#I can and will go entire runs without a vanguard idc
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hypaalicious · 2 years ago
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Operators I regularly choose to get me through Integrated Strategies
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Literally no one asked for this, which is why I’m making a post about it. 😂
Guard:
No Hope: None
Medium Hope: La Pluma, Amiya
Max Hope: Mountain, Thorns, SilverAsh
Vanguard:
No Hope: Plume, Vanilla
Medium Hope: Texas
Max Hope: Bagpipe
Defender:
No Hope: Spot
Medium Hope: Gummy
Max Hope: Mudrock
Sniper:
No Hope: Kroos
Medium Hope: Blue Poison
Max Hope: Chalter, Archetto
Caster:
No Hope: Steward
Medium Hope: Amiya
Max Hope: Goldenglow, Passenger
Supporter:
No Hope: Orchid
Medium Hope: None
Max Hope: Gnosis
Specialist:
No Hope: None
Medium Hope: Jaye
Max Hope: None
Medic:
No Hope: Ansel
Medium Hope: Honeyberry, Whisperain
Max Hope: Nightingale
Boss Specific kind of builds:
Lucien: One AA Sniper for the red dancers, Wandering Medic, Guard(s) to hold the middle, Casters of choice or some big damage dealer to take down the boss
Depending on the relics I get, 99% of the time I can murk Lucien before he makes a full circuit around the stage, right when he stops at the upper-left corner. Caster!Amiya s3, Goldenglow S2 or s3, Passenger s3, Chalter s3 all melt him easily enough. Sometimes I have Thorns pointed up to give added DPS.
Big Sad Lock: AoE/Multitarget medic(s), couple of lane holders, and whomever is going to be doing the damage on the bear based on what relics you’ve gathered
First of all, fuck BSL. Secondly, I find Nightingale to be crucial due to her RES boost talent because them arts blasts the bear does ain’t no joke. Mudrock and Mountain all hold either lane fairly well. I would NOT use Thorns, Exu or Blue Poison on him only because the multi-hits or poison damage will fast trigger AOE arts bursts in a row and your whole party will melt. ASPD boost relics I consider a must unless you have Bladedance or other really good damage output relics to get the bear down especially if you didn’t get the Blank Suicide Note. Blaze s2, Bagpipe s2 with Spinach Pack or Wrath of the Siracusans, Goldenglow s2, Fiametta S3, Schwarz s3 all do wonderful… just gotta keep them alive 🥲 Or if you have Pallas s1 with the Hand of Shredder it’s easy mode, but I do not have her.
Troupe Mouthpiece: a vanguard to beat the DP reduction, a couple fast-redeploy Operators to take out the puppets, some self sustaining operators to lane hold or have good medics to keep them alive from the true damage the spawning puppets do
Honestly after BSL, this dude is so easy to beat. I put Gnosis on one side, Goldenglow on the other and those two are very good at taking out the puppets and enemies that pass by, while Jaye assassinates the others outside of their range. Unless you have ASPD boost, then just Goldenglow can murk the whole stage by herself, no cap. Myrtle is great to print the DP you need, but I’ve beaten the Mouthpiece without a vanguard before… so it’s possible! Just a bit tricky.
Good starter recruitment:
Mountain (he will carry you through to floor 3 by himself tbh)
Orchid
Ansel
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