#BUNGIE WHY PAINT THE VOID AS SUCH A DANGEROUS TOOL AND THEN DO NOTHING WITH IT
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GOOD EVENING. YOUR "VOID FRENZY" HEADCANONS. HAND THEM OVER 🔫
GEEZUMS OK-
so um.
for me to talk about my headcanons for Void Frenzies, I gotta first talk about the Void and how it relates to Nightstalkers especially, cause, y'see-
The Void is a quirky lil thing.
There are numerous accounts and lore bits that talk about how the Void is, even though it's technically Light, almost like an entity unto itself.
"...I've discovered another little trick to getting in good with that yawning mouth of nothing we call the Void: exhaustion. When I start slipping into that twilight, where I'm not sure if I'm awake or dreaming, I can feel the absence. It's close enough to touch. I guess it doesn't matter if it's literal or metaphorical. The Void just likes it when I'm running on empty." - Nightstalker
"The Void ain't special. It sure is creepier than Solar or Arc, that's for sure. But it isn't special. Just show it respect, thank it for a lovely evening, and make sure you always pay your bill. So to speak. Then you've got nothing to worry about. See?" - Shard of the Traveler (Nightstalker)
"There are those who see the Void as dark. It is the folly of the simple mind, unable to perceive the brilliant richness of nothingness. The Void is not only the absence of Light, but Dark..." - Apotheosis Veil
Even further, countless lore tabs talk about the risks of using the Void and the reasons why it can be detrimental to use, especially for Nightstalkers, who balance on the knife's edge of powers and abilities that could prove to be exceptionally dangerous if not exercised with paramount discipline:
"I've had a dozen Hunters ask me why it's so hard to summon a Dusk Bow. I asked 'em what they thought of the Void, and their eyes told me everything. You can't be afraid. That's the secret. No fear." - Tevis, Log Entry 19338
"Picking it up is the easy part, Hunter. Putting it down again, well, you’ll find that it’s addictive, that power. This weapon is something special. Your Light gets twisted. Changed. You find the power to punch through and borrow something from the other side. The Void opens up a hole, and draws from the deep. Go ahead. Carry it a while, Hunter. You’ll feel how heavy it can get.” - Cayde-6, The Nightstalker's Trail
"Doesn't matter how good you are—you stay out there too long, you're not coming back. Not the same way you left, anyway." - Tevis Larsen, Graviton Forfeit
So I asked myself, what happens when a Guardian does go too far into the Void? What happens when the Void they take from finally decides to take something back?
And that's when the idea of Void Frenzies came to me.
So, how do they work?
I imagine they happen to Nightstalkers more often than Sentinels or Voidwalkers just due to the nature of their class and how it works, as well as my own personal knowledge being more expansive when it comes to the Void subclass for Hunters compared to Void Titan and Warlock. So for brevity's sake, I'm going to solely be referring to Nightstalkers for this. Although y'all can feel free to add on your own thoughts on how this might happen for Sentinels and Voidwalkers!
There are a few ways that Void Frenzies can be triggered, but more often than not they tend to be caused when a Nightstalker overtaxes themselves and overuses their Void without giving themselves room to breathe or time to calm down. Huge bouts of emotional turmoil and/or copious amounts of stress can also make a Nightstalker more susceptible to snapping thus triggering a Void Frenzy.
The telltale signs of a Void Hunter experiencing stress that, if it becomes uncontrollable, could lead to a Void Frenzy are as follows:
Living things such as trees, flowers and grass begin to die and wilt around them and any living creature feels like its energy is being siphoned from their body, mirroring the effects of the power we know as Devour.
The temperature of the air around them suddenly drops and turns stagnant. It's not just cold, it's also thick and musty. Unnaturally still. Entropic. Dead.
Void energy begins to course along their arms and face. It creeps under their skin like dark tendrils that they seem to be unable to control, as if it's infecting their very body. The Light underneath the skin of Awoken Guardians turns a dark purple. Their eyes, and the lights in Exos' mouths and optics, turn a brilliant violet, and their sclera—the whites of their eyes—turn black. Energy seeps from their eyes like thick, smoky tears. Purple smoke also can escape from their nose and mouths, even billowing up from the hollow cheeks of Exos.
They seem distant. Hungry. Tired. They become far more prone to spacing out. More often than usual. The Void likes when they run on empty, and the emptier they are, the stronger their connection to the Void becomes until, without proper discipline and control, it consumes them.
When a Void Frenzy occurs, it begins with the Hunter expelling a MASSIVE amount of Void energy around them as if they were casting a Super. Void Light bathes their form and often times will manifest in bladed weapons that look much like Spectral Blades, or in some cases, claws. This varies from Hunter to Hunter.
After this point, they have slipped into the grasp of the abyss and it will refuse to let go. They're only goal will to be to kill and consume as much energy as they can to feed the insatiable appetite of the emptinesses gaping maw. They cannot differentiate between friends and enemies and will attack anything that they see. The Void does not discriminate between energy sources and now neither do they. They do not control the Void anymore. The Void is in control of them. They are ferocious, insatiable, and extremely dangerous and will not stop consuming everything in their path until they either pass out or get shot.
The only ways to combat a Void Frenzy is to wait until their own energy has become exhausted and they burn out (which is not recommended as trying to contain Hunters in a Frenzy has proven to be nigh impossible), by suppressing them with the very energy that is controlling them and thus severing their own connection to the Void, or by killing them and allowing their Ghost to rez them so that the Light bathes and grounds them. The Vanguard tends to opt for killing Guardians in Void Frenzies on sight as it acts as a sort of hard reset that has proven to be the most effective and reliable method for quickly snapping a Guardian out of a Frenzy without causing too much extraneous stress, trauma or damage.
Guardians that have suffered from Void Frenzies are often given a one to two week mandatory leave of absence from their duties—the length being determined by the severity of the incident—and are encouraged and given the resources to take care of themselves until they have recovered enough and feel fit for duty.
In the fight against the Darkness, the last thing they need are Guardians losing themselves.
#i have simply thought about this SO much#BUNGIE WHY PAINT THE VOID AS SUCH A DANGEROUS TOOL AND THEN DO NOTHING WITH IT#I WANNA SEE A GUARDIAN LOSE THEIR MIND HDBEBSH#also PLEASE feel free to add on y'alls own ideas about the sentinel and voidwalker subclasses i would LOVE to hear them!!#void#the void#destiny void#nightstalker#destiny nightstalker#voidwalker#destiny voidwalker#sentinel#destiny sentinel#hunter#destiny hunter#titan#destiny titan#warlock#destiny warlock#guardians#destiny guardians#destiny#destiny 2#destiny the game#destiny 2 the game#echosong971#echo rambles#echo asks#echo answers#echo goes off about lore
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