#He turns evil after bg3 and considering how good he was before that???
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illithilit · 8 months ago
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Tfw you manage to make a non-durge muse that's at least on par with their level of fucked up-ness
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hijackalx · 10 months ago
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so i see a lot of speculation on here about what exactly drives astarion to do some of the evil shit that he does. here are some Thoughts i have without straying too far into headcanon territory (to the best of my ability)
firstly, bg3 is a dnd game. it has the wizards of the coast seal of approval. so i think it’s safe to assume that the alignments of these characters went into consideration when creating them.
it recently came out that astarion is a neutral evil character on the idle champions website. so basically, that gives us some insight to his world views and goals.
What does it mean to be Neutral Evil?
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some notes:
basically, a neutral evil character has an ‘eat-or-be-eaten’ view of society. the weak yield to the strong, and weak leaders should always be usurped by someone stronger.
they also have very little compassion and empathy for anyone else, and believe that committing acts of ‘good’ are pointless if it does not benefit themselves in some way.
they crave to be the one in powerful positions, and will do almost anything to fulfill that power fantasy, but they are not ignorant. they know better than to dive headfirst into situations in which they foresee themselves getting killed or severely injured.
if we consider that this is not just how astarion views his own personal life, but how he believes the world works (e.g, when he tells a ‘good’ tav that they are naive to the ways of the world), it gives us some idea why he is so against helping others, which is something i often see controversy around.
he essentially admits to having the idea that most, if not all people, are self-serving (e.g, he says that he does not believe there are ‘good’ people in the world besides tav). he has the mentality that the weak should stay weak, so that they might not take advantage of a helping hand like he would. in his mind, you are helping a potential foe who would turn on you during your own time of need to advance themselves.
that being said, he does not disapprove of helping people 100% of the time. if there is something in it for him, something that will aid his survival or his quest for power, he will take it.
Ascension
(possible headcanon territory, i don’t have any in-game evidence to support this and i am merely going off of the conclusions listed above)
all of these views lead to his desires for ascension. although, once he finally reaches the top of the food chain, it’s likely he feels that he is constantly under scrutiny by those waiting for any sign of weakness to usurp him (who, based on his neutral evil beliefs, inevitably exist. he even somewhat confirms this himself through the act of taking cazador’s place). i think this ties into the comments by the writers of how ascension confirms his fears, meaning he is forever trapped in his egoist views of the world and in a constant battle to protect his status— in lieu of learning to change or embrace what he perceives as ‘weak’ through the unascended ending.
The Source of this Mentality
there are some ideas that he sees the world this way because of cazador. this may be the case— but it is worth noting that he also expressed neutral evil traits before being bitten as well (e.g, using his position of power as a magistrate in a self-serving way and expecting others to obey laws while not holding himself to the same standard), so it is not unlikely that he already had this mindset and then it was heavily enforced by cazador.
Character Development
of course, as the game goes on, he seems to gradually loosen up on what he approves of vs doesn’t. he has occasional slip-ups with things he should consider ‘weak’— one of the most prevalent cases of this being his attitude towards children, who are, ironically, the purest example of the weak and needy (e.g, he approves of you playing with oliver [as long as you win], saving vanra from auntie ethel/comforting her after, feeding/giving gold to yenna, and helping mol win the chess game).
(possible headcanon territory) considering that he does not see children as a threat, he may not have the same worries in regards to helping them, if we circle back to the fear of aiding those who will eventually turn against him.
In Conclusion
he’s not a perfect neutral evil character (it would be incredibly restrictive if he was), but his writing does seem to refer to many of these guidelines, and i think it’s a helpful tool in better understanding him.
that’s all for now.
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omgkalyppso · 11 months ago
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I posted this before but deleted it both because I was embarrassed and because I was worried I'd severely fucked up Astarion's age for the nth time, originally referenced from This Post. But I've seen many more analyses and I think it's right. I think it is. Anyway!
EDIT: I DID GET HIS AGE WRONG because that is the post I meant to reference. But I'm not fixing it. 232.
I was tagged by @luinen-bluewater to complete this far simpler ship meme: otp, ot3/4.
Here is the template I actually used: ot3. Here's the otp version.
I'll tag a few people to complete any of the templates referenced: Luinen, @the-eldritch-it-gay, @vlwv, @tadpole-apocalypse, @boghermit, @lemonbronze, @littleplasticrat and YOU.
I'll put the above image chopped up below the cut so it's easier viewing for the curious. And I'll ramble a bit more (bg3 spoilers, discussion of vampirism and character deaths).
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In my headcanons, Astarion neither remains a spawn nor becomes the Vampire Ascendant, he becomes a vampire, and some hundreds of years later he turns Étoile to a vampire as well (this post / these headcanons need reviewing after the epilogue changes with the Crown, but we'll see).
With this in mind, I was thinking of Halsin being the longest of their lovers and how Étoile could possibly handle his death:
Étoile and Astarion occupied on some adventure / business or other, and when they return, an unaffected or perhaps impatient messenger has come to deliver news of Halsin's death. And it is so long after the others of their relevant, initial, adventuring party has passed (or maybe not. Lae'zel is a wild card (no aging on the astral plane)). Still, i can imagine one of them snapping. I think it's more interesting if it's Étoile, saying aloud that the messenger is mistaken, that surely the message is that Halsin's ill and is calling to see them a final time — Astarion's near shouting in embarrassment and worry, telling the messenger to go, calling Étoile's name, grabbing their arm until Étoile says loudly that they heard them. They heard what they said. And also sends the poor messenger away.
But then I started considering an alternative which I felt was ooc for Halsin from the base game but which I think is more possible / within the scope of his character after the addition of the epilogue. Reminder that Étoile is a paladin of the neutral evil goddess Auril, started bg3 as neutral good but whom I consider neutral evil, and is an Oathbreaker by the end of their adventure:
Halsin at like 820 or older, life expectancy 700-1000, veering wildly between peace with the natural order of things and intense discomfort with things that feel unfinished, the way they always do. And sometime with Étoile leaned against his chest he speaks of Silvanus, the Oakfather, of children and elders in all families of creatures have come and gone, of how his druidic order has changed more slowly than a tree spreads its roots, and how never in all that time did Étoile ask him to abandon his god and his (god's) comfort for the sake of vampirism and eternity. Fondly, expecting Halsin to imagine it an irritation after his speech, Étoile recalls that Astarion did, three hundred or so years ago. Étoile points out that they know the comfort they found in their worship, and they would never have sought to steal that from him (Halsin). To be a vampire is unnatural, lost to his Oakfather. Halsin points out that he has felt that Étoile has wanted to ask before, even if it has always remained unsaid, in the emptiness in their chest (lack of heartbeat), in the slant of their mouth when his (Halsin's) movement is broken with age, in how they've (Étoile has) breathed in his silver hair the more it's overcome him, something that felt respectful once, but now he's past where his end should have been, and the temptation of rekindling old strengths, the hope of another thousand years, through vampirism, shames him (Halsin) greatly. The selfishness of an old mind. Why wouldn't it have felt like a possibility a hundred years ago, two hundred, more? How could he dare to think of continuing a protection of his forest, of caring for his kin, if he lost all connection to them, and even fears what makes them the same in their morality so much that he would dare forsake it. If he was going to lose his faith, why wouldn't he have done so when he was younger and different, except that he was stronger then, in body and in mind. And yet what difference would there be, feasting upon the wild in the woods? And Étoile would be blunt about the differences, and about how there are even laws now, that they helped put in place. "They" could punish them both greatly for this, but the transformation itself would be their shared shame. He could be their first spawn, and perhaps their only, but if he wanted this now — that it was no corruption of age, just a changed heart. And they would happily accept him into their home if all beasts and men turned from him as a decree from his Oakfather -- but he would have to be sure, because the fallout could be immeasurable. Étoile would try to do it permissably, but they would turn Halsin in secret, if need be. And what if "they" were like. fucking no???? and to ensure you don't do this thing we're going to keep you sealed, either in an area or in a fucking coffin until your druid has passed. (Astarion would lose his fucking mind.)
Abbreviated:
Halsin: what if i've lived long enough to see myself become the villain. Étoile: well my ship has sailed, and you know, if i meet you in hell then it's not hell
I think though that Halsin's village would have warm, clean shelters under the ground, just below the surface as if to shelter from storms, but well-used and familiar to vampires after years of shared knowledge and resources. They'd be glad to claim him.
OH! And Étoile's birthday is Oct 20th (their date of creation during early access was Oct 20 2020), I gave Astarion Sept 22nd (first day of autumn), and Halsin May 13th (he seems like a Taurus and I figured he'd be worn and irksome about having a birthday that often falls on a day associated with bad luck (Friday the 13th)).
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margridarnauds · 2 months ago
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🍓 🥐 🍬
  🍓 ⇢ how did you get into writing fanfiction? 
I mean, my very earliest "fanfiction" was like. My Barbie horses (Arwen and Elessar) going all over the realms, defeating threats like Preminger from Barbie: Princess and the Pauper, Sauron, and Imhotep. (The Axis of Evil, truly.)
It was just...always a part of me. It came naturally. I learned about fanfiction as a formal Thing when I was about 12, via ff.net, and I read fanfic about like. Balto and Harry Potter teaming up to defeat Voldemort, or the Warrior Cats going on game shows and having sleepovers where they got high on sugar.
I didn't write for a while after that, mainly because....well. Even though it was a time of uninhibited freedom in some ways, it was also a time when fics considered to be "bad" were often subjected to "sporkings" aka "being made fun of, openly, online." And I always bring this up because I think it's a part of online fandom culture that's been mostly forgotten over the years and seems like a really surreal things, but I remember very well how scary it was for me, as a teenager coming of age in fandom. I always thought my writing would never be good enough, so I hid it away -- on the few occasions where I DID write fic, I kept it stuffed away.
...then,I stayed up the night before my GRE and decided that I was FINALLY scared of something MORE than public humiliation, published my first fic on AO3, and the rest was history.
🥐 ⇢ name one internet reference that will always make you laugh 
Pull the Trigger, Piglet.
  🍬 ⇢ post an unpopular opinion about a popular fandom character
Honestly I'm so cut off from conventional "fandom" conversations, for the most part, that I don't even know what's popular or unpopular, and some of what I *know* to be unpopular opinions (wrt BG3 for example) are things I've already discussed on here so I don't want to beat a dead horse, especially since one look at the BG3 fandom bitching account is enough to make me shut up about my own fandom quibbles.
Mina isn't a "New Woman" character.
Dracula isn't Vlad the Impaler; Bela Lugosi was actually the most accurate Dracula, nationality-wise. (As a Hungarian, which Stoker seemed to imply that Dracula was meant to be.)
Adam from Hazbin Hotel isn't a misunderstood woobie who needs the power of true love to save him (as opposed to the Evil Bitch Lilith) -- he's. He's a dick. And if they GO for his redemption at the cost of Lilith's characterization next season, I will not be happy. (I want him to stay dead.) (I would also not be surprised though) (I would not say I'm a fan of Hazbin Hotel as opposed to a cautiously intrigued observer.)
People are mean to Judith in Duke Bluebeard's Castle :(
I prefer Princess Toadstool > Princess Peach -- and back in my day, she gave me power ups that allowed me to turn into a raccoon (okay, not really, but understood in English localizations to be a raccoon).
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doberbutts · 5 months ago
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for your tiefling oc in the tags of the ask game you just reblogged!!
skin: How comfortable is your OC in their skin? Do they grapple with anything that lives inside them—a beast, a curse, a failure, a monster? How do they face the smallest, weakest, most horrible version of themself? Are they able to acknowledge it at all?
Well, currently Panic is grappling with the mortifying idea of having a parasite chewing on his brain that really really wants him to turn into a mindflayer, which he is unsurprisingly less than thrilled about. He has a moment of, hah, panic when he feels the symptoms of the parasite begin to take hold, but his dream guardian kissed it all better so he's been trying very hard not to think about it.
In his current moment, Panic himself is pretty even-keel, and he stays that way throughout most of his story. The biggest thing with him is that he has invited people to share his life with him, and unfortunately he's got a chronic case of Loyal Bitch Disease and is incredibly ride-or-die about it.
In the fic I'm writing, which takes place after BG3, he has to confront the possibility that someone he holds very dear to him may be a lost cause, and it may even be his own responsibility to put said person out of their misery. Panic has multiple bad days in a row about this, because he has to weigh the love and loyalty he has to this person against the danger they represent to the rest of his group.
I don't think he's capable of acknowledging how much of a prick he's being to everyone else while he's worried about what he needs to do to resolve this problem. And, luckily for him, everyone else has a long history of him granting grace and compassion in their weakest moments, and so they also are trying very hard to not take it personally. I do think he gets a reckoning and a scolding when the problem resolves, but I have not written that far in just yet.
But yes, Panic in his weakest moment is only capable of staying on task to the bitter end. We will get this done and we will fix this because I don't know what else I will do if we don't, I can't stop to think about what happens if this doesn't get fixed, I can't stop to consider any delay or hesitation, we have to do this. Shut up about bathroom breaks and rest stops, we're sleeping only the amount necessary before getting right back to it, what do you mean this is hard??? It's important, put on your big kid pants and back to it because I can't, we can't, failure isn't an option, this has to work.
Additionally, though I haven't explored this side of him as of yet in any game setting, I think if someone were to kill one of his companions or friends in front of him in a moment of cruelty, we'd see him slide very quickly from lawful good to lawful evil. He'd be willing, devoted even, to playing by the rules, but we would also see him justifying horrific actions by explaining that it created a net positive. A goblin clan tears apart and eats his kobold friend? Guess who just gained a new mission of "no more goblins in faerun ever".
The doglike loyalty and devotion he holds for his friends are also unfortunately his biggest weakness when it comes to his mentality - someone pushing Astarion off a cliff is going to be sparta-kicked off the same cliff immediately after. You know the joke about how in a world full of magic and weapons and special armor, the concept of one dude running at you at 60mph in clothes with a fist raised is at such a high level of absurdity it's bordering on horror? Yeah the easiest way to activate that mode for Panic is to hurt one of his friends, at which point you will wonder if he's got a level or two in berserker class.
And the thing is. I don't think he knows this about himself. His monastery was never raided, and prior to Rukbah he never had any friends during his travels, so being faced with the possibility that someone he cares about might die in a horrible way with nothing he can do about it truly has not crossed his mind until now.
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macgyvertape · 1 year ago
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BG3 Act 1 thoughts and liveblog part 1
With super long games like this (finished in about 110 hours) I like to take notes to 1) remind me of stuff I did at the beginning of the game and 2) to enjoy looking back on because I'm not doing another playthrough for a few years.
Going to suffer through the spider and half spider people since the mods don’t fully work yet and they disable achievements
Going for dark urge first playthough along the lines of Durge is guard dog to those they imprint on and I knew I was rolling a bard, so I watched clips of Felix RedvsBlue as a good starting point for my character roleplay. Starting character quote “At the end of the day, if I'm stronger than you and if I'm faster than you, then I can kill you! And that's better than anything money can buy”
Trying Not to be a “charismatic mercenary with gruff exterior and a heart of gold” 
I killed Commander Zhalk in the beginning area with viscous mockery. True bard experience
Passed the perception check of Astarion pulling a knife, some fun dialgoue options with him, and its a delight to hear his tone of voice really change
I can’t tell if Gale is just flirty/horny or really just dedicated to the facade of being surface deep and a braggart to mask his secrets. Seems both and though he seems full of himself I enjoy this kind of companion who lies about things
I think I like the inspiration mechanic, I got a point for killing the mindflayer “leaving it to burn”
I’m really having to force myself to be “that asshole” and ask people to pay me for helping them
Got another inspirational event for killing the cultists lol. The game gives me a lot of options to talk about my dark urge but I really want to play that close to the chest
I don’t really know about pre-rewrite version of Wyll but he really seems a good alignment nice dude, and unfortunately I want to be almost evil/neutral Dark Urge.
Had to reload to save Nadira, I’m struggling with interrupting actions outside of turn by turn combat
Rapheal sure makes an entrance, my character turned him down but didn’t attack since he seemed so powerful. Keep my options open but it seems like there are a lot of options there
Gale is fucking lucky I had a extra piece of enchanted gear so I didn’t lose my very nice sword. I also feel like I’m throwing away some approval points by my character questioning him but I’m trying to play someone who isn’t altruistic or too trusting.
Ok I failed several perception checks for a kid stealing my stuff then I caught the last one, but then the kid ran off and everyone in the hideout ran out. I’m not sure if anything was still stolen from me or if this is a a bug 
RIP Alfira, was not expecting that from the dark urge. I chose to confess to the others, if my character is murdering people in my sleep only fair to explain and not hide
My character told Karlach to tear the place apart as catharsis for being hunted, and it was fun to see that scripted sequence play out
Gale is telling me his unstable magic backstory, but he’s doing it at camp so there is no reaction for anyone else during the conversation despite him saying he wanted to tell everyone. (edit: Not sure if a bug considering he also referenced being mind whammied by the Almighty before that had occurred in the goblin camp). Also deeply ironic he talks about understanding if my character wants him to leave since he’s a literal timebomb, but this is happening a day after D!urge pc killed someone brutally
Also incredibly funny Lae’zel is now interested in my character, and will sleep with me considering her dialogue post D!urge murder
Wyll gets turned by his patron demon into a semi horned being, ok so I guess just seeing what he looks like shows the obvious decision you made with Karlach
Wtf is up with Wyll, that he’s so proud he made his pact when it was just made obvious he was sent on basically an assassination mission. All his talk of “saving innocents” wonder how many innocents he’s killed from bad intel
The trifling child gang hideout is very bugged
Perception check for the swamp reveal was really cool
I haven’t been taking many long rests so I just now got the Astarion vampire one. Fun to see all the options if you let him kill you, but I save scummed to let him really go for then stop for roleplaying purposes 
I actually realized I was right by the vampire hunter so I loaded a save where Astarion hadn’t revealed himself yet and fun how different it goes, he will kill the vampire hunter out of combat to keep his secret if you don’t intervene and that’s very fun. It also gets brought up when he tries to feed on you for the first time at camp, but I haven't found a dialogue option where you can say “weird coincidence the guy called you by the same name”
Got the scene at the goblin area where the party would get mind whammied if not for the mysterious artifact. I’m really trying to pick a moment when my character would go from “more people is better odds” to “ride or die for certain characters” and I think this is a good point along the line of “oh if these people aren’t with me then they’ll immediately be soldiers against me”
I really enjoy how Astarion treats you like a fool if you say he’ll be safe because you would protect him from Cazador, in the cliche all power player character here to fix the companion’s problems. I mean my character still said it of course because that was my favorite of the 3 options at that point. Interesting I only now can ask about what offer Raphael made, like that was hours and hours ago but guess it needed specific dialogue flags 
No other game has given me an S&M scene like this for a stat buff where its fun and horny. I love Gale’s “well whatever you’re into”. The first time I did the scene (pun intended) Astarion was standing a little too far away, so I only got Shadowhearts dialogue, but its much better with them talking back and forth
My character told Shadowheart she doesn't care that she worships Shar but more along the lines of not that she likes Shar its just she don’t really care about religion 
I am majorly arachnophobic so I just covered up the screen and freed the spiders so the goblins would kill them
My character asked the priestess to meet alone then assassinated her with Astarian cloaked to get an extra out of combat turn. I expect to do this setup a lot more
I found a Selunite outpost and went down there, then reloaded since that seems way too big an area to explore right now
Setting up Minthara to be doublecrossed was a great tactical way to clear out the goblin camp, especially since I’m out of short rests
Killed Dror Ragzlin with barrelmancy, aka stole a bunch of explosive barrels and put them around him and the crowd and then exploded them from the rafters above
Note to self in however many hours when I get to Baldur’s Gate, see how Ronan’s apprenticeship faired (I bet not well)
Astarion calling my character darling and saying he’s going to like me and it's clear I like him too, definitely feels like he’s rolling to seduce and being a bit manipulative so she will like him (tangent: Margaery Tyrell was one of my favorite GoT characters kinda similar vibes) 
My character was upfront about enjoying it but very funny to say that a less trusting person would be suspicious and have him vouch that the only thing on his mind was carnal lust. I tried the immediate agreement then reloaded and I love that his response feels very different like he’s succeeded in a seduction check. 
I made my dream visitor a hot masc teifling and there is big horny energy with his scenes
Got the “morally acceptable massacre” for defending the grove. I created some barricades out of crates, blew up the sappers with fire arrows and then the enemies were just trapped at the bottom as I killed them with archery. Took a few tries for barricade positioning but then was easy and none of the tieflings died
I’d like to think my D!urge character would love massacring the goblins, in the same way she enjoyed getting the Knoll leader to kill the others then kill themselves brutally. Sort of a “I just love killin’” character approach, but my D!urge character dislikes that the Dark Urge takes away her control. 
My character absorbed Minthara’s tadpole at the prompting, I figured my character would be all about gaining power she could control. Astarion certainly had a very camp approval option. 
I then used 4 Ithilid powers across Astarion, Gale, and myself really just to get rid of the menu icon being bright red and distracting
Oh wow I completely missed doing Kagha’s secrets until now, so I could tell Halsin but not much else happens 
Didn’t expect my character could talk Lae’zel into using the tadpole powers and make a good persuasion attempt with Kalrach, and then persuaded everyone else. Playing a charismatic character is fun, she is manipulative af
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mybg3notebook · 3 years ago
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Gale: Manipulation, Lies, and Trust
Disclaimer Game Version: All these analyses were written up to the game version v4.1.104.3536 (Early access). As long as new content is added, and as long as I have free time for that, I will try to keep updating this information. Written in June 2021.
Additional disclaimers about meta-knowledge and interpretations in this (post) while disclaimers about Context in this (one).
Before anything I strongly suggest reading this post about "Context, persuasion, and manipulation" to understand in a simplified way the meaning of the words we use, so despite not being related to bg3, it's related to communication and social issues. Since fandom loves to misuse them, I think it requires a proper explanation so we all know in which frame we are analysing these scenes. 
Due to the fact that this post ended up turning into a much longer one than I wanted to, I split it into four posts, each of them showing how many sides Gale has in those scenes, how much his actions are "manipulative", how many details related to lore he shares, and possible interpretations of his behaviour, since it's rather easy to lose his scenes because they have the lowest priority. In this post I will only make a summary and a compilation of the broad details explained in those posts, so pick what you want to read since all these posts may have overlap of information and repetitive concepts (they were written to be self-contained as much as possible).
'Stew'Scene
"Loss Scene"
"Party Scene" (with Revelation scene)
"Extra Scenes": Death Protocol and Comments on Dreams
I'm analysing these scenes in detail because I noticed that many players incorrectly paraphrase Gale's words, putting in his mouth words he never said, so for the sake of transparency, I transcribed many fragments of his dialogues, making these posts more lengthy than they should be.
The stew scene
The details are shown in the post of the "'Stew'Scene". In this scene, Gale shares a friendly introduction with the stew and with a list of good deeds done by Tav. This shows that he has begun to trust Tav so he can talk about this issue earlier than he wanted to (he will wait much longer in the neutral version). As a gesture of honesty, Gale sets an explicit boundary by telling Tav to refrain their curiosity and do not ask about the 'why' of the issue he is about to talk about (under no circumstance he is forcing Tav to agree with the delivery of artefacts before telling them 'what' he needs). He acknowledges that it may be unfair not to give the whole context, but he still can't speak in detail about this very personal issue. As an interesting detail, his trust in Tav at this moment of the conversation is so honest that he has not shielded his mind, so Tav can intrude with the tadpole without Gale knowing it—if Tav succeeds— . If Gale doesn't trust Tav even successful intrusions of the tadpole can be perceived by Gale's trained and cautious mind. For more detail read the post of "The Tadpole".
I personally interpret the stew scene as one of those moments in which one is developing a friendship with a stranger, and at some point, someone has to trust first. It's a rare occasion in which the act of trust is shared in equal measure by both members in a new relationship. Usually, one of them offers a bigger portion of trust, testing the other, seeing if it was not misplaced or if it will be honoured later. It's a normal asymmetry, and in this case, Gale is only explicitly asking for that asymmetry in his favour. 
Considering how Gale opens up later, Tav passed the test in his eyes. Helping him during his direst moment and accepting that temporal trust asymmetry made Tav “earn the respect of years” despite being a stranger he met a couple of days or weeks ago. But Gale will not be blind to that gesture. He will progressively honour that trust in the Weave, the Loss, and the Revelation scenes. And by the end of EA, if it is not bugged as usual, Gale's approval status can change to “best friend” (an information given as meta-knowledge, therefore very unlikely to be "a trap set by Gale". For more details read the post about "meta-knowledge").
It's pretty common for manipulative characters (whose trait of manipulation belongs to their personality, not characters who may have circumstantial manipulative actions) to expose their pain too soon with strangers as a tool to force empathy on the listener and "catch" them. Gale does exactly the opposite: he won't open up until having a solid ground where to place his trust. Nobody wants to share their pain in unsafe places, after all. 
Helping him with artefacts is deeply appreciated by him and a great boost of his approval for obvious reasons: people tend to place their trust on persons who helped them in their most desperate situations or in their survival. It has to do with the unique connection that often happens between survivors of extreme situations (war-like) who helped each other in surviving. The shared link is deep. One could expect this link to be built with any of Tav's companions since the Tadpole experience is traumatising and extreme. I think this has higher chances of happening with neutral and good aligned companions, since evil ones may have little scruples to not honour the trust received. 
Gale could have avoided Tav's questions and mistrust for this secrecy by just lying. However, Gale opts for an explicit enunciation of his limits and boundaries. And Tav is completely free to agree or not since Gale won't abandon the party if not. We know that, in that case, he will try to find another solution that he may find in Raphael's deal. Some players consider this situation of mutual agreement in the terms and conditions that the conversation will happen as a coercive one. What I see is diplomacy and negotiation rather than manipulation.
Gale's need for secrecy is related to two factors: 
Survival: He needs to be sure that Tav won't kill him out of fear (which we saw during the scene with Nettie; it's a common procedure in Faerûn: exterminate what's dangerous). Gale's case is even worse because killing him will only activate the devastation he is desperate to avoid: Gale wants to survive but also wants to avoid the massacre that the “orb” can cause.
Personal reasons: Which is the main reason at this point: Gale is unable to speak about the "why" of this condition because it's originated in Mystra's abandonment and the horror of the “orb”: such traumatising experience that turns the Tadpole experience into an inconvenience (this is why his attitude with the tadpole is more relaxed too, he has already passed through a much worse, terrifying situation). 
The Loss scene reinforces this concept when we see Gale—usually so verbose and impossible to shut up— can't speak or find the words to say what he lost and why. And only by the end of the scene, if Tav insisted with many checks, he managed to say something. It's worth noting that these checks tend to be strangely low for a character who is struggling with a personal secret. This is usually understood in DM-code as Gale wanting to share this info (setting a lower DC than the average). Gale is not finding the way to do it, and a Tav gently pushing him will do the trick. 
It is for this reason I personally think that Gale's secretive attitude is more like a series of obvious clues he purposely leaves in his conversations for Tav to draw their own conclusions before he could finally open up. If all Gale's scenes are triggered (which at this moment is very hard to do with his priority being always the lowest) and Tav pushes him to speak more than he is willing to, the player obtains a decent amount of information to conclude that Mystra and Gale had a deeper relationship, and that the “orb” is something dangerous not only for Gale. To be honest, the death protocol is a gigantic red flag pointing out that Gale's primary condition is not to be taken lightly and “many innocents” can die because of it. 
With a neutral or lower approval, Gale will not ask Tav to trust in him. He doesn't trust Tav either, and there is no promise to speak and disclose his condition later. Gale clearly is more mindful and caring with a medium or higher approval Tav who he is starting to see as a good companion/friend, while with a neutral or lower approval Tav he cares little about keeping the contact beyond what diplomacy demands.
It's not by chance that this Stew scene is meant to happen before the Weave scene. From a narrative, contextual point of view, the trust that Tav gave Gale during the Stew scene is afterwards paid with the Weave and the Loss scene. Let's remember that Gale would only ask for that trust if Tav is of medium or higher approval, so the Weave scene comes naturally (when not bugged). The neutral and low approval Tav is never asked for that trust and therefore the Weave scene never happens (if their approval keeps going down). In fact, Gale can leave permanently without any chance of convincing him to stay if he reaches very low approval. What I mean is that, from a narrative point of view, the Weave and the Loss scenes are Gale's way to return that trust that Tav gave him first during the stew scene and the first artefact consumption.
The Weave was not a premeditated scene. It happened by surprise, triggered by Gale's deep loneliness: Tav startled him when he was longing for Mystra while seeing her image in his incantation. He shares in that moment how important and vital magic is in his life, and only then, the previous actions done by Tav encourage him to share this experience. It's important to highlight that this is too personal for Gale, too important, and a bit painful too, since we know later (second dream) that every time he connects with the Weave, he meets with Mystra's disappointment: "What magic I can still weave is met only with undercurrents of disappointing silence." 
After a moment of rambling, Gale invites Tav to share this experience. Here is where all the branches about explicitly displaying Tav's romantic interests can be developed; a neutral option for a friendship path, or very aggressive and violent reactions can be picked as well. More details about this scene can be read in the post of "Gale Hypotheses- Part 2", section: "Proposition to Cheat". And again, for a char so guarded of his own privacy and personal issues, sharing the Weave can be clearly seen as the repayment of the trust that Gale received from Tav during the stew scene.
The Loss scene 
The Loss is a scene that starts with a mystery about Gale's incapacity to cast a spell. He keeps pushing Tav away, claiming that night to be of personal regrets. Tav knows already that something is dangerous in Gale's consumption of artefacts that can cause a catastrophe, so in this scene some links can be made between the two conditions.
If Tav gently pushes Gale to speak, we will notice that most DCs are rather low, meaning that Gale is not putting a strong resistance for the pushing: a friendly Tav pushing him can be interpreted as Gale wanting extra help to open up and speak (in the end he approves the caring despite his reserved persona). Gale gives many hints in this scene that suggest he was a Chosen of Mystra. The most relevant one is the Silver Fire reference. For more details about the Chosen's powers read the post about "Mystra and her Chosen ones".
We also see a reinforcement of Gale's pattern behaviour: He prefers to speak in this poetic way when he has to talk about painful topics (we see it after killing the druids that triggers “the barren oak” scene or during the goblin party scene). Talking in third person puts distance, but also the embellishment of his narration makes it easier for him to speak, after all he is a poet/storyteller as well. 
What's clear is that the verbose companion, who always has a lot to talk about, is basically speechless in this scene, stuck in his "loss" (literally, metaphorically, and psychologically speaking). Part of this behaviour can be understood a bit more in the post about "Gale Hypotheses- Part 1", section: "Grooming". Besides being a private person, Gale also has a perspective that talking about things that can't be changed is useless. He is so stuck in the loss, that talking about it means nothing to him, "the outcome" is always the same. 
After pushing Gale to share his burden, the presence of Mystra in Gale's life is undeniable for Tav. Gale sounds like a strong devotee that somehow lost Mystra. We know in this short description that he “did something” to impress his Goddess and earn her favour back, and in doing it, he failed, invoking death upon him. If Tav is sharp enough, knowing that Gale's consumption of artefacts is related to a “catastrophe” and a certain death of himself... maybe they can start connecting some dots and suspect that Gale's primary condition may be related to the loss of Mystra. My point is, even Tav has been informed quite a lot about Gale's “truth”. As we can see, the “Revelation” scene should not be such a shocking “revelation” as it was written, but more a “detailed description” of the situation.
The context seems clear so far: Gale knows he hides the details of his condition (which are not so hidden anymore), and knows that it's information that can cause a second abandonment (whether as a friend or a lover). Gale is at this point in his life very tired and lonely of struggling with the “orb” inside him too. He could use some emotional support, and this is why I believe he has less tough DCs that one should expect from a character who is actively holding information he doesn't want to share. We need to remember that Gale lives in a permanent anxiety mind-state, too focused on Artefacts and the disaster he can cause, increased with the dreadful, hungry feelings that the “orb” inspires with each passing day. He is getting fond of Tav at this point, and their abandonment would mean too much, even though he knows that he may deserve it. 
We know that Mystra abandoned him, but did not ban him from using the Weave. I personally speculate that maybe Gale's point of view of the situation of the “orb” and the following abandonment of Mystra is partial: Mystra may have abandoned him not on purpose but as a consequence of having that Weave-sucking power in his chest. As it was explained in the post of "Mystra and her Chosen ones", Chosen ones have a deeper connection with her, and they are able to use raw magic in the form of Silver Fire. This means that Chosen are part of Mystra herself (in Dead Masks, it's stated that Mystra leaves a bit of her own divinity in each of her Chosen), so Chosen ones are also part of the Weave, always connected to Mystra who is the Weave. If the “orb” inside Gale consumes Weave, and we all know that Weave IS Mystra, it's not too far to conclude that Mystra may have abandoned him as a safety measure since, if Gale remained as Chosen, his contact with her would be deeper and would expose her to the “orb”, destroying her eventually. But this, again, it's a mere personal speculation.
The party scene
Gale has finally reached a degree of trust in Tav that gives him enough courage to finally speak about the details of the "orb" (and I emphasise details because in broad aspects, he already shared what's most important: the “orb” in his chest is a dangerous thing. If Tav assisted in his death protocol, this is undeniable by now, unless Tav did not pushed him and respected his privacy).
If he is romanced, he promises much more: confessions in the art of conversation, pleasures in the art of the body, and, hopefully, acceptance. For Gale, acceptance is a big deal: I personally believe he shows a fair level of naivety on this matter. It seems (especially later, with his arguments in the morning) he thought he needed this level of intimacy to reach acceptance first (a process that this book guarantees to happen), so he could speak openly. He wants to have this night before any confession because he wants to acquire acceptance which, in his mind, would prevent the abandonment he viscerally fears.
Gale is so eager to spend the night with Tav first and confess later that the only way of not doing it is not romancing him at all or telling him that Tav is not in the mood. It's not clear in EA if this ends the romance; I think it doesn't since the disapproval is not big (there is no change in the approval status).
 Gale wants to be with Tav intimately so badly that he doesn't mind Tav having casual sex with other companions first as long as the "commitment" part would be established with him. This is reinforced by the fact that, if Tav never shared the Weave with Gale, there is no way to sleep with him: Gale is not a character for one-stand nights. He craves for deep connection, for commitment, in whatever fashion he can get it. Mystra taught him not to ask about exclusivity after all, and because of the ephemeral nature of his relationship with her, he craves for something meaningful and more committed.
Mystra was his first love. After her abandonment, he made the mistake of the “orb” that dragged all his energy into studying Netherese magic and possible solutions. I consider it fair to think that maybe Gale never had a relationship beyond the Goddess, and all what he learnt about romantic relationships was through books like the one he mentions or, as a poet, through novels or romantic poetry. He must have an idealisation of love (also proper of a poet) that made him believe that through sex “intimacy” there is a guarantee of acceptance. 
His pattern, in my opinion, says that he tends to make mistakes in his emotional state, which is mostly triggered by the “orb” and the potential of “abandonment”. Not so much with Mystra herself. He seems to be nostalgic, but more aware of what loving a God causes (his regret is explicit during the conversation about Karsus). He seems to be quite done with "her romantic love", but that doesn't mean he doesn't want to be forgiven nor he doesn't love her as the essence of Magic itself. More details in the post of "Mystra and her Chosen ones". 
Some players see the “Revelation” scene as manipulative. Although that's personal interpretation, if we analyse the kind of information withheld by Gale we found little new: the dangerous nature of the “orb” had been indirectly disclosed in all the previous scenes. Tav being surprised about the “orb” seems strange. And Gale sleeping with Mystra has little relevance: in a game for adults, why are past partners such a big deal? The scene is so confusingly written to make it sound as if Gale is still in love with Mystra, but previous scenes showed he has been working on getting over it. Despite loving Mystra as the embodiment of Magic herself, Gale showed to be very aware that all that love belonged to the past (second dream), to a younger self, and even though he is not certain if he loves her still, he is clear that nothing good comes from relationships between mortals and gods (comments on Karsus). He is very explicit about desiring her forgiveness (second dream). So, there is little withholding information at this point for a Tav who pushed him to speak. Now, Gale's attitude certainly has been tactless. Not the best decision to disclose a past lover with such a degree of fascination just after sharing a night with Tav. But it's understandable since in order to “disclose” the “orb”, Gale needed to provide the context of his young love for the Goddess.
The whole scene of the Revelation seems very, very unpolished, mixing tones and confusing information that was given before and presenting it as if it were a revelation when it's not the case. It jumps from one drama concept to another, and never sticks to one, and Tav's options tend to be extreme: or the player calls this disclosure a “great betrayal”, or makes it seem as if nothing has happened, giving little options of what Tav already knows, or if they want to show a moderate annoyance since most of the information has been disclosed already, but still Gale's timing is annoying. Part of this can also be written on purpose to show what a disaster Gale is when it comes to the potential of “another abandonment” in his life. Hard to tell in EA.
Tav's romantic options react as if Gale confessed to have cheated on them, while what he explains has a different degree of conflict: he confesses he is not sure he still loves Mystra, but his lines in previous scenes show he wants to get over it, without losing his magic/relationship with Mystra, because magic is too important in Gale's life. At times, Tav's options are meant for them to react with jealousy, other times as if this were a big betrayal, or as if Gale's romantic past should have been disclosed before the night, and in the last part of the scene, Larian remembered that the “orb” could be considered a conflict too, so Tav has some occasional options to react to the “orb” as if it were a big revelation (when it's not, because we had 3 scenes, four if we include the death protocol, stating its dangerous nature). So, I personally understand why every person has a completely radical interpretation of the situation: it has been written in a rush, and I see it as very inconsistent in tone and context. This all makes sense when one remembers Kevin VanOrd stream where he explained that Gale was meant to be in the second wave of companions, and not in EA. Gale's writing was rushed and it shows in the last of his scenes and his meeting scene. 
Some people may argue that talking about a previous lover right after sharing the first night is, at the least, a very bad taste. However, the player (not Tav) can understand the reason behind it: Gale started the story in order to explain in detail the "why" that has been left up in the air since the stew scene. That "why" can only be explained if Gale discloses Mystra's relationship as the origin of his mistake. So... on one hand, this disclosure right after the shared night is unfortunate for Tav (especially by picking the long version of the explanation in which Gale shares too much unnecessary detail). On the other hand, if he omits this relationship, it's harder to explain the context of why he got the “orb” in his chest. 
In general I think this scene has been handled poorly. The whole “conflict” portrayed here implies two aspects: He slept with Mystra, and he has an explosive “orb” in his chest. Neither of them are truly big arguments for the drama degree that this scene seemed to have been written because we already know, to a certain degree, about them. 
The “orb” is not truly “such a revelation” at this point. The stew scene alone gave Tav and the player a clear idea that something in Gale could cause a catastrophe without consuming artefacts. After the death protocol that certainty is clearer. So, these “revelations” are more like “extra details” of problems we already know about. Which is what he exactly says when introducing this scene: “Those are but the broad strokes. The time has come to paint you the true picture”. 
Having past lovers seems also a strange concept for a “betrayal”. Adults carry pasts. It's true that maybe speaking of a past lover in the same moment he awoke with a recent one is in a pretty bad taste; it's a bit more understandable when you finish the scene: the origin of the “orb” problem was Gale's love for Mystra, so it makes sense to start from her. However, I see the conflict of the conversation switching constantly in three directions: the fact that Gale had a lover that didn’t talk about the previous day, that “Gale is still in love with Mystra”, and that he has an “orb” that Tav “never” knew about it. A very inconsistent conversation.
It's true that Mystra is not a standard lover—she is a goddess—but she is quite known to have these affairs (at least for the player), especially during her past when her direct contact with any human was not banned. It should be more surprising that Mystra seemed to have broken that ban for Gale's case (since she only kept in direct contact with her chosen ones: Ao's decree). And it's also clear the scene tries to show that Gale is still “in love” with her, which is very confusing with what he spoke during the Loss and mainly, during the second dream. Again, I personally feel the scenes of the party and the romance are a mess from a cohesive narrative point of view, and they are the result, alongside Gale's first meeting, of his rushed introduction into EA.
This post was written in June 2021. → For more Gale: Analysis Series Index
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lairofsentinel · 4 years ago
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Mystra
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I'm so new in the Forgotten Realms lore that everything I read needs always further research. So far, what got me between disbelief and mistrust was Mystra stuff meddling with humans to such deep level. Because, really... what the fuck these Gods? I always have problems with Gods in fantasy worlds. I don't like them when they are like Greek mythology entities. I prefer them when they are a mere illusion of mortals.
However, here, in the Forgotten Realms, we got them as entities like Zeus... so they can have mortal fun. UPDATE April 2021: What it’s said in this post about shadow weave and shadow weave magic and shadow magic are incorrect. In 5e, shadow weave is not mentioned, apparently a non used concept anymore. In 4e it was collapsed with the destruction of the Weave, and Shar attempted to recreated it, failing at it because she never “was” the Shadow Weave. Shar always rejected that level of commitment. However, according to bg3 [Ethel’s words] shadow magic currently is the same as netherese magic, described by Gale/Narator also as “Primal weave” or “blackest weave”. No book from 5e says a word about shadow weave anymore. 
According to what I've read, Mystra was, in fact, a young peasant girl with non-trained skills in magic, but somehow, she became the Goddess of Magic when Netheril fell. [I need to read a lot of Netheril because apparently everything bad comes from there. It's the Tevinter of the Forgotten Realms. I honestly don't understand how you just become a goddess out of the blue. One day a mediocre mage, the next one, Goddess of the Magic itself. What a gap there.]
As a Goddess, she has a system to determine who is her “Chosen One” (hence why Gale explicitly said that word, it was not by chance). The Chosen Ones have unique access to the Weave and therefore they cast powerful magic. Among their responsibilities, they need to research new magic, wander the Realms fighting the evil (and/or doing research), and to stop the abuses of magic and the imbalances of the Weave. This makes Shar followers an easy target for them to strike so far I understand, since Shar crafted an alternative Weave (Shadow Weave) from where she drags the power that infuse into her followers. However, it's a mirror Weave, extremely dependable of the normal Weave. Like Gale explained, when Mystryl died, the Weave stopped existing, and with it, the Shadow Weave fell apart too. It seems that Shadow Weave is an aberration, an imbalance of the Weave itself. [So, Shadowheart and Gale may have strong discussions on the matter.]
The man who was Mystra’s first Chosen One was a lesser god called Azuth (we found some books of this guy in BG3). The man was his devotee (despite being a low rank deity as well), his servant, his chosen one, and later, his lover (when Mystra was still Mystryl). It seems he shifted his role to a more fatherly one when Mystra was reborn [Oook]. He also was in love with another Mystra's chosen, so... divinity polyamory we have here.
Then she proceeded to accomplish a strange plan [details of this atrocity here]: to have seven immortal Chosen. So she possessed a sorceress who conceived seven immortal women with her husband [thanks god it was with her husband and not with a random man that Mystra fancied]. These women are known as the Seven Sisters, all of them are “chosen ones” of Mystra, and in a sense, they are also her daughters. [oh, boy. Greek Gods-like stuff.]
She also named Chosen One a necromancer called Sammaster who was doing research related to metamagic and dragons. The story says that Mystra appeared before him and they “spent 10 days together”, turning him into his Chosen One for a while. She apparently had a whim to choose him because soon a previous chosen one was going to die in battle, so she wanted to sort this out sooner than later. The story also says that this encounter made the necromancer feel as though they were in love. [I see the pattern now....] What it's worth highlighting: this man went into deep undead research all his life showing that Mystra has a weird moral sense of what is good from evil, which makes sense, since (magical) knowledge by itself has no alignment. Magical knowledge is never good or evil, it depends on the use you give to it (It’s also worth noting that the previous Mystra was True Neutral while the one reborn in Midnight was Neutral Good. There are two different Mystras in history.). But returning to the necromancer, the guy, in the end, manipulated by a priest of Bane, abused of his powers of Chosen and Mystra removed them. He concluded that most of his problems have been caused by accepting Mystra's role as Chosen One. Soon after that Sammaster became evil and succumbed to madness.
In short, Mystra is a goddess who loves to play favourites, and encourages research in a competitive way using a certain degree of seduction for that. So that, the Arts and the arcane knowledge will be always expanding via competition [she has such a neoliberal-magic ideas]. So, being her Chosen One seems to bring a lot of responsibility and troubles. However, it also grants you fancy benefits:
Casting more spells with less effort. 
Natural detection of magic (maybe some residual effect of this ability is what makes Gale able to sense shadow magic in Shadowheart or in the Main Character if they are a user of magic. Hence his “that gust of weave”. Gale also presents sensitivity to detect magic via smell (mirror) and taste)
Development of magical immunities, and sometimes even poison and disease immunities.
The chosen ones become harder to kill, kind of tank-wizards. [Which feels like an oxymoron, lol.]
And the most important blessing: silver-fire [this is the fire Gale speaks about when his spell failed] Which is an overpowered ability in the Forgotten Realms. It can destroy any barrier and does massive damage. It can be cast once each hour, which is... wow. It can destroy “dead magic zones”, which are zones disconnected from the Weave and therefore, places where no common magic can be cast. With Silver-fire, such zones are reconnected to the Weave and become part of Mystra's influence once more. And finally, it allows precise teleportation once a day.
What we can infer now from this info and Gale, is that... when he got Mystra’s attention, it was not just because he was a prodigy alone. It had to be whether he was doing some research that interested her (probably not) or his fate was going to lead him to unknown knowledge in a future. Considering what he did with the netheril orb, one would say that maybe Mystra saw that event in a future, and considered it interesting enough to choose Gale as the one dealing with that bit of hidden and dangerous knowledge. Because so far I read, it’s clear she can see future or potential in a certain degree, and determine who replace her chosen ones. We also saw she favours those who explore the unknown without moral issues, and she has no reserves to exploit that by seductive ways. 
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Now, unlike Sammaster, why did Gale stop being his Chosen one if his fate was to retrieve that netheril orb? I believe she removed his title of chosen one when Gale got that orb stuck in his chest, not because his action was an aberration before her eyes (we remember she is quite flexible in her morals) but because the artefact was dangerous to herself. That orb looks to me like something that imbalances the Weave in great escale; it’s basically a necrotic black hole which feeds on Weave. Maybe she removed her favour on Gale because now the man had a power that could consume her. Remember the Chosen Ones are constantly in “touch with her body/weave” [lol, horny gods these gods], and considering that thing sucks all Weave... it seems obvious that could eat her up. So, maybe, all this stuff of Gale being Chosen One was just another of her plans to access to the knowledge of that tiny bit of primal Weave, completely hidden from her, and she is expecting for Gale to resolve it in order to recover his benefits as Chosen one. 
She certainly is a super smart goddess, basically a mastermind, who doesn’t care to whom she uses and discards in order to obtain knowledge. So, using Gale this way, without explanations.... it could be one of her plans. Turn into her lover a young man that would be desperate enough to risk reaching dangerous spaces to offer her precious unknown knowledge. The plan became too dangerous to Mystra, so she severed the deep link between them out of preservation, and now she is waiting for him to solve it, offering her the knowledge obtained from the process. Absolutely possible.  
But we’ll see. So far, I know a little bit more of Mystra.
Update of several days after writing this: The more I think about all this info, the more I wonder if Mystra’s Chosen One system splits her champions into two different groups: The “valuable” Chosen Ones, where Elminster and her seven daughter fall; they are the embodiment of the good use of magic in favour of neutral or good uses. And then, you have the “disposable” Chosen Ones, who seem to be more like victims of a certain degree of manipulation of the Goddess. In this category falls the necromancer Sammaster (and potentially Gale?). They can have more grey morals, but as long as they provide new knowledge and advance in the Arts, she favours them anyways. I mean… so far I read, Elminster was never “in love” with Mystra, and all that crappy dynamics between Goddess and mortal was never part of his relationship with her. His lover, though, was one of the Seven Sisters, so maybe that’s why Mystra controlled herself. I don’t know xD [These horny gods]. But when it comes to the necromancer’s story… it feels as though she encourages this seduction so the wizard will take all the necessary risks to go beyond the limits of knowledge to get her attention and favour. There is something manipulative there. 
More content of bg3 in general [here]
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omgkalyppso · 6 months ago
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19, 21, 23 for a character of your choice!
Thank you for the ask!
19: How do you think they'll meet they're end?
I have 3 half-baked timelines for Étoile so far:
Bad end. They get their shit wrecked by Raphael post-bg3 and either die or are put in some endless (?) torment.
Good end. They defeat Raphael post-bg3, live to 700 ish At Most and then vampire!Astarion (not ascendant) turns them and then they do that for who knows how long.
Evil end. They are a companion in @/razrogue oc Gan's story and eventually they are made a spawn or vampire (undecided) whether to Gan (controls the Netherbrain) or to (ascended) Astarion (headcanons abound). And if Gan gets bored with ruling and killing and this life and fucks off to the woods some centuries in the future (a possibility), then Étoile and Astarion are put in direct opposition of one another with their motivations for the city. And Étoile leaves for two years before coming back to start a rime (deep winter storm) on behalf of their goddess to try and make up for some of their wasted time; likely dying in the process or being defeated by either Astarion or some Heroes (: or Someone Else.
21: What is your Tav's favorite spell?
Sometimes people consider Divine Smite a spell, in which case: that; a Paladin's bread and butter! I thought they'd take it away for Oathbreakers but I told someone that and they were like "??? no, they wouldn't do that. Paladins are built around that ability;" and that's very true lmao.
But if not that then either Daylight, which is an extremely useful spell, if catastrophically dangerous post-canon around Astarion (and the Spawn), or Ray of Frost, which is Their cantrip and links them to their deity in my headcanons. Their High Elf cantrip was Chill Touch in early access btw, but Ray of Frost suits them better.
And finally, a spell they don't have in canon, is Auril's Flowers.
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23: What do they do after the absolute crisis?
In the "good" end they largely help the Spawn settle into a little society, and this is interspersed with crises, the only one of which I have a real idea about is Raphael's invasion after he's done with the hells, but there would be other adventures, related to their friends from before the Absolute crisis (my oc Sparrow), or to friends made during that time (looking at you Lae'zel), or to the world at large (Faerûn is never at peace for long).
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