#I mean Ian even wanted to try to rework the Freedom Fighters into IDW but SEGA said 'No' to that...which is why they cameo at best
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I think my BIGGEST problem with the IDW run is how much of a strong grip SEGA has on it. Mainly cause of the whole fall out with the Archie run and Pender being...well Pender...they have a fuck ton of rules that the team have to basically bend over backwards to try and write around. Prime examples; Sonic can never lose and he is not allowed to kill, Knuckles cannot be involved in the plot less it involves Angel Island or the Master Emerald, there is to be no romance and everyone MUST stay in the 'will they won't they' phase, no reference to Sonic Forces or Sonic Chronicles, no new characters less approved by SEGA, Shadow...boy you don't want to know...and that isn't even include smaller things like how big they can make the expressions, Eggman, and such. While this doesn't excuse some of the plot or writing...it's not their fault. Hell, the reason we haven't gotten ages of some character like Starline or Mimic is cause SEGA won't let them say their ages.
#I'm Just Warming Up {OOC}#Mun Menu {Post}#You can like what you like and if IDW ain't your thing that is cool; you don't have to like it#And Ian and some of the team can go...a little whacky and have insane ideas for characters/plots#But SEGA def does not make it easy for them to do things with Sonic and Team#I mean Ian even wanted to try to rework the Freedom Fighters into IDW but SEGA said 'No' to that...which is why they cameo at best
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