#Gundam Zeta Define
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I recently came across a character analysis about Char and his various relationships which tickled me funny. Why? Because the author of this analysis claimed that Nanai and Char were not in a sexual relationship and that the women he's been involved in were platonic.
I'm making a post about this because this isn't the first time i've come across these opinions amongst the fandom and how Reccoa wanted Quattro's d and that's why she defected to the titans blah blah blah. I've also seen the occasional ''Nanai and Char are not in a sexual relationship'' if you would believe it.
Let's start with Reccoa and Quattro in Zeta:
How does the viewer know that these two are lovers/in a relationship/a couple/ whatever you wish to call it ? Well the director (Tomino) doesn't tell me outright that ''THESE TWO CHARACTERS ARE IN A RELATIONSHIP'' in neon lights. He's not obliged to this. He can do what he wants, so he shows it though character interaction and body language.
Quattro enters Reccoa's room, which is her own personal intimate space mind you. He sits on her bed (again an intimate space), briefly takes off his sunglasses and pulls her to him and hold her hips. Reccoa reciprocates this intimacy by leaning onto him and putting her hands on his shoulders. This, dear people is a depiction of two people who are intimate with each other sexually. The director isn't going to depict someone like Captain Henken or Kamille in this way because neither have that kind of relationship with Reccoa.
Aaaand let's not forget that they kiss after:
(Zeta Gundam Episode 32)
Gundam Zeta Define is much more explicit in showing their physical relationship for people who are still under the assumption that it's one sided or that nothing is going on:


'Char' and Nanai in Char's Counteratack;
Again you see the same body language here just like with Reccoa. Touches her hand, holds her by the waist, puts her in his lap etc. Other Zeon soldiers don't act that way towards Nanai or 'Char' and this is a way to show two people who are in a romantic/sexual relationship.
This same scene UC Engage Char's Counterattack is slightly longer than the movie but it's conveying the same thing:
'Char' and Nanai are also shown in a room wearing gowns hinting that these two characters just did the deed👍. This is from Char's Counterattack movie :
Here is another scene in PS1 Char's Counterattack cutscene showing 'Char' and Nanai ''platonically'' sleeping together 🙄:
Annnd a cute scene where 'Char' is hinting to Nanai to join him in the shower. You know non-sexually and all that 😉. Char's Counterattack Beltorchika's Children manga Chapter 10. :


High-Steamer Novel Volume 3:
Char's Counterattack Beltorchika's Children Novel:
Some things are inferred via tone of voice and body language and some things are explicitly shown and a outright explicit example would be with Flay and Kira having sex in Gundam Seed which is not really the norm in anime form in Gundam.
So here we are. It doesn't take a genius to figure it out and but i do think there are disingenuous and self centered reasons when it comes to understanding Char's relationships with women. Like i said in this post the male fans/dudebros/incels tend to dislike female characters that act like Reccoa and pretend she's crazy just because Quattro doesn't bed her or you have the female fans/yaoi shippers/fujoshi's who don't like the idea of the fictional male character they are attracted to having a woman love interest.
So my entire point here is that try not to view a piece of media through your own lenses otherwise the analysis/discussion/discourse becomes about headcanons and fanons. It's the story and the characters that are interesting not you. I'm not that interesting tbh.
(I use inverted commas on the word 'Char' in my posts because the name is a mask and not his true self.)
#Mobile Suit Gundam#Gundam#Zeta Gundam#Gundam Zeta Define#Gundam Char's Counterattack#Char's Counterattack#Gundam UC Engage#PS1 Char's Counterattack#Char's Counterattack Beltorchika's Children#Gundam Beltorchika's Children#Gundam High-Streamer#Reccoa Londe#Nanai Miguel#Casval Rem Deikun#Edouard Mass#Char Aznable#Quattro Bajeena
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found this weird book in the mail
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Zeta Gundam Define by Hiroyuki Kitazume
#mobile suit gundam#gundam#gundam universal century#char aznable#zeta gundam#gundam 0087#quattro bajeena#red comet#zeta gundam define#gundam manga#hiroyuki kitazume
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Bro are you stupid or just racist
Well-meaning or ill-intended at least I don't hide on anon lol
I'm always open with my beliefs because I believe in them. I've never been in anyone's inbox on anonymous picking fights I wouldn't pursue publicly. That's rat behavior.
Try it sometime! Tell all your friends about me!
#if I wouldnt say it off anon and be forced to eat my words I shouldnt be saying it << this is my world view#replies#also its 10AM can I please read the latest Zeta Gundam Define chapter in peace 😭
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Next up from SD Gundam G Generation:

The AMX-001 Prototype Qubeley. Originally designed as the MSN-008 during the waning days of the one year war, it was one of several units that were eventually completed at Axis. It was designed to be a direct successor to the MAN-08 Elmeth (MAN: Mobile Armour Newtype to MSN: Mobile Suit Newtype), best known for its use by Lahlah Sune, the Ghost of Solomon. Though the psycommu system was largely miniaturised, the Prototype Qubeley was still a large mobile suit, being roughly 25 metres tall. For reference, the RX-78 Gundam stood at roughly 18 meters tall, and the Qubeley itself, which succeeded the Prototype, was only 18.9 meters tall.
Armaments wise, the Prototype Qubeley was armed with two beam sabers built into the hands, analogous to those on the regular Qubeley. However, though powerful, they are not removable like the later model, nor can they double as beam guns. Perhaps in recognition of this, it was also armed with Vulcan guns, mounted on the chest, presumably to dissuade enemies from getting close. Instead of the aforementioned beam guns, the Prototype Qubeley had a set of Mega Particle Cannons mounted in the forearms, which were wired directly to the suits reactor, giving them high output. Interestingly, in order to fire these weapons, the hand would fold away and the arm would split in half to form a firing channel. Lastly, it was armed with psycommu system with which it controlled its funnels, which are miniaturised from the Elmeth’s Bits in both form and function. (It appears in Mobile Suit Zeta Gundam Define (below) with a funnel design similar to that of the Qubeley, but in the original game, Sd Gundam G Generation F, they appear as smaller versions of the Elmeth’s). Interestingly, the rear of the Prototype Qubeley where the Funnels are stored does resemble a smaller Elmeth.


(Piloted by Haman, obviously)
Design-wise, really good. The powder blue and yellow and red really make it pop, and it certainly feels Zeonic, with its slim, mono-eyed head and little crown. I like its bulk, since it’s a transition between the round Elmenth to the elegant Qubeley, so it being a little ungainly fits very well, and yet all the spikes and pointy bits give it a good silhouette. My only criticism is that I can’t for the life of me figure out where its waist goes. The above-left picture of it from Z-Define just looks too hunched to me, but its official art makes its body look rather squat, atop its long and graceful legs. (Also, despite what you may think, that large yellow part just in front of the arm isn’t the mega particle cannon, it’s just the side of the chest). In a nutshell, it’s a nice design, I just wish we had more art of it, so it was a little clearer how it all fits together.
Also, wasn’t really sure where to put this, but that red and yellow panelled area on the side of the head? That apparently flashes in a rainbow when it’s charging it’s mega particle cannons, which is just a neat detail.
(Feel free to throw any more art of this thing at me, I know there’s a Gundam War Card design for it I haven’t seen)
#gundam#ramblings#SD Gundam G Generation Design Series#Prototype Qubeley#Qubeley#Haman Karn#Mobile Suit Zeta Gundam Define#Mobile Suit Gundam#SD Gundam
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Do you still like gundam? I watched CCA shortly after you left, it was good. I’ve also been really enjoying the zeta define manga.
Yea cca is amazing, ofc i still like gundam i just havent been watching anything cuz uhhhh i ran out
And honestly i wasnt a fan of define, i did like it for extra scirocco+reccoa and the bright/char moments but i eventually tapped out cuz it was pissing me off lmfao, but to each their own
I wonder if youd like char's deleted affair too
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I finished Gundam ZZ and I would be lying if I said I wasn’t disappointed by it in the end. The start of the show is more goofy and light hearted than zeta Gundam and I can enjoy that for what it is but then the earth arc happens and it’s genuinely on the same level as zeta Gundam and insanely good but then the episodes after they leave for space up to the end of the show. Are mediocre
Including the awful tigerbaun episode and then the finale which is just a worse version of zeta gundams although I’m glad it had a happy ending compared to zetas sad bittersweet one.
I think the biggest reasons for this are the main villians after how great the build up for Hamman khan and neo zeon were in zeta Gundam with the exception of the earth arc they felt underwhelming and not as threatening as the titans from zeta Gundam. But then there’s Glemy who is easily the most confusing character in the show as he starts of as joke villain who’s defining trait is that he has a crush on Roux but in the second half suddenly he’s a main villain who rivals Hamman and in the end he just ends up being a worse version of scirocco from zeta.
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I watched Gundam: The Origin and...
This will probably be my hottest take since Zeta, but I didn't find the Origin very good, although for very different reasons. I had more fun with it than with Zeta, but mostly at its expense.
Tldr, I'd consider it the Solo: A Star Wars Story of Gundam. It's a prequel with no surprises, that doesn't deepen the character of Char or shows how he grew into the one we know, because everything he does is stuff he does in the original, and he basically starts off as a three feet tall version of his adult self. It's a checklist of everything he's iconic for that will make the viewers go DiCaprio at the screen. So of course he rides a horse at some point, of course he has a swordfight, of course he betrays someone and sends them to their explodey death (twice) and of course he has raging homoerotic tension with Garma.
It does have the advantage of spanning the whole life of Char pre-0079, as opposed to Solo condensing every bit of backstory that Han had into a few days in-universe, but it still feels like the plot is pulled into the DiCaprio events rather than moving organically towards them. Even the events that obviously had to be shown, like him becoming a pilot, are treated like an inevitability by the characters, especially Char. And they're always pretty much the first thing that comes to mind when you imagine how those events went down. Though, I was exaggerating when I said that the show held no surprise but... I'll get to it.
Character wise at least, Most of them are about how you'd expect them to be and don't move much from their depiction in MSG. Which is interesting for some of them, like Degwin. He was a strange character in the original, a reluctant leader who seems to genuinely want peace and cares deeply about his family, but whose defining act was murdering his closest ally to reach power. There was some depth to him that the show only hinted at, maybe because it was cut down from 50 to 43 episodes. And in The Origin... he remains in that weird limbo. There could be hints that he did it to avoid the revolution that Zeon Zum Deikun was building, but it's not made clear and incoherent with other elements of the story.
There are also elements of fan service that I feel we could have done without. Not talking about booby shots (although there's that weird and gratuitous scene of Kycilia going full frontal) but say, the cameos of Mirai and Amuro at the start. One of them almost crossing paths with Char and Sayla would only have pushed the credibility a tad but both of them in the same episode... And, apparently Char worked at the construction of Jaburo. So he must know where it is, right? Because Zeon not knowing the location of Jaburo is a big plot point in the original.
It's also weirdly cartoony. And while I like a story with emotional range, whose light and funny moments make the serious ones hit harder by contrast (original MSG actually did it quite well), here it often felt detrimental to the story and tonally dissonant. The most jarring moment probably being the one where Char... gives one of the Garma bullies the death stare, causing him to have an instantaneous nervous breakdown. He then flicks him, sending him flying ten meters backwards. And they put a lot of emphasis on it, showing how he crashed into a stone thingy and actually broke it, so it actually feels diegetic. Very weird.
But I can't say I didn't enjoy watching it for the most part. The third episode was my favourite, with a pretty gripping battle at the end. I wish we saw more jetpack soldiers vs mobile suits. That would turn it into Titanfall but... actually, I don't know why I phrased it like it's a bad thing. More of that please. It was also nice to see Ramba Ral be badass, and some characters did have a bit of depth added to them like Hamon and Amuro. Him studying the Gundam in an effort to understand his father both added to his character and made the fact he instantly knew how to pilot it more plausible. So, nice job on that front.
However, there's one thing I won't tolerate, and that's doing my boy Kai Shidan dirty. Yes, he started off as a little piece of shit, but more specifically he was a and misanthropic cowardly cynic. Here, he's the leader of a group of small punks who does reckless and dangerous stuff. That's the opposite kind of turd! And this is not okay!
Overall, all of that would have made what I'd consider to be the most average Gundam thing I've seen, meeting expectations without further ambition. But on top of that... it's also recurrently very stupid.
Episode 1: "Ok, we need to get these two children from the tower to the airport so we can sneak them into a ship. So we will... drive them in a fucking artillery killdozer through the streets, probably killing dozens of civilians. Truly I am a master spy"
I know the Guntank was probably here for the intimidation factor in order to get the two children. But once you had them couldn't you, I don't know, put them in a car?
Episode 2: "Okay, I have the location of the children and am gonna send a bunch of assassins to take care of them. I will have five to six goons with guns storm the house, but the assassination part will be done by... a guy in a full medieval armour with a sword"
Don't you give me the excuse that it was trying to pass as a decorative armour and be sneaky. Because again, they stormed the house with a bunch of guys armed with machine guns.
At that point, I started having fun wondering what the story would pull next:
"Episode 3: Gihren sends a bunch of Zaku prototypes to the Texas colony to assassinate Char and Sayla, and they paint them black and white to make them pass for grazing cows."
"Episode 4: Char takes revenge by stealing 760 millions spray cans and covers the mirrors of Side 3 with paint so the Zabi family freezes to death."
And while we sadly didn't get either, there were still a few moments that made me raise an eyebrow or two.
"Hey, I'm a customs official and some guy tried to smuggle a gun through his luggage at the spaceport. I argued with him for a while, then his friend, who looks like him to an uncanny degree, pulled him aside and asked me to excuse them for five minutes. Then they came back and the first guy told me that he was actually ok with delaying his departure. And he had a much deeper voice all of a sudden. I see nothing suspicious about this."
On that note, making the real Char Aznable a total lookalike of Casval, on top of being an extremely convenient coincidence, was really not needed. They could simply rewrite that switcheroo scene a bit.
There's also the very stupid ship accident (even though it was the point, to show that the federation had become so arrogant they refused to make way even when faced with immediate collision, it still made it feel like everyone is this universe is an idiot). Or the fact that the escape pod for general Revil is the only one painted with a very conspicuous red, making it an immediately identifiable prime target.
So all in all, when it's not entirely predictable, it's stupid in pretty bonkers way. Which makes it all the more surprising that in the middle of it all, there's one of the most effective scene in the whole franchise. It's five minutes long, it doesn't feature any main character, and it doesn't affect the plot whatsoever, but it's spectacularly harrowing. The colony gassing scene.
The young man stumbling towards the bunker door, hallucinating and falling into unconsciousness, meekly begging to be let in and not to be left alone. And then the panning shot over the interior of the bunker, completely dark and silent. Everyone inside is dead. Holy crap. I'll move on to the visuals before it makes me too sad.
So, the 2D animation is excellent, and while I'm not a fan of the more cartoony aspects, you can tell the animators had a blast. They also did a really good job modernizing the original art style. As for the 3D mobile suits... personally, I'm really not a fan. The beautiful drawings and animation of the mobile suits are a big part of my enjoyment of this franchise (I am watching 00 right now so boy am I spoiled on that front) and 3D animation doesn't hit the same dopamine generators. It's also often quite jarring, like the 2D and 3D elements are not from the same diegesis. However, it at least provides them with more freedom in the directing and cinematography of the fights. And if it had to be in a show, at least it's one where I wasn't invested in the story anyway, so it didn't feel like a missed opportunity.
Okay, done. Because it's quite a hot take, it doesn't hurt to remind everyone that this review is just me explaining why I didn't like it, and not what I consider to be the objective truth. I won't call The Origin overrated, I don't think that anyone who enjoyed it or found it good was wrong, I don't value my opinion that highly and am very happy for you of you had a better time.
And at least, next time we go back to something I genuinely really liked. Because it's Turn A's tuuuuuurn, Turn A's tuuuuuurn, Tuuuuurn AAAAAA... 🎶
My gundam reviews :
> Hathaway's Spark > Mobile Suit Gundam > Gundam Zeta > 0083: Stardust Memory > 0080: War in the Pocket > 8th MS Team > The Witch from Mercury > Gundam Thunderbolt > The Origin > Turn A Gundam > F91 > Gundam Unicorn > Gundam 00 > MS IGLOO > Gundam Narrative > Iron-Blooded Orphans
#mobile suit gundam#gundam#gundam the origin#mobile suit gundam the origin#char aznable#amuro ray#review#gundam review
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Suit Gundam: War, Identity, and Humanity

Few anime franchises have had the kind of lasting impact that Mobile Suit Gundam has. What started in 1979 as a space opera about giant mechs quickly became a cultural icon, blending political drama, war commentary, and personal struggles. Sure, the show has plenty of intense battles and cool futuristic tech, but what really makes it stand the test of time is how deeply it explores human nature.
At its core, Gundam is a war story—but it refuses to fall into the trap of simple good-versus-evil narratives. Instead, it digs into the messy realities of war, the corruption of political systems, and the way ideology can warp morality. These themes hit especially hard in Japan, which has spent decades grappling with its history of militarism and pacifism. But it’s not just a Japanese story—these ideas resonate worldwide, from Cold War tensions to today’s geopolitical conflicts.
What makes Gundam even more compelling is its focus on individuals caught up in these larger forces. Protagonists like Amuro Ray (Mobile Suit Gundam), Kamille Bidan (Zeta Gundam), and Banagher Links (Gundam Unicorn) aren’t your typical action heroes—they’re just people trying to survive and make sense of a chaotic world. They struggle with duty, trauma, and identity, which feels incredibly relatable. Watching Gundam, I can’t help but see parallels in my own life: the struggle between personal beliefs and real-world pressures, the weight of responsibility, and that constant push to define who you really are in a world that loves labels.
If Gundam teaches us anything, it’s that war isn’t just about big battles and political strategies—it’s about people. It forces us to think about the cost of conflict, the power of ideas, and how fragile peace really is. Even as animation styles change and new series emerge, Mobile Suit Gundam stays relevant because, at its heart, it’s about us—our struggles, our choices, and our future.
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The Deikun siblings names.
This post complements this post.
The only person who calls 'Char' by his real name Casval, is his sister and the only person who calls 'Sayla' by her real name Artesia, is her brother. They never call each other other than their real names and this is true from 0079 into Zeta and all the way to Char's Counteratack.
In Gundam 0079 when 'Char' and 'Sayla' first stumble on each other they refer to each other as Casval and Artesia and in the episode where he gives her a suitcase full of gold, in the letter he refers to both of both of them with their full names real names; Artesia Som Deikun and Casval Rem Deikun.
(Mobile Suit Gundam Episode 38)
The same happens in both Gundam Origin the manga and the OVA:

(Gundam Origin Vol 9)


This moment is also interesting and kind of relevant to the topic because 'Char' has such a reaction to being called Casval and it supports my opinion that he has dissociative identity disorder.
Gundam Zeta Define Chapter 32:
Beltorchika's Children Manga Chapter 30:

Beltorchika's Children Novel:

High-Streamer Novel Volume 3:

I won't screenshot every time they call each other by name in 0079 because it's unnecessary and don't think he mentions his sister in Zeta Gundam. I know that he mentions her once in Char's Counterattack but i can't be bothered to comb over the movie for a screen shot 😅.
This might go about explaining why 'Sayla' is so absent after 0079. The whole 'it's because of her absent voice actor'' isn't based on any evidence and it's not a convincing enough reason anyway. Tomino doesn't add her in any of the manga's or novels and the reason for this is simple in my opinion. When 'Char' and 'Sayla' are together they become Casval and Artesia and if Tomino kept them together instead of apart their character journeys would change and there wouldn't be Char's Counterattack.
(I use inverted commas on the word 'Char' in my posts because the name is a mask and not his true self.)
#Mobile Suit Gundam#Gundam#Gundam 0079#Gundam The Origin#Gundam Beltorchika's Children#Beltorchika's Children#Beltorchika's Children Novel#Gundam High-Streamer#Gundam Zeta Define#Artesia Som Deikun#Sayla Maas#Casval Rem Deikun#Edouard Mass#Char Anznable#Quattro Bajeena
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Academic Blog #5
Design Sketch of AMX-004 Qubeley
This is another of my favorite designs in Gundam Series. It used to be the reason why I was addicted using Pink for some color schemes.
The AMX-004 Qubeley, with its design by Mamoru Nagano, excels in both conceptual and hard-surface design aspects. In concept, the Qubeley's organic, rounded form is a departure from the traditional mech design, offering a fresh perspective in the Gundam universe. This design choice not only sets it apart visually but also conceptually symbolizes the advanced technology and elite status of its pilot. Compared to the design of Hildolfr which is mentioned before, and as a perfect representative example of pragmatism in hard-surface designs, this of my favorite designs has been to another whole new extreme of a style.
In terms of hard-surface design, the Qubeley's sleek, curved surfaces challenge the norm of rigid, angular mech structures. These smooth surfaces are not just aesthetically pleasing but also imply a level of technological sophistication. The large shoulder binders, a defining feature, cleverly serve dual purposes: as a striking visual element and functional storage for the Qubeley's weaponry. Even though it originates from a war-themed science fiction work, the design of the Qubeley significantly downplays the presence of weaponry, making it hard to notice its armaments from the design alone. Considering that this design is associated with a noble female leader character in the series, such a choice becomes more reasonable and accentuates its characteristics. And butterflies could be the biggest inspiration of the design, which is totally an unaggressive gentle theme to be picked for a war machine.
Moreover, the color scheme of the Qubeley, primarily white and pink, defies the conventional military palette, reinforcing its uniqueness and the high status of its character in the series.
Qubeley stands out for its innovative approach to mech design, seamlessly blending artistic flair with functional hard-surface elements, making it a noteworthy and memorable design in the realm of Mobile Suits.
References
Mobile Suit Zeta Gundam (1985) Directed by Y. Tomino. [TV Series]. Bandai Namco Filmworks Inc.
Mobile Suit Gundam ZZ (1986) Directed by Y. Tomino. [TV Series]. Bandai Namco Filmworks Inc.
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First time watching Gundam Wing thread
Two episodes down before heading to bed and… Well I’ll be honest I have no idea what to think. I’m watching the dub even though it’s not considered to have aged well just for convenience, and it is very strange. Everyone seems to talk in a whisper. I switched to the sub for a scene in episode two just to see how it faired, and it seemed about on par with ZZ and Turn A in quality, which were pretty good.
But the voices are the least of my concerns, the dialogue feels so bizarre. I don’t even mean like the random “I’ll kill you,” Heero gives Relena in episode one after she tries to invite him to her party. I mean the way people seem to talk as though they aren’t an active member of the scene, especially Relena. Two people will be speaking, but they’ll each go on as though all they need to do is say their inner monologue out loud while doing things, and that counts as having a conversation.
Beyond that oddity, the only initial hook for the viewer seems to be, “The Earth Alliance is bad, Gundams are on Earth now, what are the pilots’ missions,” and, “Man that Heero pilot guy sure does seem to like killing people, making threats against strangers, and just being generally rude to everyone he meets in the most dramatic fashion. Isn’t that great?” And aside from those two things, I really have no idea what’s going on. Zechs and the Oz group are trying to take over the alliance or something like that, so that’s three, but it hasn’t been shown in much detail at all yet.
Overall, not the strongest start. I’d actually say Double Zeta had a stronger opening hook in its episodes than Wing. Double Zeta had some severe tonal whiplash coming out of Zeta, but it was still very expressive and engaging thanks to Neo Zeon having already been established as a threat in the previous series, and Judau having a very strong personality from the get go. I imagine Heero will become more defined whenever he becomes a proper POV character rather than viewing him through Zechs and Relena’s eyes, but I’ll have to wait and see.
If you were to ask me how I’d rank this compared to the opening episodes/scenes from the Gundam shows and movies I’ve already seen, I’d have to put these first two episodes at the bottom of the list. Which is a damn shame, because I love the look of the mobile suits, and was really excited to finally get to watching it. That said I have hope it will pick up for me as it goes on. Nothing ever becomes well liked for no reason. Divisive as the show seems to be online, I know that Gundam Wing still has a lot of fans who love it. So here’s hoping I can get a bit of that enjoyment too.
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It does a much better job of sustaining momentum than Zeta does.
Zeta has a good start and final episode, with some decent set-pieces and emotional moments in between. But I don't think it manages to string them together especially competently. The plot threads founder and flap, not so much coming together as being abruptly dropped and then picked up again, episodes later.
ZZ manages to avoid that, in large part, simply by having a wider stable of characters. This is one of the places where the exaggerated, more comedic bent really helps: nobody is being aloof and mysterious or working slowly through half-stated feelings. We learn very quickly who everybody is, so they can swap in and out of focus relatively easily.
But more importantly, because there *are* more characters, each with solidly defined traits, there can be more arcs and hooks to keep things moving from one section to the next. Mashymre's nonsense feeds into Chara's, which feeds into Gottin becoming the main villain for a while, and meanwhile Glemy's progression is off to the side, in conversation with Haman's manoeuvring, setting up Elpeo Ple's development and continuing Leina's predicament, ensuring Judau's reason for fighting doesn't drop out of sight, which itself feeds into Bright fraying at the edges and drags the rest of the gang along with them, prompting more Beecha/Mondo hi-jinks, Roux's simmering irritation, Qum and Shinta actually getting stuff to do etc, etc.
Oddly, I don't think the original Gundam anime is bad at this either. ZZ is much better and I think that speaks to increasing skill on the part of the writing and direction, but also probably to coming from a slightly better place than Zeta. Certainly, ZZ is having much more fun as a show -- not just the (variable) comedy but artistically and set-piece wise. We're back in the realm of a bunch of random Zeon soldiers sticking bombs to the Gundam as the set-up for an episode. That helps sustain continuous interest in ways I don't think its predecessor managed.
I'm about halfway through ZZ. Would y'all kill me if I said that I think it's a better show than Zeta?
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Gundam fans who INSIST that 0079>Zeta>ZZ>CCA is the ONLY CANON and that anything outside of this is heresy have to be THE most people annoying and boring people. Seriously, where is your sense of adventure, whimsy and fun? How can you not enjoy a manga like Iron Mustang or Plot To Assassinate Gihren or not consider them as canon?
Some interviewer asked Tomino about CCA, and he couldn't even remember half the plot or what Char's infamous mother line was about💀. I bet Tomino has completely forgotten about ZZ too 😭.
I remember here was this one person who strictly adhered to 0079>Zeta>ZZ>CCA rule and ALWAYS got so mad when people deviated from this, but was totally pro Sayla x Amuro and always brought up Zeta Define to support the ship. Yeah, that Zeta Define manga that fans always bash but conveniently reference it when they want to talk about a couple they like 😒. It's so hypocritical when fans do this.
I don't consider Gundam Unicorn as canon because i don't like it, but i'm not a hypocrite about it because i always go by the rule of ''If i like it, then it's canon'' for UC Gundam.
#Mobile Suit Gundam#Gundam#Gundam 0079#Zeta Gundam#ZZ Gundam#Char's Counterattack#UC Gundam#Gundam Hardgraph Iron Mustang#Gundam The Plot to Assassinate Gihren#Gundam Zeta Define#Gundam Unicorn#Gundam Fandom#Gundam Fans#Gundam Canon#Yoshiyuki Tomino
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#Gundam Seed#GINN#Gundam Sentinel#Xeku Eins (Type 2 Equipment)#Xeku Eins (Type 3 Equipment)#Zero Shiki (Amuro Ray Custom w/ Flight Unit)#Mobile Suit Zeta Gundam Define#Mobile Suit Zeta Gundam#Super Gundam#Zeta Gundam#Mobile Suit Gundam SEED Eclipse#Eclipse Gundam#Missing Mobile Suit Variations#Mudrock Gundam#Gundam: The Origin#Char's Zaku II (Origin Type)#Asshimar#Mobile Suit Gundam#Ball#Byarlant
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