#ACTUALLY scratch that i do think ruby x weiss has the potential to be cute?? they kinda had a thing going in v1
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blueskittlesart · 5 years ago
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So far, what is your favorite ship in RWBY?
BUMBLEBY by far 
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dlamp-dictator · 5 years ago
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Allen Rambles About Fighting Games
I... honestly don’t know where to begin with this Rambling. I’ve been trying to think of a decent intro for over a week now and I just can’t be bothered to write a hook.
I guess I should start with myself.
Hello folks, I am Allen X. I do opinion pieces on the internet that I call Ramblings, write silly fanfictions about cute girls punching things, attempt to write original fictions about cute girls punching things, and very occasionally write fan lyrics to video game OSTs. And today’s Rambling is about fighting games and my current thoughts on them as of late. 
I’m a huge fan of fighting games, been playing them since Tekken 3 and Soul Calibur 3, the latter being one of my favorite 3D fighting games period. After that I got into Blazblue around the time Continuum Shift came out, and I’ve played every game in that series since, becoming a massive fan of Air-Dashing fighting games. 
I’m not a huge fan of ranked listings, but here’s a quick list of my 5 favorite fighting games just so you all understand where I’m coming from. So in no particular order:
Virtua Fighter 5 Final Showdown
Blazblue Chronophantasma
Soul Calibur 3
Dead or Alive 5
Under Night In-Birth Exe Latest
So with that list I hope you understand I’ve played a lot of fighting games in my time. That list is just a fraction of the games I’ve played over these last ten years.
And folks, I don’t know how to feel about modern fighting games at the moment. 
I think the current games out are fine, but as a fan of fighting games since the early 2000s they just don’t scratch a certain itch. I couldn’t tell you what it was, but nowadays fighting games just feel very bare-bones. Most of them only have an online mode, a training, maybe a combo/mission mode to help learn combos, and then maybe an arcade/story, with that story mode being bare in some way, shape, or form. It’s just feels empty nowadays.
But... I think I should give an example before going further. And I think the best game that shows my... conflicting feelings is Blazblue Cross Tag Battle. 
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And where to begin with Cross Tag? This was a game that literally came out of my dreams and into reality. An actual pipe dream that I and many other fans of Arc System Works games jokingly wished for. Under Knight In-Birth, Persona 4 Arena, Blazblue, all in one game. It sounded like the wildest of wild dreams.
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And then this trailer dropped. And I lost my shit. I think everyone lost their shit. 
I screamed.
I jumped out of my chair.
I nearly broke my damn tablet in shock seeing this trailer. 
And Ruby Rose was being added? Something that Mori and Ishiwatari had only teased about in passing? 
I... I needed some air after watching that trailer.
I needed a drink and some food. 
I’m pretty sure I lost three pounds from that trailer, and I’m barely 115 pounds, I need to keep all the weight I can put on. I was so excited to play that game after that. A crossover of three of the best 2D fighters in the 2010s and one of the most popular niche IPs of the 2010s, all together in one game, with unique character interactions. And an English Dub. Finally, a chance to hear Patrick Seitz, Cristina Vee, David Vincent, and more back where they should had been in Central Fiction. It was just... a magical time to be a fighting game fan.
And then I actually played the game... and boy did I have opinions on it.
I did a Rambling about this game last year after playing a bit of the beta. My overall thoughts, aside from my gloating, were that I felt it was lacking in complexity, but had potential to maintain my attention if they could meet a few of my expectations. And not much of my opinion has changed since then. If anything, I honestly wish I got off my butt and wrote more about this game while it was still fresh in my mind. 
But, back to my original point, this game is a good starting point in a lot of my conflicting feelings about fighting games nowadays, and I think I should start by discussing...
My Expectations
Last year I had three main expectations for Cross Tag. Those being a story mode that was more entertaining than insightful, free DLC of some kind, and a fulfilling single player experience. These are the three main things I want in most fighting games, as I’m not into the competitive seen outside from online get-togethers nor do I have a positive opinion of the competitive side of the FGC to begin with. So, how did Cross Tag stack up?
Well, I can happily say that at least two out of three isn’t bad. 
But I should probably break this down a little, as again, these three points are what I look for in most fighting games.
The Story Mode
Much like I hoped, the story modes were relatively simple and didn’t get too deep into everyone’s lore and backstory, which is honestly for the best. I’m a fan of Blazblue’s story, I really am, but I wouldn’t wish for that encyclopedia of lore known as the Blazblue world-building and the mini encyclopedia of lore that is Under Night and RWBY world-building mashed together. A fan of all these series I am, but that would had been much.
That said, the story modes were great. I was cackling at almost every interaction. Ragna squaring up to Kanji and Wald, Ruby being an absolute weeaboo when she confuses Yosuke and Yukiko for a ninja and geisha respectively, Ragna being surrounded by all the robo-girls save for Labrys, Hyde just... dealing with everything in his story mode, Weiss and Orie teaming up to take down Ragna in the name of justice. The list goes on, but the point remains. I loved a lot of this mode, my only real wish being that it was a little longer and didn’t focus solely on the main character of each series. I was also hoping for something a little more... grounded. Well, not something so ridiculous as some weird AI/Goddess controlling everything behind the scenes and forcing everyone to fight anyway. I know with the Cross Tag 2.0 update coming there’ll be a new story mode, and I hope it’s a little more inclusive than this one. I’m also hoping for a bit more replayability too. This story mode was fine, but I’d like to see something I could come back to and want to come back to. 
To give an example, I think Continuum Shift Extend had the best story mode of any fighting on pure replay value. There are at least 20 didn’t character perspectives in that mode with alternate endings and gag endings included. Each character has a decent arc and narrative, they occasionally run into other named characters and have their timelines mix, and there’s even a retelling of the previous game with some added bits thrown in. I know I said Chronophantasma was my favorite of the Blazblue series, but Continuum Shift had the most love put into it. I’m not expecting something of that extent in Cross Tag 2.0, but something at least trying to reach that would be great.
Ah, but moving on.
Free DLC
This one’s a real technicality and I’m tempted to not count it, but for the degenerates like me that bought the original season pass, we also got to enjoy Seth, Heart, Teddie, and Naoto K. for free. That’s... not exactly what I was hoping for in my old post, but we did get something out of it. In the future I hope that Cross Tag will follow something a little closer to how Samurai Shodown handled their season passes, letting early adopters download it for free on the first day or week before charging as a reward for those giving it a chance... or at least running the the store page quick enough. 
In all seriousness, I do hope for something to the effect of the reason of Season 2′s characters being either cheap or free for the first few days before charging whatever retail price they set it to. It’d just give some incentive to stay up to date on the game and encourage people to actively play it.
But sadly, two out of three meant I didn’t get the main thing I wanted, which was...
A Good Single Player Experience 
I had mentioned I wanted something akin to Chronophantasma’s Abyss Mode or Persona 4 Arena Ultimax’s Golden Arena Mode. Something with a leveling system or that had some replay value to it for the single player folks. Sadly, I didn’t get that. Like many current fighting games, Cross Tag is rather bare-bones with the content. There’s not even a basic arcade mode, a staple in every ASW fighting game. I’m... disappointed by that. And this isn’t the only game either. I believe it took Street Fighter V an entire season to get an arcade mode. Tekken 7, a series known for its wild mini games, barely had anything beyond a story mode, a very bare bones arcade mode, and a treasure mode that... just didn’t feel fun to play. This is from a series where the last numbered series had an expansive 3D-esque brawler mode for it’s story mode with special items and costumes that gave some really wild effects. Soul Calibur 3 had a mini Fire Emblem-esque strategy game with Swords and Soul Mode where you got to create a character with a pretty original moveset all things considered, several movesets in fact. But sadly... a lot of that is starting to go away.
I just feel like with the push toward competitive play a lot of fighting games aren’t bothering to keep in mind casual players, and that saddens me. I don’t play too many fighting games for the sake of getting better, but that’s where we’re going. I want to say that’s bad for business, but Street Fighter is pushing out season 4 and EVO is still one of the biggest and most marketable events in the FGC. Maybe I’m just being an old man yelling at those darned kids and their bare-bones gaming content. I’m willing to accept my 25-years-old mindset is a bit old fashioned in the year of 2019 where time and technology is blitzing by and those in our mid-to-late twenties who have been playing games since the 90s are seen as the old men in the gaming community, but I just had to get my thoughts out. ...
...
...
God, I miss the line breaks Tumblr use to have, makes these closing statements a lot easier.
Anyway folks, with all that said I think I’m going to call it here. For those expecting the Weekly Update it’s been a real slow week, so not much to report. Consider this Rambling my update. I’ve finally gotten through the first chapter of Arifureta and honestly that’s all I need to read to get an idea on the Rambling I want to do for that series. I bought 6 volumes of Tokyo Ghoul:re against my better judgement, so expect me to talk about that next week. And slowly but sure I’m getting some notes together for the Taboo Tattoo Rambling. So look forward to all that and I’ll see you all later.
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