#I think the latter might be a bigger problem than the former tbhđ
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Iâm ill in bed rn but the way I BOLTED to grab my laptop for this :>
What I think the biggest âproblemâ might be is the fact Sonic is inherently a high-speed franchise. Gameplay that is well-received, like Shadow in SxSG and (imo at least) the Avatar in Forces have something in common: they all go fast still, and have something on top (Chaos Spear and Chaos Control, the Wispons) that combines well with the high-speed gameplay the franchise is known for. But for a game focused on psychokinesis, I struggle to envision how that would work, to be honest. E.g. in SxSG Chaos Spear aims automatically and you just need to ram the X button; there is no disruption in the high-speed-ness of it. But for Silver youâd either have to aim the items heâs holding, which would be really difficult while going at high speeds or maybe also too similar to Shadowâs recent gameplay if they home in on enemies automatically⌠or you wouldnât be going at high speeds. Here Iâm specifically thinking in a 3D environment; in the second video you linked, throwing the boxes at enemies seems to go relatively smoothly, but Silver does need to stop running most times. Iâm mentally comparing it to the Homing Attack, which technically also slows Sonic down, but not to a full stop. Plus, Homing Attacks are usually used in a way that you either can immediately boost again, hit a dash pad, or grab a pulley/reel to keep going. So should Silver have something similar, or something else entirely?
And in that vein, I do think the franchise is long overdue for more games, and spin-offs that donât necessarily play like a Boost game to begin with! TMOSTH for example is generally regarded as an adorably cute and well-written slice-of-life visual novel, and itâs iirc the highest-rated and/or most-downloaded Sonic game on Steam. Of course, it helps that itâs free, but people wouldnât play it if they werenât at least interested in a slice-of-life visual novel with the Sonic cast, I would say. I would really like it if they tried out something new within a whole different genre of gameplay again! Maybe something like Battle, or (dare I say it haha) Chronicles⌠Because I think in an RPG, Silver could star wondrously. You can use his powers to move the environment around to progress and he can use them to attack in battle! Plus, it would solve the issue with the Boost gameplay, because in a semi-open RPG world, going too fast actively hinders the exploration youâre supposed to be doing. In that regard, I think Silverâs powers could lend themselves much better to a game thatâs not a 2D/2.5D/3D platformer, but something entirely different in the action game genre.
So in general my conclusion is that I find it difficult to combine Silverâs PK with the Boost/high-speed gameplay formula, but that I can envision him work really well in different game genres the franchise doesnât use much. But, to be honest, I agree most with your very first sentiment. Should Silver get his own game? I think youâre right in that people on Tumblr seem to feel much more warmly towards him than 18 years ago, certainly. But I canât judge if thatâs only on Tumblr or also other websites, because Tumblr is the only social media I use. And indeed, I can imagine it might cause a massive rift in the fandom, if a character like Silver gets a solo game over Tails, Amy, Knuckles, perhaps even Shadow still⌠Though I would love it if Silver got the spotlight again, I can also understand why fans of the more popular/longer-existing characters would feel incredibly snubbed. So it's overall a difficult matter indeed, but it seems that members of SoJ still feel quite fondly towards Silver, so who knows what the future holds?
Should Silver T. Hedgehog have his own (good) game?
lmao
Well, I don't know if he "should". While Silver is certainly more beloved now than he was in the late 2000s, he's still something of a tertiary character. Imagine him getting a game before Amy. I would run far away from the fallout :P
However, Silver's playstyle in '06 is perfect for a spinoff, perhaps even better than putting it in a main Sonic game. You could have all sorts of neat puzzle and platforming sections with his telekinesis, while still keeping part of the flow of a Sonic game (I'm okay with Silver being slower, just... not that slow lol). It would be cute if the game had something of a time travelling system Ă la Sonic CD too!
I remember playing a 2D fangame with Silver that was very fun! You used the mouse to move objects. I think it's this one:
youtube
But this is more in line with what I was thinking about regarding the flow:
youtube
@true-blue-sonic as the residential Silver fan, do you have any ideas? :3
#silver the hedgehog#long post#if I ever make a Silver game it'll either be an RPG or a visual novel haha#in like 16 years' time XD#but yeah my question mostly is how far they are willing to stray from the core gameplay the franchise is known for#*and* if Silver is strong enough to carry a spin-off game on his own (as in if he can garner enough interest from people to buy it)#I think the latter might be a bigger problem than the former tbhđ
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