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#Hyperkind
duranduratulsa · 4 months
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Comic Book of the day: Clive Barker Hyperkind #3 (1993) by Marvel Razorline Comics #comicbooks #comics #clivebarker #hyperkind #hyperkindno3 #hyperkind3 #90s #marvelcomics #marvel #marvelrazorline
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alternateworldcomics · 7 months
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Hokum & Hex
Script Frank Lovece Pencils Anthony Williams Inks Andy Lanning
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Saint Sinner
Script Elaine Lee Pencils Max Douglas Inks Max Douglas
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Hyperkind
Script Fred Burke Pencils Paris Cullins; Steve Skroce Inks Mike Halbleib
These have to be some of the ugliest covers ever. It's like Marvel said, "Let's take everything we are doing wrong in the 90s and put it on one series of covers.
In 1993, Marvel tried to compete with DC's Vertigo line with their Ravorline inspired (but not written by) the works of Clive Barker.
All lasted less than a year, with a second wave, along with a major video game, a movie, and a series on Nickelodeon planned but never happening..
As Baker said, "I was always disappointed with the way that Marvel handled that entire line of comics, particularly Saint Sinner. I thought that's a waste of a good title. It was something that called for finding a new life in some way or another."
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cryptocollectibles · 1 month
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Hyperkind 1 & 2 (1993) by Razorline / Marvel Comics
Written by Fred Burke, drawn by Paris Cullins and Bob Petrecca.
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coolcomicbookcovers · 5 months
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holy-shit-comics · 2 years
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splooosh · 2 years
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“From the mind of Clive Barker”
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jlaclassified · 3 years
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The Matrix (1999)
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marvelman901 · 3 years
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Hyperkind 7 (1994) . Written by Fred Burke Penciled by Paris Cullins Inked by Mike Halblieb . #marvel #hyperkind #razorline #clivebarker #90s #comics #mikehalblieb #pariscullins #fredburke https://www.instagram.com/p/CR14WT2s95x/?utm_medium=tumblr
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gtrejo1 · 6 years
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Got these today me and my weird obsession over Number Ones and not your Normal X-Men #1 but these Krazy No One rembers numbers not worth much Now but who knows what Marvel Studios will do next ;) (I just had to have them) #MarvelNumberOnes #MarvelComics #BugComic #1 #HyperkindUnleashed #1 #Hyperkind #LunatikComic #1 #Lunat!k #TheProwler #1 #NightHawk #1 #Annex #1 #BlackKnight #1 #CaptainMarvel #1 #MakeMineMarvel #ComicBooks #ComicBookNerds #ComicCollecting #AddThemToTheMCU #TodaysComicHaul
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catatropic · 8 years
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Starjammers, Thundarr, Hyperkind (Clive Barker), Herculoids, Dingbats of Danger St.
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duranduratulsa · 6 months
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Comic Book of the day: Clive Barker 's Hyperkind #4 (1993) by Marvel Razorline Comics #comicbooks #comics #clivebarker #hyperkind #hyperkindno4 #hyperkind4 #clivebarkershyperkind #marvelcomics #marvel #marvelrazorline #90s
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love90scomics · 6 years
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Cool page from Hyperkind, part of the 1993 Razorline comics created by Clive Barker.
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professordex78-blog · 7 years
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Everything Old is New Again: The Retron 77
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Back in June of last year, Hyperkin announced the Retron 77. A gaming console that would be able to play Atari 2600 cartridges on a modern television. It would output to 1080p high definition and connect to televisions using an HDMI cable. It would also be compatible with Atari 2600 controllers as well, and retail in the neighborhood of $80. Hyperkind was expecting it to be released around Christmas of 2017. The retro gaming world lost their collective minds, and rightfully so. I was among those that became super hyped for the news, not becoming this excited for a Hyperkin release since the announcement for the mighty Retron 5.
Why the excitment? Well, that's quite simple really. The Retron 77 would finally allow players to play their 2600 cartridges without having to use a modified Atari 2600 VCS console. Original 2600 consoles are fairly easy and inexpensive to obtain. But a modded unit is not alway cost effective. And modding the console oneself can sometimes prove to be a relatively daunting task. The release of the Retron 77 would potentially expose more players to the joys of the 2600 and that is always a good thing.
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But there is a serious stumbling block in the way. Hyperkin has made a habit of announcing products either way too early in their development cycle, or announcing products that just never see the light of day. The Retron 77 has not been any exception. Set to be released around Christmas, it still has not hit the market. As the delays continue month after month without any real word coming out of the Hyperkin camp explaining for these delays, my apprehension has begun to seriously mount. In my opinion, the odds of the 77 coming out anytime soon have fallen to about 50/50. While not totally horrible, these kinds of odds have driven me to put down some alternatives for gamers who wish play 2600 games while we all patiently wait for this console to finally come out.
There are three main ways to realistically play Atari 2600 games. As I stated earlier, there is the tried and true option of using an original Atari 2600 VCS console, either with an older CRT, or a modded console with a modern television. You can also pick up various Atari collections that have been released on basically all of the modern day consoles. They may not be perfect ports, but they come extremely close to the actual games and are very enjoyable, but these collections are far from comprehensive. The third and final option is emulation, and there are three options when it comes to emulation.
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You can emulate using any computer you have at hand, using any of the various free emulators available on the internet. You can also pick up an Atari Flashback console which does a fairly decent job of recreating the Atari 2600 experience. It comes preloaded with all of the greatest hits of the 2600 library and is compatible with the original wired controllers. I recommend using the originals, as the wireless IR controllers that come packaged with their console are not the greatest in the world to use. Once again though, this collection of games is not comprehensive and leaves off the various liscensed games that saw release on the 2600. The final option is to get an AtGames Atari handheld console. Once again, it comes preloaded with a bunch of Atari games, but most importantly, it's has an SD card slot allowing to load up the entire library of 2600 roms. Being a handheld means that it is super portable as well, which is always a plus. The sound on the device is not the greatest and the screen is touch smaller than I would like, but it is extremely affordable and has been my go to emulator for 2600 since it debuted on the market.
As good as these alternatives are, The Retron 77 would easily blow all of them out of the water with its reported specs and elegant design. The only question I am still left with is wether it will be the actual hardware or a "rom ripper" like the Retron 5. Either way would work as far as I'm concerned. Recreating the original 2600 hardware wouldn't be all that difficult or expensive, considering the original console was made using "off the shelf" parts. But making the console more like the Retron 5 would allow for all sorts of neat bells and whistles like save states and on board cheat codes, not to mention cool-looking video filters. I just think I speak for the retro gaming community when I say this, "For the love of god Hyperkin! Just release the Retron 77 already!!!!!!"
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thisiscomics · 8 years
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One of Clive Barker’s Razorline comics- a line advertised as superheroes from the mind of the famous horror writer, but I’m not sure that is a particularly accurate description, genre-wise- Hokum & Hex was an enjoyable story of a loser turned magician.
You see elements of the intended superhero part of the universe through the character’s interaction with the team known as the Hyperkind (stars of another Razorline title), and in this flashback we are told something of the heroes of the past, the Paxis, broadly analogous to the Captain America/Invaders WWII stories but made infinitely darker due to this panel. There are echoes of Bucky Barnes in the ‘orphan becomes sidekick to Nazi-fighting heroes’ idea, but the details of that orphan’s experience seem much closer to the horror of a Clive Barker novel than a superhero comic aiming for mass market appeal. (I assume this was the target audience since this wasn’t a mature readers line, although it did feel like the titles could perhaps have been intended to aim to fill a gap between all ages superheroes and more adult-oriented fare, but then the insistence these were superhero titles suggests that perhaps Marvel wasn’t quite sure how to market the line after they had launched it.)
The notion that the military recruit a Jewish orphan as a PR exercise, essentially treating his ethnicity as a resource- first as a symbol of US military might protecting the Jews from Hitler, and then as a translator for the heroes as they liberate a concentration camp- is pretty unpleasant, and more disturbing than the suggestions of child endangerment that are occasionally raised in connection to Bucky.
As well as the continued attempts to persuade the readers that this was a superhero comic, there were also strange references in the letters pages to the title- as another aspect of trying to define what the comic was, it appears that the title was problematic. People wanted to know who both Hokum and Hex were, as though the title were referring to a double act, rather than (I assume) the nature of the protagonist. It was interesting to read about this, both because it gives some insight into the difficulties of marketing new ideas in a market that doesn’t seem to deal with innovation very well (certainly at the time of publication- there has been some improvement since then), and because it felt refreshingly honest, looking for the reader’s assistance in helping sales without any bullshit. Of course, the line didn’t last very long after all, so we would never see how these sales problems would be addressed, or what else was waiting in Barker’s mind to take four colour form in his own comic universe, unfortunately.
From Hokum & Hex 4, by Frank Lovece, Anthony Williams, Andy Lanning & Maria Parwulski
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capsun · 7 years
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Favorite tweets
Aww yeah! Made it through the weekend with no spoilers! Now to finally see this! #starwars https://t.co/4g8XAZv8sd http://pic.twitter.com/uLysDaA6qQ
— Hyperkind (@hyperkind) December 18, 2017
from http://twitter.com/hyperkind via IFTTT
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barkercast · 7 years
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Episode 064: Razorline Comics Part I Hyperkind
2/9/2014
  This episode we start to discuss the breakthrough Marvel “Razorline“comics that ran from 1993 to 1995. We start with the rare one-shot introduction issue Razorline First Cut: Heroes From The Mind of Clive Barker and then we also discuss Hyperkind #1-9, plus the final issue, Hyperkind Unleashed.
Show Notes
Fangoria Article  announcement Box of Nightbreed production stills Jaqueline Ess Movie Adaptation The Labyrinth, new behind the scenes photos from Hellraiser 2 by Stuart Conran Andrew reviews Nightbreed #10
    Bandwidth by Kip Jankowski
  web www.clivebarkercast.com
iTunes (Leave a review!), Podomatic, XBOX Music Store, Tune-In Radio, Stitcher, Doubletwist, Blackberry and Pocketcast.
Facebook and Join the Occupy Midian group
Twitter: @BarkerCast | @OccupyMidian
forum: www.clivebarkerfans.com/forum
Theme by Colin Lacativa
    New episode of the Clive Barker Podcast
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