#Ao Oni Mika
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mika do you listen to chappel roan
OMGGGG I love Chappel Roan!! I only found her a bit ago but all of her songs are good!!
Might be playing her music a bit too much though, Takuro is starting to get annoyed haha - Mika
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Ao oni 💔💔💔💔
#art#myart#artstyle#rpg#artists on tumblr#artist#ao oni#ao oni fanart#hiroshi#takuro#mika#animation#rpg horror
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What if you replaced every 69 and 96 character with another character from their respective series :3
I think something like this would happen
More random info under the cut
While most DR69 characters are just the alternatives we see in UDG69, I don't see that as relevant here if this is an AU. Also, I made some different choices just based on characters I like more (such as Cricket and Kokona). Another choice, for me personally as the swap for Mario or Luigi, would be Rosalina, but Peach and Daisy feel too fitting otherwise.
For DR96, I also kinda just chose my favourites from each media, with like the exception of Hourglass Dog because I don't know if any other Ena character really has much relevance other than being a one-off character (apart from Moony who's already in DR96). I almost chose Kim to pair with Saul too, however the prospect of Gus was too funny to pass up. Also Light isn't a character I like per say, but I mean he would work well in a killing game set-up lol
#tldr this is mostly just choices of my other faves from each media#WE BRINGING BACK THE UDGANG!!!#also technically Hat Kid the originally planned protag lol#for anyone unaware the girl next to Monika is Mika from Ao Oni it's just one of her many redesigns I randomly chose#I like how DR69's alt cast gets more girls than guys as well hehe#ok but did you know gaming one of these characters on the list is someone I love so so so much I kick my feet and twirl my hair for them#if you can guess no you cannot /lh
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I finished it
ด้อมนี้ไม่ค่อยมีคอนเทนต์ให้เสพเลย😔
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Daily Orange Character #27:
Mika from Aooni The Blue Monster!
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Made in 2017, 2018, 2021 + 2022
If you’ve seen this anywhere else, I posted it back on my deviantArt when it was made.
Mario girls cosplaying as various video game characters
1. Princess Daphne (Dragon’s Lair)
2. Kimberly (Space Ace)
3. Rolly Roll (Billy Hatcher and the Giant Egg)
4. Captain Rose (Zack and Wiki)
5 + 6. Lara Croft (Tomb Raider)
7. Mika (Ao Oni)
8. Ib (Ib)
9. Ib’s Mom (Ib)
10. Mary (Ib)
#princess daphne#kimberly#don bluth#space ace#dragon's lair#rolly roll#billy hatcher and the giant egg#sega#lara croft#tomb raider#mika#ao oni#rpg horror game#Ib#Ib's Mom#mary#princess peach#peach#princess daisy#daisy#rosalina#mayor pauline#pauline
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AO ONI - STRONG BAD EDITION
Because I can't buy RPG Maker XP, I can't make a Homestar Runner mod of Ao Oni. But I did manage to come up with an idea for a Homestar Runner version of Ao Oni. Here are the roles:
Strong Sad - Takes the role of The Ao Oni. Though, he appears to be less hostile than a regular Oni. He refuses to go near the other people, as he knows they've been through enough. He is focused on killing Strong Bad, after the latter pushes the former past his limit by coming up with a rather brutal insult. He is also revealed to be another victim of Coach Z.
Strong Bad - Takes the role of Hiroshi. He plays the role very accurately.
Homestar Runner - Takes the role of Mika, except that he actively tries to kill the Oni (Strong Sad). He still dies, though. But he doesn't become an Oni.
Coach Z - Takes the role of Takeshi, except that instead of commiting "regular Takeshi act that makes him an Oni," he instead goes insane, becoming hostile towards Strong Bad without becoming and Oni.
Bubs - Takes the role of Takuro, except Coach Z kills him by breaking his neck. He still doesn't become an Oni.
Also, in the Homestar Runner mod of Ao Oni, Strong Sad gets killed by Coach Z, leaving Coach Z as the main antagonist for the final third of the story.
Oh, I misspelled "Ao Oni" as "Ano Oni" in the art.
#ao oni#strong sad#homestar runner#homestar runner ao oni mod#ao oni mod#game mod#i would love to see strong sad actively chase strong bad down
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hello ^_^ i hope you don’t mind my curiosity but rpgmaker horror games have been a huge Huge interest for me for years since childhood and its nice to see others enjoying and liking them in a non-ironic way LOL… anyway do you have a favorite version of ao oni?! i know there’s a lot of notable differences between them 0__0
Hey you unleashed some kind of demon in me and this is so long and I am sorry in advance about that. I really like being asked about video games, especially the ones I like that don't get a lot of unironic attention. I really just want to get out everything I love about this game.
I am putting this under a cut to not clog up the dashboards of others. Most of my mutuals are actually not into Ao Oni so I will be describing things as if whoever potentially reads it has little to no information about what happens in the first game.
The original public release of Ao Oni, version 1.1, is my favourite. It is mainly distinguished by its shorter length, lack of puzzles, different cast, and unique death count. It was the first version of the game I played in late 2022 and is the one that got me interested in the series.
I think what I like the most about it is actually the different setup and cast. You get a bit more context to the events leading up to the cast going to the mansion. I'd go as far as to say this is the only version that has what is essentially an opening cutscene. It features Hiroshi and his friend Kazuya being bothered by Takuro and his gang of bullies, who drag the two to the mansion. They all bicker for a bit before the game starts and none of it is particularly important but I think it gives the characters a bit more life. Also, important note for later, the names of the other bullies are Megumi, Takeshi, and Ryota.
First things first, a big part of my favouritism of this game comes from just the existence of Hiroshi and Kazuya as friends. I am attached to all of the friendships in Ao Oni but these two hold a special place in my heart because they were the first Ao Oni friendship I ever saw. Going into a more headcanon-y territory, I like to think Hiroshi's motivation to get out of the mansion is a bit different in this version. He likes Kazuya a lot. He stands up for Kazuya against the bullies and when everyone suddenly disappears from the hotel's foyer, his main concern is where the bullies took Kazuya. When Hiroshi finds Takeshi shivering in the closet, he also asks him about Kazuya. The way I see things personally, the big goal of Hiroshi, alongside escaping the mansion, is finding his friend :) !! It sure does suck that Kazuya no longer exists after version 1.1 :( ...
What makes this dynamic so unique is how in the other versions of the first game, the main four characters are all friends. They do butt heads sometimes, especially in version 3.0 where they all have a pretty negative discussion, but I'd consider them all pals. Other pieces of Ao Oni media like the novels bring back certain concepts like Takuro being a school bully but the focus here is the portrayal of characters in the first game, and in the first game, 1.1 is the only place where you're going to get Takeshi, Takuro, and Mika being presented as a kind of antagonistic force, if you don't count Takeshi apparently being the reason everyone went into the mansion in certain other versions of the game.
By the way, who the hell is Mika? I never said that was one of the characters names. Fun fact: Megumi is Mika. She was renamed after version 1.1 but is the same character! I love Mika and she is my favourite of the human characters so she's special. She gets her own paragraph in this dedicated to me explaining they changed her name. Do you want another paragraph about Mika? Well, you're getting one later and I'll be calling her Megumi in it because I need to stay consistent to the names in 1.1.
Oh also I might as well mentioned Ryota. He, like Kazuya was removed from the game entirely in future versions. He dies in a bathtub. That's kind of it. But, there is one more interesting thing about him. His sprite is actually the sprite that would be used for Hiroshi in later versions.
Left is Ryota. Right is Hiroshi.
This is a dead Hiroshi to me.
Moving away from characters, what I find most interesting about this version is actually it lacking something I'd say Ao Oni is known for. In terms of gameplay, I'd say a signature of the original Ao Oni is its puzzles, which often have randomised answers and require you to use lateral thinking. I've always enjoyed this, at least in the first game where the puzzles don't feel too stale. However, 1.1 lacks puzzles. Instead, you just wander around the mansion, evading the Oni and finding keys to new rooms that will hopefully contain Kazuya or a way out. While I do love the puzzles of the later versions, I feel like the vibe of the game completely changes when you're not trying to solve things and the sole elements are exploration and fear of the Oni. The mansion feels a lot more dead without puzzles and, to me, it feels more real in a weird way, even if this is a mansion haunted by a Photoshop demon. It also makes things miles easier. This was the first version I could learn to play without a walkthrough and someone I know who played 1.1 because of me flat out did not need any help beating the game.
There is difficulty to 1.1, though. In my opinion, it has the most difficult chases from the original Oni. I say original Oni because there is Fuwatti in 6.23, an oni who works completely differently and always kicks my ass. In 1.1, the original Oni will chase you for 20 seconds. On top of that, it has buggy AI. It can walk backwards, go sideways on stairs, or straight up get stuck. This has actually thrown me off and gotten me killed before but that's not really intentional difficulty, I think. I don't really blame the developer because RPG Maker is a wild beast that is difficult to tame when it comes to bugs. I have used RPG Maker. Just trust me on this.
The difficulty of the chases are partially made up for with the existence of a safe room. There is one room in the game where Megumi resides and it's the only room the Oni cannot enter at all. When you go in there, any chase will end in a matter of a few seconds. This doesn't negate the difficulty of chases because you have to actually make it to the room without dying (and sometimes you will be really far from it) but it helps a lot. I have a generally positive opinion on this room and Megumi barricading herself in there to protect herself from the Oni spawned my headcanon that she is generally pretty smart and also was the beginning of me becoming interested in her.
Speaking of the chases, they tie into another thing I adore about Ao Oni in general: the atmosphere! The game is relatively silent.
There are two more things to cover before we just get into nothing but headcanons and random info. Death time. In version 3.0 and 6.23, everybody dies except Hiroshi. In version 5.2, either everybody dies or everybody lives since there are two endings. In version 1.1, there is no all or nothing situation. Ryota and Takuro are explicitly seen dead. Takeshi is never seen again and is presumed dead as he never escapes the mansion. Hiroshi, Kazuya, and Megumi get out alive. I think it's neat in comparison to just everyone living or everyone dying.
If you would let me be negative for a moment, I actually dislike the lead up to the ending. The mansion is just suddenly unlocked and Kazuya leaves. Okay. What. I have strongly disliked this specific moment for two years. I even have a snippet of a review I wrote about two years ago of me getting a little heated about this particular moment. I will also include another snippet about my only other issue with the game relating to the lack of clarification on Takeshi's status. I just wish you got something cool like re-opening the closet he's in later and seeing his body fall out of it.
This is a really sudden way to end this but an extremely important emergency has just come up in the middle of me typing this so I cannot finish it and am unsure of when I will be able to. I hope this does provide some context as to how I feel about the game, though. I am posting this as it is for now since I don't know when I'll be able to get the rest of my reasons down. This is also why some paragraphs may seem unfinished.
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Not very happy with this one but RPG day 3 is done either way
#fanart#digital art#digital fanart#art#ibispaintx#ao oni#ao oni (game)#hiroshi ao oni#mika ao oni#rpg horror#rpgmaker horror#rpg maker#rpg#rpg fanart#censored gore#gore art#commisions open
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Southpark potraits from AoOni... Many are confused and I don't blame them, AoOni being out for so long, you don't hear much of the cheat codes.
To activate this mode, name Hiroshi SOUTHPARK (All caps), it should activate if entered in version 6.23. Have fun!
#rpgmaker#rpgmaker horror#horror#southpark#aooni#ao oni#ao oni (game)#mika#hiroshi#takesi#takurou#rpg maker#rpg maker horror#potraits#faces
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listen man my choices were between bonk you on the head or light something on fire and leave the consequences to you
WHA- WHAT? HOW DO YOU GET TO THOSE CONCLUSIONS?? - Takeshi
It’s verryyy funny that you’re saying that - Mika
Like you’re any better >:( -Takeshi
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oni chibi set.....2!!!!!!!!!
Teepublic(1, 2, 3, 4, 5) | Redbubble
–DONT use/repost my art without permission–
if you like my art, please consider supporting me by checking out the “support me” button on my blog!
#ao oni#rpgmaker#rpghorror#redbubble#teepublic#hiroshi#takuro#takeshi#mika#fuwatty#artists on tumblr#ao oni (game)#ao oni (fandom)#my art#merch art#fanart
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back to my 2019 phase 😔
Why Takuro doesn’t look like Takuro 💀
(Drawing with a computer mouse is so hard.)
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Mika
(DropBox Link)
Series : Ao Oni the Animation (Episode 1-13)
Icons : 136
None of the art is mine, all icons are free to use.
You don’t have to credit me when using them.
Just like or reblog the post if you’re going to use them.
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[ starter call ! ]
Like/reblog/reply to this post for a vampire Mika starter because im gay n weak
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