#Assassin's Creed: Revelations
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gaymer-hag-stan · 1 year ago
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hug-kiss-marry-kill · 23 days ago
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nintendowife · 1 year ago
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I finished Assassin's Creed: Revelations on PS3 a couple of days ago. I played Assassin's Creed: Brotherhood last year and got a pre-owned copy of Revelations to see the story further. Revelations is continuation to the story of Brotherhood and the final chapter to the Ezio trilogy. You step in the boots of matured Ezio Auditore Da Firenze and this time you head to Constantinople (known as Turkey's Istanbul today) in 1511 AD. As usual you meet plenty of historical figures like Prince Suleiman, Niccolo Polo (Marco Polo's father) and Manuel Palaiologos. There are also sections where you play as the legendary assassin Altaïr Ibn-LaʼAhad, the protagonist of the very first game in the series.
I liked the landmarks skillfully recreated for the game and the work on the characters' outfits is outstanding again. The characters are written rather well and I found them interesting. My favorite character may have been the charismatic Yusuf Tazim who heads the assassin operations in Constantinople. His interaction with Ezio was quite funny and enjoyable. The first time they meet, Yusuf introduces himself and he confirms "and you were Ezio Auditore Da… lalalala?".
I liked the ambience of the environments and the dialogue made me laugh at times. When a conflict between the Templars and the Assassins broke out, there was this civillian crying out "Why me?! Always in the wrong place at the wrong time." Some main story quests were hilarious too, like when Ezio and his pals needed to disguise as minstrels for a party in the Topkapi Palace. A guard commenting "you sound like a dying cat" about Ezio's singing talent cracked me up.
Traversing the environments was pretty handy with the new hookblade that allows for faster climbing and sliding on ropes suspended over the city. Ezio's behaviour when parkouring was a bit erratic at times though and occasionally instead of going up a tower he suddenly jumped down to a haystack for example. Stealth was a bit difficult to maintain at times (maybe I was just impatient) but performing silent kills was satisfying.
The story was pretty cool, a good combination of history, fiction and mystique. I liked the story of Altaïr and the game ends in a cliffhanger that made me want to see how it continues.
There's plenty of side content aside from the main story in form of collectibles, a tower defence minigame, rebuilding the city by renovating shops and landmarks, side missions, online multiplayer, etc. I collected all the memoir pages which unlocked the Ishak Pasha armor and I fully rebuilt Constantinople, other than that I didn't care much for the side content. There's a separate first-person platformer / walking sim game mode where you learn more about Desmond but that was so clunky and had such terrible level design that I didn't finish even the first section of those.
Overall my feelings towards the game are clearly more positive than negative regardless of some frustrations I had with it. The game was concise and felt like just the right length. According to HowLongToBeat it takes 12 hours on average to complete the main story.
"Nothing is true, everything is permitted". I'm looking forward to playing Assassin's Creed Mirage once it launches this autumn.
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fanworldbuildingfun · 2 years ago
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Masters_Assassin's Creed by luulala
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kylethescott · 2 months ago
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It's time for some Revelations about Assassin's Creed: Revelations
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freysai · 4 months ago
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ghost from the past
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ramshackledtrickster · 3 months ago
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Day 28: Nexus
"Maybe you will be the one to make all this suffering worth something in the end. Now... listen..."
Ezio speaks to Desmond through the nexus
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niekarpart · 7 months ago
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based on a trend i saw
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its-surprising · 7 months ago
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can we talk about how unintentionally funny those images and their descriptions from clay’s wiki page are
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like SAME BROTHER SAMEEEE
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thatcrazycrowgirl · 6 months ago
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I know some of y'all have missed my text post nonsense, so here's the glorious return of the silliness!
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gaymer-hag-stan · 1 year ago
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On the 15th of November, twelve years ago, Assassin's Creed: Revelations was released for the Xbox 360 and PlayStation 3.
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The plot is set in a fictional history of real-world events and follows the millennia-old struggle between the Assassins, who fight to preserve peace and free will, and the Templars, who desire peace through control. The framing story is set in the 21st century and features the series protagonist Desmond Miles who, after falling into a coma during the events of Brotherhood, must relive the memories of his ancestors through the Animus device in order to awaken and find a way to avert the 2012 apocalypse. The main story spans the years 1511–1512 and follows an aged Ezio Auditore da Firenze (the protagonist of the trilogy) as he travels to Constantinople to find five keys needed to unlock a library built by Altaïr Ibn-LaʼAhad (the protagonist of the first game in the series). In Constantinople, Ezio becomes caught in a war of succession for the Ottoman throne and must unravel a conspiracy by the Byzantine Templars, who are attempting to reclaim control of the city and acquire the keys to Altaïr's library themselves.
Revelations features an open world and is played from the third-person perspective, with a primary focus on using Ezio's and Altaïr's combat, climbing and stealth abilities to eliminate targets and explore the environment. Ezio, who the player controls throughout the majority of the game, can freely explore Constantinople and complete side missions unrelated to the main storyline. Altaïr is playable in a smaller capacity, as he is featured only in a series of flashback missions set in Masyaf from 1189 to 1257. In the modern-day, the player controls Desmond in a series of first-person platforming levels within the Animus. The multiplayer mode returns from Assassin's Creed: Brotherhood, and has been expanded with additional maps, characters, and game modes.
Upon release, Revelations received largely positive reviews, with praise directed at the world design and narrative, although some reviewers noted that the gameplay of the series was getting overly familiar and the newly introduced features felt lacking in comparison to the ones introduced in previous titles. The game was a large commercial success, outperforming the sales of its predecessors.
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jinaprivat · 4 months ago
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Did some AC ladies from the first games
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gramnel · 8 months ago
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fanworldbuildingfun · 2 years ago
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assassin's creed by LeesoraXXX
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mariev-r · 4 months ago
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«…and I had yet an aching heart. I still felt as a wanderer on the face of earth.»
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sneaky-eel · 11 months ago
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Desmond let this man murder for you!
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