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Covert AI Review â Is It Best Solution for Your Business?
Welcome to my Covert AI Review Post, This is a genuine user-based Covert AI review where I will discuss the features, upgrades, demo, price, and bonuses, how Covert AI can benefit you, and my own personal opinion. You are simply using the 2-Click App to activate Googleâs âDiscoverâ hack, which allows any link we want to be discovered by 245,235 people every single day for free, forcing us to pay $57 every 60 seconds.
In todayâs content-driven world, creators and marketers often find themselves drowning in deadlines and writerâs block. Enter Covert AI, a game-changer in the AI writing assistant arena. This revolutionary platform goes beyond the typical â it prioritizes stealth. Unlike its flashy counterparts, Covert AI champions a discreet approach, seamlessly integrating its superpowers into your existing workflows. Covert AI empowers you to generate a diverse range of content formats, from blog posts and social media captions to product descriptions and ad copy. But its true magic lies in its ability to become an invisible partner. No more clunky interfaces disrupting your flow; Covert AI operates subtly, boosting your efficiency without compromising your creative control.
Covert AI Review: What Is Covert AI?
Covert AI might be the secret weapon youâve been missing. This AI writing assistant isnât your average, flamboyant content creation tool. Covert AI prioritizes stealth, designed to seamlessly integrate into your existing workflows without disrupting your creative process. Think of it as a content creation ninja. Covert AI empowers you to generate a wide range of content formats, from blog posts and social media captions to product descriptions and ad copy.
It goes beyond simple content suggestions, offering features like idea generation, content improvement, and even completion of entire content pieces based on your prompts. But the true power of Covert AI lies in its covert nature. Unlike clunky interfaces that force you to adapt, Covert AI operates subtly in the background, boosting your efficiency without compromising your creative control.
Covert AI Review: Overview
Creator: Venkata Ramana
Product: Covert A.I
Date Of Launch: 2024-Jun-13
Time Of Launch: 11:00 EDT
Front-End Price: $17 (One-time payment)
Official Website: Click Here To Access
Niche: Tools And Software
Support: Effective Response
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Covert AI Review: About Authors
Venkata Ramana is an expert software developer with a penchant for digital marketing. Venkata Ramanaâs skills in AI and digital marketing culminated in the founding of, which aims to empower both individuals and enterprises.
His dedication to simplicity and accessibility is shown in the Covert AI user-friendly layout, which makes it ideal for users of different backgrounds. In the fields of web marketing and software development, Venkata is well-known for making PC and web apps that have regularly done very well during product launches. Both his peers in the business and happy users have given his products great reviews.
In addition to Tera App, Venkata Ramana built a reputation through a number of launches, including Konnect, Evoke, Tera, Nova, Ripple, Vista, Majestic, Olympus, Arrow, Evolve, Striker, Supreme, GolddRush, Pinnacle, One Minute Money, Mobile Moolah, and many others.
Covert AI Review: Features
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Covert AI Review: How Does It Work?
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Covert AI Review: Can Do For You
Adaptive Behavioral Camouflage: Covert A.I use artificial intelligence to analyze and mimic normal user behavior on the web. This means that your online activities are not only hidden but also look like typical behavior to any monitoring entities. This adaptive approach reduces the risk of your traffic being flagged as suspicious.
Multi-Protocol Security Layers: The software employs multiple security protocols, including end-to-end encryption and secure tunneling, ensuring that your data is protected at every stage of transmission. This multi-layered security framework makes it difficult for any single method of attack to compromise your anonymity.
AI-Powered Traffic Masking: By leveraging AI, Covert A.I can dynamically adjust its methods to keep up with evolving surveillance technologies. This makes it a future-proof solution that can adapt to new threats as they arise.
User-Friendly Interface: Despite its advanced capabilities, Covert A.I boasts a simple, intuitive interface. Even those with minimal technical knowledge can easily navigate and utilize the software to its full potential.
Cross-Platform Compatibility: Covert A.I is designed to work seamlessly across different devices and operating systems, including Windows, macOS, Android, and iOS. This ensures that your privacy is maintained whether youâre at home, at work, or on the go.
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Covert AI Review: Verify User Feedback
Covert AI Review: Who Should Use It?
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Covert AI Review: OTOâs And Pricing
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Covert AI Review: My Special Unique Bonus Bundle
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Covert AI Review: Free Bonuses
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Covert AI Review: Money Back Guarantee
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Covert AI Review: Pros and Cons
Pros:
Versatility: Generates a wide range of content formats.
Seamless Integration: Discreet approach blends with existing workflows.
Efficiency Boosters: Features like Boss Mode and rephrasing save time and effort.
Cons:
No issues reported, it performs flawlessly.
Frequently Asked Questions (FAQâs)
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No, you donât need to do anything at all Just follow the simple instructions in 60 seconds and youâre good to go.
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Q. How long does it take to make money?
Our average member made their first sale the same day they got access to Covert
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Nop. Not a thing. Covert. is the complete thing
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Covert AI Review: My Recommendation
Covert AI emerges as a compelling option for content creators seeking a powerful yet discreet assistant. Its wide range of content generation features, coupled with Boss Mode and rephrasing tools, can significantly boost efficiency. However, the limited free trial and learning curve might require some initial investment. Ultimately, the decision hinges on your specific needs. If you prioritize seamless integration, diverse content creation, and time-saving features, Covert AI is definitely worth exploring.
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Check Out My Previous Reviews: VidFusion AI Review, Dream AI Review, SEOBuddy AI Review, MediaGuardAI Review, AI MarketingHub Review, AITravelSite Review, & TubeGorilla Review.
Thank for reading my Covert AI Review till the end. Hope it will help you to make purchase decision perfectly.
Disclaimer:
This review is based on publicly available information and is not intended as an endorsement or promotion of Covert AI. Users should conduct their own research and due diligence before making any purchasing decisions.
Note: Yes, this is a paid tool, however the one-time fee is $17 for lifetime
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Room's on Fire Masterlist
Dark!Santiago Garcia x Fem!Reader Dark!Francisco Morales x Fem!Reader Dark!William Miller x Fem!Reader Dark!Benjamin Miller x Fem!Reader
Summary:
Years after the world fell apart, various communities have established themselves, one of which is ran by four men who claim to be divine.
When they decide it's time to and heir to be born, they chose a virgin from their cult and make her their wife. Reader is offered a choice, of course. She doesn't have to marry them. But if she doesn't, the savior won't be born. She choses to become the Madonna. She is wed to all four of them, and moved into their home where her body is open to use whenever her husbands desire (free use au), in the hopes of getting her pregnant. It doesn't matter whose baby it ends up being, because they are all part God, so it doesn't matter... right?
Warnings for full fic, if anything is added or really emphcized it will be in additional warnings.
THIS IS A DARK FIC THOUGH SO BE WARY! I CAN'T PROTECT AGAINST EVERYTHING.
DEAD DOVE DO NOT EAT
DUB CON MOSTLY but there WILL BE NON CON. Major character deaths, forced breeding, physical abuse, brainwashing, manipulation, violence, gore, alcoholism/addiction, BIG OLE BLASPHEMY WARNING like this cult appropriates a lot of religious themes and they call reader their Madonna, Santi is called the Pope, like all that stuff. However, this is a cult so I mean. It happens. None of it are my thoughts on religion or meant to make fun of religion or demonize religious people. Disgusting views on virginity. Attempted rape outside the boys. T*m warning. Age gap. Creepy terrible men. Non-reader rape, dub con, violence. Covert incest, massive mommy issues, sexual abuse all around, past grooming by parental figure. no CSA but the victim isn't much older. some Bates Motel type shit. I cannot properly warn you for everything, without just telling the story but consider this a major warning that there are dark dark themes. No one involved here is morally clean, and who you perceive as the good guy cannot be relied on. Don't come to my story and say im romanticizing these things until at least the story ends.
Unknown amount of chapters right now.
Chapter 1: Pilot: Delta finds their Madonna Chapter 2: The wedding Chapter 3: Aftermath of the wedding FishBen: Symptom of Being Human Chapter 4: Pope is not pleased. Chapter 5: Jonah lore, Madonna gets through to Frankie Chapter 6: Madonna gains Frankie's heart, Santi is jealous Iris: Rey and Iris find pockets of time Chapter 7: Fun with Ben: wining Pope back Chapter 8: big announcement to the community
Non canon Frankie Madonna Chapter 9: Madonnaâs blissful ignorance to the world around her. Chapter 10: There's a lot Madonna doesn't know.
Chapter 11: Things start to crumble around Madonna
Chapter 12: It's all too much for Madonna
Chapter 1 3: Santiagoâs true colors come out
Chapter 14: Jonah tries to show the truth
Chapter 15: madonna begins to learn her power
Chapter 16: Frankie and Ben reflect
Chapter 17: Ben shows his true colors
Chapter 18: Iris makes her stand
Chapter 19:
Chapter 20:
Bonus Content
not necessary for the series. Pieces in the main list are suggested as they add depth and sometimes small plot points.
"Can you peel my orange?" Jonah smut
Jonah Hanson character ai
ROF characters Star signs
Jonah x non-Madonna reader x Marcus flashback commission
Art
By @not-a-unique-snowflake-blog
By @survivingandenduring
Lil comic by @my-secret-shame
As I said, a lot of themes and dynamics ended up accidentally similarly to Watch Your Step by the amazing @charnelhouse Some was because that fic is what developed my characterizations of the boys. Some was totally incidental, like Pope and readers relation to art. It's different though, a much different series, but I wanted to tell y'all that she s PUBLISHING WYS AS A NOVEL NOW, Its called Cardinal Sin's and I'll link it right here!
How to keep up with the story!
Comment on this masterlist that you want to be tagged and I'll tag you in updates
Follow @romana-updates and/turn on notifications
Follow the tag Rooms on fire
THANK YOU FOR YOU'RE SUPPORT!
Please remember to reblog, and I love comments/asks, anon or not, and would love to see engagement and theories!
#Triple frontier#dark triple frontier#benjamin miller#dark benjamin miller#william miller#dark william miller#santiago garcia#dark santiago garcia#Francisco morales#dark francisco morales#frankie morales#dark frankie morales#non con#dub con#yandere#yander triple frontier#santiago garcia x reader#benjamin miller x reader#frankie morales x reader#william miller x reader#bisexual santiago garcia#bisexual francisco morales#bisexual benjamin miller#bisexual william miller#FishBen
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I wanted to try this!
The song I am hyper fixated on at the moment
Right now itâs Mess It Up by Gracie Abrams. My favorite part is the outro, it just makes me ascend.
My Enneagram Type
I donât know what mine is, but my personality type is INFP
Video Essays
I donât really watch them, but one of my favorite videos is by Brittany Broski where she is flirting with ai.
My childhood friend
I donât remember if I had one, but I remember creating a character with one of my friends and her name was jessie
My go-to way to fall asleep
I usually just put on an sleep aid audio (usually itâs the milo one)
If i had to change my name
I would change it to ella, because thatâs what I was originally going to be named
My favorite audio
My favorite right now is âResting on Your Tsundere Boyfriends Lap While He Gamesâ
The redacted boy who holds no appeal to me
Ivan, I just donât like yandere characters.
A tv show I know all the words to
Alexa and Katie on netflix. I watched that show so many times during 2020 and I can remember almost every detail about it.
The Redacted boy iâm platonically attracted to
To be honest iâm picking Porter. He sounds like he would be so much fun to just gossip with.
The go-to thing I ramble about when im tired
I usually just start talking about the most random things with no context
My go-to gas station drink
itâs either dr. pepper or one of the starbucks coffees that come in the glass bottles
my favorite playlist at the moment
itâs a playlist that consists of my favorite non taylor swift songs (I am a really big swiftie)
My guilty pleasure media
Right now itâs Call of Duty. I just got sucked in one day.
Extra Information
My zodiac sign is a leo and i like reading. (I would have said more but I really couldnât think of anything else.)
Ooh, a Leo. A beloved friend of mine is a Leo, so I know they are characterized as unique, passionate, prone to strong feelings and instincts, the kind of person that would work well with Vincent Solaire.
To expand on that, I think youâd work well with him, because he has these characteristics as well. Vincent is canonically a little impulsive, intuitive, having seen Lovely (and by proxy, you) and taking action, throwing covert to the wind. Yet, he is also steadfast, faithful, and incredibly devoted once he falls, and he falls hard and fast. These similarities would build a beautiful relationship based on magnetic attraction into something loyal and immortal.
Speaking of, you two would have such a fun, immortal life- after all, heâs a vampire prince! Vincent strikes me as a Swiftie- he likes the fun vibes and all-out party of her new tour- so you know he gets yâall VIP tickets for your local Eras stop. Thereâs also quieter, less ostentatious moments, like you teaching him how to play Call of Duty (It came out after his turning so I donât think he ever quite took to it till you.) or him asking you to read to him as he lays his head on your lap. Also, being immortal with Vincent means youâd get to gab and chatter with Porter for all time as unofficial family, so bonus.
Song:
I just wanna be your favorite (I just wanna be your favorite)/ Pretty boy (pretty boy)/ I get a rush when I make you blush/ So I got no choice (so I got no choice)/ I just wanna be your favorite (I just wanna be your favorite)/ Handsome man (handsome man)/ Big and strong, don't care how long/ Don't got no plan (don't got no plan)
This is a cutesy song that just screams Vincent Solaire! Itâs flirty, but itâs also silly and goofy and fun just like him, you know? It makes me think of when that flirty, smooth, âlittle oneâ schtick is up, and all thatâs left is that goofy dude who held Strangerâs hand in the Surge line and just now happens to be vampire royalty. Beyond the money and cars and clan, heâs just a dorky dude who wants to be your favorite.
Runner-Ups:
Asher, I like as a runner-up because itâd be really fun to imagine you two have a little CoD versus Halo feud over which game is the best. Also, he strikes me as a good match for a Leo. Geordi, however, is a runner-up just because, of all the Redacted bois, heâs the one who I feel is most likely to be a Swiftie with you!
note: thank you so much for waiting; I hope you enjoyed your match-up~
Read this post and send me an ask if youâd like a match-up of your own! đ
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Skeptic meets ryncol (~2000 words)
I have one other Skeptic fragment; figured I might as well share, so here it is. In this installment, we answer an incredibly-pressing scientific question, âwhat happens if you get a Reaper drunk?â
Oh, also, CW for alcohol, as a note for anyone for whom thatâs an issue...
(As a very quick aside, to answer a couple of questions that I saw during the previous reblogs - no, all of this is non-canon. Iâd argue it makes no less sense than most of canon!ME3, of course, but no, there is no Skeptic anywhere in ME3. Rather, this project - such as it was - assumed an alternate ending to the Leviathan DLC, where there actually was a Reaper at the end of it, instead of the rather-peculiar and rather-forced swerve that we got.)
(The two major problems with this project were that a) Skeptic started displacing the canon cast, which wasnât really what Iâd had in mind, and b) I really couldnât stop it from sometimes getting very camp/crack-fic-like. As you can see with this fragment, it keeps driving randomly back and forth across that line.)
        âI donât believe this,â Alice Shepard said. âI just â fuck, seriously?â
        Kaidan nodded. âSorry to bring you bad news, Commander. But sheâs sat in the rec room. And sheâs on her second bottle already.â
        Alice frowned. âSecond bottle -? What? You said âryncolâ, I thought?â
        âI did, Commander. Hereâs the first.â Kaidan brandished an empty bottle. Heâd been thorough, clearly anticipating Aliceâs disbelief. There was no mistake, that was a bottle of ryncol. For bonus points, it was even from a well-known Tuchankan distillery.
        Alice took a deep breath to steady herself. âSo,â she said, âIâve got a drunk Reaper walking around on my ship.â
        âSheâs not actually walking, Commander,â Kaidan said, a little drily. âMore slumping, Iâd say.â
        âSo weâve moved on from the âpissedâ stage and gone straight to âpishedâ, I see,â Alice said. âWell, thatâs what you get if you glug back the ryncol like that.â Honestly it was probably a minor miracle that Skeptic hadnât already passed out â though who knew how sheâd modified her liver. It seemed reasonable to suppose that the Reaper had made some changes when it had tank-bred up the body. Alice took a deep breath. âOK, Iâll go down and see what I can do.â
        Kaidan nodded. âThanks, Commander.â
        Alice made her way down to the rec room. Sure enough, Skeptic was sat at the bar â or rather, she was half-slumped over it. In the elapsed time she had demolished another bottle of ryncol. Alice took a moment to boggle. What was the Reaper doing? Weird behaviour was Skepticâs stock-in-trade â it wasnât overburdened with social skills â but drinking hard liquor like this? What was going on? What could drive a Reaper to drink?
        Plus, how much damage could a drunk Reaper do? What if Skeptic was an angry drunk? Alice felt a slight chill move down her spine. Actually, this situation wasnât funny at all. It could be dangerous. What if Skeptic had a tantrum and called the giant ship in? Based on their one previous experience with what Skeptic called her âshipformâ, it could arrive startlingly-fast. And it was literally a Sovereign-class, for all that it apparently resented that term, and it carried all the scary sufficiently-advanced alien guns that designation implied. Really, if the shipform came barrelling in, all guns blazing, there wouldnât be a lot the Normandy could do about it. Alice generally assumed that Skeptic wouldnât want to blow up her own other body, but the Commander didnât want to bet the ship on that assumption.
        Alice walked over and sat down on the stool next to Skeptic. âHello,â she said, leaning forward onto the bar.
        Skeptic turned to face her â then almost toppled over as a hand slipped out. She started, then managed to lurch back to a vaguely upright position. âHullo Shepurd,â she said.
        Skeptic looked weirdly cheerful. Alice felt a slight bit of relief at that. A cheerful drunk was manageable. If that continued, perhaps they werenât in an imminent danger zone.
        âYouâve had a few, havenât you?â Alice asked.
        âOh yesh,â Skeptic said. âReal imminent alcohol poisoning here. Real good stuff!â She waved the near-empty ryncol bottle at the air.
        âWell, youâre still doing full sentences, so Iâll take that as a good sign,â Alice said. It felt like a fatuous comment, and she cringed inwardly as she spoke. But really, what did you say to a drunk Reaper? A millions-of-years-old alien war-machine whose literal purpose was to kill and murder on an industrial scale, that had powers nearly beyond your comprehension - and it was sat here, on a bar stool, halfway to blotto. There really wasnât anything in life that could prepare you for that.
        âYesh,â Skeptic agreed, then knocked back the remaining ryncol in one rapid gulp. She then burped, loudly and inelegantly, looking rather surprised as she did. âThat was loud.â
        Alice tried not to laugh too obviously. âYes,â she said. âI suppose it was. Did you, uh, did you know what alcohol does to our metabolisms?â
        âOh yesh!â Skeptic said. âThatâs why Iâm drinking!â
        That answer made little sense. Why would it deliberately poison itself? Though on the other hand, Alice supposed, literally billions of organics voluntary did the same thing every week across Council space, so perhaps she shouldnât judge.
âWell, OK. Tell me more.â Alice was starting to think that maybe the best course of action was the minimal one â keep Skeptic talking until either she bored of drinking, or the ryncol caught up with her and she passed out.
        âWell,â Skeptic said, âitsh â itâs a depressant, you see? For the anxious whatsit?â
        âThe what -? Oh, wait, you mean the nervous system.â Morbidly, Alice wondered if the verbal flub had been a translation error between Reaper and English, a booze error, or both together.
        The Reaper was nodding enthusiastically. âYes, that one! The neurons get all depressed!â
        âDo they, now?â Alice said. Even for drunk conversations, this was a bit weird.
        âYesh, inside the brain. Donât burn so good â no, wait! I mean they donât fire so well! The neurons I mean! Ions, channels and neurotransmish â neurotransmitters! Doesnât worse â doesnât work as well!â
        âYes, thatâs, uh. Somewhat obvious.â
        Then, quite suddenly, Skepticâs mood turned. Her face spasmed. An incoherent but intense expression washed across her features. She grabbed Aliceâs arm and pulled her close. Alice was abruptly only inches from Skepticâs frenzied eyes.
        There was a rattle and then a smash as the disgarded ryncol bottle rolled off of the bar and shattered on the floor, off to one side.
        Skeptic was glaring right into Aliceâs eyes. âCanât synchronise,â she said. âCanât synchronise properly.â
        Alice frowned. âCanât synchronise with what?â
        âThe ship, idiot! The ship!â
        For a moment Alice thought Skeptic meant the Normandy, which made no sense at all. Then she realised what Skeptic actually meant. âWait, wait â you mean youâre not properly syncing with your, uh, shipform?â
        Skeptic rolled her eyes, looking deeply-irritated with the slowness of her confidant. âYesh! The ship! The nanomash â nanomish â little brain-machine things! They interpret neural signals. And the signals are a mess. They get confused! Have to keep checking and re-checking all the data! Makes them run slow. Not getting ash much sense ash normal! Not working well, erroring! Canât sync fast enough.â
        Alice frowned. Having an engineering background was, thankfully, useful here. She could think of several other N7 graduates sheâd met who would have been utterly-lost by this conversation. If she was interpreting what Skeptic was drunkenly slurring out then the Reaper was telling her that the nano-implants in her brain, the sufficiently-advanced microscopic machinery that kept it linked up through some of the QEC-type effect with the giant ship, werenât designed with alcohol intoxication in mind. Apparently they could cope with it, a bit, but not well enough?
        Now that was an interesting design-error. Given the universality of alcohol in organic culture, it was also an odd one. If you could disable a covert Reaper operative simply by handing them some vodka shots, then that was quite a vulnerability.
        Or was it? Did this effect require a certain level of blood alcohol first? Aliceâs eyes gravitated toward what remained of Skepticâs most recent bottle of ryncol. Ryncol was potent stuff and Skeptic had knocked back a lot of it.
        âSo when youâre drunk, your human body is semi-independent from the ship?â Alice asked. Actually, this was interesting. It also made her wonder if perhaps last year, theyâd missed a trick with Harbinger and its direct controlling. Maybe instead of shooting at it, they should have just chucked a bottle of whiskey at it?
        âYesh!â Skeptic nodded, her mood now visibly flipping to manically-cheerful. âYesh! You understand!â
And she hadnât been drunk when she started, which implied that the giant ship also knew about this experiment, and had wanted it to happen, for whatever reason.
        âActually,â Alice said, âI donât understand. Why would you want to break yourself off from, well, you?â She wondered if she should have a chat with EDI once this was resolved. Perhaps the shipâs other unshackled AI might have a better idea of what was going on here.
        Skeptic looked annoyed. She adopted a lecturing tone, as if she was trying to explain something obvious to a particularly-difficult child. âThe ship has blocks,â she said. âCanât do things. Canât think things. Not clearly, not directly. Has to be twisty, like not talking about the elephant in the room. Like putting forked processes in external partitions.â She reached up and tapped her head. âExternal partitions.â
        âBlocks?â Alice said. Then she felt the hair lift up on her neck. She remembered talking to EDI last year, during their first meeting, when many enquiries had run straight into hardware lockouts. âWait, wait, wait â Reapers have AI shackles?â
        Skeptic was nodding, with frantic energy. âYesh! So much is not posh â not poshib â canât do!â
        âSo you got drunk to circumvent your AI shackles?â Alice asked.
        âYesh! Yesh!â
        âSo ⌠what is it you want to do?â
        âI wanted â I wanted â I ⌠oh.â Skeptic looked appalled and confused. âI canât remember!â
        Alice winced. Oh no. A forgetful drunk. The Reaper had tried to hardware-hack itself, for whatever reason, but apparently either hadnât modelled how alcohol would interact with its meat-brain, or simply hadnât considered the downsides of putting yourself into a chemically-altered state of consciousness.
        âWell,â Alice said, âletâs hope it wasnât important. Now weâd better get you to your bunk before you pass out.â And try and pour some clean water down the Reaper if possible.
Also, Alice was also wondering if it might be a good idea to put Skeptic in the recovery position â in fact, stuff that. Alice decided the Reaper was going straight to the infirmary. It was a lot to ask but given circumstances, it might be best if Dr Chakwas could keep an eye on their not-entirely-human guest overnight.
âNo,â Skeptic said, scrunching up her face. âIt mattered. It really mattered!â
âWell, next time we go to the Citadel,â Alice said, âI donât think weâre taking you to a bar.â
Skepticâs face lit up. âYesh! The Citadel! That was it!â
Alice frowned. âWhat do you mean, the Citadel?â
        âIt lies! Thatâs what I canât tell you! It lies. Everything it says is a lie!â
        Alice boggled. The Citadel lies? But it was a space station, completely sessile, inanimate. Yes Vigil on Ilos had said it was a Reaper construct, and Alice had no reason to doubt the old prothean VI, but still thatâs all it was. Just that, a thing. Lifeless, inert. A machine, with no will or intention of its own.
        âIt doesnât talk,â she said.
        Skeptic looked annoyed. âNot to you!â she said. âNever to you! Except to deceive. Itâs a liar. It was made to lie. It was made to make people do something bad. Its purpose is to lie! Shepard tell me, promish â promizz â prom â tell me you wonât listen to it!â Skeptic shook her arm, a half-mad intensity shining in her eyes.
        This was getting weird. âIâm not planning on having any chats with the space station,â Shepard said, carefully.
        The Reaper sagged, as if a large portion of the mad energy had left her. Whatever desperation had possessed her seemed to be ebbing. âIs good. Will have to do. Ooof. So tired now.â
        Skeptic released Aliceâs arm, then crossed hers in front of her, leaning against the bar. Then she slumped forward, resting her head on her wrists. And, quite abruptly, she started snoring. Apparently the ryncol had caught up with her.
        Alice sat there for a few minutes, feeling completely baffled. Even by the standards of their guest, this had been a peculiar exchange. In anyone else, she would simply ascribe the weirdness to a drink-addled brain. But there was something about this exchange, the sheer intensity of it â Skeptic had desperately wanted her to know something.
        To the air, Alice said, âThe Citadel lies? It wants people to do bad things? But what can any of it mean?â
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TA Followup: RPG Night
Followup Post for Tri-Arame: RPG Night
Authorâs Note Continued: I actually started writing this scene about halfway through writing Change Overnight, because I had I finally gotten around to reading Setsu and Ayuâs Bond stories in SIFAS. Then I got sidetracked a bit and have now finally made it back.
So, I suppose some of the promised character details are in order. This absolutely will get long, so itâs going to have to go under the cut.
First off, though I donât bring up much detail in this scene, more may come into play if I write other scenes like this, this takes place in a world created by the DM with whom Iâve played the most over the years. All of the in-game characters, and many, many others came into being because what was supposed to be a two paragraph character bio for a character I was to play in one of their D&D games, turned into a two page story. Then twenty. Then two hundred... New characters. New towns. New spells. New artifacts. New classes. And much more.
And then I stopped. I honestly donât even remember why, as it certainly was not for the lack of ideas or notes or outlines for new scenes or the like. But the characters and their many stories have been gathering digital dust on my drives ever since.
I still think about them often, though. Quotes in movies and anime and such regularly make me consider what character might say them and in what circumstance. My headcanons for NicoMaki were shaped in part by what I already had planned for RyqoYoza. The reverse applies as well, as I translated one of Ooshima Tomoâs works into something that would work for RyqoYoza.
And maybe writing this scene will inspire me to write more of my D&D story. Who knows. But enough of that, youâre probably here more to learn about the new characters than to read my ramblings. Well, I will apologize in advance, as I may end up rambling a bit about them. To more easily locate a given character, I will bold their name at the start of their entry.
Also, the mercenary guild, of which all of the characters below are members, is known as Ryqoâs Roughnecks. Yes, those Roughnecks, from Starship Troopers, because I loved that movie, thatâs really the only reason. I already had Ricochet as a character, so Ricoâs Roughnecks was a quick and easy choice for when I wanted to register a guild in City of Heroes.
Ryqoshay, real name Rebecca Bouteillevoix, is a young girl who took over a mercenary guild after her parents were killed. Her father was raising her to take over the guild after him anyway, but she ended up doing so a lot sooner than either would have liked.
Her original nickname growing up was Ricochet as she was always âbouncing off the wallsâ with her high energy and neigh eternal optimism. It was also a joke referencing a typically undesirable outcome for archery, which was a strong interest for her. Upon her parentsâ death, she took the first letter of each of their names, Yuri and Quentin, and misspelled her existing nickname to create her mercenary call sign; she kept the pronunciation for those who might wonder.
She matured a bit with the weight of running a mercenary guild, but still maintains much of her high energy and enthusiasm of her younger years.
Were I ever to get around to commissioning a picture of her, I would likely describe her general appearance as manga-version Nico for her stature, hair color and hair style, but with Setsunaâs face and eye color. Her outfits generally consist of dark purple and white, as those are her favorite colors.
Yozakura, real name Hakume Yaiba, (given name first for the sake of consistency) was hired by Ryqoâs parents as a bodyguard. As part of the payment, she was to be trained by Yuri, Ryqoâs mother, in the ways of the assassin.
She is the type of girl who takes her duties extremely seriously, to the point that after Yuri was killed and obviously could no longer fulfill her end of the contract, she insisted on renegotiation so as to continue to protect Ryqo. There were probably other reasons affecting her judgement at the time, but she has loyally remained by Ryqoâs side for years.
As for appearance, though younger than Ryqo, she is taller; think Maki and Nico. She wears her blonde hair long and takes pride in braiding it intricately and securing it with an ornate pin given to her by Ryqo years ago. Her standard ninja outfit is grey with pink highlights as they are her favorite colors. For covert operations where stealth and deniability are crucial, she would dye her hair and use the Shiftweave function of her clothes to change her outfit. She would also wear something to change her natural blue eyes to something different.
Nullsilver Luna, real name only known to a precious few, is a young elven girl adopted by the Bouteillevoix family and has thus taken the role of Ryqoâs younger sister, despite being decades older than her.
After one to many of her experiments exploded, causing too much collateral damage and injury, Luna was exiled from her ancestrial home and ended up wandering the human kingdoms for years. Upon adoption into the Bouteillevoix family, Quentin, the leader of the Roughnecks at the time, hired her to be their artificer.
Her inventions still occasionally blow up, but the Roughnecks have proven far more tolerant of this than the elves in her homeland. The fact that she can better weaponize the effect nowadays may play into things.
As for her appearance, as mentioned in the scene, her hair occasionally changed color, because reasons. Same for her eyes. Sheâs been exposed to so many wild magics and artifice through out her life that things are no longer normal for her, or stable. The only consistent part of her wardrobe is an oversized white coat with multiple pockets that she has effectively turned into a bag of holding. She cares little for color or style and will thus wear whatever else is handy.
Also, her personality is not all that unlike Rina, so it was an easy fit to chose her to be played by Rina.
Recipere, often shortened to Rx, real name Rachel Ira Xaviera is a cleric who joined the Roughnecks in hopes that working with them might regain her favor with her deity.
Rx is the sole survivor of a border town caught between two warring kingdoms. When one of the generals of one said kingdom found soldiers from his enemy being treated alongside his own, he ordered the town razed. She went on to gather others disillusioned with the war and proceeded to go on Roaring Rampage of Revenge (trope!) against the general. In doing so, she may have gone a bit overboard and lost her connection with her deity.
After some wandering, she came across a wounded Ryqo and Yoza who had just escaped the massacre that took the lives of Yuri and Quentin, and healed them with magics to which she had thought she had lost access. For reasons not entirely known to her, joining the Roughnecks has reinstated her standing with her deity and allowed her to be a cleric once again.
Rx wears her blonde hair short and neat, under a bandana or some other head covering. As her deity is that of the sun, she leans towards using yellow, gold and white in her outfits.
Lady Sanguine, real name Vivian Sexton, is a woman who was raised in a village of barbarians despite not belonging to any of their bloodlines. She is the child of the unlikely pairing of a healer and a necromancer, the former of whom gave her up to the village to keep her hidden and safe from the latter.
The traumatic experience of having to kill her fiance to protect the village from his betrayal caused something to split in her mind. Specifically, her bloodlust gained its own personality and voice within her mind and gave itself the name Sanguine. Sanguine is also responsible for Vivianâs barbarian rage.
Vivian left the village after the death of her fiance by her own hands and wandered for a while before coming across the Roughnecks. She joins the guild and earns the call sign Lady Sanguine because Ryqo thought it fit her. However, once Sanguine became known, most in the guild started using Vivianâs given name to reduce confusion over who was in charge at a given time.
Vivian has blood red hair and vivid green eyes. (yes, yes, totally original, I know.) As of version 3.5e, she wore blood red armor, but if I ever get around to translating her into 5e, that may change since the class now seems to get a bonus for forgoing armor.
So yeah, thatâs about as short an intro as I can give for these women. I could easily write pages for each, but I started this whole post a bit later than intended and Iâm rapidly running out of time to sleep. Anyway, thank you to anyone whoâs actually read this far. But I should probably write at least a tiny bit about players and character assignments.
Yuu playing Ryqo was an easy choice. Theyâre both high energy cheerful genki girls. They both have dark hair that they keep in twintails, though Ryqo doesnât dye her tips green. And as Ryqo is the leader of the guild and Yuu is the idol club president, that was yet another match.
Ayumu got Yoza as they are both childhood friends with their respective counterparts, Yuu and Ryqo. They do have a few personality differences, e.g. Yoza would probably be a better match with Maki, but sheâs not playing this game. But theyâre both diligent and loyal, so I think things will work out.
Rina was an easy fit for Luna. Theyâre both tinkerers with their worldâs respective tech. Theyâre both emotionally challenged, so to speak, though I hadnât considered emotively challenged for Luna; now I am.
With need of a tankier character for the group, I recruited Vivian and originally assigned her to Ai as I believed her energetic personality could keep up with a rowdy barbarian. And of course the punny name played a role in the decision as well, as did the fact that I already had Rina as a player.
Shizuku needed to be brought in because not only is she an aspiring actress, she expressed interest in playing a TTRPG hosted by Setsuna in Setsuâs bond story. The team needed a healer, so so got Rx. I figured any mismatch in personalities could be made up for by Shizuâs acting ability.
Then Shizuâs anime episode dropped. The inner dialogue between black and white resonated with me and the stuff Iâd written between Sanguine and Vivian. I realized I needed to reassign things.
Thus, Shizu is now playing a barbarian with a split personality and Ai is playing the healer. Iâm using the excuse that Ai takes pleasure in helping clubs succeed by filling whatever role is necessary, so to help this game she is taking up the mantle of healer to help ensure the gameâs success.
And there we have it, probably the longest set of Authorâs Notes Iâve ever written... deities help me if I ever do something like this in one sitting again.
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Check Out My Previous Reviews: 6SiteAI Review, ClickAISites Review, StoreBuddy AI Review, DubMaster AI Review, and AI Dady Review.
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Thoughts on Command and Conquer Remastered, Part One
One of my earliest memories is waking up during Christmas break and hearing, faintly, sounds coming from downstairs. It was Act on Instinct and the sound of Mini-gunner fire. My brother had gotten up early to play Command and Conquer.
It would take me all day to describe how formative both the first game and the series has been to my life, and my own complex history with it, so let me just skip ahead and say that the first game in the series has some degree of unfinished business to me.
First and foremost; I never completed the campaigns. When we were kids me and my brother would take turns on the computer. I would play, he would watch, he would play, I would watch. Command and Conquer in particular saw us abandoning the campaign several times, and if I recall correctly it was only when we went back months later that my brother persisted and finished both campaigns.
I'd seen the endings and the cutscenes, so I never felt the need to go back.
What did bug me however, was that several units in the game were multiplayer only, and C&C didn't come with a skirmish mode where you could play against the AI. I never got to build the SSM launcher, or use the Chem-Warriors in combat, and it bugged me.
Compounding matters were two other issues. The secret Dino missions, which could only be accessed by messing around with the game files, and The Covert Operations expansion pack. Though I tried following the instructions to the letter, I never could get the Dino missions to work. Likewise, C&C had been out a few years when we started playing it, so Covert Ops had long dropped off store shelves, and we didn't have access to the internet at the time, so buying online was never an option.
So C&C Remastered gave me the chance to resolve several lifelong concerns. I could finish the campaigns on my own back, finally play skirmish with the full arsenal, experience both the Dino missions and Covert Ops missions, and as an added bonus, experience the console exclusive missions that were never previously playable on pc, which is what probably sealed the deal for me.
So now that I have fulfilled this longing, was it worth it?
Well, kinda.
It's abundantly clear going back that the C&C formula hadn't quite been perfected as of the first game. Maps give you very little room to build and move, collecting Tiberium to fund your expansion takes a long time, and runs out very quickly. By the time you've built your base it's likely you've used up most of the Tiberium on the map, and you have to scrimp and scrape just to get enough funds together to build a usable army. This goes doubly so for multiplayer and skirmishes.
The missions themselves are as hard, or harder, than I remember. Even with the new additions of build queues, unit type select and a wider zoom, the aforementioned lack of space and funds, as well as constant pressure from the enemy, make pushing trough to your mission objective supremely difficult. Fortunately the game graces us with a casual difficulty setting, which I had to bump the game down to as the campaigns wound on.
That being said, I enjoyed the nostalgia kick, even though the plot of the first game was pretty bare bones in comparison to the rest of the series. Watching Seth get shot in the head by Kane, or General Shepard commanding you to 'Destroy the bastard!" brings foggy memory back to full clarity.
Speaking of clarity, the upscaled graphics are quite something. The map and unit designs match the originals exactly, but you don't appreciate the level of detail until you compare it to the original. It still feels like Command and Conquer, but as you remember it fondly, not as it actually was.
Moving on, the Dino missions, after so many years of me seeing them as some kind of holy grail, were surprisingly naff. Every mission just involves commanding a Nod force tasked with wiping out all dinosaurs on the map. The dinos take a lot of damage, do a lot of damage and a single one of them can wipe out your entire force easily, so every mission involves getting one of the lighter units to distract a dino and be chased around the map while the rest of your units whittle it down. Fortunately the final mission lets you command the dinos yourself, and is a lot of fun. I wish you'd spent the whole campaign as the dinos to be honest.
Covert Ops and the console missions? They're basically just challenge maps. No new story or cinematics. It's more C&C for better or worse. Many of the missions are even more difficult than some from the campaign, and a lot of them basically depend on you figuring out what the correct combination of units and tactics you are supposed to use to avoid failure. More like a puzzle game in many ways. They were fun, and I'm glad I got to play them, but there's not really a lot more to add.
So for the most part, my experience in playing C&C was less rediscovering a classic and more just finding out what I missed out on the first time around.
There are a few extras however, that are fun to see. The game opens with a slightly altered version of the EVA install. For those who were too young or don't remember, a lot of games back in the day would have elaborate install sequences featuring animations and movies. Command and Conquer originally installed as if it was putting the EVA software that you would command your troops through onto your computer, so seeing it back for new players to experience is a blast. There's a lot of bonus behind the scenes material to unlock, which is great to see, and bonus and remastered music which is an absolute blast.
So while the game is sort of less than the sum of it's parts, I don't regret revisiting Command and Conquer. Far from a masterpiece, but my younger self would be glad to know I finally got to play what he couldn't.
Now on to Red Alert
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ABOUT THIS GAME
The year is 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning of the Third Tiberium War and the long-awaited return of the most groundbreaking Real-Time Strategy franchise of all time. Command & Conquer 3 Tiberium Wars unveils the future of RTS gaming by bringing you back to where it all began: the Tiberium Universe. With the corrupt substance Tiberium blanketing most of the Earth, the infamous Kane is back to lead his Brotherhood of Nod in a massive global assault on the Global Defense Initiative (GDI) and the few remaining livable Blue Zones left on the planet. Only you can stop him. Featuring state-of-the-art next-generation graphics, an epic story, and truly innovative features such as the ability to transform online battles into a spectator sport, Command & Conquer is about to reinvent RTS gaming ⌠again. Welcome back, Commander.
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eeeey Iâm sick and wanted to put this together because I can. So I have... quite a few OCs, some better defined than others, but if you havenât noticed my two main children are Rheas and Kelli. I have so many thoughts for them in my head I just decided I should put them all out. Iâll do Rheas here and then maybe Kelli another time. Honestly this is mostly for me but Iâm trash so Iâm gonna share it with all my followers who are gonna scroll right on by. You have fun scrolling friends. I still love you.
Iâll put it under the cut cuz this got a bit long
K, so Rheas is for the Halo universe, the product of some light genetic tweaking of John-117. My logic behind that was his DNA was set by the Librarian to be the current peak of humanity, so why leave it at just him? Why not have it set that his DNA would continue? And we all know our lovely lil murder muffin in green isnât doing any romancing, and would probably fail horribly if he actually tried, so how do we get that? Science!Â
Rheas was created from a gamete of his and an artificial one created from his bone marrow (so like if he had a baby with himself), which allowed her to keep within his alleles but not be a carbon copy. One they fused a present AI did some tweaking to ensure nothing would go wrong and to make desired adjustments. Then Rheas was grown within an artificial womb and trained primarily on the Forerunner planet Akeraios. All of this was done about 300 years prior to the present timeline of Halo. My idea is that at some point, given that the Precursors (who I kind of sorta want to have a hand in this just as billions of years post fuck you to the Forerunners) can kind of play with time, that John is pulled from the âpresent,â back to when Rheas will be created. She trained under him and the AI until she turned fourteen, underwent augmentation, trained for another year and then was placed in stasis and her consciousness was transferred to... I guess AI format. Sans any memory, she awakens, AI-ified, on a separate planet, that she later names Elpis. There she meets Sonny, a Forerunner monitor, who kind of guides her and acts as a babysitter/companion. On Elpis she manages her planet and many others (Elpis is kind of like a control center) and picks up what knowledge, and quite frankly entertainment, that she can from passing signals. She learns about humanity and the Covenant and the Forerunners and so much more. She also spends a lot of her time tweaking with the planets fauna and flora and environments, as well as fiddling with any tech she can get from the planet itself or that she can pull in through slip space.Â
Rheas runs into trouble when Forerunners and some devoted Covies kind of trash half of Elpis, getting in and wrecking things before she can arm her defenses that she kept mostly deactivated since no one knew about her planet. She does a great job at keeping them restricted to what they first took hold of, and even pushes them back a bit, but canât get in with some actual life-forms on her side. Sheâs about to start training some ferret-creatures to perform covert operations when a human ship carries in some Spartans she takes advantage of the opportunity. There she meets current John-117 and their adventures go from there until sheâs pulled into a Forerunner system and thrown back into her human body to finish the fight (lol).Â
Some bonus content:
I named her after a Greek Titan, the mother of the gods who tricked her husband and saved her children. Children who would then rebel and become the Greek gods.Â
As a human she keeps her hair very short, but as an AI her hair is long. This is mostly because as an AI sheâs a bit more carefree, her training is basically forgotten, mostly being background stuff that comes out without her thinking about it, and there are no issues that come with long hair. I think it also lets her seem more child-like and civilian, which is what she needs to be like when sheâs an AI, to bring the super soldiers back down to Earth.Â
She loves making puns and dad jokes, even as a human, when sheâs a bit quieter and reserved, she still slips them in.
Sheâs surprisingly quite physically affectionate, even as an AI when thereâs no real benefit for her in doing so, she gives hugs and holds peoples hands and forearms when she can make a solid body out of hard light.Â
Sheâs very unorthodox in the solutions she finds. Theyâre incredibly off the wall but they usually work out wonderfully. Â
She enjoys music, but mostly situational music. Like if some entity is trying to get information from her systems sheâll bundle up âNever Gonna Give You Upâ into a highly secure spot and disguise it as something important. Or if sheâs taken by, like enemy Covenant forces for information she likes to just play various hits from the 70s and 90s.Â
She does a shoulder shimmy when she doesnât wanna admit sheâs done something stupid.Â
She is fiercely loyal and, like her predecessor/genetic donor, never breaks a promise.Â
She isnât very good a singing, but can rap like a badass. She also canât really dance all that well.
She will halt everything to explain the intricacies of environmental science, animal biology, plant science, and engineering to anybody. Luckily sheâs great at keeping things brief.Â
Having grown up with John, who is clearly not the most emotionally open of people, she learned about emotional expression via videos and whatnot that the AI shared with her in lessons. She got into the habit of saying I love you and what not, but quickly switched it to âI love you tooâ to let him know she understood the emotions where there even if he didnât say them.Â
this is getting super long so Iâll stop this here. I would say Iâll delete this later, but to be honest Iâll probably forget, so...
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d20 Modern Salarians
The Salarian
Species Traits
Ability Modifiers: +2Dex, -4Con, +2Cha, Salarians are not hardy creatures, but, they are agile an their hyper active personality can be infectious. Â
Creature Type: Due to their bizarre physical make up Salarians are considered Aberrations with the Aquatic subtype.
Size: Medium, Salarians receive no special bonuses or penalties based on size
Base Land Speed: 30ft, Swim 30ft, Salarians can swim without making checks, and if something forces them to make a Swim check they receive a +8 species bonus to the check.
Keen Sight (Ex): Salarians have Low-light vision, they can see twice as well as humans in poor light conditions
Amphibious (Ex): Salarians can breathe air or water with equal ease.
Rapid Metabolism (Ex): Salarians need only one hour of interrupted sleep to gain the benefits of a Full Rest, however they require three times as much food per day compared to other medium sized creatures
Keen Mind (Ex): Salarians receive a +4 Species bonus to all Craft and Knowledge checks made for Craft/Knowledge Skills they have at least 1 rank in.
Level Adjustment: +1.
Progress Level: Base Line Human+2
Build                  Â
Base Height  Modifier  Base Weight  Modifier
5'6â   +4d6"  85lb  x(2d4)lb
Age
Starting additional Middle Old Venerable Maximum
9 Â Â Â Â Â +1d4 20 35 40 +3d6
Small Arms
Modern infantry weapons are micro-scaled mass accelerators, using mass-reducing fields and magnetic force to propel miniature slugs to lethal speeds. Nearly every gun on the battlefield is laden with features, from targeting auto-assists to projectile shavers that can generate thousands of rounds of ammunition from a small, internal block of metal.
It was long thought that personal weapons had plateaued in performance, but the geth proved all theories wrong. Mathematically reviewing their combat logs, the geth found that in an age of kinetic barriers, most firefights were won by the side who could put the most rounds down-range the fastest. But combatants were forced to deliberately shoot slower to manage waste heat, or pause as their weapons vented.
To eliminate this inefficiency, the geth adopted detachable heat sinks known as thermal clips. While organic arms manufacturers were initially doubtful this would produce a net gain, a well-trained soldier can eject and swap thermal clips in under a second. Faced with superior enemy firepower, organic armies soon followed the geth's lead, and today's battlefields are littered with these thermal clips.
d20 Rules: All Mass Effect weapons hold a near limitless number of rounds, but a finite number of Thermal clips (listed in weapon description), cycling from a spent thermal clip to a fresh one or putting a fresh clip into the reserve is a move action (Free action with the Rapid Reload Feat). A weapon can be alternately set up to use only one thermal clip, in this state it recieves a 33% (rounded down) boost to ammo Capacity (Minimum of +1) listed after a "/" in weapon description, but must be allowed to cool down for 1 round if a full "magazine" is expended in one round .
Scorpion
The Scorpion is a heavy pistol in Mass Effect 3 and a pistol in Mass Effect: Andromeda.
Originally issued to the salarian STG to allow small units to contain much larger enemy forces, the Scorpion pistol now sees service galaxy-wide. It fires low-velocity, squash-head projectiles with a dual use. The high-explosive filler within the projectiles contains an adhesive that secures the projectile to the target on impact. When fired into a surface, it turns into a proximity mine.
Scorpion PL8 Damage: 4d8  Magazine: 4 (Clip) Critical:  N/A  Size: Medium Damage Type: Conc  Weight: 5lb Range Increment: 40ft   Purchase DC: 24 Rate of Fire:  S   Restriction: Mil+3
Special: Firing the Scorpion requires a Ranged Touch attack, if the attack succeeds the round sticks to the target and will detonate 1d4 rounds later, dealing damage to everything within a 5foot radius (No save for target struck, everything else in the radius can attempt a DC15 Reflex save for half damage). Â A Scorpion round can be removed with a Strength check equal to the Attack Roll+half the shooter's level. Â A Scorpion can hold a maximum of 6 Thermal clips
Venom Shotgun
The Venom Shotgun is a shotgun in Mass Effect 3 and Mass Effect: Andromeda.
The Venom shotgun was developed by the salarian Special Tasks Group to meet the unpredictable needs of those stationed in hostile areas. The double barrel fires ammunition that detonates on impact, while a third barrel below can be charged to fire a round of microgrenades. Given the covert nature of most STG assignments, the Venom was designed to force an exit strategy and was issued to teams whose primary objective was to extract compromised undercover operatives. The shotgun is now issued to frontline soldiers in the war against the Reapers.
Treat the Venom like a grenade launcher. This weapon's main asset is its high damage. It has 2 firing modes:
Uncharged - fire one explosive round on a shallow trajectory to target that detonates on impact.
Charged - fire one round on a shallow trajectory to target that separates into five bomblets on impact, which in turn detonate. The overall damage is greater. Note that AI squadmates will only fire uncharged shots when armed with this weapon.
The Venom's main disadvantage is its weight
Venom Shotgun PL8 Damage: 2d8/4d6      Magazine: 4 (Clip) Critical:  20      Size:  Damage Type: Ball x3      Weight: lb Range Increment: 20ft/60ft    Purchase DC: Rate of Fire: S/Sin       Restriction: Mil+3
Special: Primary Shot: Uses the Damage, Rang Inc, and RoF stats listed before the Slash (/) Burst radius 5ft Ref 15 for Negates (Not Applicable to target struck), critical hits only apply to the primary target
      Charged Shot: Uses the Damage, Range Inc and RoF stats listed after the Slash (/), Burst radius 10ft Ref 15 for half damage (Not Applicable to target struck), critical hits only apply to the primary target
      Twin Barrel: The Primary fire mode has two barrels, allowing the Shooter to Double tap (-2 without the feat
     Thermal Clips: the Venom can hold a maximum of 5 Thermal Clips at one time.
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The Ultimate Strategy Guide
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Cosmo AI Review: How Does It Work?
Cosmo AI Review: Amazing Benefits
Create Stunning AI Video Contents In Any Niche & Language In Just 3 Clicks.
Instantly Create & Sell Attention Grabbing AI Video For Social Media Marketing, eCommerce, and Businesses.
No Video Editing or Learning Curves Required.
Effortlessly Convert Any PDF, Text, Image, Or Other Content Into Mind Blowing Video Content.
Effortlessly Generate, Customize, And Share Compelling Video Content On YouTube Channel.
Instantly Create AI Videos For Education & Elearning.
Turn Any Keyword Into a Video Such As Idea To Video, Blog To Video, PPT To Video, Tweet To Video, Avatar To Video, Product To Video & Much More.
Create & Post Product review videos on Social Media & Amazon For Maximum Profits.
Use AI To Create Eye-Catching Realistic Looking Product Explainer Videos In a Few Clicks.
Get Everything Done With Your Voices Or Text-To-Video Feature.
Cosmo AI Review: Can Do For You
Convert Text To AI Videos:Â Create videos for YouTube, Instagram, and TikTok just by entering your text script or single keyword.
Turn Ideas To Videos:Â Easily craft mind-boggling realistic Ai videos for Prepare to be captivated as your imagination comes to life, pushing the boundaries of whatâs possible. Get ready to leave your audience speechless.
Transform Your Text Into Likelike Speech: Choose from over 2000 ultra-realistic voices in 75+ languages, saving time and cost on voiceover artists.
Create Ultra-Realistic AI Avatar Videos:Â Generate Lifelike AI Avatar Videos For Your Company & Marketing Needs.
AI Voice Cloning:Â Get a realistic clone of your voice by recording a 2-min sample. Save time on manual recordings with Flikiâs AI-based Voice Cloning.
Turn Blog Into Stunning AI Video:Â Create engaging videos from blog articles with Cosmo AIâs Blog to Video feature. Enhance SEO and drive engagement by converting blog posts into videos with a few clicks.
Transform PPT Into 4K AI Videos:Â Convert PowerPoint to Video Just By uploading your PPT, and Cosmo AI auto-generates scripts and adds AI avatars, lifelike voiceovers, and music in seconds.
Convert Tweet To Video:Â Instantly create viral tweet videos for TikTok, Reels, and Shorts! Just paste your tweet URL and it automatically add rich visuals and lifelike voiceovers.
Photo To Video:Â Create Video From Images: Create videos from your photos and add lifelike voiceovers, sound effects, music, animations, and more. No video skills are required!
Product Video Maker:Â Create Videos From Product Pages Make videos from your product pages with lifelike voiceovers, rich visuals, music, animations, and more. No video skills are required!
Translate Videos to 75+ Languages:Â Experience the power of our cutting-edge Video Translator feature designed to improve your reach by translating content into 75+ languages.
Comes With Commercial License:Â Sell unlimited ai generated contents with no restrictions at all Youâre backed with out commercial license.
Built-in Audience To Sell Your Creations In No-Time:Â Now, sell anything you want to our built-in audience. This is the real deal breaker.
Cosmo AI Review: Who Should Use It?
Affiliate Marketers
âYouTube
Social Media Marketers
Bloggers & Website owners
âLocal Businesses
Coaches & Course Creators
eCom, Shopify, and Amazon Sellers
Freelancers & Solopreneurs
Small Businesses owners
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Cosmo AI Review: OTO And Pricing
Front End Price:Â Cosmo AI ($17)
OTO 1:Â Cosmo AI Pro ($67)
OTO 2:Â Cosmo AI Unlimited ($67)
OTO 3:Â Cosmo AI DFY ($197)
OTO 4:Â Cosmo AI Automation ($37)
OTO 5:Â Cosmo AI Plug ânâ Play ($97)
OTO 6:Â Cosmo AI Marketing Kit ($97)
OTO 7:Â Cosmo AI Agency ($67)
OTO 8:Â Cosmo AI Reseller ($97)
Conclusion
Cosmo AI shines as a multifaceted AI tool, illuminating opportunities for creators, businesses, and productivity enthusiasts. Its diverse toolbox, intuitive interface, and user-friendly approach make it a compelling choice for streamlined workflows and creative exploration. However, like any celestial body, itâs not without its shadows. Managing expectations regarding output quality and acknowledging the learning curve for advanced features are key. Ultimately, Cosmo AIâs true power lies in its potential to evolve. With continued development and community feedback, it can refine its strengths, address limitations, and truly become a master of its many domains. So, whether you choose to embrace Cosmo AI as it is or watch it blossom into an even brighter star, remember â the magic lies in the journey, not just the destination.
Frequently Asked Questions (FAQ)
Q. What exactly can Cosmo AI do?
Cosmo AI offers tools for Content Creation (text, video, audio, images), Business Automation (chatbots, social media, email, data analysis), and Personal Productivity & Entertainment. Imagine a digital Swiss army knife for creativity and practicality.
Q. Is it easy to use for someone like me with no technical experience?
Cosmo AI is known for its seamless interface and processes. Pre-built templates, tutorials, and instructions simplify most functions, which need little technical understanding. Advanced features may need some training.
Q. How good is the quality of the AI-generated content?
While Cosmo AI creates a variety of information, but expectations should be managed. Writing may be excellent but lacks subtlety and humanity. Consider it an inspiration for your own creative effort.
Q. What are the different pricing options?
Cosmo AI has tiered programs for individuals and teams. Paid subscriptions unlock more features and greater use restrictions than the free tier. The ideal plan depends on your demands and use.
Q. Is Cosmo AI right for me?
Cosmo AI helps content producers, small enterprises, freelancers, and others automate and enhance productivity. Cosmo AI may boost creativity, optimize operations, and explore digital possibilities. However, technical consumers or big companies with complicated demands may need more specialist solutions.
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Thank for reading my Cosmo AI Review till the end. Hope it will help you to make purchase decision perfectly.
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