#AND THE MATERIALS ARE LOCKED BEHIND SOOO MANY QUESTS
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protagonistscum · 26 days ago
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how dare you gatekeep my breakthrough behind a quest
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racke7 · 1 year ago
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Me vs FF14 part... 3?
Sooo... recently I've gotten a bit frustrated with FF14.
A lot of this is due to FF14 locking a lot of cool items behind their subscription-paywall. (All PvP stuff, lots of dungeons, impossible-to-get materials, etc.)
However, this frustration also made me glance at the "game timers", from things like Treasure-Maps and the Command-Squadron (18h refresh-rate), to the refresh of the dailies (every 24h), and realizing that this is such a blatant case of psychological manipulation.
See, if you want to "optimize" your time playing the game? You effectively have to play it on an ever-rotating schedule (instead of just "at X time every day"). And whilst this level of dedication is very unlikely to be very common (it's not that important, surely), it does highlight a clear attempt of pushing its players to play: "several times per day, but not necessarily for very long".
And that's... basically the exact same manipulation-tactics that predatory mobile-games are going for (I should know, I was playing Arknights every day for well over three years).
And, as someone who recently quit one such game and greatly enjoyed the experience of not having to deal with that shit anymore?
Even if I've enjoyed dungeon-diving in FF14 (it really is a lot of fun, and you meet a lot of interesting characters), this has somewhat soured me on the game once again.
(I feel like I could probably shrug it off if I had a stable income and could just subscribe without worrying, but my long-term financial stability is very much in question, so...)
I'm definitely not uninstalling it tomorrow or anything, but my frustration with FF14 finally convinced me to pick up Skyrim again.
(Where I immediately made an incredibly bullshit-powerful character, because it's been so long that I forgot that attaining godhood is something you need to be actively counteracting if you want to have a good time in Skyrim.)
And as I was playing through Skyrim with a new-new character (that was very handicapped), it occurred to me that for all that Skyrim is incredibly shitty for many reasons, a lot of its early quests are actually remarkably dynamic and flexible.
FF14 has its MSQ that just goes on and on and on, and other quests and dungeons are interspersed between these events. You play through the MSQ (that is insanely long) to unlock the rest of the game basically.
In comparison, Skyrim really said "if you don't wanna, you can just focus on something else, no pressure". A few things are required for unlocking certain things (you need to be Dragonborn in order to get through the Civil War, etc), but generally? Pick a direction and start walking, the world isn't going to stop you.
The thing that specifically made me pause was Bleak Falls Barrow. As the first real dungeon, it obviously got a lot of extra-love, but still. You can end up at this dungeon in three different ways.
You talk to the shopkeep in Riverwood, and he asks you to track down the bandits that stole his unique-looking ornament.
You talk to the court-wizard of Whiterun, and agree to fetch some ancient wisdom-McGuffin from a deep dungeon filled with the undead.
You happened to stumble across it as you hiked through the mountain. (I don't think that the dungeon is locked, but I could be wrong.)
Regardless of how you got to that point, upon entering you're treated to a scene where a bunch of bandits talk about a "treasure" to be found. This sets the stage for when you find the ornament, along with notes about how it's apparently supposed to be "the key" for finding this treasure.
Then you go through the dungeon yadda-yadda-yadda, and now you have an already-used key along with the knowledge that this key was stolen from a shop in Riverwood. You also have a mysterious McGuffin, and if you go to Whiterun, the court-wizard will be very happy to see you already in possession of it.
It's a combination of two quests, and it basically sets both of them going in such a way that it doesn't matter how you got to that point, because you now have (almost) all of the knowledge to just finish both of the quests. And it's... honestly really smooth? I don't think I've every really paused to think about that before.
Skyrim has a well-deserved reputation as a buggy mess, with both boringly generic quests and incredible amounts of spaghetti-code. And there's definitely a lack of being able to really make choices, but-...
But when you compare Skyrim's freedom to FF14's? Holy shit, Skyrim is actually a marvel of its genre.
That's not to say that FF14's extremely linear MSQ is bad, it's just a very different kind of storytelling and gameplay than Skyrim. And I feel like I've spent so much time listening to gripe about Skyrim (and tearing my hair out over Skyrim not fucking working) that I feel like I've forgotten that it really is an incredible game in its own ways.
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jahaanofmenaphos · 5 years ago
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Art by the awesome @tommieglenn!
Of Gods and Men Summary:
When the gods returned to Gielinor, their minds were only on one thing: the Stone of Jas, a powerful elder artefact in the hands of Sliske, a devious Mahjarrat who stole it for his own ends and entertainment. He claims to want to incite another god wars, but are his ulterior motives more sinister than that? And can the World Guardian, Jahaan, escape from under Sliske’s shadow?
Read the full work here:
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QUEST 06: FATE OF THE GODS
QUEST SUMMARY:
The gods have returned to Gielinor, but something is preventing the arrival of Zaros. Jahaan is enlisted by Azzanadra to help bring his god back to their world, a task that would send him into the harshities of the Mahjarrat homeworld: Freneskae...
CHAPTER 1: WORLDS APART
Jahaan pried himself off the duvet the next afternoon in a puddle of drool. Not morning, no… he’d long since slept through that. Wiping his face, he tried to blink some of the sleep from his eyes and turn over, attempting to push himself up off the bed and gain a vertical base once more. It was an effort, but eventually he managed to fall onto the edge of the bed and sit upright, the room swaying and swirling before him.
That’s when a quick dash to the bathroom was in order.
Splashing his face with the icy cold stream from the tap, Jahaan looked up at himself in the small mirror and laughed humourlessly at his dishevelled reflection. As he tried to straighten out his locks of hair, so too did he attempt to piece together the previous night’s antics.
The destruction to the cabinet, alongside the spew of weapons cluttering the carpet, was proof enough that it was no dream. He’d caught Sliske in his disguise, and almost ended him too. For a brief moment, he had the upper hand.
However, with dismal realisation, Jahaan realised that, even with a bow and arrow trained on Sliske’s skull, he never had the upper hand.
Not against Sliske.
It was then he saw the letter from Azzanadra on the bed.
It definitely started out as a trudge as he made his way over to the coordinates Azzanadra had left him. Of course, he didn’t have a compass himself, and had to make a little pit stop at a small general store, which overcharged him for the pleasure of likely being the only customer that day.
Walking definitely helped his hangover start to ebb away, and before long the arduous slog of a journey turned into quite a nice walk through some unfamiliar, though quite beautiful, forest land. He hardly saw another soul on the entire journey.
A few hours later, the outline of Azzanadra’s unique headdress came into view, along with the rest of him, and Jahaan trotted over to the waiting Mahjarrat.
“Azzanadra!” he cheerily greeted. “Sorry for the hold up. Took me a while to find this place…”
Jahaan decided Azzanadra didn’t need to know about human hangovers, though he suspected in all his years he’d encountered quite a few inebriated fellows. It was more that he didn’t want to talk about it, in case the hangover heard him and maliciously returned for round two. Not exactly a logical train of thought, but he was rolling with it regardless.
“I am glad you could make it, Jahaan,” Azzanadra smiled warmly back it him, though his hand was twitching with impatience.
“So what are you doing out here?” Jahaan asked. “You were quite vague in your letter.”
“Such things could not be trusted to pen and papyrus, for I am here under direct orders from Zaros,” he stated with a smirk on his face that soap and water couldn’t wash off.
Raising an eyebrow, Jahaan replied, “Alright, but what do you need me for?”
“Rejoice!” Azzanadra cheered, emphasising his words with a loud clap. “The time for Zaros' return is at hand!”
Jahaan gasped. “Zaros is actually returning?”
“Yes. Guthix's death was a tragedy, but it has allowed all other gods to return. There is one final obstacle preventing Zaros' arrival, however. Once more, I request your services in the name of my lord. You, and only you, are capable of removing this obstacle. While you may not always have displayed an unerring devotion to Zaros, I need you for this, World Guardian. All disagreements between us are in the past. Any doubts you may have will be answered. Today, we shall truly see if you stand with Zaros, or against him.”
Well, this is a lot to take in, Jahaan thought to himself with an exaggerated exhale. Scratching the non-existent itch on the back of his neck was an excuse to distract himself from Azzanadra’s beady eyes, eyes that demand all, filled with palpable hope that could teeter any moment to rageful disappointment, depending on Jahaan’s response.
He did all he could to avoid meeting those eyes.
Zaros hadn’t played a major part in Jahaan’s life; he was the deity that he knew the least about, all things considered. Sure, he’d read the history books, overwhelmed by a Menaphite bias. He knew all of the Zarosian-Kharidian Wars in the Second Age. He knew about Zaros’ empire, and the rise of Zamorak that came from betraying his former master.
He knew overviews, broad opinions, and naturally, the tainted preachings from Azzanadra. He knew nothing about the deity that he could sink his teeth into, nothing he could get behind. Little information about Zaros’ beliefs or philosophies had been published. In fact, he was shrouded in so much mystery that many people believed the rumour that he was Bob the Cat, the most famous stray in all of Gielinor.
His dangerous curiosity getting the better of him, Jahaan agreed, “Sure, I'll help if I can.”
With a relieved sigh, Azzanadra’s smile grew broad and grateful. “Ever since you released me from my prison, I knew there was something different about you. I have had little reason to rely on humans, even fewer to call one friend... but you have proven yourself to me. I have faith that you will prove yourself once more. Not just to me, but to Lord Zaros himself. This will be a glorious day! Zaros awaits you through the World Gate. Will you go and assist him now?”
“Alright, but what’s the ‘World Gate’?” “It is a portal between realms, created by Guthix many millennia ago. While there are many portals that allow for travel from plane to plane, only the World Gate has the power to reach every plane in existence. Though, at present, it can only reach worlds that either Guthix or Zaros visited with it. To reach Zaros by any other means would require more power and time than is available to us.”
Jahaan looked all around him, scanning the barren, uninteresting surroundings. “Sooo... where’s the World Gate now?” “Why, it is right here, hidden in the Shadow Realm, away from prying eyes.”
“And how do we get it out of the Shadow Realm?”
There was a solid beat of hesitation from Azzanadra. “We... require the aid of another for this task.”
“Who?” there was a churning worry in the pit of Jahaan’s stomach. He had a good guess at who, but was praying to whatever gods were listening that he was wrong.
“I think you know all too well,” Azzanadra confirmed his suspicions. “I was unsure of this, but Zaros was clear.”
Jahaan’s heart dropped. “Oh please no…”
Light vanished; darkness slashed. When it all returned to normal, Sliske was standing opposite Azzanadra, sporting a smile that would almost be classed as friendly if it wasn’t for the self-satisfied glint in his eyes. With a theatrical gesture, he exclaimed, “Speak of the Mahjarrat, and he shall appear!”
Not having time for Sliske’s shit, Jahaan shot back to Azzanadra and stated, “I’m not working with him.”
“Oh come now, it’ll be fun!” Sliske’s honeyed voice dripped through everyone’s last nerve like acid. “I told you we’d make a good team.”
Begrudgingly, Azzanadra said, “We do not have a choice. Zaros was clear.”
His eyes whispered the ‘please’ that his lips missed, hidden among the explanation, “Sliske is the only one of us capable of drawing the Gate back into the material realm. I am not happy that we need him, but need him we do.”
Jahaan looked between Azzanadra and Sliske, realising that the chance of an alternative solution was growing rapidly dimmer. “Fine,” he resigned with a heavy sigh. “Let’s just get this over with. The sooner it’s done-”
“...the sooner you can, what? Go back to your aimless wanderings? Emptily threatening to kill me? Drinking with handsome strangers in bars?” Sliske completed, raising his brows with a patronising glare.
“Just tell me what needs to be doing,” Jahaan growled, instinctively taking a step back when Sliske moved towards him.
“Now now, no need to get all bothered. I just need to pull you into the Shadow Realm, is all.”
Before Jahaan could protest, Sliske grabbed his shoulder and shrouded the world in a bleak, damp cover. Cold air rattled through his lungs, but it was thick and clogging, and every movement felt like he was underwater. Everything around them had turned a dark shade of grey, shadows manifesting in threatening clouds around the trees. Azzanadra was there too, cloaked in shades. Jahaan went to call out to him, but Sliske stopped him, explaining, “He can’t hear you. Not well enough, at least, unless you feel like screaming into his ear. I doubt he’d appreciate that.”
Shadows danced around Jahaan’s form; he felt them like claws on his back. “No wonder you like this place so much. Come on, let’s get the World Gate and get out of here.”
Sliske wrung his hands together. “Now, let's not rush into things. I have a proposition for you…”
“Oh, here it comes,” Jahaan rolled his eyes. “You just can't help yourself, can you?”
“What can I say?” Sliske shrugged with a wide grin plastered across his features. “I am who I am. At least I'm consistent.”
“Aren’t you in a rush to get Zaros back?”
Laughing, Sliske replied, “Zaros has waited for thousands of years. A few more minutes won’t kill him.”
“You know, I don’t see you falling over yourself in worship of him like Azzanadra does,” Jahaan pointed out. “What do you really think of Zaros?”
Letting out a short, sharp laugh, Sliske replied, “Azzanadra is far too blinkered by fealty for his own good. But of all the gods, I like Zaros most. He just gets me, you know? He helped to make the world my playground. But he's been gone a long time and we're all getting on just fine without him. We don't need him. We don't need any gods.”
If Jahaan wasn’t mistaken, he detected a hint of urgency in his words, a slightly higher tone that betrayed something layered beneath his usually poised and conceited dialect.
“Oh, but I suppose we do need a sadistic Mahjarrat?” Jahaan countered, hoping to catch the tone again, to confirm his suspicions.
“This isn't about me.”
“Isn’t it?” Jahaan put his hands on his hips, a knowing smile tearing through Sliske, his body alive with confidence. “If I didn’t know better, I’d say you don’t want Zaros to return. Is your loyalty that fickle, or are you scared claiming ascension might have some repercussions?”
“Loyalty goes both ways!” Sliske protested. “I see the truth, unlike pious Azzanadra over there. Oh, I still follow orders like a good little Mahjarrat, but I've always taken them more as… guidelines. I like to be creative.”
“So did Zaros order you to kill Guthix?”
Sliske’s hand danced around him. “That was more my... interpretation. Zaros wanted to return, but I saw the futility in bargaining with Guthix. I suspect Zaros knew that, but he's not exactly forthcoming.”
“And your tournament for the gods?” Jahaan inquired with interrogative undertones.
Sliske’s smirk was wicked. “Well, a Mahjarrat needs some fun too, you know. But Zaros wanted a diversion, so I gave him one. While the other gods are busy with their infighting, Zaros can return unchallenged and none will be the wiser.”
“So everything you've done has been for Zaros? You ARE still a loyal Zarosian?”
Contemplating this, Sliske replied, “After a fashion.”
“But now you're suggesting, what, that I should sabotage Zaros' return?” he shook his head in bafflement. “What game are you playing, Sliske?”
“What can I say?” Sliske’s palms were splayed outwards. “I'm complicated.”
Rubbing the bridge of his nose, Jahaan could feel a headache forming. “Thing is, you don’t exactly have a trustworthy reputation. Why should I even hear you out?”
“Because this time, trust or whatever you might think of me isn’t a factor,” Sliske’s smile was tight; that urgent voice was back. “Through that Gate you're on your own. Neither I nor Azzanadra can follow you. Ask Azzanadra if you don't believe me. I'm not fool enough to so openly disobey Zaros's orders. It will be just you and Zaros. You can see for yourself what he's like, and make up your own mind. All I'm suggesting is that you don't have to do what is asked of you. You always have a choice. As World Guardian, even he cannot force you - the decision WILL be yours. If you like Zaros, then by all means help him. But if you're opposed to him, now is your best opportunity to get rid of him for good, or at least weaken him further. The point is that, ultimately, HIS fate is in YOUR hands. And that, to me, is such sweet irony - it's what I live for.”
Jahaan looked up into Sliske’s eyes, trying to read them, but they were in a language he couldn’t decipher. So, he was hesitant to take the snake’s words at face value. If they were said by anyone else, he’d admit that they have a valid point, and that keeping an open mind was wise. Sliske had an ulterior motive though, and it pushed him away from rational thinking, into blindly going against anything and everything he said.
Which was stupid.
That’s stupid, Jahaan confirmed to himself, the throbbing in his head beating in time to his pulse. He has a point.
So, aloud, Jahaan agreed, “I'll keep that in mind.”
The smile Sliske returned wasn’t all that reassuring. “That is all I could ask for. Now, that's enough prattling - let's get this Gate back in the material realm.”
Sliske waved his arms outwards, then towards the World Gate; he looked like he was straining ever so slightly, like the look of someone lifting a rather large parcel but not wanting to show the struggle. Soon enough though, Sliske, Jahaan and the World Gate were back in the material realm, out of the clutches of the shadows.
The comparatively warm air of normality flooded back into Jahaan’s lungs, and he breathed it in greedily.
However, Jahaan didn’t get much time to enjoy before Azzanadra pressed, “What was the delay?”
“Oh, calm down, Azzy,” Sliske rolled his eyes. “Zaros isn’t going anywhere.”
Shooting Sliske a look, Azzanadra ushered Jahaan to one side and whispered, “You were in the Shadow Realm with Sliske for quite some time. I hope he wasn't filling your head with his nonsense.”
Understanding it was more of a question than a statement, Jahaan decided to spare Azzanadra Sliske’s poison. “Just his usual spiel.”
There was a hint of relief on the Mahjarrat’s face. Wryly, Azzanadra replied, “That can be damning enough. They don’t call him ‘serpent tongue’ for nothing.”
Obviously feeling left out, Sliske jeeringly exclaimed, “Big Boss to Bunny Ears! Big Boss to Bunny Ears! Come in, Bunny Ears!”
Azzanadra shot around to him. “Do not mock my hat! It deserves respect. It is a sign of my devotion, my position in the church.”
“A church that ceased to exist along with the Empire. It's about time you faced up to that.”
Azzanadra clenched his fists into balls; Jahaan could see the magic quietly pulsing at his fingertips, and prepared to dive out of the way if things escalated. Fortunately, Azzanadra managed to calm himself slightly, and the energy faded away. “One of these days I'm going to melt that smug grin off your face.”
Turning his attention to something productive - the World Gate - Azzanadra began altering the dials and coordinates on its surface, symbols written in an ancient language long-since dead and buried, but Azzanadra seemed to decipher it.
“I've taken the liberty of setting the Gate to where you'll be going,” he stated, standing back to admire the Gate as it whirred with a comforting hum. It wasn’t the largest of doorways; Jahaan would have to bend to get through. If he looked closely at the wavering, pulsing green energy that made up the window to the other worlds, he could make out shapes on the other side. Vague outlines, mind you. Only the bare basics. But it was surreal in its own right, to see into another reality. The feeling gave Jahaan goosebumps.
Azzanadra continued, “Once on the other side, everything is up to you. I am under orders to remain here, and I will ensure Sliske never leaves my sight.”
“Why the hostility, Azzy?” Sliske’s eyes flashed with… something. “We used to be such good friends, you and I. Back in the good old days in the Empire, back on Freneskae...”
Freneskae, the name snapped Jahaan back to the task at hand. “Is that where the World Gate is taking me?”
“Freneskae, yes!” Azzanadra cheered. “It is where all Mahjarrat originate. The untrained eye may call it ‘desolate’ and ‘inhospitable’, but a Mahjarrat can see its true beauty.”
At this, Sliske scoffed.
Raising a challenging eyebrow, Azzanadra said, “Something you wish to share, Sliske?”
“Freneskae is such a dull place; there's nothing to do there!” he whined. “Just rocks and lava, lava and rocks… so bland, so boring. Not like here - Gielinor is so much more fun!”
Pointedly ignoring Sliske, Azzanadra explained, “Zaros originates on Freneskae too, like the Mahjarrat. He was able to give us such an insight into our tribe, to provide us with the means to rejuvenate ourselves sparingly. You can see why we left Icthlarin for him. He is our progenitor, of sorts.”
Sliske rolled his eyes. “Oh yes, he’s our ‘saviour’, alright.”
“Are you really still hung up on that?”
“Zaros wanting to know our every move? Our every thought? Let's just say I'm not looking forward to having to file reports again.”
There was a trace of a smile on Azzanada's face. “As I recall, you always managed to do your own thing regardless.”
A thin smile crept into Sliske’s lips, and his eyes lightened. “Yes, I suppose I did.”
Azzanadra motioned for Jahaan to approach the World Gate, which he did with slight trepidation. “Step through when you are ready, World Guardian. The Empty Lord awaits…”
Bracing himself, Jahaan took one last look back at Azzanadra for reassurance, then one last look at Sliske, who’s eyes were fixed upon him, like he was watching an actor on the stage.
“Alright,” he exhaled deeply, hands resting on both his swords. “Here goes nothing…”
DISCLAIMER:
As Of Gods and Men is a reimagining, retelling and reworking of the Sixth Age, a LOT of dialogue/characters/plotlines/etc. are pulled right from the game itself, and this belongs to Jagex.
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