#Desch
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superthatguy62 · 1 year ago
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The Final Fantasy Trading Card game features characters from all across the franchise on the artwork for the cards. While most of the artwork is recycled from promotional material, there are cards that have unique artwork of the characters, usually following a theme by a specific illustrator.
For Final Fantasy III, Toshitaka Matsuda handled the majority of these cards. Matsuda has two different styles for the cards: While Cid, Doga and Unei had more dynamic, full-body (or close) arts, Luneth, Arc, Refia, Ingus, Sara and Desch are rendered in realistic portrait styles, with Aria having a more stylized portrait as a sort of "in-between. Ingus and Desch are the two most recent III cards in this style.
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slatchbat · 1 year ago
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serenedash · 1 year ago
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desch ff3 I am putting you in a bag and shaking you violently
[DO NOT REPOST/REMOVE COMMENT]
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freyayuki · 3 months ago
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Dissidia Final Fantasy: Opera Omnia Characters Upgrades Part 15
After finding out that, sadly and unfortunately, the Dissidia Final Fantasy: Opera Omnia (DFFOO) mobile game will discontinue or end its service on February 29, 2024, started spending my saved resources and upgrading the chars who I ended up skipping before.
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The end of service announcement news came as a shock. I talk more about that in another post, but I really wish the news wasn’t true. Wish the game wasn’t ending at all.
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But since the game is unfortunately ending soon, there’s no longer any reason to save resources.
Started working on maxing out chars who I may have skipped before or who aren’t fully built yet.
Dissidia Final Fantasy: Opera Omnia Characters Notes
All the chars in DFFOO are currently at the max of Level 90 and Crystal Level 90. Too bad Level 100 and Crystal Level 100 never got unlocked for any char, not even in the Japanese version of the game.
Note about Spheres: some of my chars have real Spheres while some have RF Spheres while others have no Spheres at all.
Some chars have RF Spheres which I now replaced with real Spheres while some chars have no Spheres but I now gave them some.
Will talk more about Spheres in another post so won’t bother to mention them here.
Note about Artifacts: most, if not all, of my chars already have perfect Artifacts. So will only mention if a char doesn’t actually have perfect Artifacts.
Note about Bloom Stones: all my chars already have their Bloom Stone so won’t bother mentioning this anymore either.
Note about Summon Boards: most of my chars already have all of their Summon Boards completed.
But for a lot of chars, particularly the ones that I’m not currently using, haven’t bothered to unlock the tiles that would complete all of their Boards even though I already have all of the points needed to do so.
This is in order to avoid collecting the gems and tickets that come with completing these Boards so I can use said resources for future banners.
IIRC, only chars that have just recently been added to the game and who I ended up skipping don’t have any points needed to complete all of their Summon Boards.
Will only mention it if a char doesn’t have all of their Summon Boards completed.
Note about Character Enhancement Boards: if I decide to fully build a char (as in maxing out all of their weapons and such), then I make sure to also complete all of their Character Enhancement Boards.
If a screenshot of a char says they have 0 Char Boards completed, this doesn’t necessarily mean they really have 0 Boards completed. Usually, I unlock parts of a char’s LD Board, particularly the tiles that would give me their LD Call and/or LD extension passive.
If it’s available, I would sometimes also unlock parts of their Force Board, particularly the tiles that would give me their Force Echo and/or Force extension passive.
Will only mention it if a char only has a few or some of their Boards completed.
Ardyn Izunia or Ardyn Lucis Caelum from Final Fantasy XV
Currently, my Ardyn Izunia or Ardyn Lucis Caelum from Final Fantasy XV (#ad) has his 15cp, 35cp, Ex, LD, Force or FR, and Burst or BT fully MLB.
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His High Armor has been Realized to 0/3. His Ex has been Purpled. All of his Boards have been completed.
Now, I spent the 3 Ingots needed to Blue Ardyn's High Armor.
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Spent the Book and 3 Ingots needed to get Ardyn's Burst to BT+ 3/3 or Green.
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Spent the points needed to get him to Force Enhancements Level 50.
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Sadly, Ardyn doesn’t have access to the Force Board and Force Echoes feature in the Global or English version of DFFOO so he’s forever stuck at 4 Char Boards completed instead of all 5 or M.
Krile Mayer Baldesion from Final Fantasy V
Currently, my Krile Mayer Baldesion from Final Fantasy V has her 15cp, 35cp, Ex, and LD fully MLB.
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Her Ex has been Purpled. She has her High Armor. All of her Boards have been completed. She has up to Force Enhancements Level 3.
Spent the Book and 3 Ingots needed to Blue Krile's High Armor.
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Have a copy of Krile's FR that hasn't been limit broken at all.
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Spent the High Power Stones needed to fully MLB Krile's FR.
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Spent the points needed to get her to Force Enhancements Level 50.
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The only things she’s missing now are the following: her Burst weapon and the Force Board and Force Echoes feature but sadly, none of these are available in the Global or English version of DFFOO.
Dark Knight Cecil Harvey from Final Fantasy IV
Currently, my Dark Knight Cecil Harvey from Final Fantasy IV has his 15cp, 35cp, Ex, and LD fully MLB.
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His Ex has been Purpled. He has his High Armor. All of his Summon Boards have been completed. The Character Enhancement Boards for his 15cp, 35cp, and Ex have been completed.
Now, I spent the Book and 3 Ingots needed to Blue Dark Knight Cecil's High Armor.
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Have a copy of Dark Knight Cecil's FR that's been limit broken twice. Recently, got another copy of said weapon.
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Used the dupe to fully MLB Cecil's FR.
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Also recently got my first copy of Cecil's Burst. Now, I spent the Book and 3 Ingots needed to get his Burst to BT+ 3/3 or Green.
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Completed the rest of his Char Boards and got him to Force Enhancements Level 50.
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Sadly, Dark Knight Cecil doesn’t have access to the Force Board and Force Echoes feature in the English or Global version of DFFOO so he’s forever stuck at 4 Char Boards completed instead of all 5 or M.
Rydia from Final Fantasy IV
Currently, my Rydia from Final Fantasy IV has her 15cp, 35cp, Ex, and LD fully MLB.
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Bought Rydia's High Armor and spent the Book and 3 Ingots needed to Blue it.
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Have a copy of Rydia's FR that hasn't been limit broken at all.
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Now, I spent the High Power Stones needed to fully MLB said weapon.
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Completed the rest of Rydia's Char Boards and got her to Force Enhancements Level 50.
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The only things she’s missing now are the following: her Burst weapon and the Force Board and Force Echoes feature but sadly, none of these are available in the Global or English version of DFFOO.
Desch from Final Fantasy III
Currently, my Desch from Final Fantasy III has his 15cp, 35cp, Ex, and LD fully MLB.
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The Character Enhancement Boards for his 15cp, 35cp, and Ex have been completed.
Bought Desch's High Armor and spent the Book and 3 Ingots needed to Blue it.
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Have a copy of Desch's FR that hasn't been limit broken at all.
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Now, I spent the High Power Stones needed to fully MLB said weapon.
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Completed the rest of Desch's Char Boards and got him to Force Enhancements Level 50.
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The only things he’s missing now are the following: his Burst weapon and the Force Board and Force Echoes feature but sadly, none of these are available in the Global or English version of DFFOO.
Lulu from Final Fantasy X
Currently, my Lulu from Final Fantasy X has her 15cp, 35cp, Ex, and LD fully MLB.
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Bought Lulu's High Armor and spent the Book and 3 Ingots needed to Blue it.
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Completed the rest of Lulu's Char Boards and got her to Force Enhancements Level 50.
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The only things she’s missing now are the following: her Force weapon, her Burst weapon and the Force Board and Force Echoes feature but sadly, none of these are available in the Global or English version of DFFOO.
Conclusion
So what about you? What do you think about the news that DFFOO is ending its service on February 29, 2024? Did you build any of the chars mentioned above? Feel free to share your thoughts and opinions by leaving a comment below or by reblogging or replying to this post.
Notes:
screenshots are from my Dissidia Final Fantasy: Opera Omnia game account
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chippersweetbaby · 9 months ago
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I told you he was fine.
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Carter Brown - Der Vampir - Desch - 1967
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kiiitasticgames · 2 years ago
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Ugh, I never remember to talk to NPCs while they're in my party and now Desch is gone
I'm gonna miss that dumbass
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ankhnu · 5 days ago
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Redraw
2022 // 2024
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Desch
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finalfantasysexyman · 2 years ago
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hubba1892 · 1 year ago
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Florian Wirtz scoring a wonder goal feat. Xabi Alonso and Christian Streich
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superthatguy62 · 10 months ago
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Things Final Fantasy III does not tell you about Final Fantasy III.
When it comes to RPGs, information that the player has is far from a guarantee. Some games will tell players practically everything about their systems and leave it to the player to use that information. Others will leave some mechanics in the background, quietly applying them without the player's knowledge. The Final Fantasy III remake falls into the latter category, as there are some mechanics that the player may not realize even exist unless they look outside of the game. Here are seven of them.
This is based on the Future Press Official Strategy Guide. As far as SGs go, it seems pretty close to the Japanese SE guide (baring at least one case).
Party Member Levels (Life of the Party)
While temporary party aren't directly controllable, they seem to have their own levels and stats. Interestingly the Future Press strategy guide states that they also have stats. Though I should clarify: At this time, I have yet to find these in the Japanese strategy guide, so I am not entirely sure that these are accurate. However, the FP guide in general is close to the Japanese guide in terms of technical information, so I am willing to accept that risk.
These are:
Sara: Lv 5 (Str/Vit/Agi/Min: 6, Int: 7)
Cid: Lv 3 (Str/Agi: 5, Vit/Int/Min: 8)
Desch: Lv 10 (Str: 15, Vit: 10, Agi: 14, Int: 7, Min: 6
Aria: Lv 25 (All: 25)
Alus: Lv 30 (All: 35)
Doga/Unei: Lv 50 (All: 45)
Some observations:
The guide notes that the characters stats are usually significantly higher than the main characters' at the same levels. This is especially noticeable with Alus (The party's base stats, by compare, will be: Str/Agi: 24, Vit/Min/Int: 20)
Cid is the only party member to be weaker than the character before him (Sara), presumably due to how little time the party spends with him. He does have an impressively strong hammer, though.
Despite being portrayed as a White Mage, Sara's Int (7) is slightly higher than her Min (6).
It seems that after Desch, the devs kinda gave up with making varied stats, so Aria, Alus, Doga and Unei have the same number for all their stats.
Coincidence or otherwise, Aria's stat number also matches her level.
Doga and Unei share the same levels and stats as each other, a distinction no other party member has. For extra fun, Xande is also level 50, although his actual stats are unfortunately but understandably different.
Alus, a 10 year old boy is somehow twice as strong as Desch, a grown man.
Mognet Details (Stampin' N Stompin')
Most of Mognet's discussion usually begins and ends with it being connected to the sidequests. Because of this, there are a few features of Mognet that go undernoticed.
One particular aspect is the cards: For meeting the Legendary Smith with a mastered job and defeating the Iron Giant, the party can get cards signifying their mastery.
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(I have yet to defeat the Iron Giant. I apologize for being a fraud).
In the PSP and Steam versions, these cards are mostly just rewards. In the DS version, however, they can be used as stamps for Mognet. And while the Iron Giant is purely to flaunt your superiority over the beast, the job mastery cards actually allow players to help out other players: If a player holding a signed letter runs into the Legendary Smith, she will give the player the respective job mastery item without having a level 99 job. While it doesn't break the game, due to how late it is before you can encounter the Smith, it does cut down on the grind you'd need if you wanted those items.
Encounter Frequency (Fights in the A.M. P.M. F.M.)
In Octopath Traveler, a later game by Team Asano, entering a new location will usually show you a danger level, giving you a general idea of how strong the enemies in that area are. While the mechanic is visible in OT, it was actually deployed discreetly in Final Fantasy III: Each area has a level that the guides recommend the player be at. However, the game itself uses a more subtle method: If your party is below the recommended level, the encounter rate will be higher than usual. By contrast, the further above the recommended level that the party is (up to six levels), the lower the encounter rate will be.
For example: The Nepto Shrine has a Danger Level of 10. If the party made it to the Shrine at level 7, then they will likely encounter more enemies than they would at level 10. By contrast, at level 16, they will have a chance at encountering the least amount of enemies.
Attack Types (SMASH! SLASH! STAB!)
In Final Fantasy III, elemental weaknesses are clear and easily implied by the fact that Mages have themed spells. However, the game also has a second, subtle weakness system: Attack Types, the physical counterpart.
The four attack types are
Unhanded: Despite the name, Claws are also included
Blow: Weapons that focus on slamming or bludgeoning the foe
Cut: Weapons that actually cut the foe, like Swords
Stab: Weapons that stab or have a stab-like effect, like Arrows
Interestingly, some weapons aren't mutually exclusive: Axes count for both blows and cuts, Knives count for both stabs and cuts and Unarmed counts for both Unhanded and Blow.
Hands (The Hands of Fate)
The Hand stat is a secret stat that the game silently keeps track of for each character. The hand stat represents how many times a physical attack has been made with a particular hand, the hand getting 3 XP for each use. Much like job levels only one hand level can be gained per battle, regardless of how many points are racked up. Theoretically, if you can have hands of different levels, although given how much III encourages dual-wielding, it's unlikely.
The FP guide recommends using the Ranger's barrage if you want to build up the hand stat, as that is a multi-hit attack that nonetheless counts each hit for the hand.
Weight (The Weight of the World)
Weight is not a new mechanic to Final Fantasy. Final Fantasy V, in particular has the stat help to determine who quickly a character acts (i.e. how fast the ATB bar fills up). However, V is the rare game where the game will actively inform the player of its existence. Other games in the series have it, including III (at least, in the remake).
Weight, along with Agility, determines how soon a character will act during the turn, as well as how many hits a character does (alongside the aforementioned Hand stat). This is why a Warrior with an axe will generally hit less than a Warrior with a sword, despite having higher attack. Interestingly magic also has weight to it with spells having a specific weight/cast time to it.
Boss Scripts (Script Write)
Bosses changing strategy mid-fight has been a Final Fantasy staple since at least Final Fantasy IV (Zeromus, for example, only starts to spam Meteo when he's close to dying), so the FF3 remake isn't particularly new or original for using this. Still, it's something to be aware of in case you make a particular fight harder than it needs to be.
A likely candidate for this is actually the final boss: While the Cloud of Darkness uses Particle Beam (and spams it during the last phase), it actually doesn't use the move until it's down to 80% of its HP, using the less threatening standard attack instead. This means that a player willing to take some turns to lower the danger can focus on the tentacles, which are the more immediate threat.
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jadeseadragon · 2 months ago
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Frank H. Desch (American, 1873-1934), In the Garden, n.d., oil on canvas, 24 × 22 inches (61.0 × 55.9 cm), signed upper right: Frank H. Desch.
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wilygryphon · 1 year ago
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The way that the warriors keep saying "our leader" (in reference to both Warrior of Light and Onion Knight), "the boy" (in reference to Onion Knight), and "the other warrior of light" (in reference to WoL) makes it clear that nobody actually knows their names.
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sharlayandropout · 1 year ago
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Legacy: Part I
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deciessomnia · 2 years ago
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tag dump
Final Fantasy - Primary and Request Only
PRIMARY
🕊 𓆪 ㅤ ic. luneth ⊱ light of courage 🕊 𓆪 ㅤ ic. desch ⊱ ancient / tower of owen master 🕊 𓆪 ㅤ ic. aerith gainsborough ⊱ flower merchant / ancient 🕊 𓆪 ㅤ ic. ovelia akastcha ⊱ princess of the ivalice empire 🕊 𓆪 ㅤ ic. stella nox fleuret ⊱ forgotten star / v13 🕊 𓆪 ㅤ ic. qator bashtor ⊱ the white thunder 🕊 𓆪 ㅤ ic. claes celestia misca sancest ⊱ akatoki elite knight / azure dragon i'cie 🕊 𓆪 ㅤ ic. naghi minatsuhi ⊱ self proclaim idol of class 9th
REQUEST ONLY
🕊 𓆪 ㅤ ic. genesis rhapsodas ⊱ crimson flower 🕊 𓆪 ㅤ ic. ardyn izunia ⊱ the accursed 🕊 𓆪 ㅤ ic. cloud strife ⊱ ex soldier 🕊 𓆪 ㅤ ic. reno ⊱ hot blooded turk 🕊 𓆪 ㅤ ic. prompto argentum ⊱ the outlaw / v13 🕊 𓆪 ㅤ ic. noctis lucis caelum ⊱ unlawful prince / v13
Note: the v13 on the end of Stella, Prompto, and Noctis's tags stand for Versus 13 exclusive only.
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darlenicy · 2 years ago
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knock knock
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*sniff*
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flora, dear. i’d always recognize that cheap parfume of yours (good she doesn’t say what she is obviously thinking)
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well. stella made a point but why does this sound so much more funny in the german dub? 
whatever, video edit!
youtube
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