#FSR Remake on the way I just KNOW IT
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goodnightsnek · 2 years ago
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SSHADOWS OF THE DAMNED REMASTERED BAYBEEEEE AND A GHM DIRECT!! SUDA51 SAVES SUMMER GAMES FEST LET'S GOOOOOO
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ghenry · 1 year ago
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Hey was wondering, now that you've done a silver case video, what's next? Moonlight syndrome or flower sun and rain?
As I teased at the end of my analysis on The Silver Case, I will do a similar video for Flower, Sun, and Rain. It's not my next project, though. I't's something I'll tackle with a proper analysis sometime in 2024. Writing is very far from done, but I'm also not waiting on the supposed remaster/remake/whatever, and instead basing it on the NA and EU release of the DS version. Although, if a re-whatever of FSR releases sooner than later, it might change up my plans a bit.
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(art by @doctorgrambo)
As for Moonlight Syndrome, there is still no proper translated ISO, therefore I have no way to play it myself. I did play the first 6 chapters with a relative that can read Japanese, but it was a pretty cumbersome process and I don't want to put him through playing the entirety of the game and exhaustively translate everything via discord or whatever for my sake.
There is a project to translate MS to both English and Spanish. As far as I know, it's still an active project. You can check out the team here;
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I believe there's been breakthroughs of modifying the ISO in order to replace the text from Japanese to English, as well as placing subtitles during spoken, text-less dialogue. I've considered making a video after fully playing the game, and providing the text myself via video editing, but I also want to be able to play the game myself, not just watch a playthrough on Youtube. I'm an avid believer that playing a game--instead of just watching an LP--drastically changes one's experience. Even for something as simple and linear as Moonlight Syndrome.
There's also the matter of playing Twilight Syndrome. I haven't looked lately, but I don't believe there is a way to play the original PS1 TS games in English.
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If I ever discover a way to play these games in English, then I'll be more than happy to properly go over them on my channel. Thanks for asking!
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thelastofuspcdownload · 1 year ago
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The subsequent High Thing in The past Of Us Computer Download
The new-generation remake for The Last of Us Part I is formally out now for PlayStation 5 house owners. This is the third console the first game has been launched on, and PC players will quickly get their shot at playing Naughty Dog’s modern masterpiece. At the time of writing, we do not know precisely when Naughty Dog's multiplayer recreation will release, but if you cannot wait to fool around with new individuals, then the remastered version is your solely selection.
Alex McHugh is the social media manager, ensuring you get the most recent offers and worst jokes attainable to humanity. A big RPG fan, the house is the kingdom of Tamriel in the Elder Scrolls. When not playing games you can find him slowly portray a Statement Bearers Warhammer 40k military The Last of US PC Download or writing fiction. While the article within the HBO TV series follows the sport in broad strokes, there are significant differences between the two that’ll mean this model nonetheless holds tons to find for any The Last of Us HBO fan.
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It’s also the latest from Sony’s steady of first-party exclusives to make the method onto PC, coming scorching on the heels of the Returnal launch date. While we don’t know a lot about what’s happening beneath the hood of the PC port just but, we do have an idea of what to expect because of the console model. As an early contender for top-of-the-line PC games of the day, here’s every thing we all know ahead in the Last of Us PC release date.
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The PC port comes with unlocked frame rate, FSR and DLSS help, a Speedrun Mode, and Permadeath Mode to check out. The free time hasn't been officially confirmed but expect it to go stay on Tuesday 28th March. It's unclear when precisely it will unlock, but we wouldn't be too shocked if it goes live on the thump of midnight here within the UK. We'll replace this web site if Naughty Dog announces an exact unlock time.
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There is little benefit nowadays to preserve games unique forever, not with the present consoles being like a rarity, and players being extra unfold out all through all methods than ever before. The content material on this website is for leisure and academic purposes solely. All advice, including picks and predictions, relies The way to Download The Last people on individual commentators’ opinions and not that of Minute Media or its related brands. No one ought to expect to make money from the picks and predictions discussed on this website. It's naturally a night-and-day distinction, however one that you can solely actually appreciate when you meet the two games side by facet.
Ghost Towns overgrown vegetation and a few victims of the problem had been was mutated creatures, a handful of survivors battling with one another for food, water and weapons. The port will remember to deliver with it the PlayStation's usual case of PC-specific bells and whistles too, making for a unique and maybe higher The Last of US PC Download expertise than yet the PS5 can provide. That's in case your PC is very effective enough to take advantage of these features, anyway. Rather than merely releasing a port of the PS3 original, Sony has as a substitute opted for a PC model of the PS5 remake of the OG TLOU.
In the game, the two characters are reunited with Marlene with her crew, however Joel isn’t ready for the fact of the scenario. The total recreation is about Joel making the attempt to safely escort Ellie across the country so he can drop her off with the Fireflies, but now that he’s grown near her, he doesn’t wish to let her work. If you're experiencing stuttering points, examine the suggested VRAM necessities within the menu and ensure you're not exceeding them, doing so can also result in crashing. If you stay inside your VRAM budget, have a half-decent CPU and no less than sixteen GB of RAM, the sport should play very properly.
Needless to say, this is considered one of the worst ports of a Playstation sport to both hit PC, which is sort of a shame contemplating how much hype was behind that. So, we’ll be trying to optimize this port from being unplayable to playable with the Last of Us Part 1 finest settings guide on PC. Progress has been made, nevertheless, across a series The Last of US PC Download of letters then we thought it could be a good time to verify in on the port to deliver an replace on the game's present high quality level. There's a lot of good news to reveal here, but also some lingering issues - and we're concerned they might never be addressed.
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vickielou · 4 years ago
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Home isn’t a place, It’s a feeling (Tom Holland Fanfiction)
Chapter One 
The cameras flashed everywhere around me, I tried to pretend I wasn’t anxious at the thought of being seen at this thing. Premier Nights weren’t my favourite part of being friends with actor. They filled me with a sense of anxiety that before Tom got famous I’d never felt before. I felt a hand at my elbow. “You look worse than Tom and he’s the one everyone came to see” Harry laughed. Harry Holland. Little shit. Twin #2. 
“I hate these things” I muttered, his hand tapped at my elbow in reassurance. I tried to find it reassuring. I failed. “You can hide behind me if you want” he offered, I think he noticed my unease. The uneven pattern of my breathing and most obvious, I was biting my nails like crazy, my mother was going to have a fit when she saw them. I smiled at Harry, I tried to smile like I wasn’t panicking but I think Harry saw straight through me. A side effect of spending so much time around the Holland Boys. “Thanks for the offer, but Sam is still my favourite twin” I replied, a joke seemed the right way to go. Harry sent me a dirty look. “He got you the guitar for Christmas three years ago, let it go,” He said shaking his head in disapproval. I snorted. 
He was right. Three years ago on Christmas day Sam Holland, other little shit and Twin #1 had gifted me a Fender FSR CC-60s Mahogany Concert Acoustic Guitar and it was still the light in my life. You would think that my best friend would have been the one that had bought me the greatest present I’d ever received but Tom didn’t understand guitars and we had a deal that meant that Tom wouldn’t buy me anything to do with music and I wouldn’t buy him anything to do with golf because I couldn’t understand golf to save my life. 
I’d been spending part of my Christmas holiday with the Hollands since I was 10 years old. My mother and Nikki had been neighbours (-and best friends!) as long as either of them could remember. My mother worked as a care assistant and more often than not she had to work 12-hour shifts around the Christmas period so I learned from a very young age that the Hollands were like a second family to me. Every time my mum had to work overtime to make ends meet or couldn’t come and get me from school because she just couldn’t get her half an hour break yet, I would go to the Hollands and looking back now that time I spent at their house became some of the best memories of my childhood. 
The cameras flashed again and the sound of the crowd outside the cinema got infinitely louder bringing me kicking and screaming back to the present. “Guess Tom’s here” I muttered. I heard the sound of tyres squealing outside and the sound of chanting got louder. Damn those fangirls and their seemingly infinite lung capacity. “Tom! Tom!” They shouted I leaned on the door frame and watched the scene unfold. At some point during Tom’s grand entrance, Harry went to find Sam and I was left alone. I wasn’t fond of being left alone but Sam was doing photographs for the premier and he needed help. The cinema seemed bigger than it had been all the times I’d been there before. Somehow leaning against the door waiting for my best friend to come waltzing through it, when he was done sighing autographs, the place seemed to be the size of the Blackpool Tower Ballroom. The dress that I’d squeezed myself in to for the occasion felt tighter than ever, my chest painfully constricted. 
I had been thinking about leaving when the door in front of me opened and a familiar face was hurried through by security men that were three times his size, that was saying a lot recently. Tom had been working his arse off in the gym and was around twice the size he used to be. 
I took my time to take in his appearance before he noticed me, his face was flushed. His navy suit was dishevelled, the grey shirt underneath was flecked with sweat and his hair was sticking to his forehead with the same sweat from running around signing autographs and taking pictures with the aforementioned fangirls.
“Tommy” I called, he jumped a mile and looked over to where I was standing by the door. I saw the relief cross over his face that I wasn’t someone he didn’t know watching him at what could be considered a vulnerable moment. I was the only person who could call him that. 
“Jules, thank god.” He smiled walking over, I watched his eyes take me in as he came closer. He reached out his hand for mine and I happily let him pull me towards where the crowd of people were heading towards the cinema room for the first showing of Toms new movie ‘ONWARD’. I’d heard most of the movie in the clips that Tom had messaged me whilst he was on set, I hadn’t actually seen the animation though and I was excited to see what he’d been making the months he’d been away. 
We sat in the seats towards the back, two seats on Tom’s left side were reserved for Sam and Harry when they finally got around to joining us. Tom’s arm immediately went around my shoulder, allowing me to lean back into his embrace. I’d missed this. Yeah, I’d seen him since he came back from New York but I hadn’t seen him for a while it was nice to have him close to me again. 
“I’m so glad you came” he was whispering, leaning closer to my ear, I felt his breath tickling the shell and I sighed happily. His breath smelt minty fresh like he’d brushed his teeth minutes ago but I hadn’t missed the gentle pop of his gum. Smart boy, no tuna breath on premiere night. “Wouldn’t be anywhere else” I replied. Tom’s gentle smile was the last thing I remember seeing before the lights went off and the opening credits to the film started. 
 Before anyone can say it, I know what you’re thinking. You lucky bitch. You’re best friends with Tom Holland. I understand that because Tom is one of the greatest guys that you’ll ever meet. But not for the reasons that most of the fangirls think. Yeah, the man was fucking gorgeous, I’m his best friend but I have eyes. Buffer than a Norse god and more swag that a billionaire playboy philanthropist but that wasn’t the reason that I was so lucky. I saw a side to him that most people didn’t, I saw sleepy Tom falling asleep in front of the TV watching reruns of F.R.I.E.N.D.S. I saw Tom shitting himself watching the remake of IT. I saw him crying over a puppy video on his Facebook and I saw him proudly smiling at his phone when he finally did something right on Instagram. He was and always had been a great guy. 
But enough about Tom, let’s get back to where we were. 
The premiere went better than expected and I loved the new film, Tom had the gall to laugh at me when I was sobbing towards the end of the movie. That earned him a punch to the stomach that Nikki would have been proud of. Stupid boy, I can’t get through a damn one of his movies without tearing up. Damn almost had a crying fit when I watched The Impossible. Now, remember I was around 13 when the premiere of that film happened and the thought of anything happening to Tom back then was more than my pimpley hormone fuelled heart could take. Tom had to come out of the premiere and hold me for twenty minutes whilst I sobbed, repeatedly reminding me it was a film and he wasn’t going to leave me anytime soon. Yeah, It wasn’t my proudest moment. It was one of my favourite Tom memories though. 
“So, What did you think?” Tom asked as the lights came back on. I looked up at him through my panda eyes where my mascara had run and gave him the dirtiest look I could manage. “You said it wasn’t sad” I accused, rubbing at my eyes profusely “You lied to me” 
“You cry at every one of my premieres, when are you going to learn to wear waterproof mascara?” Toma asked, pulling his sleeve down over his hand and taking a swipe at the mascara running down my cheeks.  “What’s life without a little risk?” I smirked, he shook his head at me, his hand gripping my chin tighter as he gently wiped my face, in the back of a movie theatre with the sleeve of his suit. Oh the class
“You have got to stop rewatching Harry Potter” He sighed
“Says the person who bought me the boxset” I returned. “Not to watch everyday” He laughed, seeming happy enough with his handiwork. He let go of my face. Part of me instantly missed his touch. “And I suppose a great muggle like yourself is going to stop me?” I laughed. Tom looked at me with great disapproval. Tom had never understood my obsession with Harry Potter. A diehard Marvel fan instead, there was no room in his head for anything except Spiderman. The more I think about it, the more I realise that him not being Spiderman for the MCU was utterly preposterous. The man had spiderman bedding, granted Paddy currently slept on those but still, the man lived and breathed Marvel. 
“You’re lucky I put up with your arse. Now, what did you actually think?” He asked standing up and holding his hand out to help me up and out of the mostly empty theatre.
“I love it” I smiled. “You really pulled at my heartstrings. Are you going to introduce me to Chris Pratt now?” I asked, fluttering my wet eyelashes at Tom in faux flirtation 
“And have to bail you out of prison after you flash at him? No chance” He laughed, gripping my hand tighter and scoffing at my flirtation persuasion attempt. “Indecent exposure is a misdemeanour, I’ll skip prison” I replied. “I’m still not introducing you, in fact. I’m skipping the afterparty all together” He smiled. We’d reached the door to the cinema. Everyone was pretty much gone. There were a few stragglers that were walking around talking on the phone or waiting for taxis home I imagined. There was a teenaged girl that looked up when she saw Tom and let out the most adorable squeak. I pulled on his hand and made him stop to take a picture with her, not that Tom needed forcing to be nice to his fans but Tom could be oblivious and she struck me as the type of girl that wouldn’t have the balls to come over and ask for a picture. 
“So, want me to drop you off?” he asked, sliding into the driver’s seat. I heard the leather screech and he settled himself comfortably and reached for his seatbelt. 
“To the house exactly three doors down from yours?” I laughed, sliding into the passenger’s seat and instantly reaching for the radio, turning on signal one on low. 
“Well actually,” He said pausing and waiting for me to fasten my seatbelt before starting the car “I was wondering if I could stay at your house tonight?” He asked. “My house? With my mother?” I asked, knowing that my mother wasn’t at the house but playing hard to get all the same. 
“Isn’t she working at the care home tonight?” He pointed out. The beams from the traffic lights bounced across his face as he drove and I found myself watching the patterns with interest. “I’m not sure if I should find it creepy that you know her rota or not, why are you planning on getting me alone?” I asked, regarding him with a fake expression of fear and distrust. 
“I want to spend time with my best friend, and also not be surrounded by my parents right now” He replied, his shoulders tensed at the mention of his parents and I instantly understood. “I see where this is going, Nikki still hasn’t come around to the idea of you moving out, has she?” I asked laughing, “She would come around to it a lot easier if you’d come live with me,” He said turning on to our street. The sight of the familiar street made my heart happy in a weird way. “And add fuel to our families attempts at marrying us off?” I asked. I watched the smirk stretch across his face, Tom found our parents inability to accept our friendship as what it was utterly hilarious, I, however, found every single attempt that they made to push us closer together completely humiliating. “Why ruin the habit of a lifetime?” He said as he parked perfectly in front of my house. I got out of the car in lieu of answering the question. I turned to head up the path my front garden, slowing my pace only slightly in order for Tom to catch up to me, and also because my feet were killing me in these heels. 
As I suspected, Tom appeared at my side within seconds and I sent him a bemused smile. I opened the door and headed inside. I kicked my heels off and turned around to hang my coat up, to find Tom still outside the door. I cocked my head at him in question. 
“What are you a vampire? Need an invite?” I asked. He didn’t laugh  
“You never actually said I could stay over,” He said in explanation, digging his feet in the dirt as if he actually expected me to deny him access to what I suspected has become like a second home to him too. He really was a perfect gentleman. 
“Come in, you fucking idiot”. I laughed. “You better not hog the blanket this time”
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rogueshipagogo · 5 years ago
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ppl have been asking me my opinions on space channel 5 vr... and i guess since i bought a vr headset off craigslist just so i could play it and speedrun it before work the day it came out... i should talk abt it now... i dont rly think i’ll be able to separate it into ‘good’ and ‘bad’ things i think i’m just going to do a rambly stream of consciousness bc i have a headache... but i DO have good things to say abt this game... so st.... sta stay t tune  d
right off the bat, the thing i appreciate most abt this game- i like that space channel 5 vr doesnt have cash grab vibes. i Do genuinely believe that they Wanted to make this game For the people who are still obsessed with it, and that they ultimately did what they set out to do when they intended to scale certain aspects of the series up conceptually to match the way the fandom perceives it nowadays. but like i’ve said before... i’m not going to Disagree with the very common conclusion that it Needed to be longer, or at Least more intricate plot-wise. one of my fun and fresh excuses for sc5vr being as short as it is is because you arent really supposed to be playing vr games for too long anyways, its really disorienting and kinda painful, but even that doesn’t account for why so much of the game that we got is a rehash of old settings, concepts, songs, and characters. [i dont even have a problem with reusing old songs, i just think the ones they chose ended up being misleading]
for example i think it makes sense that the first report is a remake of the first games first report on the surface, it’s meant to take you back to the way the first game felt and give you an idea of what it means that the games classic scenery can be rendered in actual high quality detail now [same with the recurrence of events like encountering the space pirates in the asteroid belt/the last battle against a villain being singing to it about what it’s done wrong], but i really thought, like, report 1 was going to end up being a simulated scenario for the benefit of lou and kee’s training... which i dont think ended up being the case??? i think they really did write ‘ok here you are in the first game’s setting again, fighting the old enemies again, because... :^) ok have fun playing report 2!’
and then whats report 2... you fight another old boss from the first game... but theres Still no clear villain or motivation for anything thats happening... and there wont be until like... basically the end of the game...
like, glitter is a really cute character, but its kind of underwhelming that shes just a random citizen who was kidnapped by an entity that we NEVER LEARN ANYTHING ABOUT... like part 1 was extremely notable for being about corporate greed and corruption, part 2 honestly wasnt that political in comparison but at least made you do a think wrt purge’s motivation and his methods, and this game just has a plot device that feels like it’ll do smth but then ends up not doing anything beyond what we already learned about it from the information on its character bio before the game was out. if it turns out that cell x is actually relevant again in a future entry in the franchise and they do have a more developed concept for what cell x Is in mind, i’ll do an entire backflip, but for now its just chalked up to being the result of More Space Hijinks that dont need to be explained
ESPECIALLY WITH ALL OF THE ALLUSIONS TO CELL X BEING AN ENTITY THAT FEEDS OFF OF DANCE ENERGY... it had me thinking that there would have to be some New Method of fighting it off that didn’t just lend it more power in the process, but nah apparently just tacking on the disclaimer ‘*this dance energy is not for glitter’ is enough to turn it from smth it can consume for power into big attacks you can use to kill it... like honestly it sounds like im asking for a lot from a game that has Never made too much sense, but considering that in part 2 they could add details like ‘oh didnt you know purge can open pocket dimensions? ulala is capable of manifesting tangible dance energy and the only other person who can do that is purge???’, its not like they havent come up with weird new shit for dance energy to do within the plot before. they just didnt do it in this game fsr
like did anyone else think that cell x/glitter was going to be the result of tossing purge out into deep space and him encountering the sc5 universe’s equivalent of an eldritch alien creature, smth more bestial than morolians?? even if purge wasnt part of it, when you say ‘uh oh, this guy Eats this society’s only source of energy!!!’ i expect the stakes to get HIGH, and i want the ramifications of it to be kinda STARTLING, because blank wanted money and purge wanted to ritualistically end the world but something this near to an ecological disaster that would force an entire paradigm shift hasn’t occurred yet in the series?? its totally new!!! there’s a lot they could do with this but OH DONT WORRY ABOUT IT EVERYONE ulala knows how to make dance energy kill cell x instead of feed it she’s got this we’re good no need to investigate more into all that
i can’t explain why the game is like this. and i dont expect grounding to address it in any meaningful way either. i’m sure they’re Aware of these complaints by now- the game reviewing community has Not been kind to sc5vr specifically due to all of these shortcomings [i didnt even touch on the issues with motion sensing and how many of the games mechanics were removed in favor of smth presumably easier to program yet much less satisfying, like Secret Moves just being mini quicktime events and Turning Your Ratings Into Stars just being replaced with the standard Three Strikes You’re Out method of scoring], but the pr team still seems very enthusiastic abt the game and is still promising dlc and potentially even more games in the series after this one- heres hoping that they’ll at least take these grievances to heart and consider making the experience not only more accessible [aka it will... go back to being a rhythm game with controller input.... and not... an exclusive vr experience...], but also as immersive and detailed as the old games, with less reused plot beats. i can let some of it off the hook in this game simply because i’m aware that it began its life as a tech demo that was only supposed to be that initial first report from the first game But Happening All Around You!, but i Really dont think they could get away with doing this little to expand upon the groundwork set by the first two games again. not with the way people remember part 2 being such a vast upgrade from part 1... the bar had been set so high that this just felt like a huge backslide into something even sillier and harder to take seriously than part 1 before we had any idea what kind of staying power the franchise would have as a hallmark of sega’s quirky antics. like... this game is what i think space channel 5 looks like to people who don’t understand the appeal of the first two games. and that scares me
but i guess for the most part, aside from wishing they had done more to revitalize the setting and the lore of the sc5 universe itself, im kind of glad it didnt do a lot to change the existing storylines the characters have kinda forged for themselves- here i was stressing out that they would pull out some plot development that would utterly and drastically change the way we talked abt the series for the rest of time, but so little happened and so little was added to the bank of sc5 lore that we can kind of all just carry on as usual and keep having the same headcanons we always had.
BUT!!! there ARE a lot of cute little details here and there that make the experience feel wholesome and like i said not an utter cashgrab- like so many of the character profiles referencing previous games [all of the references to npcs in this game being relatives of the npcs of the last games made me lose it] and how often ulala changes her expressions up and looks right at you and talks to you. the new music they wrote for the game also all slaps and everyones redesigns [if they got a redesign... rip pudding] are stunning
one of the most important things they did in this game was give a nice sort of Update to every character.... for example explaining that ulala isn’t a rookie reporter any more like she was in the first 2 games, that she’s moved up to being in charge of training new channel 5 reporters, and that while pudding is still somewhat stuck on her rivalry with ulala her career isn’t stagnant either, she was just cast in a romcom series as the lead... which is really nice considering how in the past she was portrayed as somewhat of a loser with almost no remaining fans left from her idol years
and you knew i was going to bring up jaguar at some point HES ALL OVER THIS GAME AND IT LITERALLY MADE ME FEEL LIKE MY LIFE WAS WORTH POWERING THROUGH THESE LAST FEW YEARS AND ALSO LIKE IM A GENIUS FOR SPENDING SO LONG POSTING EVERY SINGLE DAY ‘NO REALLY, HE’S THE SECONDARY PROTAGONIST OF THE STORY, ITS ABOUT CHANNEL 5 AS A COMPANY AND THEIR IMPACT ON EVERYONE WHO HAS EVER ENCOUNTERED THEM AND THAT INCLUDES JAGUAR AS WELL AS ULALA HES INTEGRAL TO THE PLOT BC SHE WOULDNT BE ALIVE IF IT WEREN’T FOR HIM’ i feel like it’s really incredible how in this game he has genuinely nice energy and doesnt withhold praise from ulala just to be helpful in a mysterious way later and he like HAS FRIENDS now. like consider how he went from disgraced former ch5 employee who got mad every time he saw them, to kidnapped robot henchman kinda humbled by the fact that now the turns tabled and ulala had to rescue Him, and now 3 years later his bio is all about how he has a new tv show thats super popular and he has a new entourage of ladies who he considers his '’’’’’comrades’’’’’’’ within the station he founded??? AND AFTER 20 YEARS THEY WERE FINALLY ABLE TO GIVE HIS MODEL JUICY ASS CHEEKS??????????????? NO MORE PANCAKE BOOTY???? THE BOY HAD A GLOWUP AND NO I WONT STOP TALKING ABOUT IT
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WHEN I SAY MEOW MATCH THE POSE MOTHERFUCKERS THIS BLONDE BASTARD GETS TO BE IN CHARGE OF THE HUNDRED STAGE BATTLE NOW TOO THIS IS THE YEAR OF THE SPACE PIRATES BAYBEE
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shara-interaction · 3 years ago
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Assignment 2
Create an object that is “alive”, in other words, an interactive object that senses you and reacts to you through outputs.
Initial Ideas
At the start of this assignment, I didn’t know exactly what I wanted to create. I knew I wanted to try out using the servo motor since I’ve never actually used it before. For my analog input, I wanted to use either a LDR or an FSR. Some of my ideas included a robot dog which wagged its tail every time it was pet. I thought this was a cute idea, but it didn’t seem like something I was really satisfied with. I started to think about things from my childhood that I thought would be cool to remake and something which stood out to me was this Koi pond we used to have in my childhood home. I thought it would be cute to try and recreate a more artistic version of this as a mini installation. The idea was to use the servomotor to make the fish “swim.” It is a really simple idea but I hoped to try this out with the aim of testing out the servomotor. 
Final Idea
-- Create a mini interactive Koi fish pond installation in which the user can make the fish move using an FSR and Servo Motor. --
Process
The first thing I did was actually create the circuit. What I needed to make was pretty much a servo motor that changed its angle depending on the FSR values. I then coded something very simple to allow this interaction to happen. 
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#include <Servo.h>    
Servo servoMotor;       int servoPin = 3;      
void setup() {  Serial.begin(9600);        servoMotor.attach(servoPin);   }
void loop() {  int analogValue = analogRead(A0);  Serial.println(analogValue);    
 int moveServo = map(analogValue, 0, 800, 0, 180);
 servoMotor.write(moveServo); }
Issues #1
I had a lot of trouble just putting together this simple circuit. Everything seemed to be fine, except for the fact that the servo motor would not move. The serial monitor showed that it was working, however it still would not move when I pressed the FSR. It took a while to figure out, but it turned out to be a very silly mistake, I got 3.3v and ground reversed on the servo (shout out to Peiling for the help.) I was happy to get this working so that I could actually work on the “artistic” part of the project. 
The second thing I did was find pictures of Koi ponds which I really liked and picked out some elements from them. Here are some I used for inspiration!
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Koi Pond Digital Art by Walter Colvin
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How to Build a Koi Pond by ThePondDigger (Youtube)
I loved the elements like the rocks, the lily pads, the greenery etc. I then turned these in to very simple illustrations on paper using fine line pens. I used a pretty simple illustration style for this assignment but I hope to improve it later on! Here are some of the elements I created. 
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^ fine line pens I used
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^ illustrations
I drew them on separate paper and cut them out then attached it to the “pond” because I wanted them to feel a bit more 3D and cohesive with the moving fish. (The fish on the 3rd pic is attached to the servo motor!) 
Below is how the pond looks like all together. I decided to add a sign explicitly saying “press to swim” to make the interaction more obvious. 
Final Product Pictures
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Final Video
Here is a video (of me) playing with it
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User Testing
For my user testing, I asked my roommate to take a look at my project. I didn’t tell her anything about it and wanted to see if it made sense to her as an outsider looking at the project. Video below!
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My roommate managed to get the fish to “swim” pretty easily I think. The label definitely made it a lot more obvious than if it were just to be the FSR itself. She initially pushed it down, which makes sense (it would probably be my first interaction too if I didn’t know it was an FSR. Overall I guess it was successful. She said it would also be cool if there were other interactive elements - I agree since this is really simple and only creates one kind of output. 
Improvements + Reflection
I was relatively happy with how this turned out. Things I liked included the simplicity and the overall composition of this mini interactive installation. I think it was easy to understand and interact with. However I can think of many many things I would want to do to improve upon this project. 
1) More interactive elements. 
- Perhaps little lights around the edge of the pond which are triggered by light (eg if its darker, it slowly becomes brighter and vice versa.) 
- Or maybe find a way to get more fish to swim since it’s only a single fish so far. 
- Sound: when the FSR is pressed, it could create little bubble sounds to mimic a fish in a pond. Or maybe just general ambient sounds. 
- There’s definitely more interactive elements I could include which I should probably brainstorm. I think it would make it far more compelling and interesting to play with. 
2) Actually improve the artistic element/composition
- I would love to make this better by using different materials to actually mimic a pond like environment. Right now it feels like a prototype for something potentially bigger/better.
- Eg. Laser cutting wood and painting, light blue translucent acrylic for water (or even using resin would be awesome as I could actually set things inside!) 
Edited: 
- I would also love to add color in to this piece. I love working with color but for this assignment, I worked with just monochrome illustrations. 
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ghenry · 1 year ago
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Was recently replaying some of the No More Heroes games on Switch, and remembered the hype leading up to No More Heroes III. Do you remember any speculation or theories about the game leading up to it's release? I remember the big one was a leaked screenshot from one of the visual novel segments showing what seemed to be Young Harman Smith.
WARNING: This post contains spoilers for No More Heroes 3 as well as Flower, Sun, and Rain.
I remember that! I don't blame folks for thinking that.
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I recall thinking it might be Aramata from Moonlight Syndrome, not that it would make much sense if it was.
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Anyway, I recall a few other theories. A lot of people--including myself--were expecting appearances by the likes of Kusabi or Kuroyanagi. This speculation came from the end of the first NMH3 trailer from E3 2019 when Sylvia was calling out codenames at the end.
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"The Tiger has awakened . . . red, green, dark, black, blood."
In The 25th Ward remake, as well as a few other stories Suda has written recently, many characters were given color codenames to represent them. Midori Midorikawa, a boss in NMH3, went by Green. Kuroyanagi goes by Black, etc. Of course, perhaps people--including myself-- just jumped the gun because now this can basically be a way of describing the alien goons and the multi-colored blood they tend to spill out.
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A lot of us were also giving credence to Travis Strikes Again and how so many characters appeared in the visual novel segments, thinking everything was going to merge even more-so in NMH3. Although, Suda has said that he originally was going to have more connections, before they got cut.
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I like to think is mostly because Suda can't retain rights to NMH so he'd probably rather wait for an IP he actually owns to encompass what he's established before. Either way, not a lot of this world-merging stuff really makes sense, so these days I'll take it or leave it. Suda has also stated he considers TSA a 'commemorative' title to Grasshopper, hence having so many characters invited to make cameos and such.
Here's one possible example of a removed cameo, the fine folks at believeinthe.net data-mined NMH3 and found a lot of unused emails. Here's one of them;
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People that played Flower, Sun, and Rain can think of one particular talking alligator!
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Screenshot from AdrianVG's dual-playthrough of FSR
I recall another theory, while not directly related to games outside of NMH, that Travis was going to essentially make amends with past villains like Destroyman and Kimmy in order to form his own team to take on Fu and his cronies. And not only that, but every new friend he'd make would utilize the NMH motel as their home base. This came from early previews showing Bad Girl and Shinobu had their own rooms there as well.
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We thought this because one of the taglines from an earlier trailer;
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From the first NMH3 Nintendo Direct Trailer, October 2020
"The Hood" as in people from Santa Destroy. Travis' hood. Didn't really happen, as Travis primarily fought everyone by himself. There was no real team-up until the near-end of the game.
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I just remembered one last theory, that Tokio Morishima was in the game. This came from the very first piece of gameplay we saw all the way back in 2019.
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From the NMH3 trailer first shown at The Game Awards 2019
I understand why people thought this, the spiky hair did remind me of Tokio.
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Of course, what people didn't know at the time was that it was Henry, who was redesigned by Takashi Miyamoto, lead artist for The Silver Case and The 25th Ward.
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At the very least, we did get to see previously established characters appear in NMH3, such as Midori Midorikawa, who Suda first wrote about back in 2018. Although the first time she was visually depicted was in the manga adapting that original story he wrote about 3 years later, but several months before No More Heroes 3 released.
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And Kamui! At least a version of him, that whole thing is kind of finnicky. Also Notorious, from the Fire Pro Wrestling World DLC on PS4/PC.
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These were the only theories I could recall myself. There could be more, but these were the ones I was most privy to. Thanks for your question!
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