#Callisto Protocol Below Chapter
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damez1979 · 3 months ago
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The Callisto Protocol: Below – Exploring the Dark Colony
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fllagellant · 11 months ago
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Jacob Lee Callisto Protocol … man that you are … seems 2 be something just below the surface to him .. too calloused to certain events ( or has he been here before ? ) certain words and phrases give him pause ( or does he know something more ? ) .. crashed on the prison moon and taken into custody as a high priority target .. for what ? Being a pilot ?
The fact Dani knows that there is something More to him … clearly he is connected to the biophage but how connected ? Was he just the unwitting pilot ? Accidentally spreading the biophage that was put on his ship by the Warden ? Or did he escape the Warden , somehow , before the Warden became Warden Cole of Callisto , and unwittingly put himself back in danger by doing cargo runs ?
And the hallucinations … the nightmares … did they start on Callisto ? The passing of Max and the terrors of the prison moon taking shape ? Or has it always been this way , pre-existing condition taking the terrors and working with them … what does Jacob Know
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coricatchthorne · 20 days ago
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Admissions 1.2: Emile
Welcome (back) to Europa University: Admissions! Quick links if you need 'em:
Story level intro and content notes
Previous chapter
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Once again, Emile realized as Cylus told the waiter their order, he'd allowed himself to be swept along by a beautiful smile with a suggestion of hunger behind it.
As Cylus turned the full force of that periwinkle-purple gaze back onto him, Emile tried to remember why he shouldn't immediately surrender to it.
I cannot help but observe a pattern in your rash decisions, Emile, Mother had written, three nights ago. He'd sent the family a selfie taken with someone he'd thought a new friend, both of them lifting handfuls of genuine Old Earth dirt and sporting fresh piercings and gendermark earrings that identified them unambiguously as young men. While I congratulate you for committing to the course you have long considered, I am displeased to inform you that we received this news prior to your message. Here she'd screenshotted a Now post from a popular tabloid, led by a selfie similar to his. But this one was taken from the other side, at a much higher angle, showing off Emile's cleavage beneath his partially unbuttoned shirt and highlighting a saucy gleam in both boys' eyes. Below, a headline read: Rowdy Reterra Reveals Dilettante Devigne Daughter As Surprisingly Sexy Son?!
His wrist comm buzzed a message notification, drawing his eyes down with dread. Valerie, again. A guilty relief: better her than anyone else except Father, who'd already sent cheerful, oblivious congratulations to his original message. But even Val's correspondence held ominous possibilities right now, given her family responsibilities.
"Everything alright?" Cylus asked, one pale eyebrow lifting with curiosity.
"How rude of me!" Emile exclaimed, silencing his comm's notifications with a quick, embarrassed gesture. "I apologize."
Cylus shook his head with a smile. "You're fine. You just look a bit like a prisoner waiting for sentencing."
"It's just my eldest sister. I... haven't written her back for a couple days, and normally we message all the time. She's the one who told me about this place, actually!" Before he'd left home, Valerie had compiled a detailed list of her favorite spots in the City. He'd never guessed her recommendations would come in handy so soon. But Callisto's Café was perfect. The decor was spacious yet intimate: open areas partitioned by curtains of translucent, patterned fabric that evoked seaweed, punctuated with softly illuminated hanging glass art in abstract, vaguely aquatic shapes. Tables and booths were numerous, ranging from capacious to cozy enough for two, like the sheltered nook he and Cylie had found near the back. He even spotted several Devigne vintages on the high shelves behind the massive bar.
"You're at the University, right?" Cylus poured them each a glass from the carafe of ice water the waiter had left when taking their order. "I imagine that's keeping you busy."
"Well... yes, but it's not just that. I... ruffled some family feathers recently." Your choice of timing, location, and company for this transition demonstrate a concerning lack of forethought, a deviation from our previous discussions on this matter, and a violation of the Devigne family rules of conduct. I have attached them for you to review prior to your matriculation, Mother's message had continued. Do not forget to update your commcards with your chosen name. True to her word, Lyonesse Devigne had linked the document she and Valerie co-managed on family protocols for online and offline behavior, highlighting the portion about publicizing major life changes. It covered several pages, including security concerns and mitigations, press release review processes, and approved media channels. She'd also included the address of a commcard printer in Europa City, not that Emile had made it there yet.
Cylus studied him with amused interest. "You seem like a proper young man. Hard to imagine you doing too much ruffling. What got you in trouble?"
"An... indiscretion. During my Reterra last week." Emile stalled with a deep drink of water, wincing as frigid cubes threatened to tumble out onto his face. He much preferred his family's practice of chilling beverages prior to serving them. "Have, ah, you ever been?"
"To Old Earth? Haven't had the pleasure. What's it like?"
A smiling server arrived with their wine, leaving Emile time to consider. His eyes lingered on the cascade of red liquid into their glasses, a sight familiar as home, as his memory ranged over the two weeks he'd spent being ferried about Old Earth with a collection of other well-off visitors from across the galaxy.
As the server retreated, leaving two generous pours and the bottle behind, Emile spoke again. "It was beautiful, what I saw of it. They flew us over all the most famous preserves, mountains and forests and grasslands and deserts... like nothing I've ever seen. But they don't take you down into them, which makes sense given the regulations, but I felt so... removed." They'd flown over some of the old ruined cities, too: drowned, or burned, or starved, in the long, bleak era when Terra's population had dropped from billions to its remaining few, heavily regulated millions. The others on the tour had regarded the ruins with the same mild excitement they'd shown for any of the natural wonders, which had left Emile feeling quietly uncomfortable. He sipped the wine to distract himself from the complicated knot of feelings in his chest; it tasted good, mellow and warm with an undercurrent of spice. "But the ocean!" His heart soared and twisted at the memory. "We spent three days on a boat around these remote islands, which was amazing. Have you ever heard of snorkeling?"
Cylus hadn't. Before Emile realized it, he'd finished his glass, waxing rhapsodic about the experience. He'd been one of few on the trip who knew how to swim, and never more grateful for it than when stroking through rock arches and exploring strange stony landscapes below the waves.
But then he paused, sorrow surging through him. "It's so sad, though," he said, voice sinking to a whisper. "It used to all be alive, you know? You can see the echoes of it; shells and skeletons and dead reefs. I've seen vids of how it used to be, before the last mass marine extinction and the resulting... conservation efforts. Now, at least where we were, it was so... empty." Even some of the fallen cities had looked more alive, green with plants reclaiming spaces humans had been forced to abandon.
Silence fell between them for a moment, Cylus studying him over a half-empty glass. "Anyway," Emile continued, a wave of self-consciousness rushing him forward, "We ended up in New Singapore, which is where Brenn and I..." He hadn't meant to mention Brenn. But the experience felt tangled inside him, and he ached to talk about it to someone who wasn't a member of his family. For all he knew, Cylie and everyone else at the University had seen the post already, like the leader of the boys he'd fallen in with after convocation had. Maybe all his prevarication was for nothing. "We... connected, and then got gendermarks together. Then a picture of us got posted on Now, and went... a little viral. And that's how my family found out."
"Ahh," Cylie nodded, refilling Emile's glass without evidence of recognition. "Are they strict about that kind of thing?"
"Not about gendermarks or anything weird like that. My eldest sister got one younger than me. And my third-sib..." Emile recalled Dion's reply to Lyonesse's stern message, perfectly calculated to draw their mother's ire. Dion had taken a series of pictures at a club, surrounded by scantily clad celebrants with left ears pierced but empty. All their gendermark earrings hung from the ornate tunnel plug stretching Dion's left lobe: an assortment of triangles, diamonds, and circles overlapping in various orientations. Dion's note had read: Congrats, little brother! I wanted to follow your example but couldn't decide which gender this time. Think I should hold a public poll??? "Well, they change marks often. It's that my family is..." Once again, he teetered on the brink of dropping his surname; once again, he swallowed it. "...kind of private."
Obfuscation always felt awkward in his mouth. He hadn't thought twice before sharing his family name with the other members of his Reterra tour group. But he'd discovered how the very presence of that name drew conversations into inexorable orbit around the world Emile had spent his whole life deciding, with great reluctance, to leave. And then Brenn, who'd seemed more interested in him than his name, had... Well. Mother seemed sure Brenn had sold the image to the outlet that published it, but maybe someone had harvested it from a more private gallery. After all, Emile hadn't told him to keep it secret or anything.
"Does that mean I shouldn't ask anything more about them? I confess I'm terribly curious now, but I wouldn't want to get you in more trouble."
Cylus' teasing tone made Emile want to keep talking, despite everything. "Well, I'm the youngest of seven..."
Another member of the waitstaff appeared as if sent to spare Emile from his own incipient folly, carrying a plate of the flaky pastries that were the café's specialty. "What about you, though?" Emile asked as he cut one of them open, salivating at the scent from within. The first bite, chased with a sip of wine, sent his eyes rolling back in his head for a moment before he collected himself. A spring-harvest white from home would have been Emile's choice to accompany fish, but the red Cylus had chosen earlier matched better than Emile had expected with the vivid seasonings, creamy sauce, and finely chopped celery and lotus root rounding out the fish pastries. He swallowed, cheeks warming to notice Cylie watching him, and remembered to finish his question. "What's your family like?"
Cylus had a twin sister, it turned out; they were traveling performers, which sounded terribly romantic to Emile. He'd always wanted to see the Masked Parade in person, and Cylus said that he and Cynthia had even traveled with them for a time. Before he could ask more about that, though, Cylus shared that they were visiting to decide if they wanted to go to the University too. When Emile volunteered that he was only just starting there himself, Cylus had leaned forward with obvious interest, veering their conversation into the minutiae of the application and admissions process.
By the time Cylus seemed satisfied with that topic, they'd finished the bottle of wine and half a dozen of the buttery, spicy fish rolls. Emile had grown up sipping at his parents' table and had body mass to handle his drink, but by now even he was starting to feel altered.
Though he had enough self awareness left to attribute some of that feeling to how Cylus' eyes kept lingering on his.
"So, Emile," Cylus asked as he refilled Emile's glass from a freshly arrived bottle, "What made you decide to go to Europa University?"
Emile couldn't help thinking back to convocation that afternoon, and the dean's opening address. Yours are the minds that will guide the future of this system, and perhaps this galaxy. And we at Windfall's Europa University will be with you every step of the way.
Emile hadn't come to Europa to guide the future of the galaxy. Right now he was struggling to guide his own eyes, which kept wandering along the curve of pale hair at the edge of Cylus' jaw. "Well... my sister Valerie... she went here. Did really well. She's amazing. She helped convince my parents it might... I don't know, awaken something in me? Not like that​," he groaned when Cylus snickered. "My mother literally just..." He'd almost said sent me of our family rules of conduct, the sort of comment almost as bad as dropping his family name. "... Reminded me to behave, after the whole... gendermark incident."
"What kind of misbehavior is she worried about? That kind of 'incident' doesn't seem like it'd come up too often, except maybe for someone like your third-sib." Cylus' tone was light, but his gaze held a sharp edge of interest.
That edge sent pleasant shivers through him; words spilled before he thought better of them. "They... don't love either of my longer term sweethearts." Xiomara, too threatening; Marc, from the wrong class. "And on top of that, our family... entertains a lot of guests, and I was supposed to help out. But I kept... Entangling with the guests. Sometimes more than one... on the same night. At the same time."
"Sounds like a perk more than a problem, if you ask me." The warm lack of surprise in Cylus' smile filled Emile's body with champagne bubbles, as did his lack of dismay at Emile's mention of other lovers.
"It wasn't always sex, even!" Emile continued, buoyed by that lightness. He really ought to ask if Cylus was making an advance. "I like... talking with people." Despite what his array of sexual encounters might suggest, Emile had often been told that he was flirting when he hadn't intended to, and equally often his own attempts at flirtation passed unnoticed. He was worse still at recognizing when people were flirting with him. It all ran together in his mind, a blurry continuum of interaction that seemed to have clear demarcations for everyone else. "But Mother's always telling me to think more about others' judgments. How they might harm me, or the family. She's been in PR for a long time, since before any of us were born. I guess it's hard for her not to think about it. But I'm not good at living that way. I just want to..."
The world seemed to contract around the two of them, a bubble of warm stillness.
"I just want to connect," Emile said softly, meeting Cylie's eyes for an instant before averting his gaze into the depths of his wineglass. "With people, and with the world."
Memories swept through him. Home: the tannic taste of first-harvest grapes, seeds slick against his tongue; the warmth of an apple tree trunk against his back as he tinkered with a damaged drone harvester; the scent of crushed green as his father culled unwelcome evidence of their planet's lingering wildness. Xiomara's firm touches; Marc's gentle, enveloping embrace. And more recently, the weightlessness of water; the dance of sunlight on stone; the feeling of earth between his fingers and the sting in his earlobe and the weight of Brenn's arm slung around his shoulders.
His hand fell away from his wine glass, palm upward on the table between them. "So I... I'd really like to know whatever you'd like to share about yourself," Emile finished, self consciousness creeping in again. "Because I also like to talk about myself, apparently. Far too much."
The touch of Cylus' fingers on his hand brought his eyes back up with a jolt. Something in Cylus' expression seemed... open, in a way it hadn't before. "Alright, then. Do you want to hear about the time my sister and I performed on the promenade of Vega Station?"
Emile, savoring the warmth of Cylie's hand against his, wanted nothing more.
The conversation flowed from there, melting into an easy exchange of stories and reflections. All of Emile's were from home: enough interesting people came to Devigne's Paradise that, without naming names, he managed to at least keep up with Cylie's array of far-flung adventures: from an asteroid colony in a distant system, to the crowded streets of Titan, to a harrowing visit to a volcanic planet on the verge of reclamation. As Emile listened, he remembered how Cylus' hand had closed on his shoulder, earlier; the way those fingers had curled against his waist while he was doing tricks with his knives. How fast those transparent blades had spun, how close, while Cylus wove words into the most beautiful shapes...
Across the table, Cylus' mellifluous voice paused.
Emile jolted, realizing he'd practically fallen into a trance; lost in the rhythm of words to the point he'd stopped absorbing their content. "Oh my goodness, I'm so sorry," he gushed, searching for Cylus' expression in the dim cafe light. He needed to clean his glasses; pulling his hand back and retrieving a cloth from his breast pocket, he did so frantically. "I, I drifted away, there! You have such a wonderful voice." No, that was too forward for having just utterly lost the thread of conversation. "I, uh, please, would you be so kind as to repeat the last bit of your story?"
Fumbling spectacles back onto his face, he blinked to find Cylus laughing softly, something new in his eyes.
Something warm, and wicked.
"You're sweet." Cylus drained scarlet dregs from his wineglass without releasing Emile's gaze. "Being flustered looks good on you."
Without thinking, Emile picked up the wine bottle, angling it above Cylus' glass in unspoken offer. Cylus' smile widened, head inclining approval. Emile's next words spilled from his lips as inexorably as the pouring wine. "You're beautiful. Anything would look good on you." Only the truth. Cylus' dress was plain, the same flat gray trousers-and-shirt that Emile had noticed on a number of people in both the Terran and Europan spaceports. Perhaps some widely available matter-printer pattern? Regardless, those plain garments did nothing to diminish the force of his appearance: delicate features, soft-swept hair, and those slender-fingered hands, which had moved with such precise confidence. His skin looked untouched by sunlight in a way that Emile had never seen before leaving home, almost worryingly pale. But paired with his platinum hair and those striking amethyst eyes, Emile found the full effect eerily beautiful.
Cylus snickered, breaking Emile from another momentary reverie. "Really thought you were about to drop a line, there." When Emile blinked, confused, Cylus leaned forward, lowering his voice. "You know, 'anything would look great, nothing would look even better'?"
Emile flushed, shifting with sudden awareness of how wet he was. "I mean, I'm certain that's true, but I, um, didn't think of it and also I wouldn't want to be impolite..."
"Don't worry." Cylus smiled over the rim of his glass, licking a trace of red off his lips. "You've been very polite. Lucky for you..." Pressure ghosted against his calf. Emile nearly jumped from the padded booth seat. "...I'm not." The contact firmed, sliding upward: Cylus' foot, teasing the inside of Emile's knee.
Emile's breath sped.
Cylus' foot stilled, maintaining a light contact that felt like it was drawing all of Emile's blood down towards it. "Now, if I promise I won't consider it rude," Cylus swirled his glass, scarlet liquid dancing in lazy circles, "Would you like to try your line again? If you really want to be proper," Cylus' long lashes lowered, periwinkle shadowing into indigo, "You can work in a please."
"Please," Emile breathed without further thought. "Would you..." The touch against his knee intensified, pressing outward. He let it move his leg apart from its opposite, cheeks burning hot. Cylus' eyes seemed to swallow the world as that pressure shifted to Emile's inner thigh.
Emile let the first words that reached his tongue come tumbling out. "Please would you show me how those knives work?"
Cylus' touch on his leg froze.
Between heartbeats, Emile lived and died a hundred lifetimes. Why that question? Why not the line Cylus had offered him? Everything had been going so wonderfully...
This time, Cylus' laughter was no soft, seductive thing, but a burst of amusement that shocked Emile's heart into beating again. "You..." Cylus just managed to set his wine down without spilling it, bending over the table and muffling a delightfully undignified series of snorts and gasps with one hand. The touch on Emile's thigh vanished, and his whole body lamented its departure. But Cylus' overflowing mirth replaced its command of his attention.
Emile's face split into a grin so wide it hurt. In that moment, he would have said or done anything in his power, if it meant he would hear Cylus laugh like this again.
As Cylus regained control of his breath, Emile seized the wave of exhilaration and rode it through his next few words: "And also please tell me we're flirting and I'm not imagining it because I also would love to see you in anything you want, including nothing. If that's something you'd like too. P-please."
That set Cylus laughing again, which felt so good that Emile found himself able to sit comfortably with the near-agonizing fact that Cylus hadn't actually answered him yet.
"Oh," Cylus managed at last, wiping his eyes with the same red silk scarf he'd conjured earlier. "People underestimate you, don't they, Emile?"
"Sometimes," Emile admitted, suddenly shy. "You too?"
Cylus smiled and slid out of the booth in one graceful motion, standing and extending a hand towards Emile. "Well, I can't do either of those fascinating things you requested here, can I? I don't suppose you know anywhere that's good for a more... private conversation?"
It was only after he'd paid and followed Cylus out the door that he realized Cylus had deflected his last question with two others.
That counted, Emile told himself—hand exquisitely enfolded by Cylus' warm, dexterous fingers, the street air cool against his flushed face— as the best kind of answer: the kind that trusts the listener to figure it out themself.
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Next Chapter >
Thanks so much for reading! If you enjoyed, please consider following, and/or subscribing for free on my website. You can also find me on Bluesky.
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criticalhitgaming · 2 years ago
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Below - The Callisto Protocol (Chapter 6)
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visual-walkthrough · 2 years ago
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The Callisto Protocol Mission Chapter 6 Below
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gameguides · 2 years ago
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The Callisto Protocol Achievements Guide 100%
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Welcome to our The Callisto Protocol Achievements Guide 100%. This is a comprehensive guide detailing a way of getting for all achievements in the game. If you have never played this game or are just hunting for achievements, this guide will show you how to get them all. #TheCallistoProtocol
The Callisto Protocol Achievements Guide 100%
Achievement Info ● Difficulty level of achievements: Medium. ● Total achievements: 26 (100%). ● Offline achievements: 26 (100%). ● Online Achievements: 0. ● Estimated time to complete all achievements: 15-20 hours. ● Minimum number of passes for 100%: 2. ● Glitchy achievements: None. ● Missable Achievements: Yes. ● Achievements with difficulty levels: Yes. ● Required DLCs for 100% achievements: None, at least for now. The Callisto Protocol Achievements List I Do Belong Here/The Protocol is About Life
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I Do Belong Here is story-related achievement, cannot be missed. Unlocks after finishing a playthrough on any difficulty (the lowest difficulty is fine for this) after Chapter 8: Tower. Maximum Security difficulty for The Protocol is About Life achievement is available from the beginning. You have infinite lives. If you die you respawn from the nearest checkpoint. There are lots of checkpoints so this isn’t too punishing. The difference to Easy difficulty is that enemies have about twice as much health and deal about twice as much damage. The drop rate of items and ammo is unaffected. You get the same amount of Credits, Health Items and Ammo as you do on Easy. You can also craft Ammo and Health at every Crafting Station (found frequently after Chapter 3: Aftermath). Your health is shown on the collar on the back of your neck. Green means you have high health, yellow is medium, red means low health. When you approach low health you will find health pickups more frequently. With this in mind, it will be better to complete the game twice: at an easy difficulty level and finding all collectible items and then at Maximum Security difficulty. Trying to do everything at once will be torture and creating problems for yourself. The Outer Way
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Story-related achievement, cannot be missed. Unlocked in Chapter 1: Cargo, when you enter a burning hallway. Desperate Times
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Story-related achievement, cannot be missed. Unlocked in Chapter 2: Outbreak, after meeting Elias in his prison cell for the first time. Paper Jams
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Story-related, cannot be missed. Unlocks in Chapter 3: Aftermath, early in the chapter there’s a mandatory main objective to print your first weapon, you can’t miss it. If the SHU Fits...
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Story-related achievement, cannot be missed. Unlocked in Chapter 3: Aftermath, after reuniting with Elias in front of a big space ship. Without A Paddle
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Story-related achievement, cannot be missed. Unlocked in Chapter 4: Habitat, after surviving a long water slide section. Crash Site
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Story-related achievement, cannot be missed. Unlocked in Chapter 5: Lost, after returning to the crashed spaceship. In the Pipe, Five by Five
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Story-related achievement, cannot be missed. Unlocked in Chapter 5: Lost, after riding the elevator with Dani to arrive on the roof. Power Up
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Story-related achievement, cannot be missed. Unlocked in Chapter 5: Lost, after riding the elevator with Dani to arrive on the roof. Two Heads Are Better Than One
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Story-related, cannot be missed. Unlocks during Chapter 6: Below. Two-Head is a main story boss. The fight takes place while riding a moving platform. Keep dodging when Two-Head spawns. After dodging one attack you can fire a shot (Riot Shotgun works best), rinse and repeat. When he goes down on the floor you must attack 3 times with melee to tear his body in half. When he goes down the second time melee him again and he will die. What Lies Beneath
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Story-related achievement, cannot be missed. Unlocked in Chapter 6: Below, after pulling the 3 switches to turn on the power in the Reactor Room. Full Circle
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Story-related achievement, cannot be missed. Unlocked in Chapter 7: Colony, during the cutscene with Dr. Mahler’s hologram.
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Flesh Wound
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This should be one your first achievement in the game and will come naturally during the story. Keep attacking the arms of one enemy repeatedly until both arms are cut off. Works with melee and ranged weapons. Reforged
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You can print weapon upgrades at crafting stations, found throughout the game. The earliest opportunity is in Chapter 3: Aftermath, after getting the GRP glove, there’s a crafting station in the next room. Buy any upgrade, for example the first Pistol upgrade for 200 credits. You Need a Gun
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The cheapest weapon to fully upgrade is the Pistol, the first ranged weapon you get (automatic story unlock in Chapter 3: Aftermath). You can craft upgrades at crafting stations, found throughout the game (they first appear during Chapter 3: Aftermath). Credits are found as loot, dropped by enemies, in chests, and from selling items at Crafting Stations. Some loot can also be sold for a high price at crafting stations, such as “Energy Converter” (100 credits) & “Pristine Energy Converter” (200 credits). Later on you even find some valuables that can be sold for up to 1500 credits. The pistol costs 2800 credits to fully upgrade: - Stability Upgrade – 200 Credits - High Capacity Magazine Upgrade – 200 Credits - Magnum Rounds Damage Upgrade – 600 Credits - TK23 “Boom Bullets” – 1800 Credits Getting this amount of credits is no problem over the course of the game. However, there are not enough credits to fully upgrade all weapons. You can fully upgrade 2-3 weapons. It’s best to reload your save after the achievement unlocks to get the credits back. It’s better to invest your credits into Stun Baton Melee Damage and the Riot Shotgun, especially when playing on Maximum Security difficulty. Giving Back
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Blind Enemies first spawn in Chapter 6. You will get this achievement naturally during the Chapter, it’s basically impossible not to get it. There are many sneaking sections and dozens of these enemies. Stay crouched to make less noise, sneak behind and stab them. Get a Grip
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The GRP glove is automatically unlocked in Chapter 3: Aftermath, you can’t miss it. Then you can grab enemies and throw grabbed enemies. Simply grab 25 enemies throughout the rest of the game to get this achievement. This should come naturally over time. On the back of your collar it shows a blue status bar for how much GRP charge you have left, it automatically refills if you have a battery in your inventory. There’s no need to manually use batteries, they are automatically consumed when you run out of charge. Terminated
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Shoot a security robot in the head with a firearm to destroy it. The earliest opportunity is in Chapter 3: Aftermath – Objective: Get Through Security. A security robot will patrol the area, shoot it in the head 3-6 times with the pistol (depending on its upgrade level and difficulty). This will disable the robot. In Striking Distance
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The GRP Glove is an automatic story unlock in Chapter 3: Aftermath. You can’t miss it. The GRP Glove allows you to toss enemies using Telekinesis. Then you can grab enemies and throw them. Do this to throw an enemy against a normal wall (no spikes). With the next melee strike kill it. The first strike after the GRP throw has to kill the enemy. If you need 2 or more strikes it won’t unlock the achievement. You don’t need any upgrades for the GRP Glove. It works without any upgrades. Weaken up the enemy beforehand so that it dies in 1 single strike. This will require some trial and error until you have the enemy weakened perfectly that it dies in 1 more melee attack. If you run out of GRP batteries you can reload the checkpoint to retry immediately. Don’t throw enemies into traps or spiked walls. It has to be a normal wall so that the enemy survives the throw and can be melee-attacked again. Float Like A Butterfly
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A “Perfect Dodge” is performed by dodging in the last second before an enemy hits you. When done correctly the dodge will be in slow motion. The timing is tricky, but you can farm this one at a time by restarting the checkpoint or simply try it throughout the game from one enemy to the next. A good place to do it early on is the 2nd enemy you encounter in the game, in Chapter 2: Outbreak (after the 1st enemy where you get the combat tutorial). Chew 'Em Up
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Environmental hazards are explosive canisters you can shoot, or spikes/blades you can throw/push enemies into. The easiest option is to use GRP to throw enemies into spikes on walls. The GRP glove is automatically unlocked in Chapter 3: Aftermath, you can’t miss it. Then you can grab enemies throw them. Throw 10 enemies into spikes on walls or spinning blades, which count as “environmental hazards”, this instant kills them. On the back of your collar it shows a blue status bar for how much GRP charge you have left, it automatically refills if you have a battery in your inventory. There’s no need to manually use batteries, they are automatically consumed when you run out of charge. Workplace Hazard
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The GRP glove is automatically unlocked in Chapter 3: Aftermath, you can’t miss it. The easiest option is to throw enemies into spikes on walls, or spinning blades, which count as “environmental hazards”, this instant kills them. On the back of your collar it shows a blue status bar for how much GRP charge you have left, it automatically refills if you have a battery in your inventory. There’s no need to manually use batteries, they are automatically consumed when you run out of charge.
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Miscellaneous Achievements Mugshot
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Choose Photo Mode in game menu to take a photo, this pops the achievement. Grim Reaper
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The achievement description for “Grim Reaper” is misleading, it mentions that you need specifically “Implant Bios” (which are harvested from corpses) but you also DO NEED the normal “Audio Logs” (the ones that are not from corpses). There are 43 Data-Bios total and all their location with video and text description you can find in my other guide. The Commonality
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Unlocked by finding two Data-Bios Collectibles: - “Data-Bios #7 – Duncan Cole: Secret Room 1” - “Data-Bios #31 – Yannick Sage: Secret Room 2“. Read the full article
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