#I feel like theres this dirth of critical thought
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pip-n-flinx · 4 years ago
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yup, it all goes below the cut
So I’ve been seeing a resurgence of ME content following the trailers for ME4 and MELE, which makes sense. But I’m a salty m-fer and I honestly am sick and tired of Mass Effect getting shit on for things that other game studies (looking at you fromsoftware) get praised for. So we’re going to unload a little.
The underpinnings of the mass effect universe is this huge extinction cycle, designed and perpetuated by the Reapers. As sufficiently advanced civilizations reach a tipping point, not unlike the great filter theory of space travel, these AI come in and wipe anyone out. This sort of cyclical storytelling, with pieces of the previous cycles being dribbled in throughout the trilogy, seems pretty similar to progression of Dark Souls. At the end of the Mass Effect Trilogy, many fans were upset by the ending choices: Destroy, Control, and Synthesis.
What are your choices in Dark Souls? At the end of the first game, the cycle ends and you, the player, get to choose how the world enters the next era. Does they cycle of undeath continue, or do you shatter the world and hope something new rises from the ashes?
How, pray tell, is that really any different a decision? And why is it when fromsoftware does this its groundbreaking storytelling, but when bioware does it we decide collectively its ‘just a shitty recolor of the same ending?’
I agree, there are some flaws in how they chose to animate the climactic moments of ME3. For one, the fleet assembly and space combat with the reapers above Earth doesn’t change much no matter how many/which allies you bring to the final fight. And of course, the ‘garbage recolor’ ending. And I agree with the premise that more than the color should have changed. We should not have had to wait for the still flawed Extended Cut ending to be released to see how Shepard’s final choice changes the end of the game.
We can also comment on what the crucible actually does. If it is some incredible power-source in need of direction - the citadel - it is a strange choice of weapon to design for your battle against the reapers. We could speculate endlessly on why the writing team chose this, but the real issue here is that there is very little in game context for how this comes about. We get a few lines from Hackett and Liara explaining the Crucible, but that’s about it. Surely there could have been more discoverable codex entries about it, perhaps on Eden Prime with Javik?
To be clear, I don’t actually have a problem with the end of the Trilogy. Sure, it has its plot holes, but I’m not actually too fussed about it. It felt like a fitting end to the series to me. Graphically a little disappointing, to be fair, but otherwise a fine capstone to the story.
I’ve actually read some comments and posts explaining that they ‘won’t buy the legendary edition because they won’t fix the ending’ and I.... Do you even know what a remaster is? I’m not buying the remaster because I think many of the new lighting choices detract from the story, and a reskin won’t ensure the graphics stand the test of time any better than the old ones. I’m perfectly happy replaying the original trilogy without a fancy graphics package that adds nothing to the artistic vision nor sets out any distinctive art style. A few years will see even these HD 4k graphics obsolete/dated, and I’ve spent enough money on Mass Effect as it is.
Moreover, I really hate what speculation and rumor I’ve heard about Mass Effect 4. First, I hate that it will be a ME4 and not an MEA2. This will take some explaining so bear with me.
I’ve seen videos of the original graphics and animations that caught so much flak for Mass Effect Andromea. Unpopular opinion: I don’t think they were bad, and I certainly don’t think they were bad in the context of Mass Effect. None of the games prior had flawless rotoscoping or anchoring. Even watching stock sheploo in the original trilogy is painful if you’re hoping for realism. If y’all want to play this game we can start sharing clips but suffice to say I’m personally convinced we can go tit-for-tat on awkward animations.
Moreover, I think Mass Effect Andromeda is the best Mass Effect game. Best gameplay, by far. It has all the hallmarks of a great sci-fi: new aliens, new planets, new villains. And while I understand some people felt the switch from overcompetent supersoldier Shepard to young-kid-with-daddy-issues-and-more-than-a-few-bad-bosses Ryder was jarring, I absolutely loved playing a plucky hero who lost their mentor before they’d even properly started training. It gave the game an urgency I loved, and to me Ryder felt like a much more relatable protagonist than Shepard.
The story itself is a fucking masterstroke. Hear me out:
So in Mass Effect, the twin plot drivers are infighting with council/alliance/cerberus ‘allies’ while facing down the threat of and advanced AI wiping out all organic life to preserve diversity and make way for the next ascendant race. In Andromeda, we’re met by the same bickering and infighting amongst our own faction, and the Kett. The Kett, for whom nothing is cyclical. Everyone must assimilate. Who shun technology and seek to eliminate biodiversity by ensuring all civilizations end with Kett. And instead of a well trained military commander and a ship of soldiers, mercenaries, and specialists in the sciences who grow to be respected players on the galactic stage, we get Ryder. Ryder and their crew of misfit nostalgia-driven rock-licking rule-breaking cereal-smuggling culture-vulture heart-broken multiple-amputee nervous-doctor neophiles who meet one alien and have to save all their races from genocide by a rogue Kett Archon. And the Jaardan? the long gone artificial life-forms who had the technological capability to be reaper analogs? They’re the life-givers, the gods of the Andromeda galaxy, seeding species and hope into the galaxy for the player to find.
It’s such a perfect inversion of the original trilogy while still preserving the genre and the universe they had already built. It’s fucking brilliant. And I’ll never forgive them for abandoning it, nor will I forgive the fans whose vitriol stopped the project in its tracks, and killed any hope of a second trilogy.
Honestly, I don’t care if you agree about MEA, or the ME3 ending. I know this isn’t a common take among bioware fans. I just... I’m so fucking done with this franchise and this fandom. I’d like to think my mutuals and the other blogs I follow have level headed positions on this stuff (possibly more level headed than my own salty takes these days) but I honestly wonder why I’m even on this platform some days. It doesn’t spark much joy anymore. I hope no one takes this personally, I certainly don’t mean this as an attack or criticism of any of my followers but damn, I’ve got a lot of feelings tonight and almost all of them are negative...
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