#Dragon's Reach [Petra]
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top left: petra early in Inquisition top right: petra late in Inquisition bottom: petra around Trespasser
#dragon's reach [petra]#yes i am aware none of the hair colors match up right#as we have established i am not an artist and cannot draw#i work with what i have#and what i have is sims
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Character Page for my OC Dustin Mercewood!
Character Details and Background:
Details:
Dustin is polyamorous and pansexual.
He enjoys writing letters to his friends, partners and lovers.
Dustin is a pacifist, not *completely* by choice. He doesn't enjoy getting into fights but he also doesn't care to learn magic more than making traveling easier for his job.
Dustin has to keep himself in shape, his stock is heavy. He carries his stock in a backpack, in addition to a cart in certain continents.
A former lover of his is who inspired him to take up trading.
Dustin currently works for the Covenant of Draconian Templars. He works as their trading liaison and as a Caretaker.
He is best friends with Petra and their sister LeNoire.
Background:
Dustin left his homeland to give his life a change of pace, his family being more interested in trying to climb up the social ladder. Their constant need for status eventually drove them apart. Dustin grew to disdain them and once he reached his adulthood, he cut contact and left.
Despite their differences Dustin did appreciate the socialization skills he developed due to his parents constant insistence of attending as many Elvish gatherings. Unlike his parents however, he always found pleasure in just meeting new people, going to new places, learning all the local gossip, and doing the occasional odd job.
After a century or two of wandering and heartbreaks, he found himself at the doorsteps of a secluded mountain covenant. Their sworn purpose is to protect dragons who chose a life of pacifism or need refuge from being hunted. His occupation there is as a Caretaker of hatchlings and older dragons.
#Artie's Art#Artie's OC#Artie's OCs#my art#orginal character#oc#my oc#OC Lore#Dustin Mercewood#wood elf#elf
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RULES: Post 5 songs associated with your OC, followed by 4 outfits they would wear
Loved the idea of this @beesmiley so going to share my own <3
Nana - The Changeling Ranger / star of my fanfic who I love so much I have to share her any chance I can get.
Songs
Outfits
Nana's only ever cared about her appearance when needing to fool over so would probably just go for anything comfortable or practical. I can even see her in Gale's tower in a large hoody with ice cream.
As for more formal Galesque-type outfits, she'd still want something practical but she'd also want to stun him a little. (Yes the dark blue is Petra from Jane the Virgin)
I should probably tag people but this was very much just for my enjoyment!
#bg3#baldur's gate 3#bg3 screenshots#bg3 gale#gale of waterdeep#gale dekarios#gale bg3#galemance#tav x gale#bg3 tav#this distracted me from writing for 20 minutes#Spotify
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FFXIVWrite 2024 - Day 7: Morsel
(Warnings for gore and violence)
Out of all the things she’d expected, an inquisitor turning into a dragon really should have been higher on the list. The stupid bitch had transformed in front of dozens of witnesses, and now the only problem was how many people she’d kill before she was brought down.
The solution was easy, of course - hang onto her and be a fucking nuisance until she ran out of blood first - but Melisie was making it closer than it had to be. Petra felt her aether geysering out of her in multiple sprays, trying in vain to restore her body, and it was only a matter of time until she ran dry and started to die. She also felt a lot of fucking pain, and she was howling in hazy red rage as blood gushed from between the giant fangs partially embedded in her shoulder.
Melisie’s teeth were threatening to crush her pauldron, now. The bitch was trying to bite clean through her arm, and armoury plate was never designed to stand up to this kind of shit. Rolling around on the ground screaming in pain while she waited for her arm to grow back would give Melisie every opportunity to crush her - Petra had to get nasty first before it happened.
The longsword was... somewhere, but she still had her shortsword on her hip - and even though it made her vision flash colours to do so, she swung it up and around into whatever she could reach. Clear fluid splattered down, and Melisie made an anguished squeal while the plate began to buckle in her jaw - Petra looked up and saw she had burst one of her eyeballs. Scrabbling with her feet for purchase, swinging around off her ruined arm while large black circles danced through the air, she managed to swivel and swing and stab-
Melisie screeched, and finally opened her jaws. Petra fell to the ground with a wet clatter, fumbling to remove her crushed pauldron. Still having most of her arm, Petra only needed to roll around on the ground and scream a little bit until her shoulder re-knitted and the pain finally relented. With both eyes burst and leaking, Melisie could only scream and blindly flail in place, unwilling to move far lest she plunge straight over the fence and into the mists under Ishgard. The Watch and Knights began to inch closer, slowly closing in a wide ring around the thrashing dragon. All she had to do was revert to human form and she’d have eyes again. Petra screamed at her.
“TURN BACK YOU STUPID BITCH OR I’LL DO WORSE.”
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Miraculous Barbie: Nathaniel as Rapunzel
Here it is, the first entry in my Barbie movie adaptation series, with Nath in the lead role! Enjoy! @artzychic27 @imsparky2002
"Love and imagination can change the world."
CAST:
Nathaniel Kurtzberg as Rapunzel
Marc Anciel as Prince Stefan
Alix Kubdel as Penelope
Petra Markov as Hobie
Cash as Gothel
Phillipe as Otto
Alim Kubdel as Hugo
Penny & Alyssa Anciel- King Frederick/Stefan’s Mother
Kiran Anciel as Princess Katrina
Aya Kurtzberg as King Wilhelm
And so our story begins…
In a manor deep in the woods, there lived a young man named Nathaniel, fair as they came with long, beautiful red hair that reached to the floor.
The manor was concealed from the outside world, not only by the dark and monster-filled forest, but by a magic wall that stretched high into the sky, so high you couldn’t even see the top!
It was here that Nathaniel lived, working as a housekeeper for Cash, a callous and cold nobleman who was skilled in dark sorcery. Nathaniel was expected to keep the house in perfect order, with every nook and cranny spotless and a boatload of chores every day.
Nathaniel had been told by Cash that he was abandoned at only a few days old in the woods, and had been raised by Cash as his own since then, and that it was for this reason that maintaining the house was the least he could do. (Cash also had his sleazy pet ferret, Phillipe, who was a constant nuisance.)
Nathaniel had lived most of his life as a servant, but at the very least he had his art supplies to pursue his greatest passion: painting! His room was filled with beautiful images he had created with his brushes, many of the kinds of places he wishes to see someday. He also wasn’t lonely, because he had his two best friends. Alix, a young dragon who would one day be bound to serve Cash as her father, Alim did. And Petra, an anxious but well-meaning rabbit.
Daring and restless as she was, Alix longed for nothing more than to fly over the top of the magic wall and soar over the lands beyond. But Alim forbade it, positing that his daughter was too young and too inexperienced a flyer, which frustrated Alix to no end. Petra would often use her sensitive hearing to alert Nathaniel when Cash is returning so he can put his painting away, as the man often derides it as a “waste of time”.
One day, while Nathaniel is preparing Cash’s tea, Alix, while trying to use her still developing fire-breath to assist, accidentally knocks into a statue, which opens a passageway to a secret lower level of the manor. Nathaniel goes down to explore it, followed by an eager Alix and a nervous Petra. While down in the foreboding cellar, they discover invitations to various balls addressed to Cash…and an old painting of him with a red-haired woman, whose face has been slashed out.
But their most intriguing discovery by far, is an old ornate box containing a gorgeous and intricate silver hairbrush. What’s most striking about it is the inscription on the back: “Constant as the stars above, always know that you are loved. To our dearest son, Nathaniel, on his first birthday. With love forever, Mother and Father.” This confuses Nathaniel as it conflicts with the story he’d always been told by Cash.
He’s interrupted from considering this further when Cash calls for him, vowing to return later and investigate the room, as Petra and Alix work to get the room back in order, placing things back where they found them. But Nathaniel takes the silver brush with him. It says it belongs to him after all!
When Cash lays down for his afternoon rest, Nathaniel returns to the secret cellar, still thinking about the message on the brush. But when Petra accidentally startles Alix, causing her to punch a hole in the floorboards with her foot, Nathaniel discovers a secret tunnel that seems to lead away from the manor! Assuring his friends he’ll return soon, he goes to investigate.
Emerging from the tunnel, Nathaniel finds himself just outside a lovely little village that sits by a beautiful castle. Deciding to explore, he meets many of the villagers and is surprised by how friendly everyone seems to be. He almost feels at home here, even though he’s never left the manor before, and he finds himself wanting to stay and see more!
Meanwhile, back at the manor, Alix and Petra are worrying about their friend, waiting anxiously for him to return. Alix is contemplating flying over the magic wall to go try and find Nathaniel, when Petra alerts her that her father has arrived and is looking for her. Alix goes outside to meet him, and the two have the same argument they have many a day about her being too young to fly over the wall, leading Alix to storm off angrily as she’s still worrying about her best friend.
As Nathaniel goes for a walk by the river, he happens upon three children playing in a grove, the young Prince Kiran, and his two friends, Chris and Manon. But when Kiran goes over to fetch some apples from a tree for their horse, he falls into a pit trap in the ground, dangling above a deadly tangle of briars! Nathaniel rushes over to help, while Chris and Manon ride to find help as well. Nathaniel gets ahold of Kiran’s hand and manages to pull him up, only to lose his balance and nearly fall in himself! But someone catches him just in time…
It’s then that Nathaniel meets Prince Marc, Kiran’s older brother, who thanks him for helping the boy. While the children ride off to continue playing, Marc and Nathaniel begin to talk. Nathaniel states that this is his first time in the village and it’s certainly been exciting. Marc then asks if he comes from the kingdom of Queen Aya, explaining to a curious Nathaniel that she was the one who had ordered the pit trap to be set, going on to explain the years-long feud between her and the rulers of this kingdom, Queen Penelope and Queen Alyssa, who Aya claimed had done something unforgivable to her. Nathaniel asks why they can’t just talk and clear the air, but Marc sadly posits that they seem to be long past the point that that’s a possibility.
Hearing the three children begin to argue, Marc goes to check on them, as Nathaniel hears the clock in the village chime and realizes he needs to hurry back to the manor! Marc returns to find that Nathaniel has already left, wondering if he’ll get to see him again and realizing they never even exchanged names, but unbeknownst to them both…Phillipe happened to be wandering the village that day, and spotted Nathaniel, ready to report to his master!
Meanwhile, back in the manor, Nathaniel tells Alix and Petra all about the village and how wonderful it was. He tells them about the man he met, but when Alix asks his name, Nathaniel comes to the same realization that Marc did…just as Cash enters, inquiring if he had a pleasant trip today. Nathaniel asks the man why he never told him about the village, and is told that it was for his own safety, to protect him from the ‘evils’ there.
Cash then demands the name of the young man Nathaniel met in the village, but when Nathaniel tells him he doesn’t know, Cash accuses him of lying. When Nathaniel repeats that he doesn’t know because he didn’t have time to ask, Cash uses his magic to demolish Nathaniel’s paintings and his art supplies. When Alix and Petra try to defend Nathaniel, Cash threatens to harm them with his magic until Nathaniel insists they don’t know anything, and quickly sends them away. He tells Cash that he can’t keep him locked away forever, and in response, Cash transforms Nathaniel’s room into a tower, with no door. He calls for Alim, who he instructs to guard the tower, and tells Nathaniel that when he returns, he expects to be told the name of that young man.
Back in the village, Marc is returning to the palace, promising to help Kiran with his archery once he finishes speaking with their mothers. He enters the throne room where Queen Penelope asks if he’s had any luck finding the young man who saved Kiran, as they would like to express their thanks. When Marc reveals he hasn’t seen the redhead anywhere, Queen Alyssa wonders if he could be one of Aya’s spies. Marc doesn’t believe so, or else he wouldn’t have risked his life for Kiran. It’s reported by a page that there was no sign of Aya’s forces. Alyssa prepares to lead her own raid and tells Marc to be ready. He agrees, but something is clearly on his mind…
Returning to the manor, Nathaniel is still trapped and is now suffering from nightmares. But as he wakes from one, he reads the inscription on the back of the silver hairbrush, and resolves that one day, he will be free. But as he’s sleeping that night, the hairbrush is magically transformed…into a paintbrush.
The next day, Cash visits the village in disguise and learns that there is to be a ball for the elder prince’s birthday, while the knights of the kingdom report to Marc that they still haven’t had any luck finding the young man with the long red hair. Just at that moment, Marc and his mothers ride into the village to discover the aftermath of a terrible attack by Queen Aya’s men. Unbeknownst to them, Cash faked the attack with his magic, wanting to hurry a declaration of war along.
Back at the manor, Alix and Petra are using berries, vegetables and leaves from the garden to make new paints for Nathaniel, while contemplating how they could possibly help him escape. They bring the new paint to Nathaniel, who is incredibly grateful and discovers the transformed brush. But when he goes to use it on the wall, he discovers that it creates the images in his mind, without him even needing paint! And when a butterfly flies out of the image he painted of the village, and then Petra seems to fall through it, that’s when he discovers that this magical paintbrush can create portals…
When Nathaniel passes through the painting/portal, he ends up in the same grove where he met Marc…who just so happens to be there eating lunch, and is ecstatic to see him again! It’s then that Marc finally learns Nathaniel’s name, but Nathaniel insists that it’s better if he doesn’t learn Marc’s just yet. The prince is confused but agrees.
Nathaniel then shows Marc the paintbrush, asking if he can help find out who made it, in the hopes that that person may know who his parents are. Marc takes him to the silversmith, who recognizes the brush as the work of his brother, who unfortunately lives in Aya’s kingdom and who he misses terribly, as no one has gone between the two kingdoms since the beginning of the feud. Nathaniel is disheartened, but resolves to keep looking.
Back at the manor, Petra hears Cash approaching, and Alix panics, knowing that it he comes to the tower to discover Nathaniel gone, her father will pay the price! Petra goes to stall Cash while Alix travels through the painting to find Nathaniel.
Back at the palace gardens, Nathaniel gives Marc an invitation to the Masked Ball in honor of ‘the prince’s’ birthday, and Nathaniel agrees to come. Just then, Alix appears in the garden, through the painting/portal, and Marc draws his sword, thinking she’s dangerous because, well, dragon! But Nathaniel assures him Alix is his friend. Alix pleads with Nathaniel to return to the tower at least long enough that Cash won’t punish her father, and Nathaniel agrees, promising to return for the ball. He paints a portal back to the tower, arriving just in time.
Now back in the tower, Cash demands once again to know the name of the man Nathaniel met, and once again is told he doesn’t know. Angry, Cash tells the boy he can rot in the tower for all he cares. Nathaniel tells Alix that they all need to leave that night, and Alix must convince her father to come too.
Back at the palace, Marc is taking a stroll with Queen Penelope, and hesitantly asks if he might be permitted to invite Queen Aya as a gesture of good will, a step toward ending the feud. Penelope refuses, telling him peaceful resolutions are impossible with all that’s been done. This was the answer Marc had feared, and he doesn’t know what to do.
Back in the tower, Nathaniel uses the magical paintbrush to create a beautiful violet gown for himself, with Alix and Petra presenting him with an intricate mask to match the dress. But just at that moment, Cash appears and compliments Nathaniel, only to cut his long red hair off, and destroy both the painting/portal and the magical brush. He then casts an enchantment on the tower: "Tower, tower, do your part, never release your prisoner with a lying heart! Here for as these words are spoken, this fearsome spell can never be broken!" Blaming Alim for allowing Nathaniel to escape once again, he chains the dragon to the tower with magic. He then leaves to attend the ball, disguising himself as Nathaniel using the hair he sheared from the boy.
Back at the palace, Queen Aya has arrived in secret and is planning to launch an attack to make Queens Alyssa and Penelope pay for what she believes they’ve done, once and for all!
It’s then that Cash arrives at the ball, disguised as Nathaniel, and is spotted by Marc. Marc follows him and is led into the castle’s hedge maze, only for Cash to reveal himself, letting Nathaniel’s long red hair fall to the ground. Marc demands to know what the man has done with Nathaniel, but Cash only fires at him with his magic, forcing Marc to flee.
Alix goes to visit Alim, and begs him to help her help Nathaniel, explaining how the boy came back to prevent Cash from killing her father for letting him escape. Alim theorizes that if Nathaniel hasn’t been lying to Cash about knowing Marc’s name, then the spell shouldn’t keep him in the tower. So Alix flies up to Nathaniel, and sure enough, he’s able to pass through the magical barrier. While Alim is still apprehensive about his daughter being ready to go over the wall, he understands it’s what must be done, and Alix flies over it for the first time, carrying Nathaniel and Petra to the palace to try and stop Cash.
Back at the palace, Cash continues to pursue Marc, being sidetracked by Kiran and the other children. He fires a spell at Kiran, only for Marc to pull him out of the way, stalling Cash by dropping a banner on him. Meanwhile, in the ballroom, Queen Aya arrives and engages in a battle of swords with Queen Alyssa, while Queen Penelope evacuates all the guests.
Cash then enters the ballroom, and Aya recognizes him, with Marc questioning this. Aya explains that she knew him many years ago, they had been good friends. This infuriates Cash, who proclaims that they were more than friends, that they had been in love. Aya states that she was never in love with him, she saw him as a brother, and Cash states that she will pay for this ‘once again’, which confuses Aya.
Instead of explaining, Cash asks Queen Penelope why she and her wife despise Aya, with the Queen stating that Aya attacked their kingdom and people without cause, which is furiously refuted with the claim that they had stolen her son, which Queen Alyssa angrily denies. Cash then reveals that Alyssa is telling the truth…he stole the young prince. A furious Aya demands to know where he took Nathaniel, with Marc immediately recognizing the name. Cash states that where he is doesn’t matter as she will never see him again.
Only for Nathaniel himself to arrive with Alix and Petra just as Cash is about to blast everyone with his magic, demanding that he stop making everyone suffer. Cash refuses and blasts the chandelier, setting the ballroom ablaze, with Marc helping Nathaniel to escape. The two, along with Alix and Petra, lead Cash into the gardens, tricking him into entering the painting/portal of the tower Nathaniel left behind earlier.
With Cash now imprisoned forever due to all the lies he has told, the battle has been won. Nathaniel reunites with Aya, who apologizes to Alyssa and Penelope for all the trouble she caused them. The Queens accept her apology, knowing they would have been just as distraught if Marc was stolen from them.
Speaking of which, Nathaniel and Marc got to know each other better and started a beautiful relationship that lasted for five years before they were happily married and moved into their own castle by the sea, with Alix, Petra and Alim all living the good life there.
And they all lived happily ever after!
Their love will be Constant as the Stars Above! Leave your thoughts in the comments and reblogs, and watch for the next installment!
youtube
#miraculous ladybug#Miraculous Barbie#nathaniel kurtzberg#Marc anciel#Nathmarc#barbie as rapunzel#rapunzel#Youtube
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A carapaceon mixed between common prawns and snapping shrimps. The enlarged pincer is bigger than depicted. - BRINATAUR Title - Blastclaw crab Monster class - Carapaceon Known locales - Coastal regions, estuaries Element/Ailment - Blast Elemental weakness - Fire (3), Water (2), Dragon (1), Ice (1), Thunder (1) Ailment weakness - Sleep (2), Stun (2), Poison (1), Paralysis (1), Blast (0) Brinataur is a carapaceon native to saltwater environments, principally coastlines and occasionally estuaries. Unlike most carapaceons, it carries no makeshift shell on its abdomen, instead distinguishing itself with a more streamlined form. Brinataur has highly specialised limbs; one chela is slender and sharp for cutting, whilst the other is enormous and used for launching an explosive residue. The tiny second limbs are used for handling, whilst the third and fourth limbs are for walking. Its fifth limbs are used as paddles when Brinataur takes to water, working alongside the flexible abdomen's uropods for efficient swimming. Juvenile Brinataur are called Brinelings, whose sandy colours contrasts the adult's blue and red hues. These began life as tiny swimming forms in shallow waters, feeding on phytoplankton and detritus. On reaching their juvenile stage, they take to land, forming small creches in a Brinataur's territory; their chela are not fully developed until adulthood, so they rely on camouflage for defence. Altruistically, the Brinataur protects any Brinelings in its turf, regardless of whether they are its biological offspring or not. When the Brinelings are one moulting period away from adulthood, they will disperse and find turf of their own. Brinataur is herbivorous, grazing on seaweed and occasionally straying inland to sample fruits and flora. They stake out territory along the shores, marking their turf via dislodging tiny spines from their rostrum. Territorial disputes are settled by comparing their enlarged pincers; individuals with smaller chela retreat, while evenly matched individuals 'arm-wrestle' until one concedes. Between their acute senses and potent defences, Brinataur fear little. They are not known for aggression towards humans, though field workers must keep their distance in case the carapaceon is aggravated by close proximity. Brinelings are wary of humans, and approaching them is not advised lest they panic and provoke the Brinataur to attack. Against other monsters, Brinataur uses defensive tactics, preferring to goad the enemy into attacks then countering. The true key to its success is the enlarged chela. Internal cavities store combustible residues that are discharged and activated by snaps of the pincer. This creates an explosive blast with impressive distance, blowing away most rivals. It takes Brinataur time to replenish its residue supply, however, so it prefers to use this explosive snap as a last resort. Brinataur is a competent opponent for experienced hunters (Low Rank - 4, High/Master Rank - 3). Fighting the carapaceon is an exercise in caution, learning to outmanoevure its defensive tactics and be wary of the explosive blasts. Brinataurs are effective at combat both in land and underwater. While they cannot use their blasts underwater, due to the residue diluting before it can ignite, they are more mobile and adopt a faster attack pattern. While Brinataur fears little, it must be wary of apex predators like Lagiacrus, though those monsters tend not to bother when there are easier targets to consider, as Brinataur can put up a respectable fight. It is the Brinelings who are more cautious, as they are easy prey for the likes of Hyborlex. One notable enemy is the bird wyvern Petra Fowl, which gladly picks off Brinelings. So often do they prey on the juveniles that adult Brinataur will attack Petra Fowl on sight, even willing to use their explosive blasts at the first opportunity. - Thank you for reading and take care.
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Nations & Their Cities - 1
Askarra
Capital: Sekora
Cities: Zarrah, Kimarrah, Zemhora, Fatima, K'yra, Petra
Sights: The Sphinx's Rosegarden, Redstone Monuments, Sahadi Oasis, Chateau Corneille, Royal Palace of Askarra, Valley of Fire, Badwater Basin, Wadhi Dunes, Kora Terra, River Mossha, Laal Bekaar, Almilhia
Chimeria
Capital: The Black Eyrie
Cities: Tempest, Astraia, Last flight
Sights: The Vale of Tears, the Schism, Stormhollow, Ruins of Ágrifa, Ruins of the Grand Eyrie, Crimson-Talon Roost, Lightguards' towers, Myhalan Deep entrances, Pseudocilium Forest, Gríf’s Passage, Hatchling's Fall, The Valley Below, Eye of the Storm, Gorgon's Reach
Miraglas
Capital: New Mira
Cities: Summer's End, Mara, Milissa, Whitestone, Aurora, Blanglas, Lumia, Monchamp, Stellara, Argent, Mille, Marseille, Hyglais, Nièvre, Froide, Halidom, Pelladia, Adeille, Le Louve, Neige, Noel
Sights: Frostwood, the Winter Palace, Enum Glais River, Hydric Ice Caverns, Ruins of Holy Miraglas, Iceflow, Mirrortwin Lakes, Dragonkin Hatchery, Auric Snowfields, Dragon's Maw, the Great Crevasse, Undermountain Springs, Worldeater's Cathedral
Myrrdin
Capital: Camlothe
Cities: Harrowmorn, Frea, Myrris, Merlin's Landing, Cutwater, Bywater, Blackwater, Stillwater, Rhiannon, Dragon's Watch, Myrrh, Lichfield, Oxway, Etna, Mylliwyg, Maewynn, Emrys, Mesynna, Borderwatch
Sights: Malefactor's March, Buckhorn Trails, Peaceflower Graves, Myrsian Highlands, Church of Goldleaf & Petta, Dragon's Spine Mountains, Valley of Kings, Snowcap, Artyrian Delta, Murkwater River, Madhunter's Knife
Vago
Capital: Vialta
Cities: Airivhest, Balta, Silkiev, Sovren, Vulkhaven, Varonis
Sights: Hunter's Vale, Vulgren's Watch, Western Pass, Lakensov, Vhar Morne, Tail of the Dragon (the end of the Dragon's Spine), Lud Bestii's Path, Balewood, Pestani River
#☿ || Headcanons.#♞ // Verse: Of Endless Suffering.#long /#/ had some notes in my phone and i needed to post or else-#/ obviously there's more than just this but this is the big stuff#/ the places most people in these areas would know about#/ may or may not add onto it later#/ eventually i'll post the rest
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———
[Attached: A video. It starts out glitchy at first, before you get a view from what’s likely Blake’s bedside table. They’re sitting up on their bed, the blanket halfway over their body as they stare off solemnly into nothing. The night sky is visible through the window behind them. Petra is nestled comfortably in their lab, in a position where her tusks won’t poke them, but she gazes up at them with a twinge of worry in her dark eyes.
Eventually, Blake reaches their good hand up and begins stroking her head. Your eyes are drawn to the layers of thick bandages covering the full length of their other arm… For the rest of their time on screen, they don’t say a word, but you wonder what they’re thinking. Their face looks so tired, yet so full of emotion.
In this quiet, yet heavy moment between the former grunt and their dragon, it feels like it’s just the two of them in the whole world.
….
Then the footage glitches again.
It goes to static. Some kind of white crystalline overlay takes over the screen, followed by a sparkling sound. You hear a voice- is that… a Rotom-phone?
“ZZZT! USER DISCONNECTED. TRYING AGAIN!”
“CONNECTING…”
“CONNECTING…”
“CONNECTING…”
“…”
“ZZZZT! USER RECONNECTED! THANK YOU FOR YOUR PATIENCE!”
…The scene changes. It’s a vibrant, pale blue sky, dotted with clouds.
There’s the sound of grass rustling. A strange little blue creature with crystals on its face pokes its head into view. It chitters, nudging the screen with its nose a few times, just enough for the camera to turn and show- Blake. They’re sitting on the grass, watching the little Pokémon play with a brow quirked in mild curiosity, though they seem pretty bored.
“Hey, little guy-” they reach out to gently urge the little Pokémon away from the camera with their hand. “Just because Florence put me on babysitting duty doesn’t mean you can mess with my stuff. Come on, put my phone back in my bag…”
The strange creature chirps, before gently pushing the phone back into Blake’s backpack with its small head. The screen goes dark as it falls into the pocket, and the video ends.]
———
#pb takeover#pokeblogging#pokemon irl#pokeblog rp#pokemon#pokemon oc#pokemon rp#trainer blake#terapagos
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8 & 21 for the writer ask game please!
8. that hurt my own feelings to write
ah. so much. everything and all of it. allow me a throwback to a niche destiny fic from 2022, safe harbor:
“And most of all,” [Petra] interrupts, her tone swift and true as a blade, “I’m sorry you have to bear this alone. You are not alone, but you might as well be.” [...] “It is my duty,” says Wolf. She reaches out a hand, then hesitates; she swallows her pride and tentatively cups Petra's face, brushing her thumb across her cheekbone. “As Regent-Commander is yours. I owe my people this. You must understand.” Petra rests a hand on Wolf’s arm. It is not a refusal of the touch, but a gentle acknowledgement. “I do. But it doesn’t make your circumstance any easier.” “Nor yours,” she agrees. Petra says nothing to that — there is nothing left to say.
21. that i liked but had to cut
the original first chapter of landfall was fully from jack's POV, long before i decided only dragon riders would be POV characters. reading it back now, this draft was EXHAUSTIVELY explanatory of the movie events, but i did enjoy parts of it:
“On your feet,” the green-coated man says, quiet but firm. The marines in his wake quickly surround Jack. No good deed, and all that, Jack thinks sourly, as he slowly stands. One particularly well-dressed civilian goes to help the drowned woman to her feet, and fussily puts his coat around her shoulders. Based on the wig alone, Jack figures he is important, but his profile is awfully familiar — he realizes, belatedly, this is the governor of Port Royal, Governor Swann. “Elizabeth!” Swann exclaims. “Are you alright?” “Yes, yes, I’m fine,” she says, almost impatiently. Swann looks at the stay torn on the dock, then to Jack, and says, “Shoot him!” “Father!” Elizabeth objects. She turns instead to the captain in green with the medal. “Captain Norrington, and — Tempest!” she calls, raising her voice for the dragon’s benefit. “Is this necessary? Do you really intend to kill my rescuer?” Everything clicks together, to Jack’s horror. It appears he has the wonderful luck to roll into town the day of a ceremony for the Caribbean’s premiere dragon captain and his fearless steed, and instead of traipsing through undetected, he has made himself a spectacle by rescuing the governor’s daughter from impending death. Jack gives Elizabeth a close-mouthed smile, if only to keep himself from screaming at the coincidence of it all. Tempest stops lashing his tail, but his eyes do not leave Jack. Norrington watches Jack with a similar sort of suspicion, though not the same scorn. He sheathes his sword, offers Jack a hand and no smile at all, and says mildly, “I believe thanks are in order.”
excerpt asks!
#my scrap document for dragonfic stays at a consistent 1/3 of the published word count. if that says anything about my habits#lmao even#thank you bud!!! <333#widowshill#ask game#excerpt game
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a gentle kiss to ask forgiveness - for anyone you want!
oh, thank you! that's a lovely one! i'll write a little re-envisioning (meaning it uses some canon dialogue) of my dragon age legionnaire carys and anders on the run from kirkwall after the events of DA2! it's a bit tricky to let people in on the lore of them because they're not exactly canon-compliant but canon-adjacent, but the gist of it is that i usually have several protagonists working together and if there's a game series previous protagonists & co are usually cameoing in followup games and that's what's going on here. hope that makes sense it's like 4am lol
It had been a rough couple hours ever since they'd boarded Katara's ship - the ONLY Qunari ship still anchoring at the Lowtown docks - and hauled their asses out of Kirkwall at breakneck speed. Carys had lost count of just how many people she'd had to politely remove from their path on the way there. Mages and those blasted templars alike, too many people had met the sharp end of her blade tonight.
Upon their departure, the city had still been on fire. Pillars of smoke and flame reaching for the sky she'd once been in so much awe of and dreamt of reaching for herself. Now she didn't dare look up at it again for fear of seeing the inferno still raging in the distance.
She could still hear the screams. Feel the crunch of rubble and debris under her sore feet. Taste the bitterness of iron at the tip of her tongue. The sting of sulfur and smoke clung to her clothes like leftover traces of soot and dirt clung to the skin of her face, and her axe and hands were still coated in the deep crimson of dried blood.
There can be no half-measures. There can be no turning back.
Had she ever truly known him?
Slightly turning her head towards the man who'd spoken those fateful words just moments before tossing an entire city into uncontained chaos, Carys sighed quietly, hiding her gaze behind a veil of her golden hair. Observing him like she'd observe the many shifty looking strangers crowding the Hanged Man on a busy evening.
Anders sat slumped against the rickety walls of the ship, seemingly deep in thought. He hadn't looked up ever since Katara had insisted they lock him away below deck. In fact he hadn't even protested it, which Carys found odd. Whatever Hawke decided his fate would be, he seemed to be fine with just... accepting it.
And now?
He'd rather die fighting, he'd said tonight. And then he hadn't.
Hawke would have fulfilled his wish in her grief, but then Carys had stepped in.
Carys's gaze sought out his eyes. She couldn't read him at all.
And now she felt as if she'd made a terrible mistake.
What did she know of mages and templars, truly? Who was she to speak on surface business, to decide on who gets to live and who gets to die? Kirkwall was burning and its citizens were at each other's throats. Meredith and Orsino were dead. The chantry was gone. An entire city razed to the ground and Anders had been at the center of it all.
And then Carys had thrown herself between Hawke's blade and Anders's body, begging for his life like a lovestruck fool.
"If only you'd told me the truth", she whispered softly and hated hearing the pain in her voice.
Anders finally raised his head to look at her.
Anders didn't speak instantly, but when he did there was a saddened sharpness to his words, a distance that made Carys desperate to reach out for him. But she stayed her hands. "I told you there's a lot of ugliness in my life."
"Have you ever?", she wondered out loud, strength returning with every syllable. "I know nothing of alchemy or magic, but the sela petrae... how could I have been so stupid."
She'd seen it in use before, down in the Deep Roads, when a handful of Legionnaires had sacrificed themselves sealing off a hurlock-wrought pathway with a massive explosion. It had left nothing but destruction in its wake. Why she'd procured the stuff for him, not questioning his intentions once, she didn't know.
A weak smile tugged at the corners of her mouth when all she wanted to do was cry. "So, once. Remind me to add a notch to the tally."
"I should have trusted you", Anders said when silence began to stretch between them. He swung his legs off the bench and abruptly stood up, sinking to his haunches before her. "Even with all we shared I didn't think you'd understand." Tenderness returned to his voice and softened his warm, brown gaze.
"I might have, if you'd ever shared your plans with me", Carys returned. "That night when we headed into the sewers, when you told me you'd found a way to separate Justice and you safely... Anders, if you'd told me the truth instead I would've helped you."
"Just as I feared." Anders ran his hand down her forearm and slowly laced his fingers with hers. "I can never return to Kirkwall, love. I will be hunted wherever I go. No one is going to offer me mercy. This isn't the life I was envisioning for you."
Carys huffed. "I'm a Legionnaire, remember? Not like anyone even knows who I am. I'm as expendable as they come."
A steep line furrowed Anders's brows. "Not to me. I did what needed to be done, but I couldn't bear the thought of condemning you to the same fate. You couldn't be told."
He leaned in, resting his forehead against hers. "Forgive me, Carys", he murmured, raising his hand to her cheek and wiping traces of soot and dust off her face. His lips found hers in a gentle brush, as light as the touch of a feather. "Fighting this fight with me, I couldn't have asked that of you. Forgive me."
She gasped quietly when his tongue parted her lips, finally giving in to the desire to embrace him and holding him tight.
Anders had once said he'd drown the world in blood to keep the both of them safe. And as they held each other like this, lips searching for each other in increasing desperation and breath intertwining, eagerness only interrupted by apologies and more pleas for forgiveness, Carys knew that she would do the same for him. Stone be her witness, she'd fight a thousand Kirkwalls for him if it meant he could be free.
#dragon age#dragon age 2#da2#brosca#anders#brosca x anders#ask#my writing#not proofread n it's 4am have fun babes#i have a couple more prompts sitting in my inbox and i'll get to every one of them and also message back people!! just bear with me
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gamma: Inquisitor
“Can we get back to business, or should I fetch you a bucket to finish drooling in?”
Petrichor “Petra” Lavellan Herald of Andraste. Inquisitor.
Nonbinary. They/them. Pansexual. 17 Haring, 9:14 Dragon. Free Marches. Warrior; double-handed. Reaver.
Eyes: Very bright, almost neon aqua, initially. Large. Darken and go red around the outer iris after they specialize. Hair: Deep, dark red. Shaved around the sides and back. What’s left comes down past the middle of their back, and is done in a multitude of small braids which are gathered back in a tail. Skin: Gold-ish bronze-ish. Freckles easily during the summer. Height: 5'6". Build: Deceptively lanky and lean, but very sinewy. Very compact muscle. Flexible. Does not look like they should be able to heft the sword they use. Notable Details: Complex Elgar'nan vallaslin in black. Nick near the tip of their left ear. Several earrings in both ears, though none of them ever match. Nails become claws once they’re a Reaver, canine teeth get sharper and longer. Get more physically durable. Voice: This specific dragon.
Positives: Protective; as antisocial as they can come across, there are people they’re close to, and they’re going to do what they can to make sure those people stay as safe as can reasonably be expected. Durable, mentally and physically; they’re going to run into a lot of shit in their life, they’re aware of it, and they aren’t overly concerned about it or its lasting impact on them. Difficult to offend, beyond generally being unimpressed; being insulted isn’t going to ruin their entire day and they aren’t going to throw some sort of tantrum about it. Fair-ish; they’ll have their own preconceived ideas, obviously, but in general if they decide they don’t like someone it’s for a specific reason, rather than on a whim. Good at compartmentalizing, even if they don’t always actually do that; they can actually be diplomatic when the time calls for it, they’re just going to grind their teeth and develop an eye twitch. Negatives: Avoidant, of people and confrontation; they don’t dread confrontation, but it seems like way more of a hassle than it’s worth, and a lot of the time they don’t really want to deal with other people. Irritable and impatient, and prone to snapping because of it; from the moment they wake up in a prison cell they are in a different world that it seems like no one else has ever paid attention to, and they get sick of constantly needing to explain themself quickly. Bad at second chances; ‘fool me once’ is bad enough and they aren’t keen on letting it get to ‘fool me twice’ unless they’re suitably convinced. Impulsive; while they’re not impossible to reason with when they get an idea in their head, that does rather hinge upon someone getting a hold of them before they act on the idea. Selectively insensitive, mostly on purpose; if someone is going to have a problem with them, they don’t really see it as a hardship to give them a reason to have a problem, so they selectively erase ‘tact’ from their vocabulary when it suits them. Neutrals: Ambivert. Very talkative, but most of what they say is sarcastic, snarky, unimpressed, deadpan, or some combination. Surprisingly good with kids. Not overly sentimental, but doesn’t frown on sentimentality. Optimist vs. Pessimist: Cautiously pessimistic. Quirks: Does not like being confined in small spaces. Will carry on one-sided conversations with their dog. Once they become a reaver and can tank more damage, they can and do escape unwanted conversations by just vaulting over ledges around Skyhold. Prone to disappearing without warning and popping up with equally little warning. Would much prefer to be outside than inside.
Religion: Believes in the Creators. Likes: Vastly prefers animals to people. Fresh air. Being outside, and especially in the woods. Dragons. New stories. Venison. Fruit. Sweet wines, especially when they’re made from something more unusual than grapes. Dislikes: Templars. The Chantry. The Circle. Most people who are too loudly in favor of any of those. A little iffy on a lot of humans, but they’ll take them on a case-by-case basis. Being the center of attention. Being treated like an idiot. When people can’t take a hint about them wanting to be left alone. Cities. Favorite Colors: Sky blue. Hunter green. Golden brown. Hobbies: Hunting. Exploring. Riding. Sparring. Dog training. Judging the impracticalities of Skyhold and the people therein.
Family: Clan Lavellan. Younger brother is the clan’s First. Steed: Revas, a literal moose. Other Critters: Mi'durgen, high content wolf/mabari cross; worryingly clever. Romance: Josie. Friends: Dorian. Cole. Blackwall. Note: Mutual respect with Cassandra, but they didn’t actually like each other that much; worked well together regardless. Initially got on well with Sera and Solas, but those relationships deteriorated as time passed. *everything in this section can of course be tweaked or disregarded entirely for specific threads, if you’d rather.
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What you need to know if you want to dive in Jordan
Most visitors base their scuba diving in Jordan out of the ancient port city of Aqaba. This city dates back over 4000 years and, at one time, was the gateway to Egypt, India, Arabia, and China. Surrounded by mountainous deserts, Aqaba is not far from other famous Jordan attractions like the Valley of Wadi Rum and the ancient city of Petra. Thousands of tourists flock here yearly to see these famous archaeological sites. Still, the actual main attraction is the pristine coral reefs found underwater in the well-protected Marine Park’s warm, tropical waters. The 20 named dive sites in Aqaba are mostly easy and relaxing, offering various underwater encounters like coral gardens, pinnacles, and the famous Cedar Pride wreck. Jordan diving conditions are calm, clear, and warm year-round. The best time to dive in Jordan is April to November when air temperatures are milder than the hot summers.
Why Go Scuba Diving In Aqaba?
Year-round mild weather: The water temperature in Aqaba is about 26° C in summers and drops to nothing below 20° C in winters.
Ease of access: The prominent diving sites in Aqaba can easily be accessed by road. Located not very far off from these sites are a number of hotels & resorts.
Massive coral & marine life: The destination is home to 500 species of corals, 1200 species of fish, and over 1000 types of mollusks & other crustaceans.
Diversity: Both soft and hard corals can be found here. The sites too vary in shape and inhabitants; from slopes to drop-offs and canyons to flat bottoms.
Attractions at sea-bed: In addition to beautiful corals, divers will come across a tank and a Lebanese freighter at the bottom of the waters of the Red Sea.
1. Cedar Pride Wreck
One of the most popular sites for scuba diving in Aqaba is actually an artificial reef that came into existence after Cedar Pride – a Lebanese freighter – sunk in the Red Sea in 1985. Diving to witness the shipwreck, lying at a depth of 26 m, is something that divers with all levels of experience can enjoy. Lucky ones might even come across a couple of Giant Napoleon Wrasse or a majestic sea turtle. Level: Beginner to Advanced
2. Japanese Garden
This is one of the most interesting dive sites in Aqaba. Not far from the site of the Cedar Pride Wreck lies the Japanese Garden that is known for its picturesque coral. A shallow dive in the waters here offers an opportunity to spot the Little Dragon Fish. Level: Beginner
3. Black Rock
What makes Black Rock such an amazing site for scuba-diving is the fact that it is located at a private beach club. The corals range from shallow ones too those over 40 m deep. And the Ornate Ghost Pipefish is something to look out for. Level: Beginner to Advanced
4. Seven Sisters
The Seven Sisters diving site is, without a doubt, one of the most popular sites for scuba diving in Aqaba. In addition to the huge coral formations that it boasts of, there is an American army tank lying at the seabed that the divers love exploring. And the Warty Frogfish and other marine animals that are present here only add to the delight of these scuba-divers. Level: Beginner
5. Paradise
Paradise is one most exciting Aqaba dive sites. Ashraf’s Grotto is another name given to this site. It can be reached by a short boat ride. The wonderful multi-coloured corals and a variety of fish makes it a great spot for underwater photography. Going deeper will bring you to a small wall and a cave which home to several rare marine species.
Level: Beginner to Advanced
6. Blue Coral
Blue Coral is a diving spot near Aqaba that can be reached only from the Tala Bay shore. The marine life has settled around the jetty with delicate coral growth. This spot is also known for its variety in sea creatures that include fish, turtles, sea horses, stingrays, and nudibranchs. Level: Beginner to Advanced
7. Kiwi Reef
Kiwi Reef is home to a large variety of marine life. It is known for its wide coral growth. The initially you would see a lot of grass but as you dive deeper the sea unfolds its secrets to you. Stingray, octopus, turtles, and nudibranchs are found here. There are several other sea creatures that you may spot. This is also counted among the best spots for underwater photography. Level: Open Water Diver and above
Planning for the trip?
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$11,600 raised !
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📰Khawla's Family Campaign Update: 57📰
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Please consider donating even just $5, $10, or $20 to help the fundraiser further along to reaching it's goal. And remember that reblogging/sharing to reach more people can help a lot!
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Prologue
It was a dark and stormy evening. There weren’t many people around, so the atmosphere was eerie. I remember walking through a cobbled path near the village on the hill; the one path the villagers told me not to go on. But I couldn’t care.
I am an adventurer, my parents said so. They took me to countless voyages and made me witness so many people and monsters alike being slain on their ship. I will not be deterred by some stupid villager warning.
They could know about this area more than you do, you know. A tiny voice in my head whispered.
I heed it no attention. I was arrogant and foolish. The only gratification I would get was only from proving I am better, more brave. The greater the conquest, the better of a conqueror I am. How truly naive I was.
As I walked down the path, I couldn’t help but to remember all those voyages so many years ago. It was like my life flashed before my eyes; scary and beautiful.
“Metra, look! I caught a fish with my bare hands!” I yelled at Metra who was standing near the kayak. She smiled and waved her hands, and then continued talking to Petra. Metra and Petra are very amazing, you see. They have this large ship, The Marksman. Petra said that at one point, he took down a sea dragon with one of Marksman’s arrows. I believe him.
I ran to where Metra was standing. With the fish in my tiny hands, I struggled to keep my balance.
“Steady there little privateer. Wouldn’t want you to fall and lose the fishy now, do we?” Petra said as he took the animal from my hands.
“This is quite the large fish. How did you catch it with your hands?” Petra asked with a smile on his face.
“Oh, well Danderion helped me! He set up the net and then BOOM! Fishy was there. And then I took it with my hands!” I answered eagerly. Surely if I was the one who pulled it out of the water, then I’m the one who caught the fish, right?
Metra laughed out loud and picked me up before saying, “It’s not your achievement if Danderion is the one who set the trap for you. Next time, set it up yourself. Who knows? You might get a bigger fishy!”
When the last of the flashback ends, I was way ahead of the end of the pathway. Ruins stood before me, large slabs of stones which looked like a shade of their former glory. Runes of a language I had not yet spoken was etched on top of a throne-like chair. There was a faint glow from each of the runes — it felt like they were trying to speak to me.
Suddenly, the storm got heavier. The winds picked up their pace and felt like they were racing each other. I kept looking at the runes and noticed that one of them shone brighter than the rest.
Mindlessly walking towards the throne-like chair, I kept trying to convince myself that this was not wrong.
So why does it feel like I don’t belong? What is this place? What was it supposed to be? What was it before it was these ruins?
I climbed the chair and reached out to the shining rune in the center. There was a crack on the stone from where the rune shone. Inside it, a stone. Or at least that was what I presumed. It looked like it was part of a bigger stone that was cut into multiple pieces.
“What are you?” I asked to the stone. “What is your purpose? Why are you here? What is this place?”
The stone seemed to twinkle in response. I turned it around on my palms in hopes of an answer, but there was none.
Disappointed, I turned my back from the chair hoping that I would see the cobbled pathway.
If there was nothing here, why would you lead me here you Gods forsaken sea?
I cursed under my breath and made my way back towards the pathway, only to find the pathway gone.
“Aeress, daughter of Matilde and Diony, twin-sister of Eris. We have been waiting for you.” A voice from behind me spoke.
I turned around swiftly and drew my arrow only to find the space empty.
“Show yourself!” I yelled into the rain.
“Flattered be not, girl. You can not see me now, yet very soon we will meet. I shall wait until the day you come to me. I have been needing an apparentice for some time, now.” The voice spoke again. Gods, how hard is she yelling if I can hear her clearly through the storm?
“I’m not yelling, you foolish girl. I just told you, you cannot see me. I am standing right here,” The voice sounded near at this point. I ran towards the throne and drew my arrow towards where I was standing earlier.
“I will not ask again, show yourself now and I will spare you,” I spoke again, quieter this time. I was certain she could hear me even if I whisper.
The voice laughed, it was smooth and husky. The voice of an old woman. It sounded like the voice of Danderion. But that can’t be. Danderion is dead. I saw her die right before my eyes. I burned her corpse. So who is this?
“You ask so many questions, and yet none of them are the right one. As I have said, we will meet again. Until then, take care of the amulet for me. I will come to collect it soon.”
“Come back here!” I screamed.
And then opened my eyes. Eris is towering over me, shaking my body into oblivion. Panic is clear as day in his eyes as he said, “Ressie! What was that? Why were you screaming?”
His hands kept still on my shoulders as I blink once. Twice. Right, the dream.
“No, it was just some stupid dream. I’ll be fine,” I said, shrugging him off. Eris knows that I have been having these nightmares for about three months now. Ever since we embarked on this voyage, I have lost count on how many nights I spent on the docks simply because I woke up too often from these nightmares.
I sit up from the bed, away from a worried Eris. “I’m fine, Eris, you can go back to sleep now,” I say to him as I put on my nightrobe.
“The screaming, Res, it was louder than the nights before. Are you sure you’re okay?” He asked with a frown etched to his face.
“Yes, Eris. Now go back to sleep,” I sternly said to him. I walk out of my room below the docks and head upstairs. I feel like I need some air.
Eris was right. I’m not even sure that I’m okay. There was some eerie feeling that I can’t quite shake off. Before this, the dreams usually come in parts. Like a puzzle that I need to solve.
Parts. The stone! What was that stone? Why did I pick it up?
Because the stone smells like danger and you get off on danger, you idiot. A small voice in my head tells me. Which would be correct. I’m sure if the situation was real I would do exactly the same thing.
I suddenly feel something in my pocket as I’m staring into the vast sea. Yelena probably snuck in a hand-rolled cigarette earlier when we were talking. Eager from the thought, I reach into my pocket only to find something hard and cold brushing my hand.
No. No way that was real. I pull the thing out of my pocket, and Gods be damned.
It’s the same stone from my dream.
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Subspecies - VERGLAS PETRA FOWL Title - Chilled putrid bird Monster class - Bird wyvern Known locales - Coastlines of colder regions Element/ailment - Ice, Mucus Elemental weakness - Thunder (2), Fire (2), Dragon (2), Water (2), Ice (1) Ailment weakness - Blast (3), Stun (2), Sleep (2), Paralysis (1), Poison (1) Verglas Petra Fowl is a subspecies of Petra Fowl that is endemic to the shorelines of colder regions. Whilst its relative is a flying monster able to adapt to a multitude of aquatic environments and lifestyles, Verglas is a specialised diving monster that trades flight for marine manoeuvrability. It has sleeker feathers and more marine-developed features than the base species, including a developed caudal fin, flipper-like wings and a more hydrodynamic form. While Petra Fowl is an omnivore that takes a variety of foodstuff, Verglas is more specialised as a piscivore, diving into the frigid seas to hunt fish and cephalopods. That said, it will occasionally supplement its diet with shellfish or algae, or even try its luck stealing eggs from Urroxan colonies. Similarly able to reliably provide for itself, Verglas is a successful bird wyvern who knows little direct competition. It is not as social as the original, with individuals gathering in small groups rather colonies, but not particularly aggressive regardless, so field workers can operate comfortably around it it. Still, they are advised to use dung pods to prevent any curious bird wyvern from growing too familiar or confident. Verglas Petra Fowl is a more cunning opponent than its relative, even if it lacks aerial mobility and effective projectiles. With no tubenose to launch oils, it instead secretes a strange mucus from glands on its neck and torso which lubricate its body. This allows the bird wyvern to slide easily across the land, allowing it impressive speed and mobility to chip away at opponents. This Mucus is an effective deterrant, and also has a chilling quality of rapidly freezing, further impeding foes with an icy blight. Ergo, even if Verglas cannot dissuade an enemy, it can usually escape it. Much like Petra Fowl, Verglas mate for life, with the female and male sharing brood duties. They operate in groups with other breeding pairs, working together to ensure the warmth and care of their offspring. Though Verglas do not escort their young on migrations to offshore feeding grounds as their relatives do, they will protect their young until they mature, at which point the subadults depart for new lands. Verglas Petra Fowl is no more challenging than its relative (Low Rank - 1, High/Master Rank - 1). That said, its mobility offered by the frigid mucus it secretes can make it difficult for hunters to keep up with it. Use of shock traps is advised to stop it in its tracks, as well as water weapons to dilute the mucus before it freezes. Much like Petra Fowl, Verglas is rarely ever slain during hunts, though it is not nearly as fruitful an effort to try and domesticate given its comparative lack of social nuance and specialised environment. Predictably, Verglas Petra Fowl is little danger to any adult monster in its environment and does not reach high into the food chain. While it can usually escape most predators by sliding on its mucus, it is vulnerable while diving to the piscine wyvern Zopristis. In addition, it earns the ire of the leviathan Urroxan for targetting their eggs, who either attack Verglas directly or coax the brute wyvern Frezarion to repel it in their stead. - Thank you for reading and take care.
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Okay, but, Snow for Christmas was a fucking TREAT!
Can we please discuss how precious it was? And how I need MORE after reading it.
I'm dropping spoilers below because I've reread this 5 times while at work today and need to let my emotions out.
Baz and Simon having regular lunches with Fiona? Please give me those dialougues. Gimme a fucking screen play of nothing but their lunches
Simon regularly practicing his sword skills AND distracting Baz? You cannot convince me this isn't a flirting tactic doe Simon. Let me read about Simon seducing Baz via a sword 😏
ALWAYS KISSING GOODBYE? MY HEART CANNOT.
Okay, but I also want more family drama from the Grimms and Pitches. Uncle Cyril? Tell me what this man has done to find himself on the wrong side of Malcom Grimm and Simon Snow. Spill that tea. (I will always map Baz's entire family tree if you let me.)
The sofa is PINK!! Need I say more?
Wing Flap Shirts!! I'm so glad our dragon baby finally has clothes he can wear without needing magic. NOW. Which one of you lovelies is drawing this?
"He reaches up and carefully starts to loosen my tie. He's become very skilled at this over the last few months." 😏😏😏
Baz internally swooning at EVERY thought of Simon being his boyfriend.
Simon being a GOOD boyfriend and immediately being up for another dinner with Baz's family. For Baz. Because he's so GOOD
Baz referring to Lady Salisbury as Simon's grandmother? ADORABLE. Lady Salisbury being cool with Simon and Baz bring "as gay we want. We can be extra gay, as a treat." YES. GIVE THESE BOYS A KIND FAMILY FIGURE WHO ACCEPTS THEM WITH NOTHING BUT LOVE. Please give me more visits with the Salisbury family. I need the wholesomeness.
WHERE CAN I READ ABOUT FIONA AND NICOS WEDDING!?!?!?
"We could be married with children --" "Could we?" PLEASE GIVE THEM A FAMILY
Can I get more fanart of Baz with his siblings. Because they are precious little things. And I need more of Petra and Sophie climbing Baz like he's their personal jungle gym. I need more pre-teen Mordelia spending wholesome time with her brother. I need to see Swithin climbing this fucking Tibetan mastiff. Thank you very much.
Can we please give Rainbow Rowell a massive thanks for giving us a more detailed description of Malcom Grimm finally??
I will foot the entire fucking production crew to have that dinner recreated for the screen. I would sell my soul to a Demon like Shepard if it means I can have a quality holiday special of that dinner. Fucking. Hell. Baz IMMEDIATELY grabbing Simon to ground him. Simon SUPPORTING HIS MAN and holding his hand. SIMON BELIEVING IN BAZ THAT HE'S GOT THIS DINNER IN THE BAG AND JUST SERVING BAZ FOOD. Malcom and Daphne crying and pouring drinks over Baz finally finally finally getting to eat dinner with him. Sophie getting gravy in her hair.
And can we also discuss the fact that this scene proves that these little girls know their big brother is a vampire? And they still adore him? They still climb all over him and practically beg for his attention? That these girls just want to spend time with their brother and aren't afraid in the slightest of him?
FANG BACKSTORY BREAKING MY FUCKING HEART. Baby Baz fucking hiding in the barn. Terrified. And Fiona just fucking supporting her nephew. I 100% cried during this scene.
Edit Add cause I somehow forgot to mention : Simon's fucking obsession with Baz's fangs. Like. Honey. No, his family does not want to watch him drain a deer. That's just you.
"I think I got drunk with Baz's dad at dinner." Had me rolling.
Backtracking. WE HAVE CAREER OPTIONS FOR SIMON. And so help me. I would refuse to talk to this man too if he tried to join the RAF or police force. Like. He really needs to address this hero-savior complex with his fucking therapist. For fucks sake. Stop trying to save people Simon. Just get your fucking fork lift license and RELAX.
Really. Die Hard? Are we shocked?
THE. FOREHEAD. KISS.
End of discussion. (But really. Discuss. Because I am feral right now. And I cannot focus on writing lesson plans in this state.)
#snowbaz#carry on#sfc#simon snow#tyrannus basilton grimm pitch#basilton pitch#baz pitch#simon salisbury#rainbow rowell#scattered shower#snow for christmas#spoilers
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