#Finding out Fujibayashi literally had No background in storytelling before becoming a director makes SO much sense
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shannonsketches · 1 year ago
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This interview confirmed
The point of the wilds era games is showcasing mechanics, the 'core' of both games was to build and walk around
There will be no DLC
There will not be another direct sequel
The ultrahand will not continue in future games
The timeline is intentionally unclear to make the game accessible for new fans and the development process (tl;dr All Zelda games are intentionally AUs to a degree)
The producer and director both deny intentional references to prior games in the story, but then say that these similarities represent the soul of the series and the overall myth of The Legend of Zelda (pick a lane)?
The timeline doesn't matter, outside of specific sets of games it's irrelevant on purpose. Whatever you think about the timeline is correct. Continuity is not the point. Maintaining the form while creating something new is the point.
Fujibayashi really only cares about mechanics and Aunoma is totally cool with that
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