#Galaxy Convoy
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coffeelovesdrawing · 15 days ago
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And I don’t have them on a tight leash!
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blade-liger-4ever · 2 months ago
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This. Is. AWESOME.
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wheeljackgaming · 1 month ago
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"What if we gave optimus prime big fucking tits and a six pack" - Transformers Cybertron 2005
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jj-gold-falcon · 1 year ago
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When you get your Friend who is also a Lion to become a Giant Lion Man Arm so you can both punch bad guys with the power of friendship and furries or somethin'
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short-wooloo · 2 months ago
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Transformers fan made CGI "Arrival of Galaxy Convoy"
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jazzluca · 1 year ago
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GALAXY UPGRADE OPTIMUS PRIME ( Leader) War for Cybertron SIEGE
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Ammetto che appena uscì non badai troppo a questo GALAXY UPGRADE OPTIMUS PRIME, dato che come remold dell'Ultra Magnus Siege era davvero troppo estemporaneo e quasi una mosca bianca in mezzo a tutti quegli omaggi diretti ai personaggi G1, ma appunto questo omaggio al Cybertron Op era praticamente un precursore dei Legacy, nei suoi limiti, ed ora con altri rappresentanti della Trilogia di Unicron ha già più senso averlo in collezione, da qui questo mio recupero tardivo… e considerando pure che ADOOOOORO il Convoy Siege! ^^
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Come CAMION DEI POMPIERI D'ASSALTO, il nostro è un cacchio di retool esteso del Magnus di qui sopra, omaggiando al meglio l'originale veicolo Cybertron, con un nuovo muso e paraurti e tutta la parte posteriore a parte le parti centrali del retro che diverranno gli "stivali" del super mode.
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I fucili laterali neri che in Magnus erano un po' ridondanti qui trovano il loro perchè citando le armi laterali del Galaxy Convoy originale, mentre fa un po' specie che i cannoni argentati principali siano scambiati di posto da destra a sinistra, ma questo perchè poi saranno dritti nella modalità combinata. Anche qui però al cannone più corto si sistema il fucile argentato sulla punta.
Peccato che non sia possibile realizzare la modalità di camion volante come nell'originale, data la poca posabilità delle ali, ma il retro staccato con queste aperte almeno ricorda bene la modalità di "stazione di battaglia" del giocattolo del 2005.
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Niente male neanche tutti i dettagli dipinti sparsi, sopratutto nel muso della cabina, anche se però sono caduti in una pacchianata, ovvero che hanno dipinto i lampeggianti sul tettuccio di rosso invece che lasciarli nella plastica trasparente blu originale, sminuendo così il look sempre dell'originale.
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Anche qui la CABINA MOTRICE, così come era per Magnus, come veicolo a se' fa un po' ridere i polli, ma questo succedeva pure nel Galaxy Optimus, quindi passiamo direttamente alla TRASFORMAZIONE in robot, sempre uguale al suo stampo d'origine, con il muso che si apre per tirar fuori la testa, le braccia in vista che si proiettano in avanti, il bacino che ruota, le gambe che si abbassano ed il paraurti con le ruote anteriori che dal sedere sale su in cima alla schiena.
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Il ROBOT risultante anche qui fa un po' specie, dato che a differenza della modalità normale del Galaxy Op ha il muso del camion come torso e non come spallacci, ma provenendo dallo stampo di Magnus, è praticamente un Optimus G1 col petto più cybertroniano, laddove sappiamo che in Siege un Commander tale c'era già nel Voyager uscito a parte, ma col torso dal design più terrestre a citare le stridenti prime apparizioni dei Transformers sul loro pianeta natale ma con già i corpi che richiamavano i loro prossimi alt mode terrestri… ^^'
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Ma vabbè, sebbene sia un po' largo sui fianchi dello stomaco alla fine è guardabile e sensato nella sua cybertronietà, e non a caso è stato preso come riferimento durante il reboot dei fumetti IDW nelle storie ambientate appunto prima della guerra civile dei Transformers.
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Di certo avere un Optimus simil G1 "in mezzo" ad uno che dovrebbe essere il Galaxy Convoy fra alt mode e super mode fa strano, dicevo, ma possiamo far finta di dimenticarcene così come ci si dimenticava del robot bianco di Magnus, e passiamo quindi a smontare il retro del camion per ricavarne l'ARMATURA.
Come accennato, la parte posteriore si stacca e diventa gli stivali, non prima di averci estratto da dentro le spalliere però, così come bisogna togliere dal paraurti posteriore del robot motrice le ruote anteriori che vanno sugli avambracci, ed ovviamente il paraurti va abbassato sul sedere e la testa normale rientra nel torso, in modo da accogliere l'ultimo pezzo col jetpack e la testa nuova, ripiegando adeguatamente il modulo di plastica grigio dietro la schiena.
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Ora si che almeno il SUPER MODE ricorda bene l'originale Galaxy Optimus, fra ali, torso, avambracci, testa, eccetera eccetera, magari con solo le gambe con dettagli argento sugli stinchi con lo stesso stampo di Magnus, ma sono quisquilie.
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Carina l'idea delle ruote farlocche scolpite e dipinte sulle ali, così come i cannonnazzi che possono stare a riposo dietro le ali, mentre quando sono in modalità di attacco rivolti in avanti, si ritrovano delle inedite impugnature per i pugni che sono una trovata semplice ma indovinata.
Bella la scultura in generale, sopratutto quella dei finestroni sul petto in plastica trasparente, ed il nostro guadagna la rotazione di pugni e bacino rispetto all'originale, ma il confronto con questo in generale resta impietoso per massa e gimmick, nonostante la comunque alta giocabilità data da fori per armi e l'assemblaggio del super mode.
Ma bisogna prenderlo per quel che è, ovvero un OMAGGIO a quel personaggio usato sfruttando lo stampo di un altro, piuttosto che non una versione aggiornata con tutti i crismi o QUASI, come i recenti Armada di Legacy, per citarne alcuni. E come dicevo nell'incipit, se ai tempi della sua effettiva uscita poteva risultare superfluo, ora che sono usciti e usciranno altri personaggi di Cybertron il nostro acquista una sua dimensione, e coi tempi che corrono non so quanto sarà probabile che venga ripreso di nuovo in una ulteriore versione Generations magari Commander.
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Quindi, in definitiva, ovviamente non allaccia le scarpe al giocattolo originale, che consiglio a tutti di recuperare, ma per chi ci piacciono le varianti di Optimus, per chi ha adorato Cybertron E la versione Siege di Magnus, alla fine è un acquisto che soddisfa. Appaga pienamente magari no, ma soddisfa sì, dai. ^^
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maukiki1 · 7 days ago
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Go random bullshit go
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Jumpscare warning
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staticnonapus · 6 months ago
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Nitro Convoy
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megaturtle1012 · 7 months ago
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Nice to see Tobot Y changed his appearance to avoid Evac’s lawyers.
Pretty fun Tobot, not quite as fun as Z, but still a joy.
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pocoslip · 2 years ago
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Maybe I should get Legacy Armada Hot Shot just so he and Override can be Together...
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blueikeproductions · 3 months ago
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The Trigger collab animation came out and it’s the best thing Transformers has done in the current decade.
Truly a love letter to Transformers from G1 to EarthSpark, it squeezes in everything it possibly can from most media. However the catch is that it’s only animated media and the live action movies, the comics (any assorted manga, Marvel, Dreamwave, IDW & Skybound) aren’t referenced, while some Japanese exclusive stuff gets a lil’ bit more attention (understandable since it’s, y’know, Japanese fans being nostalgic about the anime they grew up with).
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Transformers Go, Q-Transformers, and the Beast Wars anime got particular attention.
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This shot of Liger Megatron and Green Lion Lio Convoy is especially cool.
I think initially I was expecting a Trigger animated greatest hits from select moments from each show, and while they still technically do that in spots…
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It’s mostly a mega crossover with different characters interacting otherwise.
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And it’s all the better for it.
I mean where else are you gonna find TFA Optimus about to smash Masterforce Overlord’s face in?
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There’s no real narrative, it’s just random cool shots though the closest thing to a framing device is the PV opening with Vector Prime looking down on Cybertron across all time lines.
Regarding EarthSpark’s contributions to the short, they’re minimal. The Terrans and Mandroid don’t appear at all, which is a little bizarre.
ES Megatron appears among the other Decepticon leaders instead of being with ES Optimus on the Autobot leader side.
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You’d think Mandroid would be there next to BWII Galvatron instead, but I guess not. Sadly they omitted RiD15 Steeljaw too, instead using RiD15 Megatronus Prime’s floating head.
SatAM Robotnik voice: Ah well, life is not perfect.
The main ES rep are the Maltos.
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This just reinforces ES needed to be 2D, because they actually look good. Roche’s style doesn’t work in 3D.
Anyway the human cast they chose for this final shot amuses me.
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Love seeing my favorite Clays being included. The lack of RiD Steeljaw (G1 Steeljaw did appear with Lio Junior and RiD15 Aerobolt though) is forgiven.
Anyhow, the specific use of the Clays, the (S3) Witwickys, the Maltos and the Onishis (this is especially funny since Koji’s mom never met her universe’s Optimus) is somehow very random, but also kinda appropriate. Like I get Spike and Dot’s families, since it serves as bookends, but the Clays and Onishis still feel a bit random. Still, including both Robots in Disguise families is a nice touch in my book!
The short ends with a different bookend as mentioned.
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What starts out as G1 Prime & Megs transitions to ES Prime & Megs shaking hands. The old with the current series. It works~! I admit I’m surprised they didn’t include TFONE somehow. I know it’s technically not out yet, but there’s enough material to have had Orion and D-16 have some kind of tussle. It would’ve been an interesting way to tie it into the above scene and this one:
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When it comes to general rep, the stuff that gets the most focus is G1, Beast Wars, Animated, & Galaxy Force. Cyberverse doesn’t really get anything beyond the leader shot, but there is this awesome but very random shot of Croaton over looking Holi’s Rescue Patrol walking on a beach littered with the dead bodies of the generic Decepticons from “War Dawn”.
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Sucks to be you guys.
It also occurs to me the Rescue Bots cartoons appear to be omitted along with BotBots, but that might partly be due to them not having Japanese releases? I’m not sure, but it’s funny how Q-Transformers is acknowledged of all things, but not Heatwave or Burgertron. Maaaaybe that’s for the best on the later…
Still the PV is a blast and is pry the most earnest passion project that GETS Transformers vs what we’ve been getting post Aligned cartoon wise.
I still hope this leads to a proper TF anime series made by Trigger, like what happened with Gridman. We need a return to good 2D animated TF shows and not more CGI slop like WFC or S2 ES. That Beast Wars and Machines are still superior despite being retro by today’s standards says something…
The catch however is the original video is region locked…
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but some fans have ripped it and posted it on their YT:
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So go check it out while you can! It’s pure Energon-y goodness!
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coffeelovesdrawing · 26 days ago
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They asked for trouble the moment they came.
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niqhtlord01 · 8 months ago
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Humans are weird: The price of a meter
( Please come see me on my new patreon and support me for early access to stories and personal story requests :D https://www.patreon.com/NiqhtLord Every bit helps)   The Klendari War saw the most brutal fighting the galaxy had seen since the days of the Fracture Wars.
On one side you had the Coalition of United Planet, a loose union of several dozen star faring civilizations brought together for economic and military security, and on the other stood the Klendari Empire which had reigned in its corner of the universe for some several thousand years.
The Klendari had survived so long because of their instinctual need to fortify their holdings. Their worlds were labyrinths of fortress walls, gun emplacements, razor trenches, and all other manner of engineering fortification. To try and take a world from the Klendari it was deemed the attacking force would need a minimum of ten times their standard forces to even have the slightest chance to succeed.
Relations between the two powers were cordial for many years. The Coalition had no desire to expand into Klendari space, and the Klendari benefited from wider trade access through the Coalitions standard market system. Events only began to take a downward spin when Klendari immigrants began spreading further and further into Coalition space.
Their travel permits were entirely legal and they established communities on several dozen worlds within the Coalition; often forming small Klendari quarters of larger cities as they would tend to group together. It was here that the nature of the Klendari began to upset their new world’s hosts.
They would begin fortifying their quarters and neighborhoods and turned them into sudo-military fortresses. Blockhouses became guard towers, avenues blocked off by reinforced gates, windows reduced in size to firing slits, etc. Within a few months of several families of Klendari settling on a world their new homes would be an impregnable bulwark of the Klendari Empire.
Naturally the legitimate rulers of the worlds were concerned by the sudden militarization of portions of their cities. Local law enforcement agencies tried to maintain order within the Klendari quarters but found with more and more Klendari migrating to them they began following the Klendari Empire laws instead. It was not uncommon for law enforcement to eventually refuse to patrol those areas as the Klendari began reacting hostile to them, as if they saw them as invaders.
Tensions reached boiling points on a dozen worlds but only when the Klendari Empire made an official statement declaring all Klendari settlements and enclaves within Coalition territory to be in fact part of the Klendari Empire did conflict erupt.
Coalition planets with Klendari enclaves issued ordinances denouncing the notion that they would relinquish sovereign territory and sent military units to demand the surrender of the enclaves. The enclaves refused, the military attempted to repossess the enclaves, and so the enclaves resisted triggering the Klendari War.
Each enclave took several months to reconquer, which was made worse by the fact the Klendari Empire was sending troops to reinforce each of the enclaves. Multiple convoys of troops were intercepted enroute, but a handful making it and further dragged out the war.  
By the seventh month of the conflict and only a handful of enclaves recaptured Coalition Military Command deemed that a new strategy was needed to bring the Klendari to the negotiating table. The idea was put forward that if the Coalition could capture a single Klendari world it would show them that they were not as invulnerable as they believed. Septimus Prime was deemed the perfect target as it was deep enough in Klendari territory to sends shockwaves when captured, but not too far that supplying it would become untenable.
So the Coalition assembled a massive invasion force, diverted 75% of their naval forces to protect it, and dispatched it for the heart of Klendari space. The moment the fleet exited their jump they found the Klendari resilience was well merited.
The first elements exiting the jump found themselves emerging into an orbiting minefield at the edge of the system. The mines were set to roam randomly throughout the system and only target ships that were not equipped with a Klendari transmitter. The “Righteous Fury” super battleship took the brunt of the damage upon emerging as it was the largest vessel. The shields held out as long as they could but by the time the rest of the fleet emerged it had sustained so much damage it had to be abandoned.
From there the fleet elements pressed forward to Septimus Prime while creating a cordon for the troop transports to move through safely. Though the Klendari had minefields in place they had not expected such a brazen attack into their territory and only a few Klendari fleet elements were present. These few ships hugged the orbit of Septimus Prime and used the orbital and ground based defenses to augment their lethality.
Coalition ships fought hard against the Septimus defense network, losing several more ships to ground based energy cannons. Klendari ships held out as long as they could but were eventually driven off when the final Hydron Cannon platform was knocked out of orbit removing the last of orbital defenses. They reduced themselves do hit and run tactics while they waited for the rest of the Klendari navy to arrive. With them driven off the Coalition could begin ground landings to take the planet itself.
There was a large debate about who would be the spear tip of the assault. Projections listed that whoever it was would take massive casualties. As brave as the various Coalition races had been to join the effort, none now were willing to be the first into the grinder.
Humanity did not share such hesitations.
Through the flak and energy cannon fire their drop ships rained down on Septimus Prime. 30% were lost in the first wave before they had even touched the ground. When they did the humans were met with an intense counter assault by Klendari forces that had been waiting to repel the ground invasion which resulted in a further 45% loss of forces before the Klendari withdrew.  
Despite their losses humanity had secured the beachhead and further reinforced it with additional forces. Soon the beachhead was a military compound with scores of humans marching out in columns.
To watch humans fling themselves at Klendari defenses was something beyond understanding. You would watch dozens of armored tanks charge across no man’s land to be wiped out one by one all for the destruction of one reinforced pillbox, or their soldiers crawl through piles of their dead to sneak up on their enemy unnoticed. Lesser species would have broken from the losses but humans simply put their heads down and continued marching forward. The rest of the Coalition contributed of course, but when faced with the stubbornness of the Klendari fortifications it was more often the humans who were brought in to finally break them open.
Meter by bloody meter the Klendari were driven from their strongholds as the death toll continued to mount. Wrecks of vehicles turned the surrounding landscapes into forests of rusting metal and were filled with the stench of rotting flesh. Some Coalition forces suffered such horrendous casualties that they withdrew from the assault, but humanity was one of the few that continued the fight until finally, after almost a year of intense fighting, Septimus Prime surrendered and the Klendari Empire as a whole opened up negotiations for peace.
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wheeljackgaming · 1 month ago
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I'm gonna be thinking about this so much. Galaxy convoy being the same size as Optimus Primal in robot mode. He needs super mode stilts to be Megatron's normal height lmao
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britts-galaxy-brain · 1 day ago
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The first major conflict Hearts got into with the crit sphere was the groomer semantics debates a few years ago. A group of individuals consisting of people in The Senate (Lio Convoy's old(?) Discord group), Poppy, and Hearts had been trying to argue that it was impossible to groom multiple people over the internet, and that calling Lily a groomer was somehow outright wrong, and in some cases claiming since she hadn't directly harmed a minor, that there was no "solid proof"that she was a groomer or a pedophile.
(Despite the fact that there was evidence of Lily having flirty and sexual interactions with Ginger when she was 15. Apparently that "didn't count"?)
That was what damaged their trust with me and a handful of others. That's why she was kept at a distance. She's making herself sound way closer to me than she actually was. Even before that, I didn't know her on a personal level at all. We shared a space and reblogged posts from each other and that was it.
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parseolegacy · 2 months ago
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Day eleven of @jdiknight's SWTOR-tober prompt list! The day eleven prompt is Galaxy: One of Thada's personal life goals is the completion of a galaxy map- but it's no travel journal or anything of the like. She's looking for a single missing celestial object- a planet, a realm, a monolith that she almost crashed into while leading a convoy through Hyperspace as a Skywalker- Mortis. Here she is back in her Dathomirian apprentice attire- so she's got a long journey ahead of her.
Previous days: Day 1 + Introduction post Day 2 Day 3 Day 4 Day 5 Day 6 Day 7 Day 8 Day 9 Day 10
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