#I wanted something violent enough to match Emmet's claw arm‚ and I figured something this over the top would work great
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ratwithhands · 2 months ago
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Team Supernova's Admins!
Just a while until the year anniversary, so I finally got around to sketching/writing down more about the different sectors in the team and what they do. This might be a bit of a long read so you can just scroll through the photos since they sum it up ^^
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Elesa is the Civil Admin, her job mainly revolves around managing the people living in the tunnels directly under Nimbasa. She was originally asked to do this work because she was well known and well liked in Nimbasa and would have an easier time talking to and organizing them. Generally she does well with the work, and often assists people with tasks where possible.
The identifying colour for this sector is yellow. The armbands created by the team use a strip of fabric dyed with onion skins and connected with a diagonal stitch.
Position overview:
Mess Cooking - A large number of people need to be fed due to the size of the team. Mealtimes are fixed, with groups of members being called down at a time to prevent overcrowding. Generally rations are not very large or diverse due to the limitations of what food can be found/grown in the ice Pantry - Whenever meats, certain plants, or other high nutrient/long lasting foods are brought in, a portion is served fresh during the day before being smoked, dried, or preserved for the future. Pantry stocking also includes checking what recovered canned goods are safe to eat and store
Material Textiles - Clothing, blankets, cords, ropes, tarps, and other fiber based goods are necessary to survive the new environment. A formal uniform does not exist for Team Supernova, however there are specific clothing articles made and used by the team (scarves, coat linings, sweaters, armbands, bags, etc). The fabric made in-house is cotton from the team's herd of whimsicott or mareep, but it's common for members to use clothing and materials scavenged from upstairs Tools - Similar to clothing, many tools are scavenged from the surface. This group works mainly to maintain and repair tools for the team, though they can sometimes craft their own given enough time and materials. They are also responsible for the care and maintenance of weapons Furnishing - The base is sparse in terms of furniture, however there are a number of beds, shelves, low tables, and other furnishings that are made or repaired by the team. They are also responsible for building carry crates and sturdy boxes for Shipment and Supply. They most commonly work in wood that is either cut or scavenged
Custodial Bunks - The bunk custodians are responsible for keeping the members' quarters clean and organized. Their work extends to cleaning certain work rooms as well, mainly kitchens herd spaces Halls - Hall custodians are tunnel custodians, they are sent to keep the entrance gates to the tunnels clear and to clean the aftermath of any attacks that occur within them. Security members commonly assist them in cleaning, and some even switch to working as custodians if/when they can't work on the field anymore
Structural Building Repair - Team Supernova's base is not prone to damage, since it's meant to run trains and all, but in cases where an attack occurs, the building repair team will deal with it. Usually they patch up floors and walls, however they also make temporary structures for the team (curtain rooms, sheds, tents, etc) Reinforcement - Where building repair seeks to make the base more liveable, reinforcement specializes in barricades and perimeter walls/fencing. Most of their construction happens outside the base, where they seal up certain areas/buildings that that the team has interest in, is using, or needs to keep from Team Plasma
Repair Machines - When complex items are salvaged, they are brought to the mechanics to make use of them. These are also the people who work with the more complicated weapons the Team uses. When Team Supernova begins developing its own weapons to counter Team Plasma, these are the members who make it possible Scrap and Recycling - If an item is too damaged to repair, or is deemed not significant enough to repair, it is broken down into its components to be utilized elsewhere. This is most common with scavenged furniture and tools, where they are broken into their metal, wood, textile, padding, and other extra pieces
Part timers/trainees - New members of Team Supernova often need a little time to settle into a particular job. These people are considered trainees and rotate between a few work stations until they find one that they can work well in. Some members do not have a fixed job at all, and are instead considered extra hands. They are sent to assist with any particular department that needs more manpower. Children do not work, however they can assist with some work if they would like, and those over the age of 14 are welcome to become apprentices and join a certain job
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Skyla is the Shipment Admin, her job involves tracking, organizing, and accompanying members during the transportation of items around and beyond the base. She was asked to do this work due to her experience handling the influx and efflux of planes at her airport (though she also requested to do this as she wanted connections between Supernova's homebase in Nimbasa and nearby settlements). She mostly handles organization, however she will always assist for transporting vital goods and for moving fast.
The identifying colour for this sector is red. The armbands created by the team use a strip of fabric dyed with various tree materials (chokecherry, slippery elm, black willow) and have two layers, with the outer layer being twisted.
Position overview:
Above Ground Short Distance - Above ground, short distance is anywhere within the range of Nimbasa City itself. This kind of transportation is typically used to carry goods that are otherwise too difficult or too unwieldy for the Supply corps, or for delivering items within the base to dropoff sites on the perimeter. They also carry materials for the reinforcement workers when going onto the surface Long Distance - Above ground, long distance is anywhere within the range of three cities, with the outermost limits being Undella, Mistralton, and Nacrene. Long distance transport is typically reserved for clearing out cities originally claimed by Team Plasma or warehouses used to store resources for Team Plasma Stealth Transport - When ambushes, surprise attacks, or supply interceptions are planned, stealth transport members are sent to carry the spoils following the operation. These workers tend to have no loose openings on their clothes, keeping everything tucked. Their bags tend to cling tighter to their bodies and have padding in the inside to limit the noise of clinking items. They also tend to wear grey or black uniforms to blend into the snow and shadows during the night
Below ground Short Distance - Below ground, short distance is anywhere within the range of neighbouring cities, with the outermost limits being Black City, Driftveil, and Castelia. Because the road is smooth and the transport route is sheltered, short distance missions are able to cover more ground safely. Short transportation is usually for assisting on supply runs, where more resources need to be carried from whatever area they come from Long Distance - Below ground, long distance is anywhere within the range of four cities and the main Single loop, with the outermost limits being Humilau and Accumula. This kind of travel is not commonly utilized until Team Supernova begins opening stations in other cities as they are freed. Certain missions can have distances so long that an entire survival crew must be sent out, and may not return until weeks later. Once there are more members, these workers may carry mail between stations. Fast transport - Fast transport is typically reserved for important or emergency cargo. Members responsible for fast transport usually use a dolly, cart, small wagon, or other unpowered wheeled device to carry items, making them both faster and able to carry greater weight. Like with stealth transport, the uniforms are more fitted and tucked
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Mamoru is the Security Admin, his job mainly involves managing sector members and ensuring that the base and its points of interest are well protected, as well as planning attacks against set Team Plasma bases. He requested the position to lighten Emmet's workload shortly after the team's formation. Though he was previously an assistant/secretary working with Emmet after Ingo's disappearance, he has taken the job with surprising grace and has performed well.
The identifying colour for this sector is blue. The armbands created by the team use a strip of salvaged fabric stitched in a continuous ring. Most, or at least many, security members were originally depot agents who kept both their green coat and blue armband, and new security members simply either wear discarded armbands or replicas. The green coats have been phased out in recent times, being replaced by/turned into either a white or black coat.
Position overview:
Patrol Above Ground - Patrol officers typically carry one communication device to report anything troubling, however each group has every member armed. Above ground, patrol officers wear white and grey, typically sticking to buildings and keeping watch for anything of interest/concern Below Ground - Organization and communication is identical to above ground patrolling, however below ground operators tend to work in pairs as the tunnels are generally safer. They wear black or dark colours to blend into the dull shadows. Some members also have eye covers which they switch out as they patrol, making their eyes more accustomed to seeing in the dark.
Guard Watchman - Posted around vantage points where they can see the perimeter and entrances to the tunnels, watchmen generally work solo and use a radio to report anything of interest/concern. They change places for day and night shifts Fixed Position - Guards who are fixed usually protect one area of the base at all time, typically entrance points, high traffic rooms and halls, or rooms storing important resources. A guard can work alone or in a pair depending on what they are looking after Escort - During shipment or supply runs, a group of security operators are sent to protect them during travel. Escort guards are more likely to carry ranged weapons, however many carry melee weapons. They will have at least one radio to update home base on their situation
Response Assault - If a call comes in reporting a Team Plasma attack, a set of security operators are dispatched to reach and resolve the situation as fast as possible. These members nearly always carry a firearm or complex weapon, and work in a group of at least 4. If a team is not readily available, all nearby active members are sent to respond instead Emergency - Emergency security operators are meant to respond to cases of injury or recovering unresponsive members. Generally these responders carry some basic medical supplies and have a partner with a radio and weapon. They work in groups of at least 3
Offense Melee weapons - In the event of a coordinated attack plan, melee weapons operators are sent to deal with threats up close and apprehend any Team Plasma members they can. Stealth - For ambush attacks, stealth operators are to deal with any threats as quickly and quietly as possible. All carry melee weapons, and tend to wear dark clothes to work at night. There are instances where members are disguised as Team Plasma grunts and infiltrate bases from inside as preparation for an upcoming attack Firearms/Heavy Weapons - During coordinated attacks, armed operators begin attacking from further away and begin closing in. They deal with ranged threats and clear the way for melee operators to finish off the rest. Heavy weapons are a similar story, however the kind of cannons they operate are usually reserved only for taking down Plasma bases
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Burgh is the Supply Admin, his job focuses on organizing mission to secure resources from all areas outside the base. He requested the position as he wanted to see what could be recovered from the environment in terms of pokemon and what they could do to sustain them and themselves as long as possible. He often assists with foraging as he can recognize different plants.
The identifying colour for this sector is green. The armbands created by the team use a long strip of fabric dyed with stinging nettles and are tied around the arm twice. Some may be made from repurposed fabric from depot agent uniforms.
Position overview:
Forage Food - As simple as it sounds, members are sent out to look for edible plants to use for rations. This includes any wild fruit, vegetables, roots, or others that can be cooked or preserved Material - Foraging for materials mostly involves looking for wood, plants, soil, stones, and other such materials that can be used to make things such as tools, dyed fabrics, barricades, garden plots, etc.
Scavenge Usable - Scavengers are urban foragers, looking for functional goods within the buildings of Nimbasa. Hauls can be anything from tools, wood panels, metal bars, clothing, canned food, etc. They generally have more carrying space than foragers since they can't compress what they find Scrap - If scavengers find a non functional item that still has some usable parts, scrappers are sent to pick it clean and take all the raw materials back to base. They also take apart sections of structures if they can use the wood/metal
Produce Greenhouse - When Mistralton is taken from Team Plasma's control, sections of the greenhouses are saved to grow crops for rations. These members work off base and tend to the plants, sending back harvests when they happen Grotto - If the area is not overly icy, hidden grottos have gardens built inside them to grow food. Since they're out of the way, a lot of the produced food is grown and hidden in these grottos to keep them from being tampered by Team Plasma
Herd Husbandry - Particularly with whimsicott, mareep, or pokemon that can be raised for food, supply members are set to look after groups of pokemon for the team. They are fed, cleaned, checked, and bred to provide resources for the team Hunting - To supply protein for rations, some members are sent to hunt or fish for different pokemon. As much of the pokemon is used as possible, even if not for food
Whew, ok long review over. Alright any remaining notes:
These are not the only jobs on site but they are jobs that have at least 7-10 people minimum. For example there are medics/doctors, but they are spread thin and usually aren't called unless something goes very wrong
Admins usually add something extra to their uniform so people can easily identify them if they need anything from them. Elesa's stripes are an example of this, as well as Skyla's blue underlayer and Burgh's tassel cloak
A lot of team members will rotate between positions. The Civil sector is basically the only one that doesn't have them; Security operators will switch between guard, respons, patrol, etc every few weeks, Shipment members rotate after 1-3 missions to keep them from getting exhausted on long missions, and Supply members will shift around as missions require. The sector is essentially the only fixed job title, the team needs to be flexible so members will bend as needed
That's as far as I'll type on this one. If you made it this far in reading, thank you! Enjoy Team Leader Emmet on break for your troubles.
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He's getting used to using his defrosted arm again ^^
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