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DAY 29: WHUMPTOBER: I Think I Need A Doctor - Reluctant Bedrest @whumptober2020​
Set in The Pirate Son AU! And, this is important to me, because today marks the two-year anniversary since I sat down and started writing No Heroes on the High Seas, my first seafaring AU, so I of course had to use this prompt to work on my current one :P
Leia got him out of his soaked, bloody nightclothes as fast as possible, grimacing at his back. Before she’d even blinked Piett had pulled out a bottle Luke vaguely recognised as that painkiller Vader had given him a few days ago, when he was having trouble sleeping.
Leia seemed to recognise it—she probably would; as a princess she’d have been able to afford such luxuries as a trained sorcerer to whip up painkilling potions—and snatched it from his hands without so much as a thank you. Piett didn’t flinch.
“We are going to help you change these bandages,” she told Luke imperiously. “Since these are soaked with seawater, blood, and… whatever that thing is covered in.”
Luke shuddered. “Slime,” he said. “Let’s go with that.”
“Yeah.” Her tone slipped into something more familiar, less commanding, at the dry look in his eye. “I’m gonna clean your back quickly, try not to disturb the few wounds that haven’t been reopened, then Chewie’s coming at you with the bandages, alright?”
Luke smiled. “Alright.”
It hurt, but it was over soon—and his friends were far gentler than Vader. He was so cold he shivered violently and Chewie brought him closer to him, acting essentially as a human furnace, wrapping blankets around the limbs and appendages that didn’t need to be exposed. Wedge distracted him by chattering his ear off about the numerous repairs they’d had to make to the Rogue before they left her with the Alliance fleet—Luke was sure that when he saw her again, he’d probably cry at whatever hare-brained solution they’d come up with that time.
If he saw her again…
The moment they were done, the bandages tied again, Leia ushered him into bed and dumped a thick blanket on top of him. Then she climbed in next to him and rested her head on his shoulder.
“I know full well that blankets won’t do tons to get your body heat up and that you sleep better when you’re being hugged, so here I am,” she said. “Wedge, Chewie and Han would join too, but they’re indecently tall and wouldn’t fit in this tiny bunk.”
Luke smiled—especially when the three men, relegated back to the floor, grumbled their complaints. “Pros of being short.”
“Pros of being the shortest,” Leia agreed. He leaned his head on her head and smiled wider, no matter how much it stretched the injury on his face.
They lay like that for a long time—practically until dawn, when the weather eased and they started sailing smoothly. The others were snoring loudly but Luke and Leia just lay there, clutching each other close, and staring into the darkness.
“You know, Luke,” Leia said quietly, “you said that your mother tried to set up a life for the two of you in the hills of Naboo, right? Before… before she died, and Ben had to rescue you from those Imperial privateers.”
Luke frowned, wondering where she was going with this. “Yes? Vader— Vader was telling me that he was there, on the schooner, when the pirates attacked—he saw my mother die and tried to rescue me himself, but was told I’d drowned at sea.”
“A baby?” Leia shivered. “That’s a horrible way to die.”
“It is.”
“But he’s a horrible man, I suppose.”
Luke let out a breath. “He is.”
She rolled over to look at him. “Luke, why are you here? Why didn’t you escape?”
“You think I didn’t try?” Luke huffed. “Why do you think Palpatine’s men thought they could get away with keelhauling me?”
“I don’t mean that,” she snapped. “I mean now. Vader is… I don��t even know. He’s bent over backwards to accommodate you, he seems to care about you in some twisted way, and if you told him you wanted to leave, sail elsewhere, he would probably let you! Why…”
She trailed off, but he knew what she was asking.
Why haven’t you left?
Why are we here, instead of on the Falcon, at home?
There was only really one thing Luke could answer to that.
“I like being a pirate,” he whispered, “because I can choose who I work for. Sailors get pressed into navies—not always, but the Empire around it’s a serious risk—and fight and die for a cause they don’t believe in. I fight for the Alliance, but it’s because I want to. Not because I was paid, or because I was threatened, or blackmailed. You and the command know what tasks you want me to do, and which ones I’d be happy to do—there are fewer slavers on these seas because together we can choose to work towards a goal we all believe in.”
He paused. Leia said nothing, waiting for him to finish.
“I like being a pirate because it means freedom. Just me, my friends, my ship and the sea. It’s dangerous, but… it’s worth it. And the danger of death makes us human—makes it all the more exciting.
“My father is cursed. So are his crew. Wherever they go, there’s a red tether tying them to the Emperor. They can’t die, or feel happiness or sadness or the exhilaration that comes when you crest a wave. They’re bound to this life and this Empire without truly experiencing it. And so long as they’re cursed, they always will be.”
It was dark, but he could tell by Leia’s voice exactly what sort of wry smile she was wearing. “So you want to turn them loose—like the slaves on all the Imperial ships you’ve attacked.”
“Yes.”
“They’re Imperials, Luke.”
“They’re men,” he replied. “Even if they’ve forgotten it themselves.”
She didn’t have anything to say to that.
“I’m going to help them break the curse,” he swore. “Whatever the cost.”
She just said softly, “And do you know what the cost will be?”
There was an awkward, loaded silence. Luke said nothing.
After a while, Leia realised it was because he had fallen asleep. The same soft snoring that came from the sleeping men on the floor came from him.
She huffed a laugh, quietly to herself. “You’re an idealist, Luke,” she told him. “I wouldn’t have it any other way, but you are.”
She rolled over to get some sleep herself—almost forgetting the reason she’d started the conversation in the first place.
Her birth mother had wanted to raise her in the hills of Naboo as well, before she’d left her in Bail’s care and never returned from one errand or another. She’d always thought that was a remarkable coincidence.
But still: Leia didn’t know the significance of that. All she knew was that she was sure, even in a more joyful world, she and Luke would have been friends—and that was enough to make her smile.
#the pirate son#thepirateson#my writing#random words on a page#luke skywalker#leia organa#chewbacca#han solo#flyboys#wedge antilles#space twins#firmus piett#flash fiction#flash fiction: star wars#whumptober2020#whumptober
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Arcane Ufology
I woke up.
I was at a strange house in the dark with a strange man surrounded by lit candles. He was tall and thin and dressed in an old-fashioned (1930's) casual suit and hat. He was drawing on the floor and wall. It was all arcane symbols, that he thought I couldn't read, but I could tell they were symbols relating to bad things. I crawled to a corner of the ramshackle room and tried to stay back as far as I could.
He summoned some kind of thing into reality using the symbols, straight out of a cheap horror movie. The thing was invisible but also like some kind of disturbance in the air, like a refraction of light. It killed him in a quick instant and then was completely gone. There was just a puddle of blood and a crumpled heap of body left behind.
Someone else arrived, perhaps a policeman, or an agent of some kind. We turned the dead body over and there was some kind of point in the air where the air was distorted, like pinched in together, under the body. I touched it and it felt like to push two similar magnets together, or putting my finger under a strong stream of air, but it didn't have a direction. It was just a point in space. It felt ... wrong.
We moved the body into the trunk of a nearby car, which seemed to be from the 1970's. For some reason we had to also fill the trunk with sand, packing it in around the body. The car was noticeably sagging in the rear from the weight as we finished.
I woke up.Â
I was in a wobbling seat on a small puddle-jumper type aircraft. We were flying low over a high-desert landscape with rolling hills, seemingly following a dirt road. It was dark but the moonlight was bright so it was not hard to see. The hills seemed to give way to a long upwards slope. It took a few minutes to climb along it, keeping a constant altitude over the ground. We crested the slope and landed on a flat area relatively free of brush. It may have been a section of the dirt road. I had lost track of where it was. There were a few others in the aircraft, aside from the pilot and myself. We all got out and stretched away the aches of being compressed in the small cabin.
We were investigating something about weird happenings going on around the region. The area we were now at was like an abandoned mining camp or town, with some kind of building that looked like a weather-beaten covered bridge, and a few more modern homes out in the distance. Though those looked a bit worn out, as well. We could see a couple of houses had working electric lights, so there were people living in the area.
We spread out. I was with someone else and we looked into the covered bridge building. It was vacant, long since abandoned, with holes in the roof and some walls broken through. The floor was just dirt. There were some large brick or concrete structures on one wall, maybe furnaces or old hoppers. There was also a depressed area that looked like it had been dug up years ago. There was some kind of grate or panel at the bottom of one of the brick structures, and it looked clear of dirt like it had been moved recently.
I woke up.
The meeting had been boring up until the moment the townsfolk burst in. They were all complaining about the same thing. They could all swear they had seen something fly in weeks ago, making the ground rumble and making the animals all panic. Then they said they had seen strange things walking around at night. They were afraid to go outside. They said there were things that flew around silently and looked like discs.
We were amused and let them carry on for a while, and eventually calmed them down while trying not to sound patronizing. We would check it out. "We" were just myself and one other person, out of the group. Lucky us.
We left the residence where the meeting has been taking place, chuckling to ourselves about aliens and monsters and flying saucers. It was night and dark but moonlit just enough to not trip on anything. Then we saw one of the discs drift overhead. It was silent and very slow without any kind of lighting like a common aircraft. We followed it at a steady walk as it kept moving along, and it eventually drifted downward and disappeared behind some large rectangular blocks (like residential electric transformer boxes, but several of them bunched together). Those blocks were very large when we arrived at them, probably just under head height and maybe six times as wide. Maybe they were cisterns, or storage containers?
Two of the saucer things were settled atop one of the blocks, side by side. We walked over and looked at them. They were grey, and were non-reflective. They looked almost like concrete structures. Each was maybe as wide as both arms stretched out, and perhaps about knee high in thickness. There was a ring or a band around the center that was mostly flat and had slight lines visible running lengthwise. Each side - top and bottom, was identically slightly curved like a magnifying lens. We both reached out to touch it at the same time, and instantly we were both no longer standing next to it.
We were in someplace completely dark except for a glowing disc which was floating above the floor at about waist height. The disc was larger around than the saucers we had seen earlier, and had sloped sides like a flattened cone. There were patterns on the curved surface of it, and what looked like some kind of hologram in the center showing the area outside. This was definitely some kind of alien technology. One of us touched one of the surfaces on the floating disc and our heads were filled with a flood of imagery.
Below was a landscape, a bright desert area. We were flying in quickly from high above and then nearly to the ground. The ground was visibly shaking. There were nearby structures crumbling in dust plumes. Fissures were opening on the ground. Unidentifiable creatures of all sort were running aimlessly amid the destruction. Then a distorted-air wave of some kind pushed over the area, like a shockwave from a large explosion. Every creature that was running immediately crumpled over when the wave passed over them. Small ones, tiny ones, flying ones, tall ones. They all ceased to be alive in that instant. The distortion seemed to originate from a long structure set far away from the everything else. Then it all seemed to start over, but this time as each event repeated, there was a change. Each event was undone as soon as it happened. The ground was rumbling and cracking, then it wasn't. The wave was spreading and the creatures were dropping in heaps, but then … not all of them were affected. Some were still up. The important ones. The building were crumbling in on themselves, and then they weren't. It was all repaired.
There was a voice suddenly. It was not a voice. It was like narration in our heads like our own thoughts. The thoughts were that there were creatures which needed to be put back outside because they did not belong. The creatures were not correct, not right. They were something alien and unnatural. They were to be removed immediately. Those alien things that did not belong were actually the two of us. The thoughts were some kind of warning interrupting the hallucinatory images. For a moment there was a mental image of something tall and grey and thick, like if you took one of those air-powered dancing advertisement floppy things and painted it all grey. Those were the things that belonged inside this place, not us. And then we were outside again, standing in the dark next to the two silent discs perched atop the block.
I woke up.
I was back in the tiny aircraft, in the wobbling seat. Bouncing seat. It was very bouncy. The aircraft was bouncing. We were rolling along the rough desert ground. Everyone in the cabin was in a state of near panic. We were leaving right now and we absolutely had to leave right. There was no other choice. The plane bounced hard again as it crested a small rise then fell back down over the other side. For some reason we weren't gaining any altitude and were just bouncing along a descending slope. I thought maybe we were not going fast enough to get airborne. At that moment I heard the engine buzz into higher rpms and we bounced hard again. I could see out a window and we were running out of clear dirt. And then we were in the air. But, only for a few seconds before we were back on the ground again and being tossed about. There was a dirt embankment coming up fast. Too fast. Too close. And then we were pointing up into the sky and the aircraft was struggling to clear it. We barely cleared.
Something in my head started pondering the situation. Why were we in such a hurry to leave? Why was the aircraft acting strange? Was it suddenly too heavy? Was that sand in the back area of the plane? What did the others find in that abandoned building? Was there something under the grate? Was it the dead body of the man? Did he have some thing attached to him? Were we taking it back to civilization after it had been buried there to keep it from hurting anyone ... ?
#dream#symbols#witchcraft#demonology#demon#invisible#death#body#car#man#trunk#sand#airplane#desert#night#mystery#group#ufo#hologram#vision#thoughts#intruder#ejected#escape#questions
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Bumbling through the Commonwealth - Part 7 - Yay! A trip to the sea! (buckle up people this is a long one)
So picking up where I left off I head to Cambridge and meet Danse, he has most definitely made contact with the Brotherhood… There is a Vertibird on the roof of the Police Station! In we hop and off to the Prydwen we fly. I get myself sworn in as a Knight and given my very own set of power armour, I’ll put it in the warehouse along with the rest of the suits I’ve collected and not used… I need to figure out a way to make power cores last longer… I go and explore the Prydwen, mostly to see what loot I can snag and then I head back to Sanctuary.
For some reason I decide to spend the next little while wiring up street lights and houses with internal lighting to make Sanctuary a nicer place to live. Why has this caused my settlements happiness to drop though..?
After all this is done (I actually ran out of copper for the wiring) I told Danse I’d meet him at the airport and headed to meet Piper and Nick to finish off the Kellogg quest line. That led me to meeting Doctor Amara and going all deep dive on what was left of Kellogg’s brain. It would have been more interesting if they could have written a way for me to do that deep dive before I met/killed Kellogg. It felt too much like character building after the fact, especially all the early years stuff. Anyways that all led me to a mission to cross the Glowing Sea to find another scientist called Virgil. Yay another nautical adventure! More ships? I was so glad I took the perk that meant I don’t take radiation damage from being in water any more. I figured I’d take Nick with me as I didn’t want all the radiation I was hearing about to possibly hurt Dogmeat.
We set off heading South West and I discover and clear a few more locations along the way. I found the Robotics Pioneer Park where I kill a few ghouls and found a hut with four protectrons in it. I figure I’d activate them and see what happens. Turns out not much happens. It’s cool to see the 4 different models though. Fire, Police, Construction and Medical. They go on their way around the camp and I spot a blip on the radar, another ghoul I figured so I dutifully head in its direction. The blip then moves, fast! Suddenly the four protectrons, Nick and myself are fighting a Deathclaw Alpha! “Kill it! Kill it! Kill it! Die! Die! Die! Agh!!!” I dump so much ammo and so many shots into it finally bringing it low with my trusty 10mm. Deathclaws have always terrified me in these games, more so than any other monster. It’s the speed that they can kill you that’s terrifying. I remember there was a tranquiliser gun you could get in Fallout 3 that crippled their legs for a time and that usually gave me enough time to either run away or kill the buggers, I currently don’t have anything like this so I’m always on edge.
With the Deathclaw dead I set my path back in the direction of Virgil and this Glowing Sea. I crest a hill underneath a ruined freeway and that’s when I see it, the Glowing Sea, it turns out this is not going to be a nautical adventure and I very much doubt that there are going to be any boats involves. I am so glad I’ve loaded up on rad-x, rad-away and stim packs! Nick and I head out, we head to the nearest landmark in case I need a fast travel point, sure enough it’s a rad scorpion infested ruined house, or what remains of the house at any rate. From there it’s a gauntlet of Blood Bugs, Ghouls, Rad scorpions and stealthily avoiding half glimpsed Deathclaws in the radioactive haze. We stumble across a ruined Red Rocket, a capsized factory, the actual crater of the Atom and the Children of the Atom who have made it their home. I speak to their leader who tells me that they often trade with Virgil and she points me in the direction of the cave he calls home. On the path there I come across a ruined nuclear reactor site before finally making it to his cave, once again avoiding the Deathclaw that is sleeping just outside.
It turns out Virgil is a Super Mutant! That explains how he has been able to survive for so long out in the Glowing Sea. We chat and I tell him about Sean and my plans to infiltrate Institute. He tells me about Coursers and how I will need to find one in order to get the chip I need to gain access. He also asks me to find a serum that could change him back into his original human form. That’s pretty huge if that’s a thing, if he could replicate it and give it to people who have been forcibly exposed to the FEV. Nick and I immediately heat off to track down the courser and get it’s chip one way or another, but let’s face it… this is only going to end in violence. I head to the Commonwealth Institute of Technology and tune into the Courser frequency, I’ve not done any of the signal triangulation in the game so I wandered all over the place before I got things figured out and we arrive at Greenetech Genetics. What we find inside is a warzone! The courser is definitely here and is not wasting time slaughtering the Gunners who are also in here. I hear the sounds of gunfire, screams and many, many, many explosions. Nick and I head upstairs taking out any Gunners who have survived the passage of the courser before we get to the top floor and find the courser interrogating captured Gunners. As soon as Nick and I draw our guns the Courser turns invisible! Nick and I train our guns on the shimmer and just go guns blazing on the Courser. Nick clearly has better perception than I as he even starts to engage the Courser in melee combat. Before too long and without much trouble the courser is dead, again mostly down to 10mm gunfire. I pull the chip out of its head and free the synth it was hunting.
We take the chip to Doctor Amara, who tells me I need to find the Railroad by following the Freedom Trail… I have only the most basic understanding of the beginnings of the American Civil War (thank you Assassins Creed 3) but I do remember enough about National Treasure to know that I will need to head to the Old North Church at some point so that’s where I start my search… At the end of the Freedom Train as it turns out. Nick and I (I am so glad I didn’t bring Danse with me) clear out the ghouls and head into the crypts and then I hit the puzzle lock… I think I’ve missed some clue as to how to open the lock so for the first time I resort to google and the Fallout 4 wiki… Oh you need to spell out a word not just highlight one of the words! Ok unlock the hidden passage and we meet the Railroad. We give the chip to Tinker Tom and he cracks the code. I then take the code back to Virgil (Nick try’s to pick a fight with the Deathclaw outside his cave but it runs away?!?), Virgil gives me the plans for the matter transporter and reiterates his request for the serum. I decide that the Brotherhood will have the materials and the most to gain from taking out the Institute so I head there to get them to build it. I’ve not even taken back the Castle for the Minutemen yet and my dealings with the Railroad have been so minimal it just seems like the logical choice. Before I demand they build it for me though I do them a solid and I clear out Fort Strong of Super Mutants for them picking up a magazine and a few mini nukes for myself.
Anyway having done this I return to the Prydwen and start the building process. It tells me to talk to someone at the Brotherhood but instead I head back to Sanctuary. It’s time I dropped off the critical path again for a bit and clean up some of the other quests I’ve picked up. Danse and I head to Back Street Apparel to kill the raiders for the settlers of Oberland Station, I find Old Man Stockton at Bunker Hill to finish off the Human Error quest line and from there we head set out for the Saugus Ironworks to get the parts Chao needs to repair the Yangtze. On the way there I run into a caravan being attacked by a load of robots I do not recognize! Sadly we aren’t able to save the humans but we do save a custom Assaultron who tasks me with finding the Machinist. That’s a quest for another day as I want to finish ones I have rather than start new ones. I trek towards the Ironworks and we pick up a distress beacon for a missing Brotherhood patrol so of course I oblige Danse and we find the remains of a Brotherhood recon team who have been massacred. That points me towards a nearby National Guard facility but no, Saugus Ironworks is my destination of choice right now.
We get there and that place is massive, it’s imposing even from a distance. As we draw close I spot movement on the rooftop and I snipe a few of this new faction, The Forged. Danse and I head in close and we come under heavy fire and by fire I do mean fire. Most of the Forged we run into at first are armed with flamers! Danse and I battle our way towards the entrance and then through the Ironworks itself. After getting myself a little lost we find the entrance to the blast furnace and come to the rescue of a Jake Finch. We kill the leader of the Forged, Slag, and loot the power armour he was carrying, pick up a sweet sword and lastly the explosives bobble head. We agree to meet Jake back at his dad’s farm and head straight there. Jake’s dad seems cool and even lets me keep the Shishkebab as a reward.Â
Knowing that I’m headed back to the Yangtze and not knowing how Danse will react I tell him to head to the Airport and wait for me there. I fast travel back to the Yangtze and give the cooling rods to Chao. That’s when I pause it for the night. I’ll deal with his crew and get the sub powered up another night.
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What forms of payment do you accept?
Cash, check, Bitcoin, or credit card. I have even worked for food. It was worth it!
What RV manufacturers do you specialize in?
For the most part, all manufacturers build their RVs in a similar way, which makes RV service and repair fairly straightforward for any model. The same systems that are in a Forest River are also in a Highland Ridge or a Coachmen; the RV manufacturer doesn’t matter all that much, and we can repair them all.
What is the turnaround time for repairs?
Our turnaround time depends on several factors, including:
● The extent of the repairs ● The availability of the required parts (if we don’t have them in stock) ● The amount of jobs already in progress or scheduled
Normally, we can get to your RV to at least diagnose the problem within the week you call. We work with all of our customers to ensure timely and efficient service.
CONTACT US: Towing Services of Albuquerque Best towing, roadside assistance and mobile roadside services in Albuquerque New Mexico CALL (505) 346-2682 Towing and Roadside Assistance CALL (505) 485-1618 Mobile Mechanic Albuquerque Rio Rancho New Mexico WEBSITE: http://towingalbuquerque.org http://mobileautotruckrepairalbuquerque.com/ https://towing-services-of-albuquerque.business.site
OTHER SERVICES: • 24 hour towing in Albuquerque • Auto and motorcycle towing • Auto jump start • Auto Recovery Service • Auto Wrecker Service • Car Lockout Assistance • Car Towing • Emergency Roadside Assistance • Flatbed Towing • Flatbed Tow Truck • Fuel delivery and refill • Jumpstart Service • Light Duty Towing • Local Towing • Locksmith Service and car unlocking • Long Distance Towing • Medium Duty Towing • Motorcycle Towing • Road side Assistance. • Tire repair and replacement • Wheel Lift Towing • Winch-Out Service
COMMUNITIES WE SERVICE: Albuquerque, NM, Old Town, Los Duranes, Albuquerque, Martinez Town, Los Candelarias, Barelas, Atrisco, Five Points, Hahn, Los Griegos, Armijo, Lee Acres, Kirtland Addition, Arenal, Los Ranchos De Albuquerque, Vista Encantada, North Valley, Taylor Ranch, Kinney, South Valley, Alameda, Mesa Village, Hoffmantown, Buena Ventura, Paradise Hills, Mountainview, Sandia Vista, Barr, Chelwood Park, La Cuesta, Rio Rancho, Canada Village, Los Padillas, Rio Rancho Estates, Corrales, Sandia Heights, Pueblo Of Sandia Village, Carnuel, Sandia Pueblo, Tierra Monte Subdivision, Evergreen Hills Subdivision, Isleta Pueblo, Isleta Village Proper, Isleta, Bernalillo, Tijeras, Casa Loma, Ranchitos, Primera Agua, Cedar Crest, Forest Park, Canoncito, Bosque Farms, Zamora, Sandia Park, El Chapparal, El Llanito, Paquita, Rivajana, El Tablazon, Cedro, San Antonito, Peralta, Chical, El Refugio, La Madera, La Ladera, Dennis Chaves Estates, Los Pinos, Placitas, Los Lentes ZIP CODES WE SERVICE: 87104,87187,87193,87101,87103,87191,87190,87185,87194,87192,87195,87196,87197,87198,87199,87184,87181,87176,87125,87153,87154,87158,87174,87151,87102,87131,87107,87106,87119,87120,87110,87108,87109,87113,87114,87117,87105,87121,87112,87048,87116,87111,87122,87123,87068
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HVAC Contractor in Naperville-HVAC Contractor in Plainfield-Heater Tune Up Naperville-A/C Free Estimate in Hinsdale-HVAC repair Bolingbrook
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HVAC Contractor in Oswego-HVAC Contractor in Yorkville-Mini Split service Montgomery-Heater repair in Woodridge-Furnace repair Crest Hill
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Heater Repair in Naperville-Heater Replacement in North Aurora-A/C Repair Man Naperville-HVAC contractor Geneva
Trust our professional technicians for superior HVAC services in Naperville, North Aurora, and Geneva. We specialize in Heater Repairs, Heater Replacements, and A/C Repairs, as well as providing complete HVAC solutions. We prioritize your interior comfort!
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HVAC Contractor in Oswego-HVAC Contractor in Yorkville-Mini Split service Montgomery-Heater repair in Woodridge-Furnace repair Crest Hill
When it comes to HVAC services in Oswego, Yorkville, Montgomery, Woodridge, and Crest Hill, we're the team you can rely on. From Mini-Split services to Heater and Furnace repairs, our skilled technicians are dedicated to keeping your home comfortable year-round. Discover why we're the preferred HVAC contractor in your community.Contact us now for a free consultation! Don't compromise on your comfort - choose the experts.
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HVAC Contractor in Oswego-HVAC Contractor in Yorkville-Mini Split service Montgomery-Heater repair in Woodridge-Furnace repair Crest Hill
https://executiveheatingandairpros.com/about HVAC Contractor in Oswego-HVAC Contractor in Yorkville-Mini Split service Montgomery-Heater repair in Woodridge-Furnace repair Crest Hill When it comes to HVAC services in Oswego, Yorkville, Montgomery, Woodridge, and Crest Hill, we're the team you can rely on. From Mini-Split services to Heater and Furnace repairs, our skilled technicians are dedicated to keeping your home comfortable year-round. Discover why we're the preferred HVAC contractor in your community.Contact us now for a free consultation! Don't compromise on your comfort - choose the experts.
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HVAC Contractor in Oswego-HVAC Contractor in Yorkville-Mini Split service Montgomery-Heater repair in Woodridge-Furnace repair Crest Hill
https://executiveheatingandairpros.com/about When it comes to HVAC services in Oswego, Yorkville, Montgomery, Woodridge, and Crest Hill, we're the team you can rely on. From Mini-Split services to Heater and Furnace repairs, our skilled technicians are dedicated to keeping your home comfortable year-round. Discover why we're the preferred HVAC contractor in your community.Contact us now for a free consultation! Don't compromise on your comfort - choose the experts.
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HVAC Contractor in Oswego-HVAC Contractor in Yorkville-Mini Split service Montgomery-Heater repair in Woodridge-Furnace repair Crest Hill
https://executiveheatingandairpros.com/about When it comes to HVAC services in Oswego, Yorkville, Montgomery, Woodridge, and Crest Hill, we're the team you can rely on. From Mini-Split services to Heater and Furnace repairs, our skilled technicians are dedicated to keeping your home comfortable year-round. Discover why we're the preferred HVAC contractor in your community.Contact us now for a free consultation! Don't compromise on your comfort - choose the experts.
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HVAC Contractor in Oswego-HVAC Contractor in Yorkville-Mini Split service Montgomery-Heater repair in Woodridge-Furnace repair Crest Hill
https://executiveheatingandairpros.com/about When it comes to HVAC services in Oswego, Yorkville, Montgomery, Woodridge, and Crest Hill, we're the team you can rely on. From Mini-Split services to Heater and Furnace repairs, our skilled technicians are dedicated to keeping your home comfortable year-round. Discover why we're the preferred HVAC contractor in your community.Contact us now for a free consultation! Don't compromise on your comfort - choose the experts.
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HVAC Contractor in Oswego-HVAC Contractor in Yorkville-Mini Split service Montgomery-Heater repair in Woodridge-Furnace repair Crest Hill
https://executiveheatingandairpros.com/about When it comes to HVAC services in Oswego, Yorkville, Montgomery, Woodridge, and Crest Hill, we're the team you can rely on. From Mini-Split services to Heater and Furnace repairs, our skilled technicians are dedicated to keeping your home comfortable year-round. Discover why we're the preferred HVAC contractor in your community.Contact us now for a free consultation! Don't compromise on your comfort - choose the experts.
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HVAC Contractor in Oswego-HVAC Contractor in Yorkville-Mini Split service Montgomery-Heater repair in Woodridge-Furnace repair Crest Hill
https://executiveheatingandairpros.com/about HVAC Contractor in Oswego-HVAC Contractor in Yorkville-Mini Split service Montgomery-Heater repair in Woodridge-Furnace repair Crest Hill When it comes to HVAC services in Oswego, Yorkville, Montgomery, Woodridge, and Crest Hill, we're the team you can rely on. From Mini-Split services to Heater and Furnace repairs, our skilled technicians are dedicated to keeping your home comfortable year-round. Discover why we're the preferred HVAC contractor in your community.Contact us now for a free consultation! Don't compromise on your comfort - choose the experts.
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HVAC Contractor in Oswego-HVAC Contractor in Yorkville-Mini Split service Montgomery-Heater repair in Woodridge-Furnace repair Crest Hill
https://executiveheatingandairpros.com/about When it comes to HVAC services in Oswego, Yorkville, Montgomery, Woodridge, and Crest Hill, we're the team you can rely on. From Mini-Split services to Heater and Furnace repairs, our skilled technicians are dedicated to keeping your home comfortable year-round. Discover why we're the preferred HVAC contractor in your community.Contact us now for a free consultation! Don't compromise on your comfort - choose the experts.
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