#And if you're curious and want to search for PFlux... don't lol
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What advice would you give to someone who really wants to get into writing/drawing comics, but doesn't know how or where to start? What would you recommend? Even if/ especially if they already have a decent history in writing and drawing
SHORT ANSWER: Don’t do what I’m doing with Replica haha! I’m breaking all my own rules with this comic but maybe we can use it as a good example of what not to do in my rant below…
LONG ANSWER: (below the cut)
Hoo boy… there are so many avenues this question could take. I assume you don’t necessarily mean entering the comic industry as a professional (there are far more experienced people you can ask about that). But simply drawing your own comics? I'll try my best to break down some of the basics I've picked up over the years. Note these are just my opinion and there is always room for other methods...
1. ASK YOURSELF WHAT KIND OF COMIC AM I DOING?
The first thing to consider is what is your intention with this comic? Do you want to tell a story centered around a preexisting fandom or tell a completely new story you came up with? What genre do you want to focus on? I'd recommend finding something that really sparks your interest, because you're going to be working on it for far longer than a regular art piece. Plus if you like it, someone else is bound to like it as well!
2. ASK YOURSELF DOES IT NEED TO BE A COMIC?
This may sound silly... but often times I find people fail to take into consideration whether or not the story they are telling works best with the medium they are considering. Had I done Replica as a fan fiction, I would be much farther along with it... but with comics there comes a wide range of subtle visual cues, parallels, and symbolism I can use that I wouldn't be able to show through writing. The written word also has many strengths that comics lack... it just comes down to what you want to be able to show in your story.
3. KEEP IT SHORT AND SIMPLE
If this is your first time doing a comic, I recommend not overextending yourself with some grand epic that is going to take you forever (like Replica haha.)
Example: Years ago a close friend and I did a webcomic called Perpetual Flux that we were unable to finish. It went for about 2-3 years, was over 110 pages long, and yet we had only managed to get about 3 chapters into what would have probably been a +30 chapter story. We came up with this huge epic we wanted to tell and while it was a story we still wanted to finish, it just became impossible to continue as our lives and availability changed.
So start small! And take that experience you gain into bigger, future projects. Obviously I have not learned my lesson with Replica, but at least with this project it's something I can do on my own time and is supported by a wonderful community who keep me inspired. Speaking of which...
4. FINDING AN AUDIENCE
If it’s a story based off something with an existing fandom then half the work is already done! You just need to start interacting more with people in that fandom, and I mean really interacting. Talk to other artists, join Zines, leave comments, and share other people’s work. It can foster a community and help you be a part of the fandom so that people will be interested in what you have to share.
If it’s a new story you’re going to have to create your own community. Nowadays it’s easier than ever to get your work out there, but the competition for eyes is much steeper. What I find that works is rather than starting the comic cold turkey, draw out some highlights from your future story. Moments that have yet to unfold that might wet a random viewer's appetite for more. Kind of like… a trailer for what’s to come. Keep dropping those little crumbs of interest as you prep your comic to garner some interest and that way when you do start you may already have some followers who might share your work around!
5. CONSISTENCY IS KEY
Get into the habit of drawing and writing regularly. I know it can be a hassle and the last thing you want to do is make it a chore, but like exercising I find that the more I do it, the easier it is and the better I feel about it. Nowadays I feel weird if I'm not at least writing some script or drawing a few sketches towards my comic/projects every day.
Also, if you can make sure to update fairly regularly (something I also fail at with Replica haha, but at least I try to post little things here and there when time allows). It's important to let your followers know that you are still there and you care! It also helps keep you at the front of their minds. My fellow Apocalypse AU creators Cass and Tapakah0 are GREAT at this as they post a ton! It helps garner a strong community and a lot of continuous excitement! I wish I had that same energy and time but you'll have to make do with my old-lady pace of things, bless you all haha.
6. GRAPHIC DESIGN
Obviously as a writer and artist you're used to doing both... but with comics there's another aspect that can come into play. Graphic design! Whether it's your title, your font choices, the word bubbles, or the way you break down the panels, these area all things you should take into consideration. For example, every webcomic has panels, but they can vary tremendously in style. Because of Tumblr and the nature of the scroll method I chose to forgo the typical "comic book style" for more of a... loose storyboard feel where I care more about the angle of the shot within each panel rather than how these separated images link up to one another. Where as with Perpetual Flux, it was laid out on actual comic pages so we had to take serious consideration into how they fit together within each page. IngunnSara is also a great example of this more traditional method of paneling and it's gorgeous and difficult and they have my utmost respect for pulling it off with Hamato Wanderers! So I recommend looking to some of your own favorite comics and see what jives with you.
7. FIND A STYLE THAT WORKS FOR YOU
Also failed this with Replica haha, but to be fair I went right into it with the intent on learning the style as I went. But I recommend having some grasp on the style you want to use and whether or not it's a viable to be drawing over and over again for your comic (for example, if you make it too detailed it will take you far longer to draw!)
8. FORGET ABOUT PERFECTION
Perfection is a lie. There is no place for it in art, especially if you're just doing this for your own pleasure. Don't strive for it. Don't worry about it. Don't compare yourself. Just keep doing what you're doing and keep learning from it. You'll get much farther!
Ok... hopefully that helps a bit. I'm sure there's plenty more to talk about but I feel like I've talked enough for now. Thanks for listening to my TED Talk and lemmed know if you manage to get your comic off the ground :)
#Also uh... if you used to be a PFlux fan... so sorry about that... maybe someday we'll continue it but that won't be any time soon#And if you're curious and want to search for PFlux... don't lol#please#we were young and stupid#and the site doesn't exist anymore#I think it's still on Tapastic or something but you will find yourself with a very unsatisfying ending#q&a#replica#kind of#mostly just ragging on myself#learn from my mistakes kids
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