#God Artoirel looks so good as the phantom
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bunsandstuff · 3 months ago
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In sleep, he sang to me, in dreams he came, that voice which calls to me and speaks my name. And do I dream again? For now, I find... The Phantom of the Opera is there Inside my mind
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owlespresso · 4 years ago
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Tremble, Duck & Weave . V
At last. Also on my ao3, which can be found here. If you’re interested in supporting my work or ordering your own, my commission terms can be found here and my ko-fi is here. Before we begin, please make sure all cellular devices are off. Thank you, and enjoy the show.
If Aymeric were to afford his late father one compliment, it would be his impeccable organizational skills. The perfection of each neat, abet packed drawer and cabinet makes it much easier to toss out items and documents he has no use for. He disposes of letters and paperwork and gauche items that only serve to take up space, skimming through texts and wrinkling his nose at every lie he sees. If nothing else, the archbishop kept his story straight, consistently assuring local leaders of his virtue and desires for a simple peace.
Never does he betray his wretched greed, nor does he betray earthly desires, nor does he disclose the truth of his earthly relationships.
“Never would I forsake my sacred oath for the sake of such petty indulgences,” one letter insists. Aymeric, without even processing it, reads it in his fathers voice and hears every lofty intonation, feels the faux passion oozing from every word. “The Scion of the de Borel family is not my flesh and blood.”
Aymeric’s lips curl into a deep frown, cold fingers tensed on the parchment. Another fruitless attempt to deny him of his true heritage, another desperate attempt for the archbishop to preserve his saintly image. Aymeric doesn’t know what’s more pitiful, the ceaselessness of his father’s denial or the fact that he had to interact with this man every day.
A loveless man, Aymeric thinks, crinkling the paper. There’s no reason to linger on a man long dead, not when he’s already resolved to be different, to be better.
His brows pinch into a firm scowl, lips pursed in a deep frown. His tumultuous thoughts near split his head, every letter and possession an unfortunate reminder—
A knock breaks the stifling quiet and forces his spine rigid. As with every spontaneous visit he receives, he schools his demeanor into something friendly and relaxed, something unemotional and civil.
“Come in,” he calls mere moments later.
The tall, dark doors open. Zephirin’s form, adorned in rich blues and gleaming white, stands out stark against the darkened shadows of the hall. He cuts across the tiled floor, greaves clanking with each long step.
“Pardon the interruption, my lord,” Zephirin regards him with trademark impassiveness. “I have information of the utmost importance to share with you.”
The prompts Aymeric to raise a brow. Long has he worked aside the men of the Heavensward, but never has he grown confident in his abilities to read Zephirin. However, he has always been sure that his father kept an array of secrets, any of which could pose a threat to himself or Ishgard. Due to the recency of his ascension, he made the bold choice to not yet question any of the ward. He would attract more flies with honey than with vinegar. Giving them time to adjust, know and trust him would bear richer fruits than pressuring them to spill his father’s precious secrets. Perhaps that patience is finally paying off.
“You may speak,” Aymeric nods, fingers pressing the papers on the desk flat to the polished wood.
“My lord, I assume you are privy to the existence of the Ascians?” Zephirin’s inquiry nearly makes his brows raise, yet he keeps firm hold of his expression, a face of practiced, steady neutrality.
“I am.” Immortal creatures who were a source of strife to every nation and settlement, known for inflaming local beast tribes into summoning deadly primals. “Why, pray tell?” He wouldn’t put it past his father to break bread with some of the world’s most notorious troublemakers, and he knows better than to hope otherwise.
The migraine blossoming behind his forehead thuds into the foreground. The very last thing Ishgard needs is pressure from another faction. Not whilst they’re in the middle of a transitional period. He knows that change must be introduced slowly for the people to accept it. He already has the Dravanians clawing at the wall every chance they get, and the alliance still knocks on the city’s gates semi-regularly. Aymeric is not an easily agitated man, yet there is only so much he can take before his hinges rust and his temper runs out.
“Before the Archbishop’s untimely death, they approached him offering an alliance,” Zephirin is watching him carefully, closely, measured in his words and demeanor. The timbre of his voice is neutral and passive. “He accepted with the intent of ascertaining their true goal and betraying them when his plans reached fruition. It is my full belief that he never intended to truly ally with them.”
Of course, Aymeric says to himself, Thordan would keep such a crucial secret from him. He wonders if the wretch he barely called a father is laughing at him from the hells below, for now he will surely be expected to continue this trite charade with the Ascians. It is likely that they will approach him openly, expect him to break bread with them despite their transgressions against the star as a whole.
He fancies himself a man with a long fuse, but the sudden revelation makes his fingers curl. He leans forward with the weight of sudden news, flattening his hands against the desk.
“It is a pity he did not disclose the details of something so completely crucial to the future of our nation,” Aymeric takes in a deep breath and sighs, rubbing the bridge of his nose, “The Ascians are not to be easily trifled with. Regardless of his ability to to predict and handle them, I should have been informed much, much earlier.”
“My sincerest apologies, my lord,” Zephirin begins, the barest hint of apology seeping into his otherwise blank expression. “The Knights of the Round—”
“No. I am not in the mood to entertain trite excuses,” Aymeric replies, tone clipped as he restrains himself. There’s much he wants to say, but Zephirin needs not to be the target of his misplaced aggression. “Go. There is much that still has to be done before the day’s end. I will see to the Ascians this evening. Go about your normal duties until you are needed.” A newfound tension sweeps over his entire body and mind as he returns to the long road ahead. Perhaps some of his father’s files will shed some light on the situation.
- - -
The morning descends upon you with firm vengeance. Though your wounds have for the most part aided by Ishgard’s finest astrologian, the aches and phantom pains still wrack you. The plush blankets that curl around your body make up a warm nest you never hope to leave. The mattress is soft and gentle on your back. Still, it is a comfort most difficult to enjoy whilst there is so much work to be done.
Thus, you tumble out of your nest and barely catch yourself on your feet. Your morning routine is scarcely different from the one you had before your ejection from Ul’dah, yet the pain slows you. The cold claws settled within your muscles and bones make it difficult to move with your former swiftness. Climbing out of the shower is pure agony. Even though you’re inside, Ishgard’s vicious climate thwarts you at every turn. Only when you’re clothed are you at last at ease.
The Ishgardian garb is made of lush cottons that loosely swaddle you, easy on the body and meant to avoid aggravating your skin. Your hands duck into your sleeves, absentmindedly playing with the fabric as you descend the stairs.
Artoirel awaits you at the bottom, leaning casually against the banister. He sweeps out from his resting position with a smile at the sight of you, expression warm and welcoming.
“Good morning,” he says. His posture is casual, but his gaze is searching as it rolls you up and down. Curious, explorative. “How are you?”
“Good morning.” You withdraw into yourself ever so slightly, doing your best not to wilt underneath his gaze. “I’m well.”
“Haurchefant is tending to his duties today, but I do hope I can measure up to him in the realm of being pleasant company. Would you grace me with your presence for today’s breakfast?”
And to that, you have no objections. Artoirel cuts an intimidating figure, physically, but his gentlemanly attitude softens his sharp features. He’s something you’d expect from a wealthy prospective suitor in a romance novel.
Breakfast is a wide array of Ishgard’s finest dishes—foods hearty and rich in nature. It’s a struggle to not scarf down your portions, but easy conversation with Artoirel helps you space out your bites.
It’s all pleasantries at first. He attempts to dive beneath who you are outside of your status as the Warrior of Light, asks about your skills and your hobbies, what you enjoy doing outside of slaying gods and monsters alike. He’s picture perfect. Even the bites he takes of his foot are petite and polite, not a crumb to be seen on the corners of his lips. His expression flexes, the space between his eyebrows wrinkling. He looks like he’s grasping for words, lips pursing as he stares down his remaining food.
“Have any of the nobility made a bad impression on you?” he asks out of the blue, a piece of bacon perched atop his fork.
“No. Not yet, at least,” you look down at your potatoes, eyeing the way the chandelier light bounces off the silverware. It’s a surprising line of conversation to go down, but his concern touches you.
“Full glad am I to hear that. I would hate for any of my more… judgmental peers to sully your experience,” his voice is soft and delicate, a type of gentility that makes your heart squeeze. “However, I must encourage you to be cautious. Ishgardian high society can be… especially brutal to the few foreign guests we receive. Should you encounter any hostility, do not hesitate to inform me. I cannot guarantee any consequences for those in rival houses, but be assured that we at House Fortemps do not share the same sentiments.”
It’s reassuring to hear him so concerned with your reputation and well-being. You’re a new stranger to Ishgard, and there’s no doubt that everyone from the high borne to the lowly of the Brume can tell. Being thrust into such a foreign environment after what you endured has made you feel lost and overly dependent on your connections here. And… perhaps you are. But Artoirel’s devoted sentiments soothe you against your better judgment.
You don’t think much of it now, nor do you think much of it when you’re called down for lunch. Or dinner. It’s only right for the count to call all the residents and guests in his home for meals.
Emmanellain joins you for dinner that night. His eyes glint cleverly, his very presence incessant in its curiosity.
“To think, the champion of the ixal could be felled so succinctly!” he crows after you recount your deadly battle with Garuda. “Ah, I remember Haurchefant arriving home with stars in his eyes, that night. Word of your grand exploit was all he wished to speak of—well, besides your form… and the lovely curves that adorn said form.”
Ah. Long have you been aware of Haurchefant’s growing… intrigue in you, but never has it been so plainly observed by another. How much had he said about you? Your cheeks warmed as you thought over the possibilities, distracted from the raise of Artoirel’s voice as he reprimands his brother.
Haurchefant doesn’t return. Artoirel helpfully informs you that he’s seeing to his very last post at Camp Dragonhead before he returns to fully join the Heavensward. His absence leaves you feeling emptier than usual.
And when you cannot sleep, you occupy yourself with studying Ishgardian history. Much to your frustration, you can’t lift more than four of the tomes at once without your arms and shoulders screaming in protest, so you begrudgingly settle for three. You read throughout the night and find that the founding of the city state alone is enough to cover two-hundred or so pages.
A few hours before dawn, you dim the light and settle back against the pillows, filtering in and out of consciousness until you need to use the bathroom.
You eat breakfast with Artoirel again that morning, and promptly decide you need to take a walk for your own sanity. Manor Fortemps is a splendous place to live, but you can only stand being cooped up for so long before you lose your mind. You make sure to throw on a scarf and some knitted gloves that had been fetched for you, all bundled up and equipped as diligently as possible against the merciless cold.
Though you still don’t have a handle on the city’s layout, you believe asking for directions will serve you just fine. The manor is practically a landmark. Any local worth their salt should be able to point you in its direction. You assure yourself as you make your way towards the grand double doors.
“Oh, are you taking a walk?” Artoirel’s voice pipes up, the lord’s head peeking out from behind a nearby corner.
“Yes. I just wanted to get some fresh air, is all,” you inform him with a small shrug. He steps fully into view, his gaze soft and his smile sweet as he regards you.
“Ah, I was just about to head to the astrologicum. Would you care to accompany me?” He tilts his head ever so slightly as he inquires, leaving you struggling for an answer. On one hand, you likely should visit. If you weren’t mistaken, the man who treated your wounds is an astrologian. On the other… your entire stay in Ishgard has been a procession of well-meaning individuals constantly fretting about and crowding you. Even a moment outside alone would help combat the ceaseless, crushing sense of helplessness it has left you with.
Before you can even answer, Artoirel glances past you, gaze sparking with recognition as he spots one of the housekeepers.
“Ah! Adrienne, the Warrior of Light and I are about to take a visit to the astrologicum. Should Emmanellain return before us, kindly to tell him that the tarte tatin is to be shared. I will not have a repeat incident of last week.” His voice carries a firm edge to it at the end of his sentence, exasperation barely kept from breaching the surface. He shakes his head the housekeeper says an affirmative and scurries off, turning back to you with a sheepish smile.
“My apologies. The last time our chef prepared tarte tatin, he sneaked in and pillaged the entire share before dinner even started,” Artoirel shook his head with a sigh. “At times, I can’t help but think Honoroit is more suited to his position than he is… but that’s nothing for you to worry about.” He dismisses the matter with a wave of his hand as he throws his coat over his shoulders. A shame. The nosier part of you wishes he had continued. It’s no secret that his younger brother is a divisive subject among the family due to his immaturity and habitual slacking off, but you’ve heard quite little of the boy who follows him around like a lost puppy.
“I have an acquaintance at the astrologicum who was hoping to meet you.” Artoirel, for the most part, seems genuinely oblivious to your internal monologue. He holds the door open like the truest of gentlemen and sticks close to your side as he swans elegantly down the street. Even his walk is refined, long legs sweeping nimbly over the concrete.
You try to keep your crestfallenness hidden as you follow, hoping Artoirel’s insistence is simply him overcompensating in an effort to be a good host. You’re in no shape to deny him at the moment—he’s the count, and he’s so graciously allowing you to stay in his home. Should he decide to shove you out the front gates, you’ll surely have nowhere to go.
You don’t know how you haven’t realized the potential danger in that until now.
- - -
You accompany him to the astrologicum to placate him.
You try to take your leave after dinner, hoping he’ll be too busy finishing off dessert to notice you slinking towards the living room. He does, of course. And he continues to do so. Every attempt you make to leave on your own winds up inevitably thwarted underneath his watchful gaze.
He accompanies you on walks, and you accompany him on small errands whenever he offers, figuring fresh air with him is better than none at all.
“Foot traffic is high this time of day, especially after the archbishop mandated a longer break time for the construction workers down at the lower Ishgard. I dearly hope the noise has not kept you from your sleep.” Artoirel sighs as he accompanies you through the crowd, a palm flat to your lower back.
“Forgive my intrusion, but I cannot help notice that you have been favoring your right leg. Perhaps it would be a better idea to remain inside and rest? I imagine Urianger will be quite cross with Haurchefant and I if your recovery is hampered in any way.” Artoirel says imploringly, his eyes sweet and his lashes long as he bats them.
“We have a gazebo in the gardens if you would like somewhere to enjoy a spot of fresh air,” he informs you passively over the dinner table. “Not much grows out there these days, but it has been swept down and cleaned up for your use.”
It doesn’t reassure you. The next two days are fraught with uncertainty as you await Haurchefant’s return. Conversations with Alphinaud and Tataru are a brief reprieve from the blossoming paranoia, but you deign to not tell them the truth. There’s no doubt that Alphinaud will march straight to wherever Artoirel happens to be and demand answers.
If this is all some massive understanding, you don’t want to risk jeopardizing your relationship with your host. You keep Artoirel’s suspicious insistence on keeping you cooped up a secret, even as the stress it invokes worsens your condition.
However, you are nothing if not resourceful. The balcony door to your room has remained unopened throughout your short stay. Exiting from the second level had been beyond your capabilities given your current status, but desperate times call for desperate measures. (And trapped creatures often make irrational decisions.)
Your muscles strain under the pressure of holding yourself up as you lower onto a conveniently close ledge, and then onto a trash can nestled against the brick wall. The loud rattle of the metal lid against the can makes you flinch, but the side street is blessedly empty.
Just like that, you’re free. The phantom pains grip you tight and dig into your ilms of muscle, causing you to buckle. One of your hands finds purchase against the textured brick wall, gasps rattling in and out of your lungs as you struggle to steady yourself. Spikes of frigid pain lash out at your head, the space above your eyes throbbing as you attempt to reign it all in. Your thick gloves keep your nails from grating along the brick, something you find yourself suddenly grateful for as the pain begins to clear.
You focus simply on pulling the breath in and out of your lungs, the cold air drying your throat. The rest of the world dims as you refuse to focus on it, the agony ebbing away into blissful nothingness. Only then are you able to straighten up, gaze clear as you look down the long alleyway. Ishgard’s steep spires and long roads suddenly seem to curl around you, the prospect of navigating them alone somehow intimidating.
Weeks ago, you would have been fine with exploring without a chaperone.
You’re only going on a short walk, you rationalize. Your body moves accordingly as you urge it forward, heading out of the alleyway and onto the streets proper. Each step forward is another to be proud of, you try and tell yourself, but the words ring feeble and hollow in the void of your consciousness.
- - -
Estinien, for better or for worse, has grown accustomed to traveling near exclusively via rooftop. The streets below are littered with strangers who are able to perceive him. It’s daunting in ways he refuses to admit to. The stench of raw Ishgard rubs foul against his nose when he mingles among the masses, an affront to his sharpened senses. At least the beast inside of him knows it does not belong.
Powdery snow drifts from the grey sky, dotting his hoarfrost lashes, threatening to blur his vision as they nearly melt on impact. Here, legs perched upon the thin ledge of a building’s high spire, he can comfortably separate and spectate the writhing populace. Idle people-watching has become a disturbingly frequent indulgence in between his missions and tasks.
It helps distract him from the red vines that curl around the tall buildings, from the patches of disembodied flesh that decorate the cobblestone ground. Features of Ishgard only he can see—the beast trying its hardest to convince him to leave.
Perhaps it is the human part of him that remains that enjoys this passtime, desperate for a vicarious taste of old normalcy. Of belonging. He despises it. He is no longer soft flesh and natural composition. He is hard edges and scales, branching horns and gnashing teeth all wrapped neatly under the illusion of humanity. If his glamor were to be dispelled, they would surely throw rocks and knives and weapons of every sort in his direction despite all he has done to protect them.
So he broods, and he is willing to admit that he broods. He consumes the crowd beneath him with wide sweeps of his piercing gaze.
An old woman hands over a coin purse in exchange for a pair of mittens. A child in the middle of a game of tag slips on a patch of ice, tumbling onto his knee. He hears the resulting yelp, despite his distance. The beginnings of warm, childhood nostalgia creep up on him. His jaw tightens as he prepares to beat it back—oh.
He notices someone decidedly different from the rest of the crowd. A figure that stands fulms and fulms apart, one he has seen before. The Warrior of Light. You look decidedly healthier than you had the last time he had laid eyes upon you, sheltered in the cloistered bookman’s keep. You had been crumpled by your injuries, a mess of an individual dragged in, hanging onto life by a mere thread.
You’re walking around, at the very least. Still a tad gaunt. The bags underneath your eyes are new, but he supposes you have plenty to lose sleep over after everything you have been through. He is no stranger to loss. He knows how it can rip a person’s core out, make them a shell of their former self. He sympathizes.
He dismounts his perch, climbs across roofs and spires as he follows you along, glued to the shadows. No one regards him, his armor stained deep grey with the intent of better camouflaging him.
There’s a noticeable stagger to your steps as you visit different merchants, not bothering to actually head inside any of the storefronts. Perhaps the cold is harsh on your injuries. Why, then, are you not inside? He imagines Haurchefant would be on you like a mother hen, though he recalls that the youngest Fortemps child has been sent to Camp Dragonhead for the next few days, overseeing the change of leadership.
A pity, then, that he is not able to stop you as you aimlessly float from stand to stand. With each moment your movements become more labored, more encumbered despite you having nothing on your person. It’s easy to follow you from his position so high above. Eventually, you split off from the crowd, your eyes wide and your arms drawn tightly to yourself. You stumble up the stone steps, across the street and into one of the thin alleyways, thoroughly closed off from the rest of the populace.
It is not sympathy or concern that makes him dismount his perch. The frozen air whips through his long locks and lashes at his eyes as he descends, body instinctively contorting to stick a perfect landing.
It is a curiosity that plants him so firmly before her, a need to know the woman so vaunted and pursued for himself. You, who have so immediately commanded the adoration of Ishgard’s most coveted and quiet astrologian.
You startle as he lands, the sound of the impact ricketing up and down the otherwise empty alley.
- - -
Fatigue jolts up and down your anguished limbs as you trudge through the crowd. Initially, it hadn’t been so bad. Sure, you had been a tad tired after your escape, but your condition quickly snowballed down the slope. Ishgard’s cold seeps into your body even though your thick, cushy clothes. Your capricious escape leaves you in a poor state by the time you reach the marketplace.
Hells, you wouldn’t be surprised if you managed to exacerbate your wounds in the process. Still, you flutter from stand to stand, half-heartedly looking over merchants’ wares until the whimsy to move on strikes you. It helps distract from your new, pounding headache.
One of the most appealing booths has little puppets that are hand-sewn. An array of cute, fuzzy characters is lined up atop the wooden table, alongside some plain stuffed animals. Had you actually brought your coin purse, you undoubtedly would have purchased something. One of the aforementioned plushes is a grey-pelted fox wearing a stone-faced expression, something about it reminding you of ser Aymeric.
Unfortunately, the pain grows too great. Its bitter grip ensnares you, making your breath shorten and your body tremble as you continue your trek. You’ve overstayed your welcome. You should return home. To Manor Fortemps.
You split from the crowd, heading in the direction you believe is right. It’s difficult to keep your full mental faculties whilst so distracted, so you stumble down the alley and hope for the best. The dark brick walls make the path thin and constricting.
It’s by pure chance that you manage to see a flash of red above you before it lands. It’s a fluid blur of motion, a figure descending from the heavens that you don’t quite comprehend until it lands.
Brilliant plates of red armor wrap the broad figure’s body tight. The odd pikes that extend from its form and the angular nature of the sculpt let you know this is a dragoon, albeit unlike anyone you’ve ever seen before. The helmet is absent, allowing you to fully view the individual’s face.
He possesses hardened, sharp features. A cut jawline and a nose with a high bridge. His eyes are narrow, irises a shade of icy blue. It’s the whites of his eyes that take you off guard—stained a deep crimson. Long strands of snowy hair frame his face and brush against his jawline. All things that catch your attention for a fraction of the moment, but what draws your alarm are the two, blackened horns that arch from his skull, curling backwards slightly, raised to the sky. His cheekbones are adorned with glimmering, black scales. They gleam red where the light catches off them.
Sickly, red lines akin to veins scatter across either cheek from his eyes. It’s nothing you’ve ever seen before.
You don’t see it as much as you feel it, waves of inky black void that roll off him like fog or flame. He is the picture of everything Ishgard fears all at once, the corruption of their own people by the dragons who have kept them in stalemate for hundreds of years.
Your breath stalls in your lungs, every muscle in your body seeming to tense as you struggle to comprehend his visage. Upon closer inspection, his form is absent of the gauntlets most dragoons wear. Another thick layer of scaling coats his arms from the elbows down, the tips of his fingers curling into sharp claws.
“The Warrior of Light,” he addresses you contemplatively, but his expression belies disappointment. “I had not expected to see you out of your sickbed so soon—though it looks like you’ve flown the nest before you were ready.”
“Who—what are you?” you stammer, coherency returning to you in staggered stages. You hunch against the cold, brick wall, eyes near the size of saucers as you stare him down. You don’t dare shift your gaze away from him.
The droll disappointment that colors his features vanishes, giving way into momentary surprise. One side of his mouth quirks into a crooked, shark-like smile. Even his teeth are refined into sharp points, better for ripping into flesh and chewing bone. He barks a cold, humorless laugh.
“So you can see me,” he remarks idly. The edges of your consciousness begin to burn and fray. The inky splotches that swim at the edges of your vision threaten the view you have of him. “You have truesight yet the first thing you see with it is this wretched form. I almost feel sorry for you. Aymeric was correct in his assumptions about you, though that’s for better or for worse,” he remarks as you feel yourself start to sway. Your hands grow numb. A slow tingle takes your fingertips and strokes down to your palms, sweeping to the rest of your arms.
Any panic that you might feel is swept under the growing void, too exhausted to muster even a drop of emotion.
The last thing you hear before you take the plunge is the clanking of his greaves against the stone ground.
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