#I NEVER LOSE JUNKERTOWN ON DEFENSE OMG
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pangurbean · 7 years ago
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Pardon me while I rant a bit. I try to keep things upbeat. But sometimes.
Some. Times.
Today, I started my placement matches. I had won every placement so far, either as Tracer (WOAH) or as Symmetra.
Imagine my glee when for the fifth game, we got to Junkertown. (the above highlight is not from that match. it is merely there to show HOW TO HOLD THE GOSH DURN CHOKE WITH A SYMM AND A  REALLY BIG SHIELD)
So, the other team of four we were teamed up with had a pretty good comp. There was a Mercy, and I believe an Ana? A Junkrat who switched off a lot, and some dude who started out as a Rein (I was psyched) but then switched over to Roadhog. I was less psyched, but still feeling pretty good.
That changed. Rapidly.
It wasn’t until the other team was approaching the third point that I can actually remember getting healed. (you see where this is going, yes? just wait, it gets better)
The opposite team was doing full-on pirate ship and rocking it. We didn’t have enough tank, and our other healers weren’t sharing to stop them.
Of course we got blamed. Specifically, my Symm pick. (here’s where it gets better)
The next round of J’town starts up, we’re on attack. THE DUDE TOOK SYMM. LIKE. LONG ENOUGH TO START THE GAME WITH ME COMMITTED TO TRACER. Of course he wanted me to Bastion. I told him flat out, I suck at Bastion.  ¯\_(ツ)_/¯ I do. 
At the end of the whole thing (we barely made it around the first corner) of *course* they blamed the entire loss on Symm. Natch, Thirty pointed out the utter stupidity of taking a 200 hour main’s main out of spite because they’re too idiotic to realize that maybe THAT WASN’T WHY WE LOST. I may have embellished a bit, but the gist is the same.
Needless to say, we played another round, and me-oh-my, we brought that round back for the pretty green plus side.
And yes. I absoLUTEly played Symm.
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