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#I want to play AoE2 now
cyberbun · 6 months
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What games has your big sister shown you?
"Shown" as in being brand new to me, not many; a lot of the games she's gotten me to play are ones I either wanted to play for a while and just never got a push to do it or ones I was aware of but never personally played.
I'd say the only one I've played thus far that was "new" for the most part was the Wizardry games (still playing 8! it's one of the best rpgs I've played in my life!), since I was aware of them but never really cared to try any of them. Glad I did! Also, she got me into Mary Skelter, starting with two, and it has thouroughly completely altered my brain chemistry, so there's that. She also got me to finally try yugioh after watching some of the anime together, and I'm quite enjoying it when I'm purposefully not playing against other human beings.
Recently she also convinced me to start playing Planescape: Torment, which I'm genuinely mesmerized by. What a game, even just at the start. I also wanna dip my toes into Gothic and its sequel, since she has made them sound really weird in a way I like a lot, though I'm not 100% sure I'll be able to stick with them all the way through. We'll have to see. There's also Wow, which nee-san and princess have been playing with me for a while now in a private server; also she got me into AOE2 and Age of Mythology lately, the latter of which I'd never actually played.
... That's a lot more games than I thought, and I'm not counting the ones I haven't played yet but plan to eventually. Huh.
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horsegreys · 2 years
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Age of empires 4 rankings
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#AGE OF EMPIRES 4 RANKINGS SERIES#
It was a time when the internet was still sort of in it's infancy, more simplified, and visiting AoEH was a place of pure magic (for me it certainly was, still is!). I still remember those early days, at least since late 1998, when I first visited this place. It's absolutely amazing that AoEH is still up and running, even though we are nowhere near as active as in the heydays of Age of Empires and The Rise of Rome expansion anymore. That's right, we've been around for that freaking long. Yesterday, on the 15th of May, AoEH turned 25 years old. I'd love to see more submissions, keep on designing and submitting! | Comments 25 years of AoEH Posted by PhatFish on May 16th, 2022 07:51 a.m. I haven't played it through, but from what I saw this campaign is definitively worth your time. Even bitmaps are included, though we cannot see these in-game because DE does not support them (check them out though). The maps are well designed and give a fair challenge. You get plenty of villagers though.Įmpires of the near East is a whopping 11 scenario spanning campaign for Definitive Edition, and it's quite impressive! Based on historical events spanning roughly 2000 years, you take Sumeria, Ancient Egypt, Babylon, Assyria, the Hittite Empire to the glory of their days. It's not really an accurate map in any sort of sense, but that doesn't mean it can't be fun or a challenge - maybe just lacking a bit in building space since you are located on (interconnected by shallows) small islands. It's been a few months since we've had any new submissions, so let's honor these latest additions. Whew, for a moment I thought uploading to the Granary (our downloads section) didn't work anymore. One of the quarterfinal matches between Saymyname (otherwise known from the AoE2 scene) and KGB_Crazy | Comments New Granary submissions Posted by PhatFish on June 26th, 2022 05:40 a.m. The games are currently being uploaded to Youtube and can already be found on Twitch, where the finals and bronze match will also be streamed live this coming weekend. The quarter- and semifinals have already been played, but I won't spoil them here in case you want to watch them for yourselves. If you're like me and haven't quite kept up with the changes to the multiplayer meta in the past ten years, this is a good opportunity to get a glimpse of how the best of the best are playing the game. And right now, the biggest event going on is the second iteration of Classic Cup which is hosted by WinstonsWaffles. Many details for that event are still waiting to be revealed, but it appears it will be played using the original Age of Empires: Rise of Rome, as that is still the preferred version of the game among the vietnamese pros.īut what if you wanted to see AoE: DE? The DE community isn't quite as big but a lot more geographically diverse. The biggest news for AoE1 mutliplayer this autumn is probably that it will be featured as a part of the Redbull Wololo Legacy event this autumn with a 50 000 $ prize pool. We could make fortresses! In Age of Empires, we can make bits of wall.Latest News WinstonsWaffles is hosting Classic Cup 2 Posted by Fisk on August 28th, 2022 08:55 a.m. That’s when it started to lean into the city-planning elements a little bit more, and when we were finally able to build gates and thus actual, practical fortifications.
#AGE OF EMPIRES 4 RANKINGS SERIES#
The series started here, but its successor is the one everybody remembers. And while this is undoubtedly, as promised, the definitive version of Age of Empires, it’s not really the Age of Empires that makes people swoon when they remember it. These aren’t problems that are only apparent now, 20 years later, but time has certainly made them stand out. Since warfare doesn’t get much more complicated than growing a big horde and clicking on targets, fights are more like herding confused cats than commanding armies. They do seem a little less pronounced, but every unit is still completely useless without micromanagement. The terrible pathfinding-units have a predilection for taking weird routes and getting stuck-and dull AI have made the jump to 2018 as well, and they still grate. If you jump into the Rise of Rome campaign or play as Yamato Japanese dynasty in a skirmish, you’ll still be going through the same motions and fielding identical armies. By the time you finish the Egyptian tutorial, you’ll have seen it all. A mountain of maps and objectives can’t disguise the fact that you’re playing with the same small deck, the same units and buildings, in every campaign. I still predict you’ll tire out before you finish every campaign.
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eljackinton · 4 years
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Jack's End of Year Video Game Round-up.
There were many things I couldn't do this year, being in lockdown and all, which in turn meant I played a hell of a lot more video games than I normally do. Here's a quick rundown of what I thought of them.
Hitman 2
IO have sort of perfected the Hitman formula now, so future entries in the series simply have to ask the question of what new directions you can take that formula. In that regard Hitman 2 is a resounding success, setting sneaking and assassination in scenarios around the world from race tracks to holiday resorts, and thus making it the best entry yet. It's possible one day the Hitman conceit will wear thin, but today is not that day.
Thronebreaker
Most people will go into Thronebreaker just wanting a stand-alone version of the Gwent we played during Witcher 3. Thronebreaker is not that. Indeed, even beyond the changes to the mechanics brought in by the online version, Thronebreaker is more of a puzzle game which uses the mechanics of Gwent to concoct unique scenarios. Still, the story is pretty good and it is fun overall, even if it didn't end up scratching the itch left by Gwent.
Black Mesa (Xen)
I returned to Black Mesa after Xen was finally added, eager to see what the team had come up with. My feelings are complicated. The Xen portions of the game are really well designed, great to play and visually beautiful. However the levels hew so far from the Half-Life originals that it kind of stops feeling like Half-Life. I would have like to have seen a more faithful recreation to be honest.
Neon Struct
If you've been wanting a spiritual sequel to Thief that actually used the mechanics of Thief, here you go. Though low budget, and therefore having somewhat uninspiring visuals based on reused assets, it's still a really impressive game from what the team had to work with, and it's short enough that it doesn't outstay it's welcome.
Acid Spy
I'm generally usually okay at stealth games but this one was well beyond my skill level. Got through the tutorial but just got frustrated and quit on the first mission.
Salting the Earth
A wonderfully put together visual novel about the legacy of war and the nature of national identities. Also you date buff orc women. One of the best VNs I've played, but it does have some pretty bleak potential endings that clash somewhat with the rest of the story's tone.
Hedon
Speaking of buff orc women, Hedon is a vivid, perfectly designed retro-shooter that really uses the most of it's engine to bring it's world to life, with shades of Thief and Strife thrown in there. Wears its hornieness on it's sleeve, but if you can roll with that you'll have nothing but a good time.
The Painscreek Killings
I really really loved this immersive narrative game, where you explore an abandoned town to piece together a series of suspicious deaths. My only gripes are the town looks very British despite being set in the US, and the final confrontation adding a chase scene felt a little over dramatic.
Deus Ex Mankind Divided
There are many problems with Mankind Divided. Trying to find another story to do with Adam Jensen. Making the game more of an open world by taking away the usual Deus Ex globe-trotting. The clumsy use of racial metaphor being applied to cyborgs. All in all the game just didn't really come together, which is a shame, because the DLC showed such promise, and hinted at the real Deus Ex game we could have had.
Warhammer Armageddon DLC
I managed to complete the Salamanders DLC and got stuck near the end of the Blood Angels one. All in all it's simply 'more' of what the base game offered, and I'm not sure it really needed it.
Unavowed
Easily one of the most interesting games I played this year. So good It inspired me to write a cheesy fanfic. Sure the mechanics of applying squad mechanics to a point and click are interesting, but it's the world, the art and the characters themselves that really make this game. Highly recommended.
Devil Daggers
The ultimate distillation of classic shooter mechanics. One platform, one weapon, endless enemies. I didn't get all that far into it and I think most people won't, but I'm not going to complain for the price. Overdue a revisit.
Dream Daddy
A fun and fluffy dating game that actually does a good job of putting you into the mindset of a recently bereaved bisexual dad. Come for the hunks, stay for the really affecting story of a strained relationship between father and daughter.
Greedfall
Greedfall falls short of the mark in most aspects, but I have to give it credit for being one of the few games to give us a Bioware companion-centric adventure during this drought of Bioware games. It lacks the zing of something like Dragon Age, and handles the subject of colonialism really problematically, but if you can get past those issues, it's a fun ride, and a world I'd like to revisit.
Endless Legend
I've been wanting a game to scratch the Alpha Centauri itch for decades now and Endless Legend finally did it. There is a risk of being overwhelmed by the sheer number of unique factions to play, and I know I still haven't really scratched the surface even after 4 full campaigns. Is that a criticism? I suppose it depends if you think you can have too much of a good thing.
Space Hulk Deathwing Enhanced Edition
A valiant effort was put in to make a faithful FPS of the Space Hulk experience, but ultimately it falls far too short. The visuals look great and the game-feel of stomping around as a Space Marine really works, but the game lacks charm and character. Up against Vermintide, there's no comparison.
Sunless Sea
This is a game that feels like a bottomless abyss of secrets and mysteries tied up in a very brutal one-life-only system. I really enjoyed my time with Sunless Seas, with the music calling me like a wailing siren every now and again, yet in many ways I did find it a bit too unforgiving, and it could have benefited from having a bit more of a progression between lives than the almost solid reset it leaves you with.
Age of Empires / 2 / 3 Definitive Editions
The first Age of Empires has an important place in history, but is borderline unplayable by today's standards. Almost every aspect was improved in 2 and going back now feels like trading a car for a horse and cart. It's clear that the game was intending your slow crawl out of the stone age through hunting and gathering to be part of the game in its own right, but today it's just tedious, and the rest of the game is just so slow.
There isn't much to say about Age of Empire 2 that I haven't already said, but I will point out that multiplayer AOE2 has kept me sane over the course of the lockdown, and I'm glad the Definitive Edition enhanced that experience.
Age of Empire 3 tried too hard to reinvent the wheel. Instead of taking 2 and building on it, it instead contorted it around a colonisation theme, and it didn't really work. On top of that, the mechanics really felt they were built more for single-player story missions. The maps are too small, and the expansion factions clash with the rules badly. Still, there is fun to be had, and I'll be checking out the campaigns next year.
Hand of Fate 2
This game takes the original Hand of Fate and adds way, way too much into it. While I appreciate the addition of companions, a longer story mode, and optional side missions, the game is far too experimental with it's formula, and leaves me struggling with complex missions around being lost in a desert or evading barbarian hordes, when all I wanted was a straight forward dungeon crawl. I tapped out two thirds of the way through the campaign.
Wild Guns Reloaded
I love the style and aesthetic, but I just don't have the reflexes (or the gamepad) for these fast paced arcade games.
Vermintide 2 Drakenfels
Fatshark gave us an entire Vermintide campaign for free this year, at the cost of having to be subjected to obnoxious cosmetic micro-tranactions. Hard to say it was worth the price, but Fatshark really do continue to improve, bringing new scope and ideas to every new mission. As good as it gets.
Pendula Swing
A fun little game that apes the visuals of a Baldur's Gate style RPG but the mechanics of a point and click adventure game set in a fantasy version of the roaring twenties. A strong introduction to it's setting but definitely needs building on if we're to see a continuation. A lot of the world-building feels too simple and half-baked at times, and the gameplay feels like too much is going on too fast. Still, a charming story though.
The Shiva / The Blackwell Series
At first I had no idea that Unavowed was connected to a host of other Wadget Eye adventure games, so naturally I had to check them out. I'd known about The Shiva and the Blackwell games for years, but never actually thought about picking them up. Playing them all back to back was a great experience, and almost felt like a prototype to the episodic storytelling many games do today.
Lara Croft and the Guardian of Light/Temple of Osiris
Guardian of Light is a fun, inventive co-op game for killing some time with a friend. The puzzles are often unique and interesting and get you thinking, and the story, while nothing fantastic, is fun enough to keep you interested and have a laugh about with your co-op partner in a B-Movie kind of way. Temple of Osiris adds way too much to the formula, with more characters, mechanics and more open exploration and it absolutely loses the charm of the first game, and even then it's buggy as hell. Skip the second one.
Command and Conquer Remastered
Big chunks of my childhood are taken up with memories of playing Command and Conquer and Red Alert, so it's difficult to really gauge my thoughts on the remaster. On the one hand the art direction looks great and preserves the feel of the original, and the quality of life improvements to the gameplay help make it more playable. The nostalgia hit is also palpable. That being said, the mechanics have not aged all that well, with much of the game being far, far too hard. Probably the best way to experience the genesis of the RTS genre but just know what you're getting in for.
Superhot Mind Control Delete
I wrote a lot at length about how unsure I was about Mind Control Delete at the time, and that's because it does feel a little unsure about itself. Is it a continuation of the first game? A fun bonus mode? A mediation on the nature of addiction? A critique of video game content? A joke on the player? I don't know, but I do know one thing, and that is that Superhot is still as addictive as hell.
Opus Magnum
Zachtronic's steampunk alchemy game requires far too much maths brain than I am capable of , and so I had to rely on guides a lot of the time, but that being said, it's still amazingly put together and vividly presented. Really feels like a game that could be used in schools.
Necromunda Underhive Wars (Story Mode)
I'll be checking out Underhive's Campaign mode in the new year, but for now I just want to talk about the story mode. Much like Mordheim, this is a game that's not going to work for everyone, but I really dug it and like it's unique take on a squad based TBS. However, in many respects the game does feel like a missed opportunity. The storyline is fun enough, and the arsenal robust, but much of the character of the tabletop game, the weird, chaotic, and sometimes comical things that can happen over the course of a battle seems to have been lost in translation, as has the quirky character to a lot of the gangs.  
Outer Wilds
There is little I can say about Outer Wilds that hasn't already been said by others, particularly that one should go into the game as blind as possible. A beautiful piece of interactive art, words would fail me in describing it anyway.
Life is Strange 2
Fantastically written, amazingly animated, wonderfully acted, and grim and depressing as all hell. I really love Life is Strange 2, but it it a tough game to bare witness to, especially in 2020. It treats it's subject matter with great maturity, but is so dark it's hard to motivate yourself to continue each gruelling episode. Also, I really think it would have fared better if it had not named itself Life is Strange 2, as not following Max and Chloe turned a lot of people away from a game I think they'd have otherwise enjoyed if they'd named it Wolf Brothers or something.
Half Life 2 / Episodes / Portal / 2/ Mel
After playing Black Mesa earlier this year I decided to revisit the entire Half Life 2 and Portal series. What I concluded is that Half Life 2 is not really all that good. A well told story wrapped around weak combat and average encounter design. This much improves across the episodes of course, but in the end I rather feel Half Life 2 is pretty overrated.
Portal, on the other hand, still feels fresh, though I was surprised I'd forgotten just how much was added in Portal 2, to the point Portal feels more like a game demo. That being said, I think the slowly growing mystery and menace of Portal has aged a lot better than the gagfest the series became with 2. Mel, a stand-alone mod that feels like could be a Portal 3 in it's own right, returns to a more serious tone, and feels all the stronger because of it.
Control
Control has gone from a game I didn't really care about all that much to one of my favourites of the year, if not the decade. Sure there are criticisms I could make, but the world has so much depth, the characters so much potential, and the gameplay such perfectly designed chaos, that it wouldn't really matter. A great time was had.
Icewind Dale 2
Finishing Icewind Dale 2 was the final banishing of the old ghosts of Infinity Engine games I never finished as a kid. Sure there was the nostalgia, but Icewind Dale 2 also feels prefect for the Baldurs Gate era's swan song. Beautiful environments, a well written story and great interface and design, only pulled down due to some overly long busywork at various points and the plot being dragged on a little too long. Still, sad to know I have no further Infinity Engine games left to conquer.
Elsinore
The first half of Elsinore is an absolutely great time-loop mystery, which seems to be an interesting interrogation of Shakespearian tropes and asks the question of how much of a Shakespearian tragedy remains the more you change it. The second half, however, quickly devolves into a cosmic horror story that feels a poor fit for the genre and far too grim for the art style, and that's even before it basically devolves into trying to do the same thing Undertale did but worse. A well put together game whose ending did not sit well with me.
Gwent: The Witcher Card Game
Since Thronebreaker didn't sate my appetite I started playing competitive Gwent. It is a wholly different game than the one that appears in The Wither 3, but is certainly fascinating in it's own right. After 200 hours I am officially addicted, somebody please send help.
And that's that. Not doing a top 5 games of the year because I played too many this year and I've spent too much time thinking about them already. Here's hoping I play less in 2021 and can get back to a more normal life.
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alabaster-retro · 4 years
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Age of Empires II: Age of Kings
I suppose I should provide a little bit of information about how I’m writing these. Basically, if I don’t still own the game, I’m buying it and playing it until one of the following happens: I finish the game, I lose interest in the game, or several hours have passed and I should probably start writing. If I do still own the game, same deal, but cut out the part where I buy it. While most of the games I’m gonna be playing are very popular, I’ll also seek to provide a little bit of information about each game just to catch anyone up who isn’t familiar. AoE 2 has ended up in that category of “ several hours have passed and I should probably start writing.” As much as RTS games stress me out, there is something so so engaging about them that I can’t help but get drawn in for hours and hours playing both quick games and the campaign scenarios. I went through the trouble of trying to track down the copy of AoE2 that has been in my house literally as long as I can remember. Surprisingly, I was able to find it. Even more surprisingly, it still has the instruction manual in it. Remember when games used to come with nearly 200 page encyclopedias? Good times. I have several fond memories of riding home in the backseat of my parent’s car having just bought a new game reading through the manual and just getting more and more excited to play the game once I got home.
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Please don’t steal my decades old product key for AoE2
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This thing has 8 chapters, an appendix, *and* an index. What more could you want?
Anyway, instead of digging up an optical drive to see if I could convince this disc to work with Windows 10, I realized that I owned the 2013 HD edition on steam and just booted that up instead. If I didn’t already own AoE2 HD (2013) I probably would have splurged for the definitive edition that came out in 2019. As you might be gathering, this game still has a pretty substantial following, and that’s for good reason. Age Of Empires is a series of real time strategy games that put you in charge of building up a small kingdom, using villagers to gather resources, then using those resources to build new buildings, create new units, research new technologies, and advance to new ages. The game has 4 Ages (Dark, Feudal, Castle, Imperial) which roughly divide technological, historical, and power elements of the game. Each Age takes more resources to advance to than the last and provides greater opportunities for growth and power. The basis of strategy in Age of Empires is properly spending your resources so that you grow and advance while also not leaving yourself defenseless and while also moving towards victory in some way. The micromanagement and fast decision making involved is absolutely what gives the game depth but also is what makes the game really really stressful.
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How do I turn this on?
Most of my memories of this game involve using cheat codes to summon a massive army of Shelby Cobras to over run my enemy. This time around I decided to take things a little more reasonably and not use gun-cars against my opponents. I immediately hopped into a 1v1 match against a computer on the easiest difficulty. I got my ass handed to me as I was out scaled in everyway, out resourced, and beaten to every single Age advancement. It turns out, this game is hard. So I read a strategy article on a PvP technique called “Fast Castle,” which is about getting to the Castle Age very quickly while scaling resource production. With my new knowledge in hand, I jumped back into another game and soundly trounced my computer opponent. Take that, robots. At this point, I was sensing that playing these matches continually against the computer was going to get boring and pointless very fast, but I’m still far too much of a wuss to try my hand at the game’s PvP so it was time for the campaign scenarios.
As Frederick Barbarossa, I set about uniting the Holy Roman Empire and fucking shit up with Henry the Lion. Honestly, the campaigns in Age of Empires 2 are tons of fun and they actually taught me a ton more history as a kid than any of my classes did. I will always remember Henry the Lion saying “So! You have come to hear the tale of Frederick Barbarossa?” at the start of the Barbarossa campaign (spoiler alert, the narrator in the tavern is Henry the Lion). I don’t have time to play through all campaigns right now (there are 20+ of them each with like 5ish 30-60 minute scenarios, so you do the math on that) but I’ll probably be taking them all on in the future.  In conclusion, AoE 2 absolutely hold up and it looks and plays exactly how I remember it. If you’re into RTSes or have fond memories, I think the definitive edition would probably worth your time and money. Maybe you’ll be less of a wuss than me and take on some other players in PvP. :P
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onlyottermadness · 4 years
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I’ve managed to write a little over xmas but I’ve mostly been focusing on relaxing and playing games online with family/friends as planned. We’ve had a... interesting game of AOE2 which involved a lot of elpehants, done some ghost hunting, played a lot of Cluedo and recently being playing some Jackbox Party over Discord. I’ve played a zombie survival indie game on my own recently too, although it’s getting a bit old now but I wanted to see how long I would last... it didn’t go well. I started in a house with only pencils for weapons and had to sneak without being seen into a bunch of other houses - finding cereal, a dead mouse and finally, an axe! All was going well until I reached my fourth house which, upon breaking in, set off a burglar alarm and alerted every zombie in the nearby vicinity to my location. I died shortly afterwards. And that’s been my xmas 2020. Oh... you wanted a Fairies and Dragons snippet?! Well, I could oblige a little:
.x
“Another time, then?” Lucy asked as Cana nodded slowly, still torn on what do.
Lucy knew she would have to meet up with Natsu soon anyway before he got impatient and started blowing up her phone with messages. His last message told her to meet him by the BBQ stall which was vague but Lucy reasoned that there can’t be that many BBQ stalls around. She felt her heart beat a little faster at the thought of seeing him before quickly reigning it in, convincing herself that she has this silly crush of hers under wraps and she really needed to meet someone new who, at the very least, found her attractive.
With Cana seeming unsure and her heart playing silly games with her, Lucy made a swift decision.
.x
Not sure when the chapter will be done yet. After New Years probably.
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ozzdog12 · 5 years
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2019- Top 7 (And 1)
  Another year has come to an end and thus the hotly anticipated Top 7 (And 1) from your ‘average at best’ Ozzdog12 is here for you to feast your eyes upon. 2019 was an extremely odd year for me, gaming wise. As parenthood has taken the full brunt of my time, my gaming time and the choices of what games I decided to play, have changed. I played several games this year that, under any previous year I may have stuck with longer or tried again, but as time for gaming has become more and more thin, I now have less ‘patience’ to stick with a BIG RPG (Disco Elysium, one day I’ll get to you). Now I’m going to contradict my previous sentence with this next sentence. I was unemployed for a stretch of 5 weeks and in between looking for jobs I also found myself with a decent amount of time to play some games. What I did with that time is played 2 games that ultimately made the list, for two very different reasons. I also cleared out a chunk of backlog games (Finally beating Diablo 3 for one, thank you Switch) and played several, shorter smaller games in the process. If interested in my previous Top 7 (And 1) 2017 & 2018.
And now on to the And 1 this year
Favorite game that came out in 2019 that actually came out 20+ years ago: Legend of Zelda: Links Awakening (Switch)
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This one was actually a hard one to decide as Age of Empires 2: Definitive Edition also released this year. AOE2 is the one game I may have put the most time into ever, cumulatively. But I’m giving the nod to Link’s Awakening simply because its BRAND NEW to me. I did not play the original release and this has been an absolute joy to play and is by far, the best Zelda available on Switch. The updated graphics are gorgeous and the art style is great. I haven’t completed the game yet, but I’m slowly chipping away at it at night. It feels and plays like a Zelda game but updated properly to a modern console to make it feel like a brand new game released in 2019 and not just a reskin/up-resed re-release. The game is also structured in a way that appeals to me more than Breath of the Wild was (see 2017 And One for reference). The world feels big, but is contained in a clever way to make it FEEL bigger than it actually is.
Number  7: Rage 2 (PS4)
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Rage 2 is a very weird game. I don’t mean it’s weird in the sense that nothing clicks or that its bad. In fact, it’s a joy to play (especially is you love iD shooters). It’s weird because outside of the gameplay mechanics, it’s fairly barren (intentional or not). And I mean that in terms of both story, things to do and the world itself. Having very little to do with the previous Rage (which I really enjoyed on the 360), Rage 2 starts off quick and with a bang. You choose which version of the character you want to be, learn the mechanics and then are eventually sent to a town. There are a total of 6 ‘story’ missions that are stretched out by requiring you to complete tasks for one of the 3 town leaders who you’ve enlisted for help to take down the General. Once you do this, you fight the General and that’s kind’ve it. Now along the way, you will kill a bunch of mutants and humans alike. There are 3 factions (4 if you count the Ghosts in the DLC) that are in an ever engaging gauntlet to the death and you get to play janitor by spilling more guts and blood, but none of it really matters, the Factions I mean. There are a few Crusher Mutants (BIG MUTANTS) to also fight, but they are essentially extra heavy bullet sponges. Now, I know I haven’t really sold you on it, but here’s the thing. I REALLY enjoyed RAGE 2. It was the perfect game to play during the summer. Due to a personal situation I was dealing with (the looming unemployment) it was nice to just sit down at night, turned my brain off and just kill things. It reminded me of a simpler time in my youth playing games like Doom. Same vibe honestly. As I’ve gotten older, I’ve become more of a story and narrative driven player, but Rage 2 scratched a nostalgia itch for me at the perfect time. 
Number 6: Concrete Genie (PS4)
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Concrete Genie is a game that is honestly out of left field for me these days. Not that I don’t like these types of games, it’s just as previous stated, time is somewhat of a precious commodity and had Concrete Genie come out in any other year, I probably would’ve skipped it entirely. However, it didn’t and I’m glad I picked this up for $20. It also scratched a nostalgia itch and reminded me very much of the PS2 era of games like Sly Cooper and Jax and Daxter. You play a kid who is bullied (something I am familiar with first hand, sadly) for being a loner and an artist. His creature drawings come to life with the help of a magic paint brush and your objective to put color back into an abandon town and bring it back to life. There is a VR component I wasn’t able to play because I don’t have a PSVR. The game is fairly simply and doesn’t deviate far from that formula. There is very little combat and just enough variety in the monster’s you can make to keep you going. It’s also fairly short. I was able to complete and collect everything in around 7-8 hours. Having a complete game in a bite size package is something I long for these days. 
Number 5: The Outer Worlds (PS4)
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This game should be higher on the list but I put it here simply because while I have played it a fair amount, I haven’t played it enough to warrant it being higher. I’m maybe halfway through? I love Bethesda Fallouts (And Obsidian’s New Vegas) and this is an improved New Vegas in space with a more cheeky approach. The Outer Worlds never takes itself too seriously and revels in its sarcasm. The companions are all mostly likeable enough and each planet has felt distinctive enough to entice me to keep exploring. The mechanics are improved and the overall gameplay is better than New Vegas.  Its structured just like a Fallout game, so there is a lot of comfort there. However,  just like any open world RPG, sitting down for less than an hour and trying to accomplish anything is hard. The Outer Worlds is best played in big chunks. It’s at the top of my list to finish in 2020. 
Number 4: A Plague Tale (PS4)
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A Plague Tale was THAT game that was on everyone’s ‘Hidden Gems’ list. I had seen a trailer around E3 and it intrigued me enough to check it out. I completed it over a whole weekend, a rarity. The game isn’t perfect, but everything is serviceable enough to work within the confines of what it’s trying to accomplish. It has some technical flaws and the occasional hiccup, but I’m a sucker for 3rd person action adventure games. The game is mostly centered around stealth with combat as a mostly secondary option. The game takes place in France in 1348 during the rat plague. You play as the daughter of an alchemist and your brother has been sick since birth. Once your village has been raided by the Inquisition, you are cast out to find help. The plague has taken over the majority of the country, but it isn’t until later in the game where the game takes a turn into the fantasy in a major way. You meet up with some really likeable characters with different personality traits along the way that really kept the story moving in an interesting way. The story was really grim at times, but honestly kept me hooked until the final chapter. The boss battle was extremely frustrating. With a sequel being announced, I am extremely interested in where they take the next chapter. 
Number 3: Katana ZERO (Switch)
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Katana ZERO rules. There is a fine line where a game is challenging and when a game is unfair. I like a challenge, but I don’t want to work (games like Dark Souls are work). KZ is very similar in style, gameplay, tone, and even music to Hotline Miami. The difference being KZ is a side scroller instead of top down. You play a samurai in a quasi-dystopian future after a war. You are programmed killing machine…or are you? The story is fairly heavy and can bring up some tough subjects. KZ is pretty challenging, especially later in the game, but never once did I feel the game was cheap or unfair. Every time I died (MANY, MANY TIMES) it was always my fault. Either I didn’t plan my attack correctly, I hit the wrong button, took the wrong path, or didn’t time it right. The game has a nifty way of dealing with ‘deaths’ in the game using a neat rewind feature. When you complete a level, it shows you a replay in ‘real time’ giving you a nice recap of your work. Every time I completed a level, I felt a sense of accomplishment. My Switch says I put around 5 hours or more into it once I completed the final level, but it honestly felt longer than that, in a good way. KZ is an absolute blast to play and you should go play it right now!
Number 2: Gears 5 (Xbox One)
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I’m a fan of the Gears of War series. The first Gears of War still being my favorite of the series. As time has passed, I’ve become less interested in the series as a whole but still interested enough to play every entry. I thought Gears 4 was the Force Awakens of the series. Essentially a retelling of the same story, with a new coat of paint and new characters with the old ones sprinkled in. Gears 4 was ultimately, fine. So I was actually excited for Gears 5 was going to go and to see how they built upon 4 with a focus on Kait instead of a Fenix. Halfway through the story, the group is divided and it starts to take a different tone. Gears 5 experiments with a first of the series, a semi-open world. I thought it broke up the monotony of wall hug, shoot, reload, repeat. I finished the story in a few days and had a good time with it, though once again, the ending being kind’ve abrupt. The series has a knack for being sort’ve slow, then suddenly turning it to 11, then ending.  I wished the campaign was longer, but it’s still solid. Gears 5 introduced a new mode called Escape, where you and two other players plant a bomb and try to escape a level with limited ammo. There is weekly a revolving door of new levels, which is nice, but each level is just reusing assets. I suspect with time and each new Operation (Season) that will be expanded. Horde mode is back and the character classes are fun. New characters have been added and will continue to be added, but they are an absolute grind to unlock (But you can always pay for them!) The reason Gears 5 is this high is mostly due to the amount of time I spent playing multiplayer. As stated, I loved the original Gears of War and put an insane amount of time into the multiplayer. That was in 2007 and the older I’ve gotten, my desire to invest into multiplayer has waned, almost completely. Once again though, right time, right place. I spent almost the entire month of October, logging on every night, completing challenging and playing online. Something I haven’t done since I was a freshman in college. I had an absolute blast. While I don’t delve into online as feverishly as I did in October, I still occasionally dabble when I get the chance.
Number 1: Mortal Kombat 11 (PS4)
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As if this was going to be anything else. I’m a Mortal Kombat mark, plain and simple. I’ve loved the series my entire life. I love the lore, I love how ridiculously violent it is, how goofy and bat shit insane the story has evolved. I love it all. But its not all gore and lore, Mortal Kombat is a supreme fighting game. It’s not a nuanced as the likes of Street Fighter, but its infinitely deeper than a game like Smash Bros. Mortal Kombat is in a good sweet spot for both casuals and hardcore fighting fans. MK11 has maybe the greatest in-depth tutorial that has ever been made in any fighting game. It not only teaches you how to play, it teaches you the terminology. The story picks up right after MKX, with Raiden upset with everyone and taking matters into his own hands by torturing Shinnok. Liu Kang and Kitana rule the Netherrealm. Raiden plans an attack where he is essentially the Trojan Horse. All goes according to plan, until Kronika, The Time Keeper, decides she doesn’t like this anymore and eventually brings back some old friends to help her change time (again) and finally eliminate Raiden from existence. In doing this, Kronika has made all those mirror matches from previous games cannon. The production level and story mode in Netherealm games are on another level compared to other fighting games and they continue that trend in MK11. They implement the gear system from Injustice 2 into MK11 and its fine. The Krypt is amazing and is full of secrets. The Living Towers have returned, this time in the form of the ever changing “Towers of Time”. The roster, which is what everyone really cares about isn’t the worst but isn’t the best. None of the new characters are all that fun (Cetrion, Geras, & Kollector) and the returning roster was missing some notable characters. The DLC thus far has been fairly underwhelming compared to MKX. It was nice to see Shang Tsung, Nightwolf, & Sindel return (all 3 should’ve been in the main roster) but Terminator is lame. MKX had the likes of Tremor, Tanya, & Predator. MK11 seems to break what was a fun tradition in DLC having new, MK characters (Skarlett and Tremor, respectively). While I do think there is another set coming after Spawn, if the leak is true, then it seems underwhelming. I played MK11 pretty religiously for almost 2 months and still play at least once or twice a week. I love MK!
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hakkepeiling · 5 years
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04.11.2019 Discord P0el P0bel: What’s going on? MeiteMarkus: Fuck, I forget that you can see that P0bel: Haha, I know everything P0bel: Are things ok or? Heartbroken about the thing with Karo? MeiteMarkus: No everything is ok P0bel: Ok. Do you want to play a game or two? The remake of aoe2 is out now MeiteMarkus: Ok
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lexrudera · 5 years
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Productivity log #115
23-12-2019 - 29-12-2019
Monday
I spent my day packing for yule fun, after a short day at work. Uploading my code and syncing things up, in case I find myself wanting to do stuff on my laptop. Oh well.
Tuesday
Nooo, no productivity. It is the 24th, everything happens today, I am on an early flight to the capital to meet up with the family and do the do and the things!
Wednesday
Yule shenanigans
Thursday
I really wanted to go home, and so I did, with a flight back to my town. Phew.. It was truly exhausting and a test of my will. I am so glad to be home. Unpacking and just having the day to relax by myself, recharging.
Friday
Good to be home. Although I had to go to work, I went in, checked that the systems hadn't burnt down, and went home. It was all well. After a scenario of the AoE2 campaigns, I went to the desktop and ping ponged programming and watching the really captivating The Witcher show. Maybe I am biased because of the games, but I adore it. Got some good work done too, but GDB isn't playing nice, so I have to see to that tomorrow. Good night!
Saturday
GDB works. I'm not sure why looking at argument streams crashes GDB, but disabling that fixed it. Oh well. Now I just have some very confused operator overloads. Passing a character array, is caught by the boolean overload. What??
Sunday
I worked on the thing. Figured out why GDB threw a fit, it all takes time and I tend to make things more complex that it should be, for the sake of elegance. I dunno. It a sacrifice I often find necessary.
Conclusion
It's a week. A distracted week. Can't ask much for me during this exact time of year.
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luaminesce · 7 years
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The meme with the tags with the meme
Because I’m bored and I decided to do one myself (because I’m lame, haha).
Y’all know the rules by now, answer the questions, tag a few people, and then make your own!
1. What are four of your favourite albums of all time?
Going with one for each of the artists I listen to the most, Imaginaerum (Nightwish), The Silent Force (Within Temptation), Daydream (Mariah Carey), and The Open Door (Evanescence).
2. What was your first video game?
The original Age of Empires. Yeah, I borrowed it from a friend who had all the titles up to that point, and I was interested in history at the time, so he let me have for a bit. Then my dad surprised me by getting me AoE2 for Xmas that year, and I just spent the entire day playing it on our PC.
3. What’s one language you’d like to learn but haven’t already?
Probably something old and ancient, like Biblical Hebrew, or Aramaic.
4. Dogs or cats?
CATS.
5. Unpopular opinion about a book/game/film/TV show?
The Rings of Akhaten wasn’t a bad episode like some DW fans have said it was. In fact, I find it a tad underrated (though it has its problems, I’ll give it that).
6. Do you like chocolate?
Yes.
7. If you had an unlimited budget for clothes, what would you wear?
Probably the most OTT gowns, a’la some of Sharon den Adel’s stage outfits on The Heart of Everything tour, or HW!Zelda’s dress. Or just all of Zelda’s wardrobe in the series, lol.
8. Is there one season of a certain show, or one film in a series, etc, you just don’t like?
Season 2 of Broadchurch. Just... don’t get me started on it.
9. Underrated gem of any media?
In comparison to the rest of the trilogy, EarthBound Beginnings is rather overlooked, probably because of the difficulty and the somewhat unpolished translation (at least in comparison to the fan translation). Sure, it’s a little rough around the edges, but it’s a fun experience.
10. Which character would you hug and which would you punch?
BotW!Zelda. MY POOR BBY. I’d punch King Rhoam in the gut for what he did to her (look at it, she’s got anxiety).
So, questions! (Basically all of the above, but here for easy pasta)
1. What are four of your favourite albums of all time? 2. What was your first video game? 3. What’s one language you’d like to learn but haven’t already? 4. Dogs or cats? 5. Unpopular opinion about a book/game/film/TV show? 6. Do you like chocolate? 7. If you had an unlimited budget for clothes, what would you wear? 8. Is there one season of a certain show, or one film in a series, etc, you just don’t like? 9. Underrated gem of any media? 10. Which character would you hug and which would you punch?
I tag: @thewhitegoddesshylia, @greenieloveszelink, @haunted-realm, @zelinkslullaby, @the-musical-cc and anyone else who wants to do it!
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neverendingford · 2 days
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#tag talk#went running this morning for the first time in like.. a year I think. I'm so out of shape.#I used to be able to fly. I used to be able to fuckin glide on my feet#oh well. I'll get there again if I really want it. I just have to let myself move in that direction#I lost it in college when my social anxiety got so bad I couldn't just go outside and run except at one in the morning#and a few minor health things popped up that just made running that much more prohibitive.#like the fact that my ears would hurt and I would get headaches from the wind on my ears even in 90 F weather#and the general stress-related stomach issues that made running nausea-inducing#I also just want to get back into my ideal shape without cutting calories because I need all the calories I can get but#but when I'm inactive I do get more tummy than I would like#which makes me feel guilty because I know I shouldn't feel shame about the shape of my body and a little tummy is the least of my worries#but if I can motivate myself with the desire to make my body my own instead of shame for how it is.#that's no different than any other thing people do to change how their body looks and presents#it's just the shame that's bad. running towards good not running away from perceived bad. motivation versus demotivation#also exercising is a great way to get out my manic energy without fucking randos off grindr#but in general my ability to go outside and be seen by other people has gotten a lot better.#between accepting that I'm allowed to just ignore people and be weird. and also sort of gender transitioning. my anxiety is at all time lows#idk. my life is pretty manageable right now. I manage the periodic depression and ride out the mania#I have a few friends to talk to and someone to play aoe2 with so honestly I'm alright#plans for things next year that I'll see if they pull through.#all in all my life is something I don't hate anymore and that's pretty fuckin pogchamp
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show 👏 me 👏 gameplay 👏
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