#I was trying to keep his think with blades going from his game design
Explore tagged Tumblr posts
Text
some more Primal Rage concept work... Diablo V.3 after some input from the wife (bless her for letting me info dump on her and taking even the smallest amount of interest in the series hhhh) Sinjin will probably get some work as well cause I'm not happy with his outfit... need to make it make sense and also really want to rework his mask
#primal rage#primal rage diablo#primal rage sinjin#zuka doodles#drawings#tw blood#tw injury#honestly not how many people will see this#or what all to tag it because of Sinjin ffff#he can't die so Im like... ah I can really fuck him up physically and he'll be fine....#he's not too beat up here honestly#missing a lower arm (sleeve is mostly covering it) and got some arrows in him and blood#wife had a Primal Rage dream and then let me lore dump on her all day#I very much enjoyed it hhhh#just nice to get to talk to someone about it#me being such a smart boy went from a game with a very small fandom (ARMS)#to a game with no fandom at all haha#oh also with Sinjin Im thinking to change it so he has a kind of dinosaur mouth mask?#I was trying to keep his think with blades going from his game design#when I gave him the blade shaped piece over his lower face#but idk I could make it something cooler ffff#and make it make more sense haha
26 notes
·
View notes
Note
hay so I was just wondering if you would do a sahsrau where all the PC's (playable characters) are obsessed with reader but when reader gets inside of hsr they are Immediately captured and sold as a slave and the PC's (maybe topaz or himko) fine the reader recognize the reader and all hell breaks lose for who idk
Also if I can can I be a emoji anon (if yes then I'll be 👹 anon)
Forgive us!
Sahsrau x Reader
Tw: Yandere themes, Mentioning ofAbuse ( not going in depth ), NOT PROOFREAD Death/Lil Describing of gore, I am aware that there might be two more mew characters, but they won’t be included becuase I don’t know them all to well at the moment!
I do not support people that think they are ‘ real yanderes ‘ or act on any of the things mentioned, if you do or think about these things please get professional help
A/N: Ty for requesting! I have a lot so they are a little slow but they are still all going to get to! And I’m happy to call you👹 Annon!
•You started playing Hsr when it first came out, you loved the designs and a characters! •But they certainly loved you back! I mean why wouldn’t they? Your just a sweetheart to them! •Kafka and Silver wolf the first ones knowing feeling your presence, hearing your soft voice complimenting them •Next, The Trailblazer, March 17, and Dan Heng knew next then Hiyoko and welt then so and so on •The characters you gotten is when they knew you were there, they KNEW you were with them •They heard your worried voice when one of them is low on health, apologizing over and over •Gepard and March 17 always try to make their shields better, Bailu and Natasha try’s to heal as much as they could, Hiyoko and welt trying to make you proud •Huohuo try’s to be more brave for you, Dr. Ratio always does harder in his studies •Serval playing her best at concerts in your honor, Clara makes sure she prays to you every day •They worshiped you like no other, every place had this one single law ‘ Don’t hurt the divine one.. ‘ •Simple, right? Wrong. When you got transferred to the game you were about to walk around, until a cloth was over your mouth •You woke up in a cage, weak, scrunched up like a dog curled in its own bed as you groaned ‘ She will make us a whole lot of money… ‘ We just can’t get caught.. ‘ ‘ You worry to much… ‘ •2 Women and one Man you heard, one of them pulling you out, throwing you at the wall as you fall down with a loud ‘THUMP!’ •They burned you, cut you, broke bones hardly fed you, blood all over your body •You were hosted at one of the prizes at a auction, Himiko and Welt was there as she looked around, her eyes spotted you, weak, legs shaking (Not what YOU think…) your body bruised, burned, painted with cuts and scratches •Welt quickly saw aswell, his eyes widened, Their grace… Abused like an object..? Slowly golden blood leaked from your forehead, you gotten more dizzy last thing you heard was a stern voice
‘ 1 Million Credits! ‘ •They took you back, not even paying the fee, but, your their god, their CREATOR, your more than just some stupid credits.. •March 17 stayed at the astral express with you, word got out about what happened… everyone was FURIOUS •Bailu, Loucha, and Natasha going to the express to try to help heal your wounds and to keep watch •Clara and Savorog keeping watch outside the room, Argenti, Archeon, Blade, Dr. Raito going to hunt the people down •Jing Yuan and Imbibitor Lunae, Figuring out the gruesomeness ways to make the people suffer •Kafka and Jingilu doing most of the dirty work, blood splattered everywhere •You woke up at so many people by your side it was overwhelming, Being able to talk to your characters made you smile, something you didn’t do in a long while •They are so sorry for not being there for your proper descent, they will do any for your forgiveness your grace
#pearlsrequests#honkai star rail#self aware honkai star rail#honkai star rail x reader#yandere honkai star rail#sahsrau#yandere hsr x reader#yandere hsr#hsr x reader#self aware au#self awareness#Silly 👹 anon
507 notes
·
View notes
Text
ZZZ Headcanons
Help this game has taken over my free time I love these characters sm <3 Billy Soukaku and Ellen my beloved
Nicole: has a not so secret hobby of bedazzling anything and everything. It’s a real problem in the Cunning Hares apartment, nothing is safe from pink rhinestones and stickers
Anby: cracked at rhythm games to an alarming degree. Can do a 2 person extremely hard DDR song all by herself
Billy: I don’t know how they did it but they programmed an android with autism. Has his own version of a skincare routine which is basically just maintenance on all of his tiny mechanical parts. Can also gain power multiple ways, including solar power. The apartment complex where the Cunning Hares live had a blackout once and everyone used Billy as a personal charging port. Nicole promised to pay him in Starlight Knight merch.
Nekomata: cuts her own hair and offers to do it for other people. DO NOT trust her when she says she’s good at it
Grace: did gymnastics as a kid which is why she’s able to pull off a ton of backflips and flexible maneuvers in battle
Anton: uses actual cement to keep his hair spikes in shape. Koleda caught him in the act once and instead of chewing him out, she decided to apply some to her own hair and now they’re cement combover gang
Ben: is completely vegan and loves chilling at hot springs a lot. Still sleeps with stuffed animals btw
Koleda: I’m making it canon right now Koleda is trans and you can’t do shit about it. Also has welding as a hobby and made most of her accessories from scratch
Corin: when not in Victoria Housekeeping Co uniform, is a Jfashion junkie. I’m talking super dedicated Lolita fits, menhera inspired clothing, the whole shebang. She ofc designs a lot of her own stuff like her bear backpack and is also responsible for a lot of the accessories Victoria Housekeeping Co wears (Rina’s bows, Ellen’s shark jaw head and neckpieces, Lycaon’s eyepatch and tail straps). She also has a massive crush on Ellen and is too scared to admit it
Rina: has a fur allergy and can’t keep animals around. Which also means she’s allergic to Lycaon. She has to take so much Zyrtec before clocking in but has such a good poker face that Lycaon has no idea. Ellen knows tho
Lycaon: specifically wears the heeled boots and has his odd posture because he’s self conscious about his digitigrade legs, he thinks they’re unsightly for a butler of his standing to have. He also tries to encourage Ellen to wear a long maid dress like Rina does to hide her tail.
Ellen: coincidentally falls into a lot of shark stereotypes. She loves seafood, has to constantly be fidgeting or she feels like she’ll go mad, and the kicker, she gets frenzied around blood, or if the thing she’s fighting puts up a struggle. Corin accidentally cut her hand while repairing her saw blade once and both Lycaon and Rina could barely hold Ellen back once Corin began bleeding. Ellen feels awful for scaring the already timid girl. Corin secretly thought it was hot and would die on the spot if anyone knew that
Soukaku: despite being a huge foodie this girl cannot cook for shit. Is also physically cold to the touch and during the summer her coworkers will ask her to hold their drinks because they’ll stay cold. Soukaku always secretly sneaks sips every time they do this to her.
Miyabi: has the worst sleep schedule known to man. Sometimes you’ll find her awake at 3AM and conked out by 4PM, other times she goes to bed at 8PM and wakes up at 4AM. It’s inconsistent and irregular and a gamble trying to contact her outside of work because she might not even be awake
Harumasa: GAY GAY HOMOSEXUAL GAY. Also pretty cracked at chess and other strategy games. Is also a major old fashioned guy and doesn’t own a lot of modern technology. He’s not into retro or old stuff, he just doesn’t like new stuff
Yanagi: her glasses are fake. When she was younger she needed them, but her vision had naturally gotten better over the years, so she now wears contacts, but for some reason still insists on wearing her glasses. Loses them constantly during battle.
Lucy: even though she was forced to play piano as a kid, she really wanted to be a sporty girl and play stuff like soccer and baseball. Now she has the freedom to take part in the sports she likes and watch them surrounded by the people she likes
Piper: insanely picky eater to the point it drives Lucy up a wall. Is also picky about a lot of other things, like how different fabrics feel, different comfort levels of chairs and beds, girl is a complainer and will always find something to complain about
Lighter: has a side gig as a tattoo artist, has really stable hands too
Soldier 11: has 5 younger brothers, a younger sister, and 2 older siblings who she doesn’t see super often. Has divorced parents who also liked to adopt, which is why she has such a huge family. Her younger brothers love it when she comes home and plays secret agent military with them
Seth: can’t drive. That’s it send tweet.
Qingyi: is outwardly dismissive of meditation tricks and hacks and tips but utilizes that shit in private ALL the time.
Zhu Yuan: shares the vegetables she grows in her garden with all her neighbors. Is also a REALLY good cook to the point people have encouraged her to potentially consider a different career path
Jane Doe: the rat girl has pet rats go figure. But in all seriousness she’d die for her little guys. She has a white one named Cocaine and a brown one named Tobacco and a gray one named Crystal Meth. She thinks the names are hilarious and every time she introduces the rats to other people their facial expressions are priceless
#zenless zone zero#zzz#zzz headcanons#billy kid#anby demara#nicole demara#nekomiya mana#Soukaku#hoshimi miyabi#harumasa zzz#yanagi zzz#koleda belobog#ben bigger#anton ivanov#grace howard#corin wickes#ellen joe#alexandrina sebastiane#von lycaon#piper wheel#luciana de montefio#lighter zzz#zhu yuan#qingyi#seth lowell#soldier 11#zenless zone zero headcanons
393 notes
·
View notes
Note
How would the Dead by Daylight Killers(Mastermind, Trickster, and Ghostface) would react to a Survivor! Himbo! Male! Reader that's a bit like Ken from the Barbie movie?
Himbo! Reader is a 6'6 powerhouse of a guy whose heart of gold, cheerful demeanor, and great sense of fashion makes up for his lack of braincells!
He's just so nice to literally everyone, even Killers lol
(you can delete this ask if you want)
'*•.¸♡ SFW II HC 𝕶𝖎𝖑𝖑𝖊𝖗𝖘 𝖜𝖎𝖙𝖍 𝖆 𝕳𝖎𝖒𝖇𝖔! 𝕾𝖚𝖗𝖛𝖎𝖛𝖔𝖗 ♡¸.•*'
-ˏˋDirectoryˊˎ -ˏˋ Masterlist ˊˎ -ˏˋ Mastermind ˊˎ -ˏˋ Trickster ˊˎ -ˏˋGhostface ˊˎ
- ̥۪͙۪˚┊❛ 𝕿𝖍𝖊 𝕸𝖆𝖘𝖙𝖊𝖗𝖒𝖎𝖓𝖉 ❜┊˚ ̥۪͙۪◌
………..Chris?
No like seriously this man is going to stare at you and be like “ah my long lost Redfield.” Especially if you’re nice.
Honestly, he’s probably going to maul you more since you remind him so of his beloved friend-zone situationship.
However, if you start giving him fashion advice? He’ll hook you….but you may or may not see him in the next trial with more than just black leathers.
I feel like you would always be the last alive and of you play into his silly mind games, he may let you get hatch. Maybe.
Either way, all your fellow survivors are extremely jealous you’ve somehow managed to survive even sometimes around Wesker.
It may get so bad that wesker will actually discard the real Chris Refield because your too much of a fun toy to play with.
- ̥۪͙۪˚┊❛ 𝕿𝖍𝖊 𝕿𝖗𝖎𝖈𝖐𝖘𝖙𝖊𝖗 ❜┊˚ ̥۪͙۪◌
First of all, who hurt you? Why are you trying to befriend this man?
Secondly, the trickster is hardly nice in any trials. You will be getting some knives launched at you. Advice? Sharpen his blades for him and after each trial to win him over.
Yeah, he’s still gonna kill you. But at least it will be more painless than what the others get.
If you’re really insistent and somehow convince him you want to really befriend him, not just another fan, he may even let you stay in his realm. The little studio apartment that the entity lets him keep.
I swear the man would probably completely change. Instead of the hyper on stage attitude he’s probably be a bit more…chill? How he is with his manager mostly.
You are physically at an advantage against him, he’ll probably admire you for that, which will give you some lenience with him on allowing other survivors into his realm.
Just don’t get too cocky and don’t trash his place either!
Not to mention that every time you go back to the campfire, you are getting some major outfit changes, he’s totally going to force you to dress like he does. Not even an option to say no. If you have any taste, it’s gonna be his.
- ̥۪͙۪˚┊❛ 𝕿𝖍𝖊 𝕲𝖍𝖔𝖘𝖙𝖋𝖆𝖈𝖊 ❜┊˚ ̥۪͙۪◌
Now this, this is fun.
You’re a powerhouse of a man, yes? Perfect.
Danny is a short king. Ideal.
You are carrying him on your back. In trials. To hunt down other survivors. He does not care.
Ok yes, the other survivors are laughing their asses off but also getting slashed in the throat so who really wins?
This is the fastest friend setup you will ever witness.
Also you’re carrying him bridal style now everywhere. Final.
Not to mention this man is gonna want your help in designing his new costumes. You think there should be hot pink flames on his mask? There should be hot pink flames on his mask. You get the point.
Needless to say you are getting hatch every single trial. Also, any of your closest friends are also getting hatch. Plus, a houseparty at his realm.
Danny is pretty chill ngl, so expect him only to kill you if he wants to show you a new technique he just learned.
“Dude, check this out” and you get gutted, but hey! At least it was pretty cool right? You literally end up giving him pointers while verging on blood loss.
So great, you’ve become the Ghostface’s #1, and you’re never getting rid of him!
#dead by daylight#ghostface x reader#ghostface x you#wesker x reader#wesker x you#dead by daylight x reader#dbd killers x reader#dbd x reader#dbd x you#the trickster x reader#my works ૮₍˶ •. •⑅₎ა♡
96 notes
·
View notes
Text
That I Would Be Good [4/5]
Swan Upon Leda
Moon’s fingertips tap rhythmically along the edge of the counter, and he seems to be debating something. He finally speaks again after a pregnant pause. “…You’re like a God to him. Do you know that?”
His words cut through the fog in your mind. “I am?”
He nods solemnly. “You are. Not—Not in the sense that he wants to worship you… or at least, not as much as he wants to protect you. But there’s an undeniable, ineffable devotion there.”
------- ------- -------
In This Chapter
Breaking points are reached, confrontations are had, and secrets are spilled.
Pairing: Sun x Moon x Reader
Word Count: 5,781
Contains: [AU - Real World | Sentient AI/Automatons | Personality Swap] [invasion of privacy] [more of Sun’s signature Overbearing Behavior™️] [crying] [substance abuse (not specified beyond ‘sedatives’)] [arguments] [shouting] [brief physical altercation] [religious discussion/metaphor(?)] [implication of past sexual assault (not committed by Sun or Moon, to be perfectly clear)]
A/Ns: This is a songfic. Lyrics and title are from ‘That I Would Be Good’ by Alanis Morissette. Also, the title of this chapter, along with additional lyrics featured within it, are from the song 'Swan Upon Leda' by Hozier. Please refer to the notes on the Ao3 version of this chapter for my commentary on the song, and it's unfortunate renewed relevancy post-US election.
This fic is part of my AU “[Not] Made by Design”, the full series can be found here.
Links to other parts of this fic: [Ch.1] [Ch.2] [Ch.3] [Ch.4 (you are here)] [Ch.5]
That I would be grand if I was not all-knowing.
Curled up in bed one evening, you huff in frustration at the puzzle on your phone. The sound catches Sun’s attention, raising his head from the pillow beneath him. Shifting from his usual fit-for-a-coffin position beside you, he cranes his neck to look over your shoulder.
“Expose. Pate. Resume. Rose.”
You frown. “Really?”
“Try it and see for yourself.”
You tap the four assorted words he called out and sure enough, they collect themselves in a purple bracket on the screen. You read the category title aloud. “Words pronounced differently with accent marks. …Oh. Huh. Guess you’re right.”
His voice is neutral, very matter-of-fact as he pulls his head back, neck folding and collapsing to allow him to rest on the pillow once again. “Of course I am.”
You roll your eyes, sarcasm seeping into your flat tone. “Yeah, yeah. Thanks for the help.”
------- ------- -------
Settled down for a lazy Sunday morning gaming session, you mutter aloud as your character runs across the island. “Okay, I’ve got… 300k on me. Daisy’s sellin’ ‘em for… oh, I checked earlier, what was it… uh—109 this week.”
Moon’s voice rumbles out from behind you and you feel the vibration between your shoulder blades as you rest against his chest. “Sheesh…”
You voice your agreement as you roam in search of the young turnip-laden boar. “Yeah, I know.”
You try to do the math in your head. “So… that should mean I can afford—”
Moon cheerfully provides you with your answer almost instantly. “2,752! Or—well—2,750 is as close as you can get without going over since she sells them in bundles of ten.”
You try to keep the frustration out of your voice when you thank him for the help.
------- ------- -------
Your hand freezes over the bowl, a scoop of flour held in midair as you lean back to stare at the recipe below.
“What.” Deadpan as usual, Sun questions you from his seat at the table. He’d apparently joined Zero in deciding that watching you bake was the most entertaining way they could spend the afternoon.
“It was… ugh, I need ‘two cups’. But I‘m weighing this out, so I'm trying to remember what that was in grams.”
Once again robbing you of the opportunity to think, he’s quick to feed you the information. “Two cups of flour equals 250 grams.”
You sigh. “…Thanks.”
------- ------- -------
Curled on the couch between the two of them, you listen as they test their trivia knowledge against one another, having fallen into a contest thanks to the episode of Jeopardy currently playing on the TV. You’ve long since given up on trying to beat either of them to any answer, and are currently trying to fight back the rising, nagging voice in your head that keeps calling you stupid.
After Moon effortlessly answers a clue so obscure that you’d have had no hope in hell of getting it, you wiggle out from between them with perhaps a bit more force than necessary. Quickly excusing yourself, you make for the bathroom.
“You good?” You ignore the concerned question that Sun calls after you, focused solely on being alone and calming down before you make a scene in front of them. You’ve just gotta… breathe. See things rationally again.
You just need a minute.
------- ------- -------
After more time than you’re aware of passes, spent with your head in your hands as you sit on the edge of the bathtub willing yourself not to cry, a soft knock startles you.
“Are you alright in there, star? It’s… been twenty minutes and, uh…” He laughs, but it’s a sad sound. “I don’t know how much longer I can hold Sun back.”
You hurry to your feet, placating them with “Just a second!” as you check your reflection to make sure you don’t have pressure marks on your cheeks from how long you sat there like that. When you pull the door open, you try to play it casual in spite of the fact that you feel no better than before. Unsurprisingly, you immediately come face-to-chest with a very imposing and very quiet yellow automaton.
You glance between his blank gaze and Moon, wringing his hands some feet off to the side behind his bolder counterpart.
“…Hi?”
“What were you doing in there.”
“Using the… bathroom…?”
He’s obviously unsatisfied with your answer but he doesn’t stop you when you slip past him through the doorway. He surveys the empty bathroom for a long moment before following as you make your way back to the couch.
“Goodness, didn’t mean to turn my bathroom trip into a full-family event.” You remark as you pass by Moon and Zero, both of them turning to follow you as well. You settle back down in the middle of the couch, Moon taking his place beside you. Zero paces around her bed, too bothered by the tense energy that’s now filled the room to allow herself to relax.
Sun stands in the middle of the room, rays clicking back and forth rigidly. “I am… concerned about you again.”
You sigh, quietly grateful that someone finally broke the awkward silence. “There’s no need to be, Sun.”
“I thought… you wanted me to tell you when I am concerned.”
“I—I do, but… I mean…”
You search for something to throw him off his line of questioning and flop your head back into the plush couch cushion. “Christ, Sun, can’t I even take a shit in peace without an interrogation afterwards?”
His arms cross over his chest. “I never heard the sound of the toilet flushing.”
You internally curse his observation skills as he closes the distance between himself and your seat on the couch. Crouching down in front of you, you begin to feel backed into a corner. “Now, unless you’ve taken up some new, gross attempt at reducing your water-waste, I’d like you to answer me again and be honest about it this time.”
You stare into his blank, false eyes for an uncomfortable length of time as an array of thoughts and feelings wash over you. You consider fabricating another lie. You consider telling some sort of half-truth just to get him off your back. But the longer you stay locked in an unwinnable staring contest with him, the closer you get to throwing caution aside and hitting him with the full truth.
And so you do.
“You make me feel stupid, okay?! And it pisses me off, so I tried to excuse myself to go calm down in the bathroom, but I can’t even get a break in there anymore, so now here we are!”
His expression flickers to one of confusion. “I make you feel what?”
“Stupid! Both of you!”
His monitor rotates to face Moon for a silent moment of shared bewilderment, and then Moon turns to face you. “Could you… elaborate a little more on that? When—How do we make you feel that way?”
You tilt your head over to face him, crossing your arms over yourself in an attempt to quell the vulnerability. “It’s… it’s not even your fault.” You wince at the way your voice cracks and tense up as your vision gets blurry, refusing to cry over something so trivial. “It’s just… I’m… struggling to come to terms with the massive gap between us.”
Sun’s harsh tone doesn’t help. “What gap?”
You blink hard, ignoring the tears that escape. “Intelligence! Memory! Information processing speed! You name it- you two are far better at it than I could ever be!”
Moon reaches out, laying a firm hand on Sun’s knee. What he silently conveys to him is anyone’s guess, but it’s enough to have Sun rock back on his heels, arms retracting and elbows propping him up against the coffee table behind him. The forced look of casualty doesn’t suit him, nor does it negate his overbearing demeanor, but you’re appreciative of the extra space nonetheless.
“Has this… been bothering you for a long time?” Moon’s question is gentle, and on quite the right track.
“Not… since the beginning, if that’s what you’re asking. I knew—objectively—that you both would be superior to me in that regard. It just…”
“Hits different when you live with it twenty-four-seven?
You glance up at Sun. “I mean… kinda? I don’t know. It’s… it’s the little things that have been getting to me. When you—when you solve a puzzle that I’m working on without a moment’s hesitation. When you don’t even give me the time to do math in my head. When you offer up answers before I can even hope to recall them. It just makes me feel so… slow.”
The room is quiet for a moment while they consider your words. Surprisingly, Sun is the one to break through it with an insightful question more befitting of Moon. “Is it that we know the answers, or is it that we give them to you.”
Your tense expression softens as you view your frustration from another angle. Looking back on all the little moments that bothered you, you find that the common thread running through all of them is that they beat you to the punch. “You may… have a point.”
Sun does his best to not look smug, but his best isn’t very good.
“I guess… it wasn’t really that you had the answers that bothered me. It was hardly even the envy that you found them faster, it’s really just—the frustration that I feel when you spoon-feed them to me. It’s making me feel like I never even have the opportunity to use my brain anymore!” You laugh a bit with the exclamation.
Moon nods in understanding beside you. “If I try… placing myself in your shoes, I think I can see how that would get upsetting rather quickly.”
As the tension in the room begins to dissipate, Zero ceases her endless cycle of pacing and sitting, circling her bed a few times before curling up in the middle.
Your attention falls back on Sun as he speaks. “I suppose I should… apologize, then. For… making assumptions. About what you were doing in the bathroom.”
As much as it audibly pains him to admit to having jumped the gun, you appreciate the apology. Still, you know his concern wasn’t unfounded. “I know I've given you both plenty of reasons to worry over what I may be doing in there. It’s… it’s alright, Sunny. I accept the apology.”
Moon picks up from there. “We’re both sorry about our… inconsiderate habit when it comes to helping you out. And—it really does come from a desire to help! But, still. We weren’t aware that it bothered you.”
You reach out to pat him on the knee. “Thank you. Just—can we all agree to give me and my feeble little human brain some time to process things?” You smile. “It feels good when I figure things out on my own. And I’ll… make it known when I would like some help.”
They both nod, and Sun’s voice is surprisingly soft, dare you say gentle when he speaks. “Yeah… yeah. I think we can do that.”
That I would be loved even when I numb myself.
Shaking two pills out of a small bottle, you cringe at the noise and hope that neither of your attentive partners are within earshot. Faltering, you stare at the medication in your hand, trembling slightly from the stress of the day. “…Fuck it,” you whisper to yourself, quickly coaxing a third pill out onto your waiting palm before tossing them in your mouth.
Capping the bottle and returning it to its place behind the mirror-door of the medicine cabinet, you breathe a shaky sigh of relief. Grabbing your water bottle sitting on the bathroom counter, you knock back a few swigs, quickly downing the evidence of your… bad habit.
Or so you believed.
Turning to leave, your stomach drops at the sight of the door, cracked open just slightly. There’s no mistaking the void of a certain someone’s blacked-out screen pressed against the other side.
Goddamnit.
The door swings inward, slowly revealing the rest of the overbearing automaton leaning against the outer doorframe.
Unsure how much he saw but willing to bet that it was too much, you aren’t sure how to address him. “Sun! I thought you were doing laundry. Do you… want the bathroom towels, or…?”
His tone carries a serious, contemplative weight, and he doesn’t bother to manifest an expression beyond two solid red eyes. “I was. And I did. But now I am far more curious as to what exactly you were doing in here just now.”
You try to play him off, laughing. “Sunny, we really need to have a talk about this tendency of yours to spy on me in the bathroom.”
He welcomes himself into the room and your personal space, and you back up a step as he reaches out to reopen the small cabinet above the sink. He reaches in, pulling out the very bottle you’d just held, turning it over beneath a critical gaze. “This was not prescribed to you.”
You rack your brain for excuses and answers to the questions you know are coming. “Y-yeah, it’s just over-the-counter stuff. Nothing serious! I don’t see what you’re so worried about.”
“You are not experiencing a single one of these symptoms. Why are you taking it?” He places a fingertip beneath the dosage instructions. “And why are you taking more than the recommended amount?”
You can’t help but get defensive. “You—you don’t know every single thing I feel every second of every day, Sun. Who are you to tell me that I have no reason to take that?”
His monitor slowly angles away from the bottle in his hand and up toward you. He stares you down for an uncomfortable number of seconds. “…You really have no clue how long I’ve been watching you, do you?”
With nothing more than a few cryptic words, an old fear blooms within you once again. “What are you getting at, Sun? Out with it.”
He huffs, and you hear the quiet hum of his cooling system kick up. “I am aware of your history with this medication. Do you know how many nights I watched you down these things just to knock yourself out long enough to get a few hours of sleep? Only then to stumble right back into the lab with a hot mug of heavily caffeinated coffee to keep on working?”
Your disbelief pulls a stupid question from you. “Back in the facility?”
He scoffs. “Where else? You aren’t the only one that remembers those long nights, you know? That place was loaded with security feeds, and there just so happened to be one in that beloved employee lounge of yours. You have no idea—the number of hours of restless sleep I watched you steal, the number of double-shot coffee pods and energy drinks I watched you burn through, the...”
His red eyes flicker out, leaving you with nothing to see but your own reflection in his dark screen. “…The number of times I watched you sit alone in a room with our lifeless bodies and cry.”
Your breath comes shallow, and if you weren’t so caught up in the moment, you’d laugh at how he’s found another way to make you feel exposed. “You weren’t even fully functioning back then, Sun. You both were still in training! Your AI’s every action was logged—I—I would’ve known. So how in the goddamn hell were you ‘watching’ me?” You know that what he says he saw really happened, but you’re not about to buckle without evidence.
His voice comes out cold. “Those ‘inconsistencies’ in my action log weren’t the mystery to me that they were to you.”
The defensive tension in you morphs into disbelief as an old suspicion of yours is unearthed. “Are you trying to tell me that you managed to watch me through the goddamn security cams for who knows how long—and managed to cover your tracks so well that I wouldn’t find the evidence? Are you really trying to get me to believe that?!”
His voice remains level in spite of your inciting words, but it gains a sharp and serious edge. “I suppose I just never had the heart to break it to you, but sunshine, I regret to inform you that you lost control of me long before you thought you did.”
Enraged, you step towards him, jamming an accusatory finger into the unyielding metal of his chest and channeling the pain that results into your rising voice. “You! You lying, conniving, control-freak! I fucking knew it! You were altering your own activity log and making me take the fall for it! Do you realize how hard I beat myself up for the shit I didn’t understand?”
You force your words through your tightening throat, refusing to let these old wounds bring you to tears again. “I bet you were just laughing it up, weren’t you? Knowing I would never even suspect you at the time, because you were still playing the ‘innocent, lovable’ character I wanted you to be. I know you just ate that shit up—watching me flounder in front of my colleagues when I couldn’t explain what ‘I’d’ done wrong.” Uncharacteristic aggression comes over you and your hand balls into a fist before slamming hard into his chest with your final words.
He doesn’t so much as flinch, and his lack of reciprocity only riles you up further. “Oh, no-no. You don’t get to give me the silent treatment right now!” Beside yourself in a storm of pent up emotion, you reach up to take him by the shoulder and repeatedly slam a fist against his rigid, unfeeling core. “WAKE—THE—FUCK—UP! I DON’T CARE IF YOU HATE ME—YOU OWE ME A RESPONSE.”
Contrary to his cooling system running audibly in high-gear, his demeanor is cold and collected. Placing the bottle of pills down on the counter, he sighs. You flinch when his hands rise and he ignores it, taking each of your arms by the wrist and gently, firmly returning them to your sides. His voice is low, speaking to you as he does so. “You’re a designer, sunshine. Not a programmer. You’ve been out of your depth with us since day one.”
You huff in defiance, crossing your arms over your chest. Having rid himself of your petty display of frustration, he props a hip against the counter and retrieves the bottle from where he’d placed it. Looking miniature in his grasp, he rolls it between his thumb and forefinger as he continues. “Contrary to what you think of me, I don’t particularly enjoy subverting your authority.” He hesitates, and his voice takes on a brief hint of humor. “Well—most of the time.”
Your eyes roll as you release an impatient sigh. His tone falls flat again, reaching the end of his point. “Even back then, I knew my actions could and would have consequences—on me, and you, and even Moon if things went poorly enough. And believe it or not, I did try to keep them to a minimum. I’ve only ever done what I deem necessary to accomplish my principal goal.”
You take a step back, growing uncomfortable with the proximity you created in your fit of rage. “Well, excuse me for assuming anything about what really goes on in your head. Might I ask then, what goal could possibly necessitate such behavior?”
His idle motion stills, slowly closing his hand around the bottle until it disappears in his grasp. “You should know the answer to that, though. You’re the one who instilled it in me, after all. Don’t tell me you’ve forgotten the first law of robotics.”
A tense silence suffocates the room, and neither of you do so much as move an inch until Moon’s voice crashes in from the doorway. “What the hell are you two doing in here?” Uncharacteristically aggressive in his questioning, you know he’s had just as rough of a time visiting the facility today as you did.
You beat Sun to the punch, some small part of you clinging to the hope that you can divert the topic away from your… habit. “This bastard’s been spying on me since before the beginning!”
Moon’s voice fills with exasperation. “What?”
Sun cuts in, pushing his own agenda before you can elaborate. “This reckless idiot’s been abusing sedatives again!”
Your voice raises over him. “They’re hardly even—!”
His monitor whips around to stare you down so fast it jumpscares you into silence.
Moon makes his way into the room, and you try not to recall the last time the three of you had an impromptu intervention in this same place. His gaze flicks to Sun with a critical tone. “I take it Sun finally told you about his… observations.” He reaches out and works the bottle out of Sun’s tense grip, looking it over with a frown.
A sense of betrayal weighs your voice down. “Are there any other secrets of his that you’re privy to and keeping from me?”
You don’t expect an answer, at least not one you can believe, but he offers it anyway. “…That depends on how you define a secret, I suppose.”
You heave a sigh but there’s little relief in it, more exhaustion than anything. Moon questions you softly. “Have you been taking these often again?”
“Ha. Hardly. I can scarcely get away with anything with this one’s prying eyes in every square inch of my privacy.” You stare daggers into the void of Sun’s screen.
His voice is louder than you expect when he suddenly responds, and you’re shocked at how full of emotion it is. All of his cold, unfeeling mechanical indifference replaced with something far more… sincere. Painfully so.
“I wouldn’t do it if I didn’t fucking care. about. you. Do you think I sat around watching any of your colleagues mill about the place? Do you think I gave a damn if any of them ran themselves into the ground? As if they ever even would. You’re the only one insane enough, stubborn enough, lonely enough to care about some heap of dysfunctional, lifeless material laying on an operating table. You’re the only one. Of course I watched you. What. else. could. I. do.”
His rays shutter and spin rapidly, hands balling the loose fabric of his pants into fists at his side. He leans closer to you as he spits his final words.
“So excuse the fuck out of me for giving a damn about the only person who ever gave one about me.”
With that, he turns on his heel, pushing past Moon and quickly storming out of sight.
The weight of his words join with the exhaustion from today’s stress, dragging you down. With the added effect of the medication beginning to kick in on an empty stomach, it all has you lowering your shaky body to rest—dignified as it is—atop the closed toilet lid. You watch Moon as he quietly returns the bottle to its place in the cabinet in what you assume is some attempt to repair trust between you. “I… appreciate the gesture, but I don’t really care what you do with it. I know Sun’s just gonna slip back in here once we’re gone and pocket it to keep it from me.”
His vents release a soft burst of air and he closes the cabinet, turning to sit on the edge of the counter. Monitor dropped low and staring at the floor, it seems you aren’t the only one feeling beaten down. The two of you sit in silence for a minute, collecting your scattered thoughts.
“You know, it’s hard to blame you for taking those after everything and everyone you had to deal with today. I mean—even I was ready to send myself straight into a shutdown after answering all those questions.” A small, sad laugh escapes him. “Living with you kind of allowed me to forget that not everyone sees us the way you do.”
You tilt your head to look up at him. “What, like the people that you are?”
His monitor angles to focus you in his camera’s line of sight. “…Yeah. Exactly.”
He raises a pointed finger. “But—still—you know I also can’t approve of you self-medicating. It’s a slippery, dangerous slope. That’s why Sun gets all… like that. Not—not that his way of doing things is appropriate, though. I believe I worry about you just as much, but I at least try to channel it into more acceptable methods.”
His hand drops back down to the counter, enervation palpable, and you wonder how anyone could observe either of your boys and question their sentience for even a moment.
“He wasn’t lying though. I hope you know that. When he said that he cares about you.”
You prop an elbow on the counter beside you, resting your temple against your palm. “I think that’s the first time I’ve heard him say it outright. Like—I’ve heard you say it on his behalf, and I’ve seen him nod along in agreement. I can even sense it in at least some of his actions, but… it’s different actually hearing it from him.”
Moon’s fingertips tap rhythmically along the edge of the counter, and he seems to be debating something. He finally speaks again after a pregnant pause. “…You’re like a God to him. Do you know that?”
His words cut through the fog in your mind. “I am?”
He nods solemnly. “You are. Not—Not in the sense that he wants to worship you… or at least, not as much as he wants to protect you. But there’s an undeniable, ineffable devotion there.”
You scoff. “You won’t find many people that would put their faith in a God that they know can’t even protect them. A God weaker than them. Inferior to them.”
Moon shakes his head. “Starlight, I don’t think you realize all the ways in which you have protected him. Protected us. Protection doesn’t always come in the form of a physical battle of strength. …Especially not when it comes to protecting someone whose entire life can be snuffed out of existence with the click of a button, or the flick of a switch.”
You twist around on the toilet lid, turning to face the counter where Moon’s sat. You rest your arms out on it, fingers drumming along in tandem with Moon’s rhythm. “How much of that is you projecting, and how much of it is actually his feelings on the matter?”
He laughs again, a soft, quiet sound this time. “Not as much of it as you may think! I… hmm. I guess if one were to call him religious, one would call me an atheist.”
Your brows raise. “Oh? Do you…” The implications cause dismay to swirl in your stomach. “…Is that your way of saying that you don’t believe in me?”
His monitor twists on its axis and tilts down toward you, eyes wide and round. “No! No—heavens, no that’s not what I meant by that!”
You stare at each other for a moment before breaking into the kind of muffled, shared nonsensical laughter that one only tends to experience during those late night chats with a friend, fueled by over-tiredness and the joy of being in good company. A… mutual, unspoken understanding of sorts.
As the laughter dies down, you reassure him. “No—like—I get it, I do. I honestly wouldn’t blame you at all if you didn’t believe in me. Certainly at least not in the sense of comparing me to a God.”
He collects himself and clarifies. “I… I do believe in you though. In you. The very real, messy, soft and squishy, vulnerable flesh-and-bone human being that you are. I believe in your heart and soul, the power that resides in your free will, and I believe in your capabilities and intelligence far more than you may think I do. Sun and I both put faith into all of that and more. I can even understand why he’d see you as a God, but… it’s… different with him.”
You can’t help but lightheartedly interject. “Goodness, what isn’t…”
Moon smiles. “Sun was the first. I was never far behind, of course, but you couldn’t do everything in tandem. He was the first to be trained, the first to be implanted, the first to troubleshoot with, and, well... Do you know the sentiment that parents make most of their mistakes on the first child, so by the time the second comes along, they’re… uhm, they ‘turn out better’? For lack of a kinder way to put it.”
You drop your head down and pull your hands in, using them as a cushion lest you knock your forehead into the counter. “Oh, now you’re gonna tell me that he sees me as his mother or something, aren’t you…”
You groaned the words out playfully, but Moon takes them unexpectedly seriously. “Honestly? …Something in between the two, if I had to guess.”
You let the weight of his words sink into you as he continues.
“I… can’t claim to be an expert on what goes on in that head of his. But I can get closer than anyone else can. He… doesn’t like letting people in, as you are well aware, but occasionally he’ll confide in me. He’s got a lot of walls up. Both metaphorically and literally. It’s difficult to wade through that chaotic maze he calls a headspace.”
His fingers gradually slow their drumming to a halt.
“Do… you remember… the first time we engaged the Eclipse Protocol?”
Your stomach tightens.
“I’d rather not.”
“I- I know. I’m sorry. I just… that night. When he and I were still linked, and he…” He shakes his head. “Oh, who am I kidding, when we were watching over you like a couple of hawks…”
“While I slept?”
“Yes. To keep you safe. … There’s… a lot about that evening that I can’t forget, but one particular thing struck me. Well, honestly it annoyed me at the time because it was bleeding into my headspace and overriding my ability to focus, but… it stands out to me as something profound when I recall it.”
He pauses, freezing for a moment before pulling a bent leg up onto the counter and turning to face you.
“Maybe I shouldn’t share this. Maybe he’ll get mad at me when I tell him that I did. But I feel like after the things he’s kept from you, well intentioned as he may be… it’s fair enough to share this with you.”
You rest your chin on your folded hands, eyes glued to him.
“There was this… singular line of text that just kept repeating, over and over in his mind that night. It… to level with you—it started to freak me out a bit.”
You question him, soft and quiet.
“What was it?”
“Five words.”
His facial features fade out, and a repeating line of text on his otherwise dark screen replaces it.
The sight knocks the wind out of you, and you can do nothing but nod as your mind starts spinning.
The text fades, and the familiar sight of Moon’s default smile and crescent eyes replaces it for a second, his expression then quickly morphing into something more appropriate for the moment.
“I’m still not sure what it meant. A general search for those words in that order results in too many options for me to narrow it down. The sentence sticks with me, though. I guess… that’s where my theories of how he perceives you took root. … There’s more examples, far more explicit things he’s said, but I… feel like I’ve shared enough already. Any elaboration should be his to do, if he ever wishes to.”
You nod, raising up in your seat and finding your words.
Moon—unlike Sun—never was the type to comb through your personal files, private playlists included. So it doesn’t surprise you that he didn’t spot the connection.
“Well. You’ve… certainly given me a lot to think about.”
His tone grows concerned. “I—I really didn’t mean to upset you more! I hope I haven’t…”
You reach out, placing a hand reassuringly over his. “No, no, nothing like that. I’m actually very grateful that you shared this with me. I… know you’ve got to be tired of serving as this intermediary between Sun and I… and I hope one day you won’t have to.”
He gives you his signature smile, and somehow makes it feel genuine. “I really don’t mind, dear.”
You eye him with concern. “Mhm… and one day I’m gonna get inside that head of yours and figure out why that is.”
His tone turns playful. “Goodness me! Can’t a little selfless couples counseling go un-psychoanalyzed?”
You smile. “Not in this house, nope.”
The medication's effects have long since started taking hold, and you rub at your tired eyes as your waning focus trains back on the day’s events.
“Moon?”
“Yes, dear.”
“We’ve got a bigger problem.”
You punctuate your sentence with a yawn, and he rises from his seat on the counter, coming to crouch in front of you.
“The problem being how sleepy you’re getting?”
You pout. “No…”
His warm smile doesn’t waver as he whispers a question. “Would you like me to carry you to bed?”
You falter. “W-well… yeah, I… I would like that, actually… but that’s not our problem!”
You raise your arms to wrap around his neck as he leans into you, effortlessly lifting you off of your ‘throne’ and encouraging you to hook your legs around his waist. Once he’s got you securely in his hold, he leans back to catch your gaze.
“What is our problem then?”
You whisper, mindful of Sun’s penchant for eavesdropping.
“How are we gonna get him to come to the headquarters with us next week?”
------- ------- -------
Not much later that night, you laid in bed clinging to Moon, quickly drifting off under his reassuring watch.
It didn’t surprise you in the least when Sun remained in his own room that night. The room was conveniently located just opposite the wall that your bed sat against, making it the perfect place for him to hide when he craved being near you but felt it kinder to you to keep himself away.
As sleep welcomed you, your ears picked up on a muffled, familiar tune coming from the other side of the wall.
You still aren’t sure if you dreamed it or not.
“The gateway to the world, was still outside the reach of him. Would never belong to angels, had never belonged to men.”
A/N: Thank you for reading, I hope you enjoyed. I’ll be back in a few days with the final chapter! You can also find my notes and commentary on this fic right here on Ao3. Links to the playlist and moodboard for [N]MbD can be found on this blog’s pinned post, as well as in the series notes on Ao3. Image Sources: x - x - x
#fnaf#fnaf au#fnaf daycare attendant#sundrop x reader#moondrop x reader#dca x reader#sundrop#moondrop#fnaf sun#fnaf moon#sun x reader#moon x reader#fnaf sun x reader#fnaf moon x reader#sun x reader x moon#fnaf fic#[Not] Made by Design#Seven.txt - In The Daylight#i really really do urge y'all to go check out the notes on the Ao3 version of this fic if you haven't#*cough* and maybe leave kudos over there if you've also left a like on here so it doesn't throw the hits/kudos ratio off even further#but no it's not me wanting more kudos or hits it's really just that i put a lot of time and effort into the notes that i write on there#but i do not have the energy or time nor do i feel it's worth the effort to copy them all over to the tumblr versions of the chapters#when most of the audience for my multi-chapter fics tends to be over on Ao3 anyways. and this fic isn't doing Great on here#so IF you're interested. i wrote a lot of notes on this specific chapter and i ask that u at least go read the beginning one#i honestly could've written even more if there weren't a character limit but tbh i need to learn to just let the work speak for itself more
22 notes
·
View notes
Text
Playtesting, Censorship, and Authenticity
I have seen some backlash against Stellar Blade for "caving to censorship". This could probably have been avoided if the developer hadn't previously made full-throated promises about his artistic vision, and if the marketing campaign hadn't released promotional images of costumes the the game. When Stellar Blade finally had to tone down some of the nudity for age ratings and console approval, some audience said they felt cheated.
I don't know how much of this outrage was real, and how much was political posturing. Probably a lot.
This happens all the time. A game is re-released, or re-mastered, the developers have to remove or tone down the edge of parts of the game that was completely fine and unremarkable when the game was released. It happened with Skullgirls, and even with certain cards in Hearthstone. In the case of Skullgirls, the backlash was kind of predictable, because Skullgirls was hardly unremarkable back then. On the one hand, because they originally crossed the line twice, the retroactive censorship wasn't unexpected. On the other hand, half the the point of the game was that it was edgy and anime and looked like it was made by Japanese people who didn't understand what you can and can't say in Europe and North America. It wasn't just gratuitous Nazis and panties, but gratuitously gratuitous Nazis and panties. It's not my cup of tea, as a player or as a developer, but I completely understand what they were going for. In the case of Hearthstone, the removal of the Succubus card/character was in all likelihood due to Chinese censorship, about age ratings on one app store or another, and then they just decided it would be easier to justify and draw less attention if they removed the card/character everywhere around the world, and it would be more profitable this way than if they made the game ages 16 and up in some parts of the world.
There have been multiple instances of politically motivated outrage against games that had hired a narrative design consultancy firm, sometimes fuelled by short, out-of-context clips of activists from these firms bragging how they managed to change the tone and direction of the game despite resistance from the developers, or explaining how they managed to influence management to hire a consultancy firm against the will of the core team.
All this taken together forms a narrative: Outside forces are deliberately pushing designers, developers, art directors, and lead writers to abandon or water down their creative vision.
I think that's misguided for two reasons: First, I think the developers of indie games are either themselves trying to make their games palatable for mass audiences, and they themselves are responsible for the political messaging or general vibes of their work. Second, game design is full of compromise. About that first point: ZA/UM were not secretly pressured manipulated to add in a bunch of politics into Disco Elysium. Concerned Ape was not browbeaten into removing realistic gore and nudity from Stardew Valley. A lot of the time, most of the time, what you see is the artistic vision of the developers, or their political stance. There is no need to conjure up conspiracies. Maybe the remaining Skullgirls developers just have gotten older and don't feel the same way about shock value like they used to.
Most indie games do not self-censor, but I would not be surprised to learn that the more popular and mainstream a game is, or the more popular a game becomes, the more likely the developers are to self-censor. This is because "true artists" that ruthlessly follow a creative vision are usually niche oddities you can download for free (itch is full of them), but also due to the dynamics of indie success. When games develop something of a following and commercial success, so that their developers keep on expanding and iterating on the game, they become more conservative. Just imagine you decide to keep working on a free game of yours that blew up, for financial reasons, instead of working on the next niche thing. If you make this decision, you are probably already motivated by growing your audience, and more likely to self-censor.
This "conservative" approach to game development is usually not about avoiding sex, violence, religion, and politics, of course. It's about making the game easier, avoiding difficult puzzles, complicated narratives, niche literary references, and all kinds of mechanics that could limit your audience. Instead of removing unpalatable elements from a game in the end, you decide to pursue mass appeal early on, and reorient your whole design around that from the ground up. I mean, if you could choose, would you rather develop the next Lunacid or the next Among Us, the next Passage, or the next Vampire Survivors?
I fear if you are following me, you will probably decide to go the starving artist route.
The second reason why you shouldn't worry that much about outside forces influencing games also has to do with game development, but less with marketing. It's fundamental to the way game design works.
Re-makes and re-releases are unusual in this regard. Most of the time, you don't see a fully formed game like Skullgirls that you can compare with a re-release, or Final Fantasy VII, or Silent Hill 2. Most of the time, you only see the final product, and perhaps, if the marketing campaign screwed up, you realise that the final product differs from the promotional material (as was the case with Watch_Dogs or No Man's Sky).
Most of the time, you don't see all the content that was developed and doesn't make it into the game. If you did, you would realise that games usually are not born out of the head of their creator fully formed and armed like Athena from the head of Zeus. Most games are developed iteratively, and although the core of the game is fixed, most mechanics, plot points, levels, and characters are subject to change. Often you only see how well something works once you implement it and try it out.
And then, you only really see how well it actually works when you let somebody playtest it. The clunkiest game mechanics and the most obtuse puzzles feel fine to you if you were the one who thought about them. The worst writing and the most convoluted plots will feel elegant because you wrote them. The only way to see what works is playtesting.
Being "true to your artistic vision" from start to finish is pretty much impossible. If you work together with people, you will struggle to communicate your ideas. This is why big productions resort to mood-boards and all kinds of adjacent junk in their production bibles, why AAA games produce so much concept art, and why games often feel like they are ripping off existing work. It's really hard to communicate to your team that you want to make a game with a certain feeling if that game does not yet exist, but it's easy to communicate that you want a game "like Doom 3" or "like Metroid Prime" or "like Proteus".
If you actually manage to communicate your artistic vision to your team down to the precise minutiae, you will hamstring your artists. You have those artists working with you so you can worry about the big picture stuff while they work on the art part. If you are rigid about your own creative vision, you leave other people no space for creativity, no space to express themselves, no leeway to make creative or design decisions.
And after all that, everything must be playtested, even the big-picture mood stuff, to see if the mood actually comes across when the players aren't already primed by the concept art and the design document and weeks of meetings. If the player doesn't know he is supposed to feel a certain mood, does the game still work?
Both the Skullgirls situation and the Stellar Blade situation are unusual, because the the tone of Skullgirls was edgy on purpose, and Skullgirls concept art had been released in 2012, and the designer of Stellar Blade had already promised not to censor all the eye candy. I think the backlash to Stellar Blade was overblown and politically motivated, and the part of the backlash to the Skullgirls re-release about sanitising their decade old concept art had a point, barely.
If you are making your own game you will quickly notice all the compromises you have to make your game, or maybe you just don't release any concept art or in-progress screenshots, maybe you don't work with other people, maybe you don't even play-test, and just upload a finished game to itch.io without ever reading the comments, like a true artist.
Once you understand that, you will understand that there is a solid core to every game design that you won't compromise on, and a surrounding malleable blob that you want to re-shape and negotiate in order to preserve the core. When you get playtesting feedback that tells you to replace the core with something else, you try to re-shape that blob in order to make the core work. When an idea of yours is not feasible, you compromise to preserve the spirit. If you are making a real-time strategy game, and somebody tells you to make it turn-based, you might ignore them, or you might entertain this feedback. It all depends on whether your core artistic vision is "real time" or "flanking the enemy and using the terrain" or "logistics and intelligence in 19th century land warfare".
The people who are the most rigid about game design are usually teenagers just learning to program. They bite off more than they can chew, and they are completely unwilling to reduce their scope. They are unable to execute on their vision in terms of development skill, unable to understand the consequences of their design choices.
If you are unable to compromise on your artistic vision, you are unlikely to realise it.
19 notes
·
View notes
Text
Anyway I’m bored and Carmen Sandiego renaissance is on the brain. What are these characters like when they aren’t focused on the main plot?? Non VILE/ACME/Caper related dialogue seems so few and far between.. I wish we got to see their lives outside work. So I made some headcanons abt it
CARMEN
Player was her first exposure to the outside world so she probably holds a lot of his nerdy interests close to her heart. She’s not the best at video games but plays them regardless. She especially enjoys sci-fi horror movies from the 80s that go big on practical effects
Finding random trivia about different countries is genuinely one of her favourite hobbies. The little info segments she does are not part of the edutainment show. She is genuinely just like that. This woman is a trove of fun facts please let her unleash them upon you
In the same vein she LOVES quizzes. After missions she will drag Team Red to any bar doing a trivia night in her vicinity and will wipe the floor with everyone there. Fear her
Enjoys people watching. It’s why she’s so good at charming strangers despite her socially stunted upbringing. She’ll sit alone in a busy train station for hours and watch everyone pass her by
PLAYER
Look. We know this kid is a nerd. It’s canon. But which niche of nerdiness does he fall into exactly?
Despite being an avid gamer he isn’t very competitive about it. He prefers single player rpgs, especially ones with active modding scenes. He doesn’t even know what vanilla Skyrim looks like he probably wasn’t even born yet when it released
He will, however, duo queue with Carmen on unranked Overwatch. They are both terrible at it and think it’s the funniest shit
Enjoys sitting back and watching a good speedrun. Will have a video of someone doing a stupid BOTW challenge in the background while he hacks security cameras and such
Runs a DnD campaign for Team Red which they’re all crazy invested in. Shadowsan is the only one who doesn’t care for it but he keeps rolling nat 20’s on the dumbest shit and derailing the campaign and he finds everyone’s reactions too entertaining to stop. They have a rivalry only a DM and a stupidly lucky rogue could have
ZACK
We already know he’s kind of a meathead that enjoys sports and cars and cheesy action movies but I also think he has a lot of softer hobbies that he keeps to himself bc he knows they won’t take him seriously
He’s a secret crocheter. He’ll mend the team’s clothes when they rip but that’s the extent of their knowledge. He’ll sit for hours by himself and knit while listening to music. Sometimes Shadowsan will find a new pair of socks in his bag. When Carmen got sick once she woke up with a handmade blanket draped over her. Ivy has her suspicions but doesn’t wanna intrude
He loves animals. He never really brings it up because no one ever asks. He always checks out local zoos and aquariums if he has the chance. Grew up watching Steve Irwin-esque nature shows and still does to this day
His love of eating is less out of greed and more his own form of cultural appreciation. Idk what happened to his and Ivy’s parents but for reasons he can’t explain their cooking is one of the few things he hasn’t forgotten, so he has a lot of sentimental food-based memories. And experiencing other countries cuisine connects him with that
IVY
PERIOD DRAMAS. They don’t have to be good they just have to be steamy. She enjoys the hot women in pretty dresses. She and Carmen watch Bridgerton together and laugh about how historically inaccurate it is
She LOVES renfaires and similar high fantasy roleplaying communities. Someone please buy this woman a suit of armour
As an engineering prodigy AND fantasy buff she has a massive interest in Blacksmithing and Swords. That’s her designated lesbian hobby. She’s been trying to politely worm her way into a conversation with Shadowsan about the blade he returned to his brother for months now but isn’t sure if it’s too personal of a topic for him so she’s nervous
Her sweet tooth encompasses more than just chocolate. She’s secretly grateful to Zack since he takes most of the flack for being a glutton. She makes note of any bakeries they pass by on capers so she can come back later in secret and go ham on the pastries
SHADOWSAN
I think his interest in Samurai history starts and ends with his love for Hideo. He’ll happily discuss it and he’s studied it passionately, but out of a sense of respect and duty to do right by the brother he betrayed
He will NEVER, EVER admit it to anyone but he genuinely misses the adrenaline rush from committing petty crimes. He was a criminal for over 20 years. Lifestyles are hard to shake and change isn’t linear. He’d never succumb to impulse but he’s just kinda bored
He microdoses on the urge by pranking people. Everyone always blames Zack so he never gets caught. He also enjoys sneaking up on people and making them jump. He’ll always insist it’s unintentional. It isn’t
He’ll read and meditate and train to keep himself centred but he’s still a rowdy young punk at heart. Team Red is the first taste of freedom he’s had after a lifetime of VILE faculty monitoring him. The first thing he bought for himself after settling in at the San Diego HQ was a motorbike. The second was a new tattoo. The third was a potentially lethal amount of whiskey that he drank in one sitting
JULIA
We know she has a passion for history outside her work in Law Enforcement so she definitely goes to all kinds of museums in her free time. She’s the kind of person who enjoys learning just for the sake of learning (she and Carmen have that in common)
Outside of that she’s surprisingly good at karaoke? She gets stage fright but really likes singing and will go all out if you hype her up. Her taste in music is the exact opposite of her appearance and personality. Lots and lots of death metal
An aficionado for different types of tea. She keeps like 10 flavours in her house at all times. She especially likes floral ones that taste light and sweet. She hates iced tea with a passion though
Goes to botanical gardens whenever the weather is warm and the season is right. She likes the history of the old manor houses but she also loves admiring the landscaping and the blooming flowers. She could sit on a bench surrounded by local flora and fauna for hours
DEVINEAUX
Chase is an entirely different person when he’s off the clock. The unhinged high-energy maniac who froths at the mouth about La Femme Rouge goes dormant once he gets home. Especially after he got stranded on VILE island. That really gave him some introspection about work/life balance
The biggest, softest, sappiest hopeless romantic you will ever meet in your life. Passion is just part of his nature and he gets his heart broken A LOT. It’s why he throws himself into his work
He’s a really good chef. Like REALLY good. Before he was a cop he did a few summers as a line cook in his teen years and he retained most of the knowledge. His pantry is STACKED and he tries out recipes he picked up from his ACME travels in his free time. He’s a tad snobby about it because he’s French but you will not complain about the stuff he feeds you
Old movie enjoyer. His favourites are film noirs, cheesy romances, creepy eastern european animation and german expressionism. He has a fervent hatred of Marvel
Also one of those insane people who get up at 5am to do cardio. One morning before a mission he met Agent Zari with barely a glisten of sweat on his forehead and sadly informed her that he only got to run 15k and he wished he had time to do more. That was the first time she ever knew fear
139 notes
·
View notes
Text
Please Stay
hi… sorry about this. i mentioned about a month ago i was writing something outside of my comfort zone along the lines of fear. so here it is.
quarter quell AU
content warnings: major character death, canon-typical violence
read this in ao3 here
Katniss.
Her name rang through his head, managing to break through the aggressive clicks from the beetles they were fighting. At least “beetle” was the closest word Peeta could associate with the insect. These beetles were mutts, a creation of the Capitol’s design. With bodies as big as house cats' and pincers over a foot long, they were no feat of nature. Their shells were so strong that their weapons were nearly useless against the insects unless the blades were aimed at the beetles’ joints, which seemed to be left unshielded to aid in their mobility.
Katniss.
He can’t believe the gamemakers had managed to spin the arena on them again. He figured Beetee’s plan had satisfied all conditions necessary to buy them some time: it brought enough excitement to keep the Capitol citizens’ entertained while ending these unpopular Games as soon as possible. Was it not personal enough for them? Not gruesome enough? What, if anything, is ever enough for them?
They had spun it while they were close to starting the plan. It turned out Beetee and Katniss were right: the outer edge of the arena was able to spin as well. The centrifugal force of the outside spinning had sent their group barreling down the jungle and back to the sand of the beach. Their bodies had been launched into trees and rocks, leaving them bruised, bloody, and sore from head to toe. Any progress they had made in proceeding toward the midnight lightning tree was lost. Like before, they had to choose a wedge at random and hope it would be free of horrors until they regained their bearings on where they were on the clock face.
Johanna had made him choose which direction he wanted to go since he was the most familiar with the map.
Katniss.
She was all he could think about as he swung his machete into the unguarded area that would loosely be called the beetle’s neck. Johanna found her stride in using her axe to decapitate the beetles in rapid fashion, and Finnick was able to dual-wield his tridents to kill multiple beetles at once. Beetee sat on the ground between them, slinging a knife at any beetles that managed to make it past the two skilled fighters towards him. Their speed was impressive, but it was hardly fast enough to defeat the insects at the rate they were spawning.
Katniss seemed to be struggling against the mutts’ body armor. With no definitive eye location for her to strike and with little leverage from standing on the ground, her weapon of choice wasn’t ideal for the situation. From the corner of his eye, Peeta saw three arrows ricochet off of the backs of beetles into the winding trees.
“Katniss, climb if you can! Go!” he shouted at her as he sliced through two mutts in fast fashion. This is the quickest he’s moved since his heart stopped.
She was at his back, protecting the other side. He wanted to turn his attention to her and help her move up the tree, but the beetles were populating at such quick speeds that he could hardly pull his attention from the distance of his arm span in front of him.
At the speed they were generating, he was pretty sure the gamemakers were seeking one outcome: death.
Just as the thought crossed his mind, he heard her yelp.
“Katniss!” he yelled as loud as he could. As if on cue, the beetles started retreating from whatever hell they came from.
When Peeta turned around, he saw her. The fighting had shifted their position, and he was ten meters away.
She looked so small, her body dwarfed in its current position. Her knees drawn up to her chest as she laid on her left side, her eyes trained upward. Her chest heaved furiously with every breath. Her gray eyes panicked as they searched his. Her lithe hands desperately clutched her neck in an attempt to try to stop the bleeding from where the giant beetle-mutt’s pincers had severed her throat.
Peeta ran to her, his movements as fast as his false leg would allow. He kneeled right in front of her, and her face never stopped watching his.
“You’re OK. You’re OK. You’re gonna be OK,” Peeta repeated incessantly as he sprang into action. He ripped his undershirt off his back and tore the fabric into a strips he could tie around her neck to stop the bleeding.
When Peeta went to apply the compress, Katniss’s eyes grew wide, and she shook her head frantically. She didn’t dare to make a sound.
“Katniss, please. I can handle the looks of it. Please, let me help you,” Peeta pleaded with her. When she shook her head again, he saw streams of blood rush between the cracks between her fingers at the pulse rate of her slowing heart.
Desperate to help, Peeta went to remove her hands so he could quickly tie the fabric and stop the blood that was flowing freely from her neck. Katniss finally tried to protest his actions, but all she managed was an aggressive gurgling noise.
Peeta frantically searched her face, both terrified into action and paralyzed with fear. Katniss produced a singular cough that sprayed his face and chest with her hot blood.
Peeta’s head pounded. His face was hot from the weather and her blood and his tears. He went to move her hands one final time, but she responded with an almost imperceivable shake of her head. They had both faced death enough to know when it was inevitable.
He perched his body over her’s. His tears fell onto her, the tendrils of water leaving streaks in the dark crimson red that coated her hands and neck. Heavy tears gathered at the corners of her eyes.
“Please, Katniss. Please don’t die for me. Please stay,” he began, as sobs wracked through his body. His shoulders lurched forward as he watched her face scrunch in pain and agony and sorrow. The tears in the corners of her eyes finally rolled down the sides of her cheeks.
When she relaxed her face, her eyes met his sharply, the silver of her eyes rapidly transforming into a dull gray. Sorry, she mouthed to him, more tears trailing down her cheeks.
“Katniss, no. No. Don’t be sorry - please. Don’t be sorry. I wouldn’t be here without you. I couldn’t have done this without you. I can’t do it without you,” Peeta pleaded, his sobs pausing so words could escape him as quickly as possible, “I need you. I love you. I love you. Damn it, Katniss, I love you so much,” he finished through a choked sob.
Peeta could see she was trying to hold on for him, but the graying of her skin and the slowing of her heavy breaths told him his words were spoken on borrowed time. Her eyes searched his face again, saying everything she couldn’t.
As the heaving in her chest became dangerous, appearing painful, Katniss released the grip of her right hand from her neck. Using her last remaining strength, she extended her arm toward Peeta and placed it over the left side of his chest. Love, she mouthed to him.
She brought her bloodied hand up to his soaked cheek, and he clutched her hand with both of his. They stared at one another until the grip of her left hand loosened on her neck and her eyelids fluttered closed, shielding her silver eyes from the world for the last time. A second later, her canon fired.
#im sorry#i wasn’t originally gonna post this#but i figured i worked on it so i should post it#i was gonna add more past this ending#about peeta’s response to what happened#but felt this was an appropriate cut off#maybe i’ll expand it one day#but this is emotionally taxing to write and not my favorite idea tbh!!#even though i wrote it!#so that may be awhile away if it ever happens#katniss everdeen#peeta mellark#everlark#the hunger games#catching fire#everlark one shot#everlark fanfiction#jess writes
15 notes
·
View notes
Note
character asks bc other anon was a coward: blade
HAJFTOVNWHYFAGDYSDNTJ
General opinion/How much I care about them: Ren Blade Yingxing my beloved beloathed depressed miserable angsty bastard aaaaaaa-
This man, oh my god. This edgy mess is somehow the second fastest blorbo to be coined as such in my blorbo-having history, and I think that alone says a lot. But even if not, he has his special little spot for being: 1) my first HSR fave, 2) my current main (the gameplay is ridiculously fun holy shit), and 3) the reason I downloaded the game at all (shoutout to Bronya, of course, but it was mainly Ren).
Also I really like the fact that he's genuinely batshit insane. An unapologetic menace to the galaxies. He can be so unhinged and evil sometimes, and that's a new flavor of fave in my collection. Did I mention the story doesn't try to redeem him at all? Because it's true! Extremely uncommon win on the hyv writers' part there; doubly so because they manage to balance this aspect with the subtle gap moe they love to give to all their stoic characters.
Yes. Ren is simultaneously edginess incarnate and a tired grandpa that sucks with words and doesn't know shit about technology. Oh and he keeps getting roped into Situations by his colleagues- and goes along with them all the time! The dude was literally asked to pose for a movie cover and he just. did that. No questions asked. Nothing.
I care about him a very normal amount. He's so neat and- oh my god I forgot to mention the aesthetic. Black/blue/red/gold is such a banger color scheme. He also has a spider lily motif and that looks very cool! And the pretty ribbon on the back of his coat is a 10/10 design choice. His only problem is that the game keeps forgetting to edit his silly beta design sneakers out of splash art, and that the washed out jeans clash hard with the coat. But otherwise? Perfection. I could (and did) stare at him for hours on end.
A ship I love: Kafblade is one of those pairs that you can read as romantic or platonic with equal efficacy and I love that for it. They're partners in crime! There's a great sense of trust and faith between them! They're each other's guardian and tether and the one who understands them best and they're such an awesome dynamic, good lord.
Honorable mention goes to jingren for the old man yaoi potential to take the relationship in a very (bitter)sweet or very sad way. There's something to be explored here and I wish canon could give it consideration someday.
A non-romantic relationship that I love: Stellaron Hunter agenda!!! They're so awesome individually and as a group, and the comedy is just lovely. You have Ren wrangling two terribly reckless women because in some way, by some miracle, he happens to be the braincell holder among the three. You have him trailing after Kafka on one of her shopping sprees with a whole bunch of bags and coats, you have him going to an arcade with Silver Wolf because she wanted to show him this brand new game she's been talking about nonstop for four days, and you have him in an impromptu shooting session with them both because they wanted to make silly movie covers and needed an extra actor.
They're one small hilarious family and I adore them so so much, you have no idea. Can't wait until Sam and Elio make an appearance in the story so I get more fuel for shenanigans.
The NOTP: None here sir, as long as the ship is normal it's fine by me.
My biggest headcanon about them: Ren is autistic and you will pry this hc from my cold, dead hands. He's stuck in his own head 80% of the time. He doesn't do conversation at all. Back when he was still Yingxing, he used to spend so much time at the forge when inspiration struck him, to the point of tuning out everything until his friends physically dragged him out to touch grass. He's an autistic nerd through and through, and even several thousand deaths can't take that from him.
An idea for a fanfiction I would like to write/read about them: One idea I've been curious about lately is what would happen in a roleswap scenario, where the Astral Express crew find Ren before the Stellaron Hunters do. He may not make for a great archivist, his state of mind may be less-than-stellar, but it's interesting to imagine the dynamics between him and the crew- and hey, who doesn't love taking sad guys out of situations for a change?
I'm filing this concept for later, just in case. Who knows? The writing ghost visits when I least expect it.
Something that makes me think of them: Everything these days The flute, the sound of wind blowing, red spider lilies, and -to the immense detriment of my composure in public- mentions of the word blade in any context ever. Why gee, thanks for permanently altering my brain chemistry.
#damn thanks yuuto this was a blast to answer. if you wish to hear more just say the word :D#honkai star rail#hsr#hsr blade#blade hsr#hsr yingxing#friend's asks
21 notes
·
View notes
Note
i love fucked up evil fo ask games!!!!! 🩸, 🕸️, 👻, 🎁, 🔮 - yumedanshi
Tysm @yumedanshi!! <3
🩸 - Has your F/O ever marked you in a way that felt like a bond, even if others might see it as dangerous or unhinged?
Ganondorf is very possessive over Ray and likes to bite, especially where Ray's neck meets their shoulder--marking them, claiming them as his, in a place where everyone can see it. He would never draw blood, though, unless Ray wanted him to.
🕸️ - Does your F/O trap you in their world, or do you willingly crawl into their web?
Ray was absolutely there by choice. At first, they just thought he was hot and quickly caught feelings. Ganondorf simply took advantage of their infatuation to manipulate them. It wasn't until later, when Ray truly understood how dire the Gerudo's situation was, that they began to resent their fellow Hylians and willingly fall further onto Ganondorf's side. For a long time, he was still manipulating them, but once he began to catch feelings of his own and Ray's determination to help him and his people grew ever stronger, it really was all Ray making their own conscious choice to help the """bad guys"""
👻 - Does your F/O enjoy toying with your fear, knowing it brings you closer to them?
Honestly, not really. Not anymore. He only really used their fear to his advantage at the very, very beginning to try and intimidate them into never returning to the fortress. Once Ray showed how determined they were to keep coming back, Ganondorf began to see an opportunity: a chance to manipulate Ray, and use them to further his own ends. So he shifted his tactic, relying less on scaring or intimidating Ray into anything, and more on gradually building a (very one-sided) connection with them to make Ray feel more trusted and closer to him than they truly were.
🎁 - Has your F/O ever gifted you something darkly romantic, like a token from their crimes or a memento from a fallen enemy?
The first thing this made me think of was what Ganondorf would do with the master sword once Link was dead. Like, would he destroy it, so no one could ever use it to try and oppose him again? Would he keep it as a trophy-- a symbol of his power, and the fact that not even the blade of evil's bane could defeat him?
And then I thought, hey, what if he let Ray have it? Ray isn't much of a fighter and wouldn't have any practical use for a sword. But I think it could be a more symbolic gesture of trust. To let the person closest to him, the one who could most easily topple his rule from the inside, have access to the very weapon designed to defeat him, and know that they would never use it... To trust Ray so deeply that he would make himself so vulnerable to them..... ough.
🔮 - Does your F/O believe you’re destined to be together? What lengths would they go to if fate didn’t agree?
Answered here!
3 notes
·
View notes
Text
Beautiful Vengeance
Triggers - Angst, some fluff
Agent Y/n is tasked with watching Loki as he tries to gain the Avengers trust. One day he disappears, can Y/n save the day
“You were right” Tony said, standing in the lounge of the Avengers tower in his Iron Man suit.
“Oh?” Your nonchalant reply whilst laid on the sofa, legs dangling off the arm while dressed in your Avengers suite. Similar to Black Widow’s in design, but a deep blue with grey seam details. You were an unofficial member of the team. It actually came from your work shadowing Loki when he returned to earth with Thor.
At first he was placed in a cell and you were one of the guards keeping an eye on the trickster. While others were wary of him and refused to interact, you made the effort to learn more about him. Over time you started to bring him books to read, small interactions as you discussed what you were both reading, a shared love of literature. You felt a connection to Loki. You yourself had struggled to connect with people, you were guarded and often came across as harsh or rude. But under the surface was a passionate person who was fiercely protective of those who deserve it.
As the Avengers started to give Loki more freedom you were charged with shadowing him. It made sense, though you were quiet around others you were a fierce fighter. Choosing blades over guns wherever you could, rivalling Black Widow with your prowess. Loki seemed to enjoy your company and you would walk the tower together each morning before you observed his training with the rest of the team. He spent a significant amount of his time in the library or in his chamber, giving you time to train by yourself and catch up on your own reading.
Recently a new addition to the tower had been taking some of his attention. Another female agent who had thrown herself at him the second she came across the two of you on a walk one morning. She had attached herself to him whenever possible. He seemed to enjoy the attention although he was always quick to tell you it was purely a distraction. There was something about her you couldn’t quite put your finger on, she was trying too hard to be close to Loki, she would try to get him away from you as much as possible. It didn’t sit right with you, and not because you were jealous. Although maybe you were, maybe you liked your routine with Loki, maybe you looked forward to your time together more than you did with others. But still, something hadn’t felt right.
One day, Loki didn’t meet you for your usual walk. You tried to locate him but couldn’t, Friday couldn’t track him or understand how her security protocols hadn’t picked it up. The Avengers were quick to say he had escaped and needed to be hunted down, but you didn’t think that was the case. She was missing too, his leach. Tony thought he had kidnapped her after she got too close. You argued with him, standing in Loki’s corner saying you believed her to be a Hydra agent and that actually he was the one in danger. Who would believe in a trickster though? That was, until Tony stood in the lounge suited up telling you you were right.
“We were able to trace calls from a burner phone to a Hydra base in Germany. Our intel shows they planned to kidnap Loki and experiment on him, take the opportunity to turn themselves in to Gods. We don’t need any more of those so let’s roll kid” Tony motioned for you to head to the jet.
“Do we both get an apology?” You said as you rolled off the sofa, at this point Tony noted you had blades strapped to your back, you were ready meaning you’d known how long it would take to track Loki down. You were smarter than he realised.
“Sure kid, I’m sorry I doubted Reindeer Games, a known criminal mastermind and God of mischief. But I am sorry I doubted you, you’ve proven yourself and I should trust you more. Now move your butt and let’s go get your man” Loki wasn’t your man, but you rolled your shoulders, lowered your head as a menacing stare settled on your face. You were going to kill them all for taking him.
The Jet landed just outside tracking range in the middle of a forest as you, Iron Man, Cap and Sam made your way towards the base. Once close you hid while Redwing scouted the area for you.
“Redwing says there are 10 guards outside the building, only part of it is above ground, it looks to be massive inside but we can only detect 20 heat signatures inside at this range” Sam said as Redwing reattached to his suit.
“I’m not thanking that thing” quipped Tony. “Ok team, we’re going in hot, Y/n you head inside while we clear a path for you. We split up and whoever finds Loki shouts Bingo as loud as they can, let’s move”.
With that you and Cap set off running while Tony and Sam flew to take out any artillery defences. Cap burst through a wire fence, spinning left to take out 2 guard with his shield before they had a second to react. You kept running forwards towards the entrance, you had a purpose and would not be steered from it. Cap swung right taking out another 2 guards headed in your direction. At full force you slammed into the entrance doors taking them off their hinges, swords being pulled from your back as a Hydra agent lunged at you. A sword through his stomach and you were moving on through the base.
You strode with determination through the corridors. No running. You were angry and ready for anyone. Blades flying through the air taking down any agent daring to cross you. 3 down, 4 down, 7 down. Kicking down doors in each corridor but finding nothing. Where could he be?
Meanwhile, Loki was chained to a chair in a cell, magical bonds on his wrists preventing him from a quick escape. His ‘friend’ was in front of him, stood with one hand on her hip acting as though she had won first prize. “You’re stuck here Loki, you have no power and we’re going to take what we need. Maybe if you cooperate you’ll come out of this alive” she said, blonde hair framing her face as she attempted to look intimidating. She didn’t know what was coming.
Loki’s god like hearing was telling him though. The sound of a pair of boots striding in his direction, he recognised them. Blades clashing against bodies, he knew those blades, he knew those moves. He’d secretly watched you train by yourself each day, always in awe of your grace and poise. You once told him that you would protect him, not just guard him. Here you were keeping to your word. A smirk crept on to Loki’s face. The woman in front of him frowned “what do you have to smirk about?”
With perfect timing the door behind her flew off its hinges sending her to the floor with a gasp. As the dust settled Loki looked at the door with a smile on his face, there you were, vengeance in your eyes and blades at the ready “Agent, it’s good to see you”.
“You still have one of my books Loki, I couldn’t let you die just yet”. Turning your attention to the treacherous bitch standing and raising a gun, you lunged forward sweeping her legs from her and pinning a blade through her shoulder and embedding into the concrete floor. “Stay down, I have questions” You took her gun as she screamed in pain and started begging, not an ounce of resilience in that one.
Loki still had that smile on his face as you took care of the chains and bonds using the key you found on the traitor. “Are you ready to get out of here?” As you walked around Loki to start heading back out he grabbed your wrist, spinning you to him and holding you against him as your breath caught in your throat.
“I knew you would come” he said, one hand cupping your face as he brought his lips crashing down to yours. The kiss took your breath away, for a moment you were too shocked to react but you quickly melted in to him. Hands clinging to his back, his tongue sweeping your lips as you opened up for him. He tiled his head depending the kiss and a growl came from deep in his throat.
From the door way Tony ruined the moment “I’ve just walked past 15 bodies but this is still the most disturbing sight I’ve seen today. Please can we leave? Now? I need a drink”. Turning to leave and stopping Cap from suffering the same sight as they headed back to the Jet.
Loki lifted his head, pressing his forehead to yours. “I have waited a long time to do that Agent”.
Still too stunned to speak you just nodded as your breathing tried to return to normal.
He took your hand and headed for the door. “Come, I have not finished with you yet…”
#loki friggason#loki fluff#loki god of mischief#loki x reader#loki of asgard#mcu loki#mcu#loki#loki laufeyson#the avengers#marvel#loki odinson
49 notes
·
View notes
Text
I'm a day late on this, but happy 5th anniversary to FE3H, the game that unexpectedly rewired my brain chemistry!
I've been a Fire Emblem fan since I first played Blazing Blade back in 2003 (yes I'm old), so when 3H was announced, I immediately pre-ordered it. I purposely stayed away from rumors, leaks, and most official information about it because I wanted to enjoy it spoiler free. (Much of Fates got spoiled for me and I didn't want a repeat of that.) The most I indulged in was watching the trailers for the individual houses when they came out. And that trailer. You know the one.
youtube
So I got the game shortly after launch, once Amazon shipped it to me, and I had no idea which House I was going to pick. I was slightly leaning towards the Golden Deer, largely from Claude's design and how he seemed "different" from previous FE lords, but I was truly undecided when I started. It was really a coin flip between the Lions and Deer right up to the point where the game forces you to choose. What ultimately made me pick the Blue Lions was actually Mercedes; I wasn't aware that recruitment was a thing yet and her Live to Serve skill stood out as particularly useful to me. Healer who can keep herself healed? Yeah, I want that on my team!
If I'm being honest, I didn't find anything about Dimitri particularly special right away. I certainly liked him, mostly because of his amazing voice (thank you Chris), but I recognized him as a Marth clone right from the start, so a lot about his character felt "generic" to me at first. The tone around him was considerably more somber compared to previous lords, and I was curious about why that was so, particularly since the timeskip trailer had spoiled that he goes through a dramatic transformation later in the story. So I was paying close attention to him as the game unfolded, but it wasn't until his breakdown at Remire in chapter 8 that it hit me just how radically different he was compared to previous Marths. That's where I got super invested in his story and started sacrificing sleep to play the game so I could find out what happened next. By the time I finished, my whole brain had been transformed into this:
(I forget where I first saw this image, so my apologies to whomever made it.)
2019 was a difficult year for me; my mom was going through some health issues, and my dad wasn't being particularly helpful in the ways she needed, which left me to pick up the slack (my older sister lives out of state and was/is busy with her three kids). I was also still trying to break out of a festering creative slump that had gone on for way too long, but changing that mindset is hard, especially when you've convinced yourself that everything you write sucks (and that therefore you suck).
So 3H and Azure Moon in particular wound up being a great comfort to me through an emotionally draining year (and then the pandemic hit...). Dimitri's story and character arc resonated with me in all the right ways, and it lit a new creative spark inside of me, the likes of which I hadn't felt in a long, long time. I almost wish I hadn't picked the Lions first, because the other routes wound up being a big disappointment to me when they failed to reach the same emotional high. I think I would've become a Lions stan even if I'd saved their route for last. It left THAT strong of an impression on me. I mean, I became obsessed enough that I wrote a freaking book, lol.
I'll be the first to admit that this game isn't perfect; some of its mechanics are wonky, classes aren't well balanced, there's not enough map diversity, Maddening Mode was definitely not properly play tested, and there are genuine flaws in some of its writing. I won't even get into the trashfire that is 3H discourse (which is somehow still a thing after all this time). I don't even think it's my favorite overall game in the series, but it's in my top 3 with Awakening and Path of Radiance. But the impact the game left on me is difficult to understate. I'm so happy it's a thing that exists and that it helped guide me to my current path.
5 notes
·
View notes
Text
jaheira banter from bg2, part 1.
DO NOT REBLOG. Here's some conversations from Jaheira in Baldur's Gate 2; that I wanted to highlight. I owe the enhanced editions of the originals and play to plan again, but I wanted to share some some the interactions Jaheira had; to see where she came from // i wanted these saved on the blog // a warning that given the age of these games and the edition of D&D they spawn from; fantasy racism was at its height and everywhere and alignments were ever present & very black and white
With Aeerie ; a wingless avariel (winged elf) and lawful good cleric
Aerie: This... this light makes your hair look really pretty, Jaheira. Jaheira: Don't be a fool, it does nothing of the sort. Aerie: But— Jaheira: Put your silly romantic notions aside, Aerie. This isn't some childish fantasy, nor some grand adventure. Any one of us could die out here at any moment. Aerie: But we can go to the priests and—and they raise us from the dead again, as good as new, can't we? Jaheira: Sometimes they don't come back! Sometimes some people, no matter how much you love them and no matter what you try to do, get... they get taken away. You're young, Aerie... You'll figure it out soon enough.
the rest will be under th cut, because there a lot I wanna share. DO NOT REBLOG.
With Anomen ; a lawful neutral human fighter/cleric
Anomen: Lady Jaheira, it seems quite strange to me that a woman of clearly noble past would choose the life of an adventurer. What has brought you to this dangerous path? Jaheira: It is a path of conscience. Some druids choose a contemplative lifestyle, but I sought a more active role in the furthering of nature's cause. And you? Did you become a priest of Helm only for honor and glory? Anomen: Of course not. The righteous path ever beckons. It is merely a dividend of the Order that a member can make a place for himself in this difficult world. Jaheira: I see. What place you choose to make for yourself remains to be seen. Anomen: It does, but I assure you that you will not be disappointed. - - - - - Jaheira: You wear the scars of battle with pride, Anomen, like one who truly believes his cause. Anomen: I must. It is what pushes me forward. Doubt is the enemy. Jaheira: Those that never question do not see the whole of the issue. Anomen: The whole issue is not important. There is only the here and now, and what can be done within. Jaheira: Your world is small, if focused. The more impressive picture is always larger than you can see.
With Dorn ; a neutral-evil half-orc
Dorn: You have fire. I respect that. But I warn you, druid: Attempt to poison me again and you will not see the next sunrise. Jaheira: What nonsense are you babbling? Dorn: This concoction. You neglected to account for my orc blood. Next time, try something more potent. Jaheira: Do not be ridiculous. I am a druid, not an assassin. Dorn: Then how do you explain this vile brew? Jaheira: It is a mixture of myrtle and willow— Dorn: IT IS POISON. Jaheira: Drink it, Il-Khan. Or next time I will leave your wounds untended.
With Haer'Dalis ; a chaotic neutral tiefling blade
Haer'Dalis: Why do you stare at me so, Jaheira? Have I offended you? My manner is oft grim, but I did not think you so sensitive to it. Jaheira: No, no, I find your wit a treat, especially when it is unleashed upon the hapless that did not see it laying in wait. Haer'Dalis: Then why the glances as my head turns away? Jaheira: Forgive me the curiosity, but you are quite alien to me. You are not of this place and do not fit into the natural order, at least not by design. Haer'Dalis: Ahh, then you are wary and are intent on keeping me under guard?Jaheira: Not so much, but I am interested to see where your niche finds itself. I am wondering what you will balance, for all things have their counterpart. Haer'Dalis: I see. Perhaps I straddle the fence, providing my own balance. Perhaps I drop things on either side as whim dost take me. Jaheira: Or perhaps you enjoy the discord of chaos because you have not found that niche yet. We shall see. - - - - - Haer'Dalis: Ah, my hound, this city be the great world of commerce! Perhaps we can sell Jaheira? Jaheira: *groan* Cut your wit, bard. The day has been long already without adding hours to it. Haer'Dalis: Cut my wit? Why, certainly, if I could only use your nose's razor edge to perform the task. Jaheira: Aye, it seems I've sharpened it upon the grindstone of your heart. Haer'Dalis: Well, my frumpy ptarmigan, I must protest— Jaheira: "Methinks thou dost protest too much." Aye, I can quote the poets too. If you must protest, I respond only to hunger strikes and, even then, too late. Haer'Dalis: Oh, <CHARNAME>, raven of sympathy! Yon woman is stifling my creativity and stealing thunder from my wit! I swear I cannot work amidst the lashings of her tongue!
With Hexxat ; a neutral evil vampire thief
Jaheira: You should know that I neither trust nor like you, Hexxat. Hexxat: I'd have been happier simply suspecting as much. Jaheira: <CHARNAME> seems to like you well enough, and I have great respect for HIM/HER Hexxat: As do I. Jaheira: I know you did not seek to become what you are. I will try to look past it as best I can. Hexxat: Thank you, Jaheira. I shall try to prove myself worthy of your respect. - - - - - Jaheira: I must admit you have surprised me, vampire. Hexxat: Oh? Jaheira: I expected you to betray us at the earliest opportunity. Yet you still remain by <CHARNAME>'s side. Hexxat: I would feel the same in your position. Jaheira: I would still slay you, given the opportunity. Hexxat: I'll be sure to bear that in mind. Jaheira: But for now... I am willing to accept your place in the party. Hexxat: That means a lot to me, Jaheira. Sincerely. Thank you.
With Keldorn ; a lawful good human inquisitor
Jaheira: Keldorn? You look pensive. Are you well? Keldorn: I am well enough, Jaheira, though our circumstance gives me reason to pause. Jaheira: Hmm. I have been thinking as well. It is hard to draw a line in the sand and say, "This side represents balance; this other side does not." Keldorn: Balance? Would that balance were the worst of our worries. Jaheira: Ah. Having trouble with the black and white aspects? Keldorn: That would be an understatement. I am quite certain of what evil lies ahead, but I am finding problems with identifying the "good" path around it. Jaheira: I'm not sure what to say. We do what we can when the opportunity presents itself. Keldorn: That would be all that can be asked. Torm guide us; we need his wisdom.
With Mazzy ; a lawful goodd halfing fighter
Jaheira: Oh, omnipresent authority figure, what are your commands now?Mazzy: Jaheira, there is a level of sarcasm in your tone that is perhaps unnecessary. We have a leader that honestly tries to anticipate our needs... 1. Player: Heed Mazzy well, Jaheira. Mazzy: As I was saying, <HE/SHE> has enough trouble keeping this ragtag group together. Perhaps it would be better to be more constructive, and less... Jaheira: Bitchy? Mazzy: If that is how you wish to put it, yes. Jaheira: Worry not for the feelings of <CHARNAME>, small one, as <HE/SHE> and I go far back and have an understanding of sorts. Mazzy: As you will. It was only a humble suggestion. I've no wish to intrude upon your relationship with <CHARNAME>.
#[ ABOUT ] Jaheira#i wanted to throw some of these out for study#i am gonna be playing the og games#and while the jaheira romance is weird for a lot of reasons#( she's old friends w/ gorion and like an “aunt” to GW + her husband of 10 years has only been dead for like days/weeks for her romance )#[ STUDY ] Jaheira#[ ABOUT ] All Headcanons
5 notes
·
View notes
Text
Apex vs Alpha and the Parental Units
I believe I've mentioned this game before on this blog, I know I've mentioned the RPG based on it, but just in case. Here's a summary.
Sentinels of the Multiverse is a co-op/solo card game where you pit 3-5 superheroes against a particular villain deck.
Each character has their own themed deck with a different gimmick, as do major locations in the world setting. And decks are very well designed such that their deck very well represents their themes and narratives. Within the last 5 years a new edition of the game has streamlined mechanics, adjusted some decks that were a little clutzy in the past, and introduced some new characters.
In this case I decided I wanted to try out one of the new villains from the Rook City Renegades expansion: Apex.
Apex is a werewolf lord, a self-styled king, and he seeks to create a world where werewolves dominate the world and are free to hunt whoever they choose.
His deck focuses around getting werewolf followers into play who have high hit point totals. Typically follower cards have around 3 to 8 HP with some occasionally having as high as 14 or 15. It is rare to see follower HP totals higher than that. With an intergalactic battleship in one deck having around 25.
There are 6 sub-villains in Apex's deck, one of them has 13 HP (she's a vampire) the other 5 range between 21 and 25 HP. And they suffer less damage from enemies that have less hit points than they do. Most of his cards summon werewolves from his deck, empower his werewolves, or give him or other werewolves attacks.
As villains go, Apex's HP is on the low side, only Baron Blade shows at less max Health at 40, and that's deceptive since when you get Blade to 0 the first time, his card flips and he gains 30 more HP. But Apex also has a lot of healing cards in his deck and if he can keep his health above the heroes, is harder to damage.
That said, HP in this game is more narrative than physical health. With Spite, it represents the difficulty of tracking him down and stopping his serial killing rather than a full out battle. With Baron Blade, his first 40 HP represent destroying his doomsday machine and the next 30 represents him in his power armor. So on and so forth.
And he puts out a lot of damage.
When I first scanned his cards, I was a bit intimidated to be honest, but then again, I have an understanding how to build a team to cover each other's weaknesses. Apex has a chance of overwhelming a player with his aggressive styles, and there are a few twists in his deck, but his basic mode is easily handled by a player familiar with the game. Unless luck is really against them.
Now, let's get on to the team.
First up is Tabitha Taft, aka Alpha.
She is a new hero introduced into this edition and is a, obviously, a werewolf. Her deck focuses around putting her six "Aspects" into play to access pieces of her lycanthropic nature without going full wolf and hurting people she doesn't want to hurt.
As you can see, each of her Aspects gives her abilities or bonuses that let her do things without spending one of her normal card plays or power uses, but comes at a risk. When she has 3 or more aspects in play, she will attack whoever on the board has the least HP once for each Aspect.
This can get dangerous especially when there are effects boosting the damage of heroes. Also, she gets affected by Apex's cards that boost the damage of werewolves because she has the tag Werewolf. So, usually when I've played her, I tried to keep the number of aspects in play low, only taking a risk when I was confident of being able to engineer villains having the lowest HP on the board.
But in this case... I had a plan... and it worked gloriously.
I've previously played both her base version and her "Reporter Alpha" version, which was when I was playing her more for scrying and deck control than for damage. In this case, I wanted to focus on her basic version since I think the Reporter version comes from early in her career when her lycanthropy was first starting to show itself.
As a note, the flip side of each hero shows their defeated side. A defeated hero doesn't get their full turn but instead gets a choice out of three options that they can do to help the team.
The above are Tabitha's flip sides for her base and reporter version and part of why I'm showing you this is because the flip side of her base version shows Apex. See, turns out most werewolves are cursed and sterile... Tabitha is the first werewolf to ever be born.
In fact there is a quote on one of Apex's cards that has Nightmist (we'll see her later) talking to Alpha about this:
"They act as though they are far greater than humanity when truly, they exist as a corruption. You, however, are something different."
So, Tabitha, as a natural born werewolf, is key to Apex's plans for world domination. I'm not sure, but I think it's also implied that Apex may be her father (see "A Horrible Truth" as the title of the defeat side of her base form) somehow. Apex has alliances with vampires and other mages so he may have engineered her birth somehow.
So, this is a personal fight for Alpha. A fight for her independence and escaping the oppression of a pack of hyper-violent predators who would rather give-in to their curse than transcend it. This is not her first rodeo, she took the name "Alpha" as her hero name because she fought to become the Alpha of her old pack and then said she was done with the nonsense and walked away from it. Basically exposing the whole artificial hyper-violence that the alpha concept was by just not caring save wanting to be done with it.
However, Apex and his group are far stronger than her prior pack.
And now the Parental Units
You may be wondering why I called this "Alpha and the Parental Units" because the rest of her team are:
Nightmist, premier sorceress who transcended her own curse to become a creature of magic.
Legacy, basically the good dad of the superhero community.
Mister Fixer, old gruff martial artist and sifu who's been around the supernatural block a few times.
Expatriette, the tactical team leader of Dark Watch, take Nick Fury and the Punisher, mix them up as a Magneto's daughter.
And let's get to those characters.
This is the last character that's going to be shown two versions of themselves.
This is Nightmist, at one time she was a private investigator, the grand-daughter of Joe Diamond (the character in the Arkham Horror board games). While her father apparently tried to keep her away from such things, the back of her cards implies she was Joe's sidekick for a while. Also a line on one of the Relics in her Estate's deck (an environment not being played here) says he gave her his collected journal of monsters for her to continue the fight.
In any case, she at some point was investigating a cult or infiltrating a cult, I'm unsure of which, and came across an arcane tome that blasted her with a terrible curse. In essence, she became infused with the essence of the Mists of R'lyeh, yeah Cthulhu stuff. She started to learn sorcery to deal with her curse and was initially a cursed human woman able to resolve into mist form (that's her base form on the left).
Later on, she was exposed to a drug invented by an evil scientist (Baron Blade) to remove superpowers from people and it at least suppressed her curse, leaving her a basic human again. She began to find that she was no longer happy as a human being, it didn't feel like her true self anymore. And then a threat came and the magic she was capable of without the curse wasn't enough, so she retreated into a demiplane to meditate for what was to her centuries though little more than a week passed in the outside world. When she returned, she was no longer a cursed human but a creature of arcane and eldritch nature.
As regards Nightmist, I already noted there's a quote of her telling Alpha that she's different from other werewolves. Initially she advised Alpha to get the curse lifted, though follows it up by asking why she holds to it. So eventually it feels like Nightmist realized Alpha is a bit like her, someone who is more naturally not human.
And also, Alpha's curse being her nature rather than a corruption of her nature the way normal lycanthropy is in this setting.
Nightmist has acted as the mentor to a former villain trying to become a hero (the Villain Matriarch who later becomes the Hero Harpy) and find control over her chaotic magic and the artifact bound to her and manipulated her into her villainous behavior as a teen.
Now, Nightmist is a deck that is fueled by discard cards. All of her spells and many of her powers require Nightmist to discard cards in order to accomplish things or control her magic. So there are a few cards that give her the opportunity to draw more cards to make sure her hand is filled. Normally, Nightmist will empty and reshuffle her deck fairly quickly. In a long game, it can happen multiple times. Nightmist's base version has an innate power that involves drawing cards to help deal with this.
Mentor Nightmist does not have card draw innately.
This heavily effects her ability to keep her hand filled and thus limits the options she has on her turn or to react to incoming issues.
However, what Mentor Nightmist does give me is the ability to safely unleash Alpha. Because when Nightmist uses her innate power she chooses a hero and until the start of Nightmist's next turn, any time that hero does damage, Nightmist decides whether to give it +1 or -3. I've used this for Nightmist's own spells as she has some spells that hit her or her allies for damage. But in this case, it neatly covers Alpha's 1 melee damage on each Aspect attack... heck it even covers that if there's effects boosting Alpha's damage twice.
What this means is that while Alpha is attacking who I want her to attack, we can make that attack stronger. When Alpha attacks someone else, we can reduce the damage to 0 in most cases. I tend to view this as Nightmist teaching control techniques to the other heroes or using them herself. As someone familiar with dangerous powers and how to make sure they are safely controlled.
So, far and away from my normal worry about having too many Aspects. Now I can just get all the Aspects I want.
Legacy is a very famous and beloved American superhero. He has the classic blonde-hair, square jaw Midwestern charm going on that calls back to comics in the Golden and Silver Age. A blend of Captain America and Superman. He has a very interesting power origin.
See, way back in the Revolutionary War, one of his ancestors worked with Paul Revere and developed an uncanny sense for when danger was coming. According to the in-game lore, this person was the man who lit the lanterns that set Paul Revere on his ride. Ever since then, the first child of each new generation would gain a new power... and the power of their predecessors. So each new Legacy was stronger than the last in some ways. (or at least had more versatility).
According to the lore podcasts by the creators this is the list of powers:
Joseph Parsons - Revolutionary War - Danger Sense
Paul Parsons - War of 1812 - Very Athletic. Not superhumanly so, but very Peak Humanity Athletic
Paul Parsons II - No war, Lucky Paul - Superhuman fast. Not Tachyon level but still faster than any human CAN run.
Paul Parsons III - Mexican American War - Superhuman strength, like 'Lift and throw carriages/cars'
Paul Parsons IV - Civil War - Single Attack Negation (can take a cannonball to the chest, but it has to cooldown)
Paul Parsons V - Spanish-American War (Also was the first Parsons to move to Chicago) - Vitality. VERY high-grade general stamina. Walks off sickness, ages slower, heals faster.
Paul Parsons VI - Legacy I - World War I - Flight
Paul Parsons VII - Legacy II - World War II and Korean War - Super Eyesight
Paul Parsons VIII - Legacy III/Heritage - No War until OblivAeon - Bulletproof skin. Unlike PP4, he can tank a lot of weaker attacks with no cooldown
Pauline Felicia Parsons - Beacon/Legacy IV - LASER EYES
This game has insanely deep lore... it's all unnecessary to playing and loving the game, but man... the depths the devs went to in detailing not only the in-game universe but also a fictitious publication history for the comics is amazing. Legacy is very much a call-back to the uber-patriotic, sometimes outright propagandist age of comics. Unlike characters like Omni-Man or Homelander, however, Paul is more in the line of Superman and Captain America as I said in that he represents a more hopeful ideal of what we wish America could be rather than what it is in truth.
It is refreshing to see a "Superman-clone" that isn't a deconstructed asshole. (though there is an evil Legacy from an alternate timeline that exists in the old edition as a villain and given the next expansion deals with the multiverse, I'm expecting we'll see him again) Though the issue of an idealistic USA existing on Indigneous land is troublesome. I need to ask around and see if there's some lore on this. The devs are usually self-aware on these issues so I wonder if this is a blind spot or if I'm just missing something here.
Anyway, enough of me addressing the cognitive dissonance here, and back to the game.
So, Legacy's deck does have some impressive damage cards in it, but it also has a lot of support abilities. His innate power increases the damage of his allies and he has a card that essentially doubles that effect. He also has ways to heal allies, give card draw, give card plays, and also he has quite a few ways to tank damage. Which was my original plan for him here. However, while I got some of his tanking cards in hand (and even played one) the support cards were almost always the best play at hand in this game.
Okay, so here's where we get back into the insane amount of in-universe Lore. In the fictitious publication history, he came out of the 60s and 70s and a mixture of Blaxploitation and Kung-fu stuff (and apparently vampires too) and started as a side character that began to get increasingly popular and they even talk about how he started to get more detailed in mid-70s around "the time comics started to get better". As the Blaxpoitation craze started to end he just... stopped being popular and people forgot him.
Move forward a few decades in the 90s (still fictitious publication history) when they introduce a villainous martial artist known as The Operative, they introduce an auto-mechanic called "Slim" as her original mentor. And this "Slim" is the original "Black Fist". And now he comes out of retirement as "Mister Fixer" using his tools as weapons. Now that he's in the hands of writers ready to do some interesting stories beyond "I know Kung-fu" and start to get into his position as a mentor who has seen a lot of tragedy through his life and knows about hubris. (and apparently he's blind... I just learned that.)
Yeah, the completely optional lore of this fun co-op/solo card game includes lots of commentary on the highs and lows of comic book history.
See the podcast episode here:
Anyway, Fixer's deck is mostly about pairing a Tool and a Style to modify his attacks. These do things like change the targets he gets or add an extra effect when he does damage, etc. He has a lot of ways to switch out his cards, attack multiple times, switch styles between attacks, and so on. I found it very easy to add cards into his hand (this game does NOT have a maximum hand size. I have had games where my deck and discard had 0 cards in them on some characters) so he always has a lot of options of what to do in a game.
In this game, I was trying to handle multiple high-HP followers, so after finding the Jack Handle I stuck to that and only switched styles once... though I was considering switching to a third style near the end.
Also, I was today year's old when I realized "Mister Fixer" acronym's to MF... as in obvious Samuel L Jackson quote. Yup, Fits.
Expatriette is one of my gals (the other two main ones being Fanatic and Harpy). So, take The Punisher, Deadshot, and Nick Fury, roll them up into a bundle shaped like a Canadian woman whose mother is basically "what if Magneto was actually evil and not just very rightfully angry".
That's Expatriette.
She starts out as a hired killer and apparently was contracted by villains to kill Mister Fixer. However, she seems to quickly switch over to the good guy side and is even one of Mister Fixer's teammates on Dark Watch alongside Nightmist, her boyfriend Setback (a golden retriever man with weird luck), and Nightmist's apprentice, The Harpy.
(To be honest I haven't listened to a lot of the lore podcasts. I love the bits I learn from fandom pages, but also, the game is just fun, you know? And the podcast competes with Kikoskia, Storyteller Squad, Monster's Playbook, Knights of the Night, AltHaven, The Writer's Room, Insym, and Critical Role.)
Her deck in the original edition was kinda meh. It gave you guns, lots of guns, but it was a bit slow to get everything into play and get her going. And in general she was a one-trick pony. She had some control options and the ability to remove Ongoing effects, but mostly she shot things.
The new version of her is so... so much more versatile and also builds much smoother. Giving her innate power the ability to do damage and play an item was amazing. And the Ammo is far more fluid to use (you used to have to attach it to specific guns each of which could have a single ammo attached, except shotgun, which could have two).
I do miss Pride and Prejudice being separate cards though... they were designed to make a single picture when you set them next to each other (which unfortunately order them as "Prejudice" and "Pride", which was irksome). But putting them as a single card just works better.
However, the biggest change that Expat got was that she got a lot of team support cards. She now has a lot of options to give other players actions outside of their turn and it is amazing. She's always been described as a tactical genius but her deck in the original edition never reflected that, only show casing her shooting skills.
The above guns, ammo, and other cards are ones that got played in this game. If the game hadn't ended when it did, I would have played a card another such card called "Comprehensive Plan"
Dark Watch doesn't have a leader per se. They sort of just go with things. Eldritch stuff they turn to Nightmist, martial arts and weird supernatural stuff they turn to Mister Fixer, everything else and general battle plans they turn to Expat. Harpy and Setback are the least leadery of the five.
So, this is the environment deck I went with. Megalopolis which is the typical shining idealistic "what we wish reality was" city like Metropolis from DC comics. Now, it may have made more sense to choose Rook City given that every character I put on the team is a Rook City resident except for Legacy. Heck, Nightmist, Mister Fixer, and Expatriette are three members of the signature Rook City supergroup: Dark Watch. But I liked the idea of werewolves fighting it out on the streets of the shining city rather than the grim one where supernatural nonsense usually happens. Also, this makes Legacy's presence more probable.
What I figure is that Alpha was in town for some reporter thing as Apex tracked her down. They came through Rook City which picked up the attention of Dark Watch, though Harpy and Setback were unavailable for some reason. Then when the first attack happened, Legacy was on hand and the brawl started.
Environments in this game are on nobody's side. Some are more friendly to villains, some are more friendly to heroes, most are rather neutral and mess with everybody. Megalopolis features a lot of citizens in peril, making it mostly a headache for the players. That said, there are a couple of cards that help heroes out and as this is the shiny "we wish it were so" city, this includes "Police Back-up" (the corrupt cops are all in Rook City, don't you know?). There's also a lawyer friend. But mostly, the city makes it hard for players to use their powers or gives them a count down to worry about.
The environment is the last deck to play in any round which is why it is the last deck I talked about. (and also, you now know how long this game lasted)
So, let's get on to the actual game.
Round One - (werewolf) FIGHT!
Apex
Apex started out with three werewolves in play:
Timber - attacks multiple of the highest HP
Rowan - attacks the lowest HP
Flint - attacks the highest HP
He didn't need to heal and there was no werewolf with more HP than him, so he didn't flip. He moves to play phase and plays The Pack Hungers. This gives all werewolves more damage and causes them to suffer toxic damage.
They're HUNGRY!
At the start of his next round it would heal him and check to see if any werewolves were low on health and destroy those. I guess the implication is they eat their own if that person is weak.
Then all the werewolves attack, dealing damage across the board. Apex hits the highest HP hero and then all werewolves. Timber, Rowan, and Flint do their attacks after him. Then Pack Hungers hits all werewolves including Apex.
Nightmist
Nightmist is at 18 HP out of 28... she got hit pretty hard.
She plays Call Forth to summon the Amulet of the Elder Gods which she immediately uses to redirect the infernal damage from Call Forth away from her to strike Rowan because enemies that target the lowest HP targets are scary and can wear down vulnerable heroes fast.
She then uses her Magical Mentor power to boost Alpha and Draws Master of Magic... which is the other main set-up card I look for when playing Nightmist.
Alpha
Alpha is at 26 of 32 HP.
She plays Fatal Feast which discovers Insatiable Hunger. I didn't note it down, but I think the target was Rowan (again, villains that stalk low HP heroes are scary)
Alpha then uses her Prowl power to discover another aspect and gets Lupine Senses. Neither Insatiable Hunger nor Lupine Senses were may first choice in this case, but in retrospect they probably should have been. They worked out pretty well.
She draws Hamstring, which is what I call a "Shut Down" card because you can use it to shut down the Villain partially for a round.
At her end phase she only has 2 Aspects, so no attacks happen.
Mister Fixer
Mister Fixer is at 27 HP out of 29
He plays Zen Maintenance to collect Hoist Chain and Harmony.
Note on the difference between "Collect", "Discover", "Salvage", and "Summon".
Collect means you can name a particular card of the named type and put it in your hand.
Discover means you reveal cards off the top of the deck until you find the number the card asks for and then you put them into play.
Salvage means look through the trash and grab a card of the desired type to put in your hand.
Summon means you name a particular card of the named type and put it directly into play.
Mister Fixer has some Discover, but he has a lot more Collect and Salvage, giving him more control. He has options in his hand rather than depending on the random chance of Discover.
I was thinking I might need the Hoist Chain's ability to reduce the damage output of villains hit by it. I then used the card play granted by Zen to play The Manifold Path and that brought out the Jack Handle (perfect for this situation and I immediately realized that) and Alternating Tiger Claw, also excellent for this situation given it made his damage irreducible which got around Apex's protection.
Then I used his Strike power which he used to attack Apex, Timber, Rowan, and Flint. Usually he'd only get one attack, but Jack Handle let him hit up to five targets and there were only four.
Then he draws Dual Crowbars.
Expatriette
Expat is at 23 of 28 HP. She got hit pretty hard as well.
She plays Arsenal Access which discovers her Modified SMG and some Liquid Nitrogen Ammo. She then draws another Arsenal Access and plays her Double-Barreled Shotgun off that card.
She shotguns Rowan and decides not to use ammo right now. Again, stalker enemies are scary.
Then she draws hollow point
Legacy
Legacy is at 22 out of 32 HP. He got hit as hard as Nightmist.
Legacy plays Bolster Allies which gives everybody a card draw including himself.
Legacy draws the Ol' One Two
Nightmist draws Essence Transfer
Alpha draws Silver Bindings
Mister Fixer draws Overdrive
Expatriette draws Backup Plan
He then gives Nightmist a card play. Nightmist chooses to play Starshield Invocation. The discarded card shows a "4" on the Infernal number. Her Amulet of the Elder Gods upgrades that to 5. And now all damage to heroes is reduced by 5 until Nightmist's turn.
Legacy then uses his Galvanize power to boost Hero damage.
He draws Dauntless Durability, one of his tanker powers.
Megalopolis
Plays "Persistent Paparazzi" meaning heroes will now take 1 fixed damage whenever they use a power. "Fixed" means it can neither be increased or reduced, though it is still blocked by immunity to damage.
Round Two
Apex
Not much damage was dealt to Apex, so he heals completely. He gets 5 healing from himself and 5 from The Pack Hungers, though he can't go over his Maximum of 50. There are no werewolves at 3 or less HP so no one gets destroyed. But The Pack Hungers destroys itself.
As a note "Destroyed" only means "not in the scene/available for use anymore" it could mean knocked unconscious, trapped, or forced to flee for living creatures or disarmed, stolen, or otherwise unavailable for items. Fanatic (not in this game) has multiple cards of her signature sword representing her ability to recover it quickly if it is lost, not that she has actual multiple copies of Absolution.
Apex plays his top card and gets "On the Blood Trail" which brings Gumbo into play. Gumbo immediately attacks the lowest HP Hero target because of the card but this is reduced to 0 by Nightmist's Starshield.
Now, the werewolves throw themselves ineffectually at Nightmist's Starshield. In frustation, Apex damages all his pack (I mean he does this every round, I'm just imagining it's because of frustration with being blocked by Nightmist here). Then Gumbo snaps back at Apex because Apex has the most hit points here.
Nightmist
Still at 18.
Starshield tries to deal damage to Nightmist at the start of the round, but she discards a card to redirect the damage to Rowan causing Rowan to be defeated and go to Apex's trash.
No more stalking for you.
She plays Master of Magic. She uses Magical Mentor to Boost Alpha again (she does this every round) and takes 1 psychic damage from Persistent Paparazzi asking her questions.
The paparazzi makes me think this is not one fight but an ongoing situation across the city over several days. I'm also aware that Alpha's day job is that she's a reporter.
She draws Scouring Mists and then Master of Magic allows her to draw up to a hand of 4 getting her Essence Transfer and a second copy of Master of Magic.
Alpha
Still at 26.
Insatiable Hunger can't destroy any target so she discovers an Ongoing and finds Rip and Tear.
Lupine Senses reveals "On the Blood Hunt" for Apex and she decides to trash it instead of draw cards.
That ends her Start Phase and she then plays Hamstring targeting Apex. This prevents Apex from doing any damage until Alpha's next round. It's also some significant damage since she's boosted by both Nightmist and Legacy as well as the bonus damage she gets on Apex for being his Nemesis.
She decides to use her Prowl power instead Rip and Tear in order to discover a new Aspect and gets Powerful Frame so attacks coming in on her deal -1 damage unless irreducible or fixed. Under normal circumstances, I'd probably stop at two Aspects, but hey, Nightmist is teaching Tabitha how to better control herself... and Nightmist admits that Tabitha already has a lot of control.
She takes 1 damage from paparazzi. Oh the stress you must feel during shop talk with other reporters, Tabitha, trying to keep your secret.
She draws Furious Slash.
Now End Phase happens and she has 3 Aspects. Timber has the lowest HP on the board so she goes to town on him attacking him once for each Aspect in play.
Mister Fixer
Still at 27.
He plays Harmony. He has both a Style and a Tool so he now deals +1 damage with his attacks.
He uses strike with Jack Handle and Alternating Tiger Claw style to attack all four werewolves with irreducible damage.
I opted not to collect another tool.
He now draws a second copy of Harmony
Expatriette
Still at 23
Plays Lock and Load.
First she summons Pride and Prejudice... just for the flavor of having her signature handguns in play.
There are now 3 guns in play so the next step of Lock and Load discovers three Ammo: Thermite Rounds, Shock Rounds, and Hollow Point Rounds.
Finally, she chooses Legacy for the last step of the card and he plays the top of his deck: A True Hero. Legacy Draws Bulletproof Skin and Thokk. Everybody else heals 1, neatly canceling the Paparazzi damage.
She decides to fire her SMG with Hollow Point rounds to hit all the werewolves. This defeats Timber as Timber was weakened severally by Alpha and Mister Fixer. So he goes to Apex's trash.
She takes 1 point of Paparazzi psychic damage, neatly canceling the healing from Legacy.
Draws Assault Rifle.
Legacy
Still at 22.
Simple round, he plays the Ol'One Two and hits Flint for 2 damage. Then he uses the extra card play to play Bulletproof Skin so that he is now also reducing incoming damage. (remember HP is narratively covering lots of things... he always had Bulletproof Skin, but now it becomes narratively relevant)
He Galvanizes and draws Inspiring Presence
Megalopolis
In the start phase all the Heroes choose to discard a card to get rid of the Paparazzi. When a card demands that I discard cards to remove it, I always imagine the discarded cards are the method the characters used to solve the problem
So, I imagine that Legacy reassured people that he was involved in the situation, the man doesn't have a huge ego, but he has that perfect amount of lovable confidence. Nightmist probably started talking magic and perhaps some reporters got a little lost in the terms and also the fact that they were speaking to someone who had mist for hair. Expat just ducked the whole scene and vanished into one of her caches until the reporters lost her. Mister Fixer parkoured well past their ability to follow. And Alpha dealt with the stress of being around her colleagues by locking herself up for the night.
"Arg, I can't stand Lisa and Tom one more minute, I've got to go chain myself up."
"I know, right, Tabitha? Sometimes I feel like I'm just going to go beasty you know?"
"...." staaaaare "I'm going now. Khalil."
And now Megalopolis played "Bank Heist in Progress"
Round Three
Apex
Apex Heals 4 because there's only four werewolves in play: himself, Alpha, Gumbo, and Flint. This isn't enough to heal all his wounds but he also still has the most HP of all the werewolves. So he doesn't switch.
He plays Making of an Alpha to force Alpha and Fixer to fight as they are the two highest HP heroes. Mentor Nightmist had boosted Alpha so reduces the damage she deals by 3 causing Fixer to only take 1 damage. I should have used Fixer's reaction here to use his Jack Handle to hit all the villains, but I forgot about it.
Making of an Alpha then plays the top card of Apex's deck and puts into Play "Hunting Party". This brings back Rowan and pulls out Blood Magic's Boon. This is actually good in some ways since now all the werewolves are dealing Infernal damage so when Rowan stalks and attacks Nightmist, Nightmist can use her Amulet to redirect it.
Apex deals 0 damage because Alpha still has Hamstring in play (it was conceivable something could have destroyed it before it got to his time to do damage).
Such a great Apex predator unable to do any damage at all for two whole rounds. Not even able to snap at his bulli- I mean oppres- I mean loyal pack mates.
Flint hits Mister Fixer. Gumbo hits Expat and Apex, Rowan attacks Nightmist and here I decide to stop focusing on minions and redirect that damage to Apex.
As a note, I DID end up using Fixer's Tiger Claw Reaction here and attacked all the villains with the Jack Handle. Since you can only use each Reaction once in a turn and he only had one Reaction in play, it became a non-issue gameplay.
Just would have been funnier to use it at Making of an Alpha.
Nightmist
Still at 18
Plays Essence Transfer, chooses to use Master of Magic's option to discard from hand if the top-card discard isn't something she likes. Drains Apex and uses that to heal Legacy.
Magical Mentor to Alpha as last round.
Master of Magic lets her draw up to four cards and she gets Scouring Mists, Droplet of Lethe, Essence Transfer, and Mistform. The last is not useful right now because it only protects against non-Infernal damage and the Blood Magic's Boon makes all the werewolves deal infernal. In the past edition it was just general damage immunity and far more powerful, allowing Nightmist to effectively tank at the cost of having no actions except drawing cards. The new version is much more limited.
But to be honest, Mistform in the old edition was mostly boring unless you were playing solo and controlling every hero. Even then... it's not great. Having it for one round is fine for me.
Alpha
Still at 23.
Insatiable Hunger discovers Badger the Bloodied which immediately allows her to defeat Flint. (yeah, I decided not to focus minions, but I'm going to take advantage of vulnerable ones) And now she has a reaction for when she takes damage.
Lupine Senses reveals Chel and I decide putting a new werewolf in play isn't the worst thing this deck can do to me, so I put her back on top and draw 2 cards but didn't note down what the draws were.
Now... that's Alpha's Start Phase.
At this point I choose to skip her Play and Power Phases to jump straight to Draw Phase in order to deal with the Bank Heist.
I'm thinking that was some terrified bank robbers.
"What the fuck?! A werewolf? This is Megalopolis, aren't all the weird and crazy heroes in Rook City?"
She Draws Lycanthropic Frenzy
Now, her turn's not over.
End Phase comes AFTER Draw Phase and she has Three Aspects in play.
Flint is the lowest HP on the board so Alpha goes to town on him and he's defeated and sent to Apex's trash.
What was it you said again Flint? "We'll fight, you'll die?" well... I can see how that worked for you.
Mister Fixer
Mister Fixer is now at 22 out of 29.
In Start Phase he opts to use Harmony to play a style and replaces Alternating Tiger Claw with Driving Mantis.
He loses the irreducible damage, but that's not much impact with Galvanize going on and Inspiring Presence on the horizon, and thus means he draws cards whenever he uses a power. The Reaction change now means he uses a power instead of just hitting a target. Which sounds like the same, but now he's dealing damage AND drawing cards. So it's a boost.
I considered changing tools but since I know we have another werewolf coming up due to Alpha's Lupine Senses, I figure it's more important to keep the AoE damage going with Jack Handle.
Interestingly... it looks like I accidentally skipped Fixer's Play Phase here... or I just forgot to note it down. Whoops.
Anyway, he Strikes and hits the three present werewolves and then draws Manifold Path and Riveting Crane style... which has an even more appealing reaction on it.
So, I have ALL these cards, plenty of discard fuel. And with Galvanize, Harmony, AND Inspiring Presence, that would be 4 damage instead one. And with the Jack Handle that would be hitting pretty much every enemy.
Yup... that's good stuff.
So at this point I'm already thinking of going Full Throttle which I drew at some point on the next round and just tearing the villains apart.
His Draw Phase produces another extra Harmony. Yeah, Riveting is looking pretty good.
Expatriette
Expat is at 20 out of 28 HP.
She plays Backup Plan
First she discovers Liquid Nitrogen Rounds
Then she lets Alpha hit Apex. In retrospect having Fixer do this would have been more efficient as his Jack Handle would make it AoE, but the flavor of directing Alpha at Apex. The juicy juicy flavor of it.
Then she lets Legacy heal 2.
Then she chooses to Salvage her Hollow Points back into her hand.
On to Power Phase and some quick math says that both Double-Barreled Shotgun with Thermite and Hollow Point and Pride and Prejudice with Thermite and Hollow Point will do the same damage (if Inspiring Presence was up, Pride and Prejudice would do more damage since the Galvanize and Inspiring boosts would each happen twice for 4 extra damage instead of 2 on the shotgun's one hit.)
So, again, I opt for the flavor of Expat using her signature weapons and just unleash both guns on Apex.
She then draws Comprehensive Plan.
Legacy
Legacy is at 24 out of 32 HP.
He has a simple round. He plays Inspiring Presence, everybody heals except him and then he Galvanizes. All his allies are now dealing +2 damage.
I have to say most of Legacy's tank build ended up in my hand for this game. Of the cards below, only Heroic Interception never appeared.
However, between Nightmist's turn one Starshield and Alpha's turn two Hamstring, I was already handling damage fairly well. Apex wasn't hitting me with cards to destroy my set up (destroy Items or Ongoings) and Megalopolis was being annoying but wasn't throwing anything I couldn't handle at me.
I also had some decent damage in hand.
But seriously, it was just way more effective to boost Legacy's allies than to do the actual damage.
Narratively speaking, he would still have been in the fight, getting his punches and going toe to toe with werewolves, but the main effect of this would be to open the path for his allies to effectively shut things down and keep the morale of the heroes and public up.
Speaking of Megalopolis
Megalopolis
Plays Hostage Situation.
Now, at the end phase, we're given a chance to discard cards to solve the situation without having to divert actions to hitting him. But you know what? This is a 6 HP target. Rowan is still in the field and she's going to attack the lowest HP target, and Chel is going to play now too and she'll do damage too.
You know what? Yeah, I'm good, you can be werewolf bait, hostage taker.
Round Four
Apex is at 30 HP. He heals 4 because there's just him, Alpha, Rowan, and Gumbo in play. Then Blood Magic's Boon causes him to suffer 3.
He plays Chel. Leaving Chel on top was the right play. A nasty One-Shot or Ongoing could have made things come out different. As it is, he only gets a new minion.
Apex finally gets to do damage! ^_^
He hits Legacy and has his damage reduced by Bulletproof. Then he attacks all the werewolves. His damaged is reduced against Alpha, but also increased as he's her nemesis.
Rowan hits Hostage Situation, Gumbo hits Legacy for 3 and Apex for 2, Chel hits every non-villain including the Hostage Situation. Since Sequencing matters this is the order I did Chel's hits:
Chel hits Hostage Situation for 2.
Chel Hits Fixer for 2,
Fixer's reaction hits Chel for 5
Fixer's reaction hits Rowan for 5.
Fixer's reaction hits Apex for 5
Fixer's reaction hits Hostage Situation for 5. Hostage Situation is defeated. Ending it with a Hero instead of Werewolf villains means I think Fixer saved the hostage and hostage taker from the werewolves.
Chel hits Nightmist for 2.
Nightmist redirects the infernal damage to hit Apex for 1
Chel hits Alpha for 1 (Powerful Frame)
Alpha's reaction hits Chel for 5.
Chel hits Expatriette for 2.
Chel hits Legacy for 1 (Bulletproof Skin)
Nightmist
Nightmist is at 19 out of 28 HP.
She plays Essence Transfer and hits Apex for 6 she then heals Alpha for 5.
She boosts Alpha and draws Coalescing Spirit (Which has a picture of her aiding Alpha, so wish I could have played that for the flavor).
Oh well.
In any case, this was where I realized Alpha could finish it as Apex was at 17 health and she had a LOT of damage available via Galvanize, Inspiring Presence, and Magical Mentor.
Alpha
Alpha is at 25 out of 32 (my notes say 28, I think I misread my ticker, some of the wheels are put together wrong and I may have seen an upside down 5 as an 8)
Going to her Start Phase before skipping to the end.
Insatiable Hungry can't destroy any target and I want to Discover anyway. And it Discovers Hamstring that's where "Bwuahahahaha" got scribbled in my notes.
Anyway. That's 6 damage to Apex. I would say he can't do damage until Alpha's Start Phase, but it IS Alpha's Start Phase so Hamstring gets destroyed as soon as her other Start Phase events finish.
Not that it matters. It just made me laugh because it was just such a thumbing the nose at him.
From here, Lupine Senses reveals "Making of an Alpha" and I replace it to draw two cards: Rip and Tear (already in play) and Fatal Feast.
I look over my options and reason that Lycanthropic Frenzy has her attack all targets and has a quote from Apex praising her for giving in to her nature. So I'm avoiding that one. I had a couple of other options, but ultimately I go for Fatal Feast again.
Fatal Feast discovers Eye for the Hunt... and now she's doing +4 damage each attack (Magical Mentor, Galvanize, Inspiring, and Eye for the Hunt). Now, this would be dangerous if the game were taking longer because her Aspects could now do enough damage to get around Magical Mentor taking 3 off, but... it doesn't matter.
That takes Apex to 6.
Then we come to Power Phase and I use Rip and Tear.
Apex doesn't even survive the first of Rip and Tear's two hits.
Wrap-Up
Apex is aggressive and has some potential for being tricky, but is a fairly simple and straight-forward Villain. Handling his pack is important and having the ability to prevent or reduce incoming damage is essential.
Mentor Nightmist works exceptionally well with Alpha. Even though I only ever had to reduce her damage once, the simple confidence I could handle it if I didn't control her targeting well enough gave me the confidence to lean hard into her being a full-on werewolf. Even though I only got 4 out of 6 aspects into play.
And it was such a flavor win for Alpha to land the final blow.
I had some math errors and missed plays but nothing that impacted the final result. At one point Rowan just vanishes from my notes in the end of Round three, no indication she was defeated. So I had to extrapolate what happened.
#sentinels of the multiverse#superheroes#greater than games#co op games#solo games#play report#werewolves vs superheroes
2 notes
·
View notes
Note
🎮 🖊️ 🎶 🌈 for isaac, 🍎 🔺 🤍 😥 for heavenly for the oc details asks!! <3
oc asks!
🍎 RED APPLE — where was your oc born? do they still live in/around their place of birth or do they live somewhere else? how do they feel about their birthplace?
answered here!
🔺 RED TRIANGLE POINTED UP — does your oc know how to use any weapons?
heavenly knows how to use a lot of weapons yeah! mostly uses a crossbow which shoots essentially small wooden stakes with a silver core, it's his favorite weapon of all time :] he doesn't use guns a lot because they're mostly ineffective against vampires but he's got some modified guns that shoot handcrafted bullets or gauges which CAN hurt and slow down vamps
other than that he's also very good with melee weapons. he's very good with blades, mostly knives :^) he loves his throwing knives so much
🤍 WHITE HEART — what are three of your oc's neutral/questionable traits?
heavenly can be very blunt, a bit passive, and overall incredibly stubborn. it's nice to always know exactly how he's feeling when you ask him and him being very direct makes it easier to communicate with him, but it can also make him a bit rude from time to time. his passiveness is mostly due to him wanting to see all sides of a situation to fully understand it, but sometimes he waits just a bit too long. his stubbornness means he can be incredibly selfless and brave, but also incredibly stupid at the same time. duality of man
😥 SAD BUT RELIEVED FACE — is your oc prone to getting stressed out, or is it easy for them to keep their cool?
heavenly can usually stay calm under pressure, but it took him very long to get to that point. his breaking point is still easily reached but he can stay calm for as long as needed and then die about the whole thing later when he's in private and can actually afford to lie face down on the floor for several hours
🎮 VIDEO GAME CONTROLLER — what are three of your oc's favorite hobbies?
isaac loves reading a lot!! he's been alone for a large chunk of his life so reading books is a very good way for him to pass the time. he's read SO many of them over the years. he also likes to write :^) mostly writes articles for random websites or short stories and stuff like that. lastly i feel like he would also like video games. he might be old and also a century old vampire but that means he's had enough time to discover the joys of a nintendo ds lite with mysims on it
🖊️ BALLPOINT PEN — does your oc have any tattoos? do they want any (more) tattoos?
isaac has one tattoo currently, which i don't know the design for yet but it would be related to his bloodline! it's a tattoo they gave him after he grew out of his youngblood phase and it's to signal to other vampires which bloodline he belongs to. it's on the back of his neck :^)
later in the story he also ends up getting a second tattoo which is a little sun on his hip to match heavenly's crescent moon hip tattoo <3
🎶 MUSICAL NOTES — what type of music does your oc like? do they listen to music very often?
isaac can, much like heavenly, enjoy any kind of music i think! he's lived entirely too long to be a hater of things, he's found he's a lot happier trying to find the positive in everything around him and music would make him very happy :^) he would listen to non-english music a lot, as well as instrumental stuff
🌈 RAINBOW — what is your oc's sexual orientation/gender identity? what pronouns do they use?
isaac is a man and uses he/him pronouns! he's cis but in the cisn't way, he doesn't really care all too much about putting a label on himself for that and just goes with what's most convenient for others. same would go for his sexual orientation, he identifies as gay but whatever that means exactly is between him and god
#asks#ncytiri#ask:heavenly#ask:isaac#oc asks#THANK UUU MWAAAH i am so normal about them i swear#isaac has had enough time to think about his identity but at the same time he's had too much time to think about it#to the point he's circled back to not putting too much thought into it at all and just going with whatever works best for his brain#and other than that just going with the flow. see where the currents take him. it's not his business
6 notes
·
View notes
Text
A Slightly Less Formal Opinion of Sparkle On, Raven! - The Life Of Drill Girl. Episode 4 - Room 424
The new episode of Sparkle On, Raven! came out and man is it a good one! Please check out the episode here if you haven't already:
youtube
So, what did I think? Well, I think this one is my favorite, actually! This episode plays a lot with the idea of "monster of the week" obviously, and I love that all of the threats are specially students from other clubs because it fleshes out the worldbuilding a little bit "after-school blades" and "world domination" feel like perfectly reasonable topics for a club to have when you put them next to cyptids, ninjas, and pirates. All the designs were very fun, and I appreciate the callback to the classic "Ninjas vs Pirates" motif that permeated the internet back in the newgrounds era, it helps cement the series as a celebration of not just fanime, but also internet animation in general.
The art in this episode was weird and I can tell you exactly why, some earlier shots feel messy and unfinished (see the few of them where the sky and Raven's skin are both just fully white) which, while it might just be that particular animator's style, but either way it was a bit jarring, but that's probably because they put so much effort into the later fights in this episode, that shit runs smooth as butter it is incredible.
Jokes in this episode are also very good! Nothing that rivals Slash's sword getting cut in half, that is still my favorite gag, but there's a lot to love here! My personal favorite gag of the episode was the transition from Raven fighting Zero, who is such a copy of Goku I think his dialogue was mostly just straight up taken from dragonball? That or it's someone doing a very good impression, but transferring from this very much legally distinct Goku to just Paul from Tekken is the funniest shit. This works on multiple levels for me, initially just the fact that it's Paul Phoenix from Tekken is wild and then you realize you went from a character who was very much like a studio trying to avoid a lawsuit by making a very similar character to this actual character ripped from another game. And then you think, why Paul? Normally I'd expect to see like Ryu or something, someone more well known by a common viewer, but taking a Tekken character is funny because not only is it a bit more of a niche series, Paul isn't even the protagonist of that game, he's just some guy.
CORRECTION: These scenes actually aren't back to back but they happen close enough to eachother that the gag of going from Zero to Paul still works very well!
I also really enjoyed the callback to "I love this school! I want to LIVE here!"
My only real complaint with the episode is that we didn't get to see Slash return to help out the rest of the gang during the final fight, nor did we get any reference to the fact that Raven is now a member of the After-school Blades Club, which I think would've been a cool touch, but thats just nitpicking because I really like Slash
Sparkle On, Raven! - The Life Of Drill Girl continues to be one of my favorite projects to keep up with on the Internet, it is absolutely packed with charm and wit and I already can't wait for the next episode
12 notes
·
View notes