#H9O6
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blerdyotome · 5 months ago
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Kickstarter Launched for Shojo Inspired Stats-Raising VN, MY DEAR LOVE
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h9o6jp · 1 month ago
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システムデザインを大幅リニューアルしました!
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こんにちは、H9O6です! 幼稚園児育成SLG 『MY DEAR☆ラブ』 のシステムデザインをリニューアルしました……!(少しごちゃごちゃですみません…)
サンプルが英語の説明となっておりますので、改めて日本語で説明いたします。
まず左の画像は上から順に ① 育成パート画面 ② 料理ミニゲーム画面 ③ ADVモード でございます。
そして、右の画像は上から順に ① コンフィグ画面 ② セーブ・ロード画面 ③ ダイアログ画面 でございます。
画像はデザイン段階のイメージですので、実際にゲームに組み込むと少し変わると思います。 しかし、雰囲気ががらりと変わりまして、元の面影がありませんね。 体験版 ver 2.2.0 に取り入れる予定ですので、ぜひお楽しみにしてください ❤
尚、支援サイト Ko-Fi にてシステムデザインの制作裏話やラフなどを投稿しますので、 ご興味のある方はぜひご支援受け賜りますようにお願い申し上げます! クリックしたら Ko-fi ページへ飛びます。
それでは。 ✿✿✿
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h9o6 · 2 months ago
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Happy Screenshot Saturday! Atsuya and Megumi have new looks 💖
Here is a preview of the upcoming final demo, which will feature enhanced art and revised writing!
The current demo includes the full prologue, a cooking mini game with 2 different recipes, and a preview of the simulation mode ✨
Play the demo now! 👇 https://h9o6.itch.io/mydear-love
Wishlist MY DEAR☆LOVE on Steam! 💖 https://store.steampowered.com/app/3099410/
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makeupvlove · 5 years ago
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#!#^ ^ ^ Eyeshadow Cosmetic Makeup Set Shimmer Glitter Eye Shadow Matte Palette H9O6 https://ift.tt/3bck2RA
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sufimagic · 5 years ago
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الحمد لله تعالى الحجر طبيعي لم يدخل عليه تغيير او عمل بشري والبيع بالضمان الحجر له خواص مذكورة على الموقع والمحل في الايباي والحجر معروض للمزاد واللنك في البايو على الصحفة والسلام عليكم ورحمه الله وبركاته ، ، ، ، ، ، ، ، ، ، ، ، #شيوخ_الروحانيات_والاحجار #شيخ_روحاني #علاج_السحر #احجار_روحانيه #روحانيات_صالحة https://www.instagram.com/p/B58jDf-h9o6/?igshid=b6j9shskmpko
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emersonalleluia · 6 years ago
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#respeiteaeducacao (em Salvador, Bahia, Brazil) https://www.instagram.com/p/ByF-DF-h9o6/?igshid=1a95nvgtk5fyq
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jokotten · 6 years ago
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5X(Schoenheit Rouge Grundlage Gesichtspuder Kosmetik Makeup Buerste H9O6)
5X(Schoenheit Rouge Grundlage Gesichtspuder Kosmetik Makeup Buerste H9O6)
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Preis : 5.99 € jetzt kaufen
Artikelmerkmale Artikelzustand: Neu: Neuer, unbenutzter und unbeschädigter Artikel in nicht geöffneter Originalverpackung (soweit eine
MPN: Nicht zutreffend Sockengröße: Nicht…
View On WordPress
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h9o6 · 4 months ago
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[NEWS] Extended demo released! Download & Play now!
Hello! Today's update is super exciting because as the title says...
The extended demo of MY DEAR☆LOVE has been released!!! (Windows only)
After two long weeks of hard work (and many cups of coffee), we are happy to finally share what we have been working on!
We apologize for the delay. The development of this extended demo had taken longer than expected due to us working more hours for our day jobs, but it was our goal to release it this weekend, and we are glad that we were able to achieve it despite the setbacks. 
Extended Demo features:
Estimated 1 hour play time. The full version, MY DEAR☆LOVE PLUS+, has an estimated play time of 8-15 hours.
Meet the male love interest Atsuya and side character Hayato Arihara.
Stat-raising simulation mode is now playable! It can be accessed from the title screen.
Cooking mini game is now playable! You can make curry in the story mode, or make omurice in the mini game mode (accessible from the title screen).
Visual novel mode that extends to the end of the prologue.
1 full colour CG featuring the male love interest Atsuya.
Save/load feature and general settings menu with a toggle for Main Character portrait.
Keyboard input is available; please refer to the "Read Me" text file included in the demo file.
Japanese or English language option available in settings from the title screen only.
We apologize there is a bug in the cooking mini game: In the part where you cut the ingredients, the knife will not be aligned with your cursor in fullscreen mode. To avoid this, at the tutorial screen, switch to window mode by pressing the F key or F4 key on your keyboard. We are working on resolving this and will provide a fix as soon as possible.
*The game is in development. The demo does not represent the final game. CG gallery is not available in this demo. Please email us at [email protected] if you encounter any errors when playing the demo. 
Due to time constraints, we have had to prioritize certain functions and omit other aspects. However, we plan to release a version 2.2 update that will further enhance the player experience and provide fixes. 
Plans for the version 2.2 update:
Enhanced functions of the stat-raising simulation mode
More character sprite expression
More "cut-ins" which are in-game visuals that complement text
Enhanced graphics and staging effects, camerawork, etc.
Fixes to the GUI and other minor fixes
With the release of this extended demo, the mini demo will be removed from our game page on itch.io. Thank you to everyone who gave it a try! This week we will be progressively updating our Kickstarter campaign with new screenshots, Epilogue DLC story reveal, samples of the digital artbook, a teaser video, and possibly a teaser of our next game (a double-protagonist dating sim with optional GxG/BxB content!).
MY DEAR☆LOVE is set to release as a free game in early 2025. Our Kickstarter campaign, at a funding goal of $6,500 CAD (approximately $4,720 USD), is to fund the development of an extended version that will feature more upgrades, including new gameplay, more mini games, more CGs and story endings. We are dedicated to making this game a reality, and if we could have your support, we believe we can deliver it at its full creative potential and provide a even more enjoyable player experience. If we manage to reach the corresponding stretch goal of $11,000 CAD (approximately $7,987 USD), a MacOS port will be developed.
In closing, we would like to take a moment to show our appreciation for the support we have received. H9O6 is a small indie studio consisting of two creative minds (and a cat!) with big dreams. We hope this extended demo will show you our dedication to game-making and other creative pursuits. Your support means the world to us and motivates us to strive for the best we can.
Thank you for reading and enjoy the new extended demo! ❤
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h9o6 · 4 months ago
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[NEWS] Future Plans + 9 days left for our Kickstarter Campaign... Help us get funded!
Hello, this is H9O6! Today’s post is an announcement about the future of the game MY DEAR☆LOVE and its extended version, MY DEAR☆LOVE PLUS+.
We now have less than 9 days to reach our funding goal of $6,500 CAD, but we are only 20% funded. While we remain hopeful, we thought it is important to share our thoughts and plans for the future.
After careful consideration, we have decided we will not relaunch a campaign for MY DEAR☆LOVE.
What happens if the campaign is not funded?
Kickstarter will cancel all pledges. No rewards will be produced, however we plan to release the following for sale in the future:
Epilogue DLC “Wedding Day”: a new 3-part story with new sprites for the major characters. KS-exclusive CGs and content that are part of the backer rewards will not be produced.
Digital Artbook: will only contain contents of the free release. Any KS-exclusive content or content that were planned for the full extended version, MY DEAR☆LOVE PLUS+, will not be produced.
What does this mean for the game?
If we are not funded successfully, MY DEAR☆LOVE will be developed at our own cost and will be released as a free game for everyone! Consequently, the extended version MY DEAR☆LOVE PLUS+ will not be produced at this moment due to time constraints and the lack of funds.
Future Plans & Thoughts
We have a few announcements planned for the end of this campaign, including one that will be backers-only, so if you are a backer please look forward to it! There will be a small surprise :)
We are not discouraged at all by the lack of funding. In fact, we are very glad for the amount of support from the community despite us being fresh to the indie industry. We started our social media pages, game page, Steam page and etc. in such a short period (approximately 1 month and a half); everything was new to us and overwhelming at times, but we are proud of our tremendous progress and growth as an indie studio and as individuals. This journey has helped us to grow greatly and your incredible support drives us to continue! We would like to express our sincere gratitude for your belief in our work. Thank you!
We have many projects planned alongside with the free release of MY DEAR☆LOVE. Please stay tuned by checking out our Twitter and MY DEAR☆LOVE on Steam.
If you like our work and would like to support us, please consider making a donation through our Ko-fi or PayPal Me. Any support means the world to us!
In closing, we would like to share a rough draft of a side character, Tamami, a new classmate at Katsuya’s kindergarten. She has an important role in the story so please look forward to it!
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h9o6 · 2 months ago
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If you like our work, please check out our Ko-fi! ☕
Supporters get access to exclusive WIPs and behind-the-scenes content ✨ Your support means the world to us 🥺
H9O6 on Ko-fi: https://ko-fi.com/hnineosix
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h9o6 · 4 months ago
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[NEWS] End of Campaign and Future Plans. Please help us improve by filling out our post-campaign survey!
Hello! It has been a day since our campaign has officially ended.
While we unfortunately did not reach our funding goal, we would like to thank everyone for joining and supporting us in our first ever Kickstarter campaign. Again, words alone cannot express our appreciation—your support means the world to us and motivates us to continue our creative endeavours.
Future Campaign Mailing List & Post-Campaign Survey
Before we dive in, please help us improve by filling out our post-campaign survey! We are more than happy to receive any feedback and comments. Thank you to the people who have already filled it out; we greatly appreciate your feedback and your encouraging words!
Click here to fill out the MY DEAR☆LOVE: Kickstarter Campaign Survey
This survey is intended for everyone, even if you are not a backer. It will serve as a mailing list for our future crowdfunding campaigns, in which emails will be limited to prelaunch and launch notifications. Please rest assured we will not use your email for any other purposes. You can email us anytime to opt out.
In our previous update, we mentioned we have a surprise for backers, which we will be fulfilling via backers-only update on this Kickstarter project. (As it turns out, unsuccessful projects can still post backers-only updates. We apologize for any confusion.) We are working hard and we hope to deliver the good news early next week. Please stay tuned!
What does this mean for the game?
We have touched upon this in a previous update. Kickstarter will cancel all pledges. No rewards will be produced, however we plan to release the following for sale in the future:
Epilogue DLC “Wedding Day”: a new 3-part story with new sprites for the major characters. KS-exclusive CGs and content that are part of the backer rewards will not be produced.
Digital Artbook: will only contain contents of the free release. Any KS-exclusive content or content that were planned for the extended version, MY DEAR☆LOVE PLUS+, will not be produced.
As stated in our campaign, MY DEAR☆LOVE is set to release for free and will be developed regardless of funding. We will continue to post updates on X (Twitter) and itch.io as development progresses. As of now, the free game is anticipated to release in December 2024.
MY DEAR☆LOVE on Steam
MY DEAR☆LOVE on itch.io
We are currently working on polishing the demo for the upcoming Steam Next Fest with enhanced functions of the actual game mechanics, more complete graphics including character sprites, cut-ins and GUI; camera work and staging effects and etc. Any bugs found will be fixed as well. We may not be able to post regularly as we will be busy with game development, but we will remain active in the community because we are 100% dedicated to delivering this project!
Takeaways and Future Plans
Since H9O6 is a small studio that is completely self-funded, development can take much longer than expected due to time constraints and the lack of funding. To help speed up game development, we plan to offer exclusive in-depth progress reports and behind-the-scenes content of our projects through Ko-fi membership. We are still working on setting things up - follow us on our socials for more details!
This campaign has been an incredible journey for us, and we have learned a lot from it. We know we are a new presence in the indie games scene, and we launched prematurely with very little marketing prior. In spite of this, we were able to raise 26% of our funding goal. While it may not seem much, with all things considered, we have grown immensely both as an indie studio and as individuals, and we believe this alone is the biggest gain we could have ever asked for.
We would like to thank our backers for choosing to place your trust in us. Every pledge was an encouragement and a celebration, and we are truly grateful for the support we had received. When we say your support means the world to us, we mean it from the bottom of our hearts. It is with your support that we are able to stay strong and continue our creative endeavours, and we hope you will join us in our new adventures.
Moving forward, we will focus on finishing MY DEAR☆LOVE and our next game. We still have plans to develop the extended version, MY DEAR☆LOVE PLUS+, but for the time being, MY DEAR☆LOVE will remain a free release. If you like our project and would like to support us, please consider making a donation through our Ko-Fi or PayPal. Any donations will go towards the development of our future games and creative projects.
Creator Comments
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Hinata Yoyo
Hello, I'm Hinata, the project lead and lead artist of MY DEAR☆LOVE.
My passion of creating multimedia contents has stemmed from my childhood—growing up with heavy indulgence of Japanese subcultures, especially works from the 80's and 90's. To pursue further, I had studied arts and Game Design at school. However, my creative pursuit had never been supported or regarded as worthwhile by the people around me. Thus, I had to give up due to family reasons.
Some time earlier this year, as I was tidying up the house, I rediscovered my school work that had yellowed over time. Interestingly, there were many pieces I remembered clearly, to the extent of every detail on how I brainstormed, how I felt, and how I painted. The flashback was as vivid as it could be, and I realized that it's time to take a step forward.
I would like to thank you all who have been standing alongside in the course of this campaign. It is my honour to have support, to receive feedback, and to witness the interest shown from you lovely people, because it's you who made me realize that there is no better world than this.
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Sakuraba Oki
Hello! I am Oki and I am in charge of translation and other graphics of MY DEAR☆LOVE.
I have always been labelled as a daydreamer since childhood. I was the typical quiet kid in class, who was always either drawing or reading. My love for storytelling started early, and it grew much stronger when I was introduced to mainstream video games, through which I recognized the wonder of interactive fiction and the potential of video games as a form of artful entertainment. I went on to study game art, but I unfortunately lost the opportunity to pursue it as a career due to family issues and associated mental health problems.
For the past few years, I had struggled to give up pursuing creative endeavours as a career. I felt I had been lost for a long time, but I am ready to take chances now, because I know this is where my passion lies. I am proud of our immense growth over this short period of time, and I am confident that this campaign will serve as both a valuable learning experience and an important first step forward in our journey. Thank you for your belief in our work, and I hope to see you again very soon.
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Our mascot Kuro says, "Meow! A huuuge thank you to everyone, meow! See you again soon, meow!"
Stay in touch:
Follow H9O6 on X (Twitter)
H9O6 on itch.io
Support us on Ko-fi
Thank you for joining us on this wild ride. We hope to see you again soon!
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h9o6 · 2 months ago
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MY DEAR☆LOVE has reached 100 collections on itch.io!
Thank you to everyone who has played our demo ❤
MY DEAR☆LOVE on itch.io: https://h9o6.itch.io/mydear-love
Wishlist on Steam: https://store.steampowered.com/app/3099410/MY_DEARLOVE/
Follow us on X (Twitter): https://x.com/H9O6en
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h9o6 · 5 months ago
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[NEWS] MY DEAR☆LOVE - New Kickstarter rewards tiers added!
Hello! We are now a week into our campaign. Thank you for the support! Every pledge means the world to us and we are very grateful.
Support us on Kickstarter (live now!)
In more exciting news… We have added 2 new rewards tiers to our campaign! Read more below!
CA$ 250 - Design a NPC! (limit 10) Work with us to design a fellow classmate, a supermarket cashier, friendly elder at the local park or more! Submit sketches or writing to us and your concept will be drawn by the game artist, Hinata Yoyo. This tier includes all digital rewards, including the Kickstarter-exclusive patch that adds 3 CGs in the Epilogue DLC. Physical merchandise are available as add-ons.
CA$ 280 - Design MC's friend! (limit 1) Work with us to design the female friend of the main character, Megumi. Submit sketches or writing to us and your concept will be drawn by the game artist, Hinata Yoyo. This tier includes all digital rewards, including the Kickstarter-exclusive patch that adds 3 CGs in the Epilogue DLC. Physical merchandise are available as add-ons.
*H9O6 reserves the right to refund this tier for any material we believe is unlawful, infringing, inappropriate, or not in line with our policy.
If you are a backer and would like to change your pledge: Visit our project page, click the "Manage your pledge" button and select "Change your pledge". You can add any add-ons here as well. Please note you cannot change your pledge after the campaign.
In other news, we have made changes to one of our stretch goal. Read more about it in our Kickstarter update.
In closing… We are working very hard on the extended demo and plan to release it in a week or so. We are very excited to make our game a reality but we still have a long way to go, so we humbly ask you to please help us spread the word!
Stay tuned! :)
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h9o6 · 1 month ago
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[NEWS] Oct Update + Future Plans!
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Hello, Happy October! We apologize for being quiet for the past 2 weeks. We had originally intended to work on the goals for the month of October; however, as we advanced, we found it difficult due to our circumstances. Therefore, we would like to give an update about our current situation and our future plans.
What's Happening?
As you may know, H9O6 is a two-person team. Hinata Yoyo, the project lead of MY DEAR☆LOVE, will be relocating to Japan in two weeks. As a result, we have been busy with preparation which has slowed our development significantly, and unfortunately we expect more delays until Hinata Yoyo has settled down in Japan.
What are the impacts?
The greatest impact is that there will be a significant delay in game development since the team will have to work in different time zones. Other consequences include slow updates, late responses and etc. Nonetheless, we have our future plan mapped out for the final demo release:
October Since Hinata Yoyo is leaving in 2 weeks, we are quite occupied with preparation. We will mainly work on sprites and GUI revamp for the final demo. In addition, we will also try to polish the writing and add contents for stat-raising simulation since the production of the current demo was rushed. There won't be much work on sound & music however we'll clean up the pieces. As for programming, we'll review the current system and design a better construction.
Art & GUI: 30%
Writing & Text: 40%
Music & Sound: 80%
Programming: 35%
November Hinata Yoyo will be relocated to Japan and will require time to settle. In other words, game development may stall for weeks until further news on Hinata Yoyo's end. We will focus on text-based work (writing and programming) instead of visuals. Minor updates may be made for art and programming.
Art & GUI: 35%
Writing & Text: 50%
Music & Sound: 80%
Programming: 38%
December Hinata Yoyo may be moving within Japan for work. This again, may slow the game development although we would like to progress as much as we can. We'll focus more on the writing and programming for the final demo release.
Art & GUI: 40%
Writing & Text: 55%
Music & Sound: 80%
Programming: 40%
January If all goes well, we'll put the finishing touches to our final demo (ver 2.2.0), which includes enhanced functions of stat-raising mode, updated graphics such as more character expressions and in-game visuals, and polished game system.
Art & GUI: 43%
Writing & Text: 60%
Music & Sound: 80%
Programming: 45%
We had mentioned to release the game in Q1 2025 and we are working according to this timeline. However, being a two-person team with a 14-hour time difference, there are possible delays in game development at all times. To make this fair for our supporters, we'll make our game development as transparent as possible by giving weekly updates on Ko‑fi and monthly updates on our other social media platforms.
As we would like to ensure the quality of the game and be consistent with our work, there is a chance of changing the timeline. We hope you all understand our hardship during this time and thank you for the support.
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If you like our work, please consider supporting us on Ko-fi! There are monthly subscriptions ranging from $3~$50 CAD! ($2.16 ~ $36.22 USD)
Ko-fi Monthly Subscription for October
1-2 PSDs of character sprites
GUI Revamp previews
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Thank you for supporting an indie studio like us; it makes a big difference as we would be able to create freeware and budget-friendly games for everyone! Stay tuned and stay hydrated!
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h9o6 · 2 months ago
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How it started VS How it's going
Play our demo now on itch io! 🎮 https://h9o6.itch.io/mydear-love
Wishlist MY DEAR☆LOVE on Steam! 👇 https://store.steampowered.com/app/3099410/
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h9o6 · 1 month ago
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We now accept Simple Colour Sketch Commissions!
We now accept Simple Colour Sketch commissions🖌️for $30 CAD ($20 USD) with add-ons available on Ko-fi ☕ This is to help fund the game development of our FREE game, MY DEAR☆LOVE 🥰 Please check it out here on our Ko-fi page👇
✿✿✿ Thank you for supporting an indie studio like us; it makes a big difference as we would be able to create freeware and budget-friendly games for everyone! Stay tuned and stay hydrated!
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