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Villain of the week, trying to make Charles doubt himself: I suppose you're going to tell me that partner of yours is the softest heart you've ever met?
Charles: what? No he's a vindictive little shit ! that's, like, my favorite thing about him
*Crystal and Edwin nodding in the distance*
#charles rowland#edwin payne#crystal palace#dead boy detectives#30mn later: 'You really are the kindest person I've ever met mate'#Edwin: Charles you really haven't met enough kind people#40n#60n#90n#100n
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In my distress I cried unto the LORD, and he heard me.
Psalm 120:1 (KJV)
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Receive 20% credit on new #Marantz products on our #LSVBNE website when you 🔄 trade in your existing amplifier (Any brand) *T&Cs. 👉 https://ow.ly/MyJt50PIB3c
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hellsinker: hello! welcome to hellsinker. would you like to learn how to play?
me: sure!
hellsinker: alright, so first things first, this is a bullet hell shoot'em'up with three unique playable characters: DEADLIAR, FOSSIL MAIDEN, and MINOGAME, plus one unlockable character. hellsinker has a unique emphasis on strategy and problem solving with a special scoring system and different routes.
me: cool!
hellsinker: you have a weapon, which can charge, a subweapon, and a special move. there's also a slowdown button. you can combine and time these to do different special attacks. when youre holding down fire you'll also have a SUPPRESSION RADIUS around you where some enemy bullets slow down and you can even delete some! if you get close to an enemy, you can SEAL them, which stops them from firing.
me: got it!
hellsinker: on the left side of the screen, you're gonna see a bunch of HUD info. let's break it down. first, you can see how many lives you have left. you can also earn more lives. pretty self explanatory
me: right. so if i lose them all it's game over?
hellsinker: yeah. well no, you'll get a chance to continue. but it's not like a normal continue, you only get one and it changes the game significantly, and you can lock yourself out of a continue. anyway let's get back to the bars. next from the top is SOL. SOL determines the strength of your main shot but is also your DISCHARGE gauge, so you have to balance that. LUNA just below it determines how fast you fire.
me: alright
hellsinker: okay so next up is STELLA. the more STELLA you have, the more bullets enemies will fire. your score will also scale with STELLA. you can increase and decrease STELLA with item pickups, or by aggressive/defensive play respectively, that kind of stuff. you can acquire APPEASEMENT that will help you decrease your STELLA if you graze the requisite number thus spawning two OLD RELICS
me: hm
hellsinker: finally, TERRA starts at 240. you lose TERRA if you die, but also if you avoid LIFE CHIPS and stuff like that. oh, also, it goes down if you finish a level. if it hits zero, as the next segment, you'll be sent to the Shrine of Farewell
me: what
hellsinker: on the other side of the screen, we have at the top your autobomb status, which can be set to ASPIRANT, SOLIDSTATE, or ADEPT. as a reminder, your DISCHARGE and Subweapon will behave differently based on whether you're holding the fire button down, the state of your gauges, etc. after that, you have the Spirit score, one of the three separate scoring systems in hellsinker. it's represented by three bars which represent the base 10 decimal digit values of your Spirit score. you can get a BREAKTHROUGH at 5200 Spirit, unless youve triggered the other BREAKTHROUGH in Kills, in which case it takes 6200.
me: wait
hellsinker: there's also a Kill score, which can also trigger a BREAKTHROUGH at 2500 or 5000 kills. BREAKTHROUGH will reset the threshold of LIFE CHIPS necessary to earn an IMMORTALITY EXTEND (80+40n pts) and sets said bonus to 200. Below that is Token score, which is like the other two but has no BREAK, and is earned by collecting LUNA DROPLETS (which have inverted gravity mind you), which also slightly increases your LUNA, and DROPLETS increase in value arithmetically.
me: uh
hellsinker: okay, so remember TERRA? so the Shrine of Farewell is a bonus stage boss rush but you get infinite lives. STELLA is constantly rising. there are four bosses, and one extra. your Spirit score drops to zero though. oh, also, BOOTLEG GHOST doesnt work while you're here.
me: bootleg ghost????
hellsinker: because your Spirit score is reset (m=0) you're probably worried about your score, but don't worry, you get the chance to earn your Spirit back in the Shrine of Farewell by collecting Crystals. after this, TERRA is disabled for the rest of the run, so make sure to maximize your spirit-to-crystal ratio if you're chasing a Spirit based high-score route, but its also useful if you're going for survival. hard limit of segment 7
me: wait but
hellsinker: as i’m sure you inferred by now, along with executive fire, the primary engagement of HELLSINKER regardless of which GRAVEYARD EXECUTOR you’ve selected (and agnostic of MISTELTOE configuration) is one of: α) management of SOL (DISCHARGE when necessary), LUNA, and SUBWEAPON gauges by destruction, collection, and timing β) safely managing proximity between mutable projectiles while evading needletype and other immutables γ) proximity protocol beta applied to adversaries to reduce production of danger δ) judiciously balancing STELLA with RELICS and transubstantiation of mutables into STELLA, in order to synthesize needs for evasion and for Spirit/Kills ε) maximizing destruction (Kills), Spirit, and Token ζ) achieving IMMORTALITY EXTENDS through BREAKTHROUGH (5.2k(+1k)m || 2.5k(⋅2)d) and LIFE CHIP acquisition η) again, doing all this while evading and using the proper attack protocols contingent on your EXECUTOR and/or MISTELTOE θ) managing TERRA reducing actions in order to deploy the visit to the Shrine of Farewell strategically, such as to maximize Spirit (m) prior: 1 Crystal (i) = 0.5% m1, upper bound of n = 424i (disambiguation: non-summated) ergo maximal execution miΣ(n424) = 2.12 * pre-Shrine.
me:
hellsinker: alright! that just about covers the basics. ready to start playing?
me: i'm still working on the left side of the screen
user vehemently's review of HellSinker on Backloggd
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1944 P-40N in Flying Tigers paint at the Cavanaugh Flight Museum, Addison, TX
#Curtiss#P-40#Warhawk#Warbird#vintage aircraft#WW2 fighter#aircraft#Flying Tigers#Shark Mouth#airplane
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VH-PFO P-40N
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A TP-40N tied down at Punta Gorda Field, Florida, 1945
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USAAF Curtiss P-40N from the 80th Fighter Group "Burma Banshees" in Burma, 1943
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Concept: an au where Paul Rowland's abuse causes Charles to go deaf/severely hard of hearing as a young kid, old enough that he doesn't have trouble speaking aside from words he didn't have an occasion to hear
When he dies, he doesn't tell Edwin right away and attempts to go by on lip reading like he's been doing most of his life because he was never taught BSL anyway. One day this lands him and Edwin in trouble and Charles is forced to confess when Edwin scolds him for not listening.
Edwin is absolutely horrified by the state of things and immediately insists he and Charles learn BSL together, which takes them some time but hey, they're ghosts, if there's anything they have plenty of it's time
It's touch and go for a long while. Charles grows more comfortable with his deafness, and he enjoys having this semi secret language with his best mate, but clients have a bad tendency to hear him speak and behave as if he were a regular hearing person
This happens often enough that by the time Crystal comes along, Charles has developed the habit of pretending he can't talk around strangers. True, it forces Edwin to be the interpreter all the time, and there's always the occasional client who tries to be downright rude, but the fact that people tend to underestimate Charles' intelligence when they realize he doesn't speak came in handy more than once: they stick with it
Crystal does her best to communicate directly with Charles, aided by no small amount of writing (she can recognize Charles' hand by week 3) and slow progress in BSL thanks to the books Edwin lends her. She doesn't always find it convenient but it's not like there's anyone to blame for it so she adapts and learns
Then one day she and Charles end up kidnapped in a basement together with their hands tied, which makes communication impossible, as Crystal for some reason really struggles with lip reading. She's getting close to despair and wondering how the fuck they're going to plan for anything now, when Edwin manages to sneak into the room (by way of he's needed for the plot) and asks for a sitrep
Crystal looks so offended when Charles starts speaking it makes the boys pause to laugh at her a bit. They explain afterwards and it takes her a bit but she gets it, and eventually even admits it was helpful that one time
And of course, eventually she learns enough BSL to communicate with Charles more easily, and they may or may not use it to trash talk her parents when she takes a breather in the bathroom during one of their social events
#dead boy detectives#charles rowland#edwin payne#Crystal Palace#In this one Edwin signs pretty much any time he talks with Charles#and in fact occasionally enjoys the break from speaking#30n#fic concept#40n#50n#60n#70n
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Be still, and know that I am God.
Psalm 46:10 (KJV)
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Curtiss TP-40N Warhawk "American Dream" Taken: 11/10/24
#photography#original photography#photographers on tumblr#color photography#canon eos 2000d#canon t7#north carolina#warbird#airplane#aviation#Warbirds Over Monroe#air show#aircraft#p40warhawk#warhawk#p 40#DKTAfavorite
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Curtiss P-40N Warhawk. Production 1938 through 1944. At Mesa, AZ
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‘Greatest Show on Turf’ – Warbird Night Engine Run at Geneseo
Tom Pawlesh
Thom Richard in his P-40 American Dream, and Lou Horschel in his FG-1D Corsair flying formation for Tom Pawlesh. Photo by Tom Pawlesh
By Tom Pawlesh The National Warplane Museum (NWM) held its annual “Greatest Show on Turf” airshow on July 13 and 14, 2024 in Geneseo, New York. Although this show has a small-town feel, there are always a large number of warbirds in attendance. This is an “open” airshow, meaning the spectators can walk along the flight line see the aircraft up close, and talk with the pilots. With today’s security concerns, the intimacy of this airshow is a breath of fresh air from a bygone era.
Rob Holland in ihs Extra 300, Thom Richard in his TP-40N American Dream, and Lou Horschel in his FG-1D Corsair flying formation for Tom Pawlesh and other aviation photographers in a air to air photoshoot organized by Mike Killian.
With the growing popularity of night engine-run photography sessions, the NWM joined the growing number of airshows that offer this type of event. Aerospace Photojournalist Mike Killian was in charge of the event while pilot/photographer Tom Pawlesh provided the lighting. Not to be outdone by any airshow, the NWM fielded an impressive ten aircraft for the evening. First up was Skipper Hyle in his Stearman followed by the Fokker Dr.I and Dr.VII run by J. B. Aldred and Ruben Alconero, respectively. The NWM’s C-47 Whiskey 7 and the Tunison Foundation’s Placid Lassie, both World War II veterans, were next followed by Thom Richard’s TP-40N American Dream and Scott Yoak’s P-51D Quick Silver. Lou Horschel did a solo run-up in the Corsair and folded/unfolded the wings twice for the photographers. The evening finished with the T-6s of Steve & Juliet Lindrooth and David Steele.
It was a memorable evening that left photographers very happy. We can’t thank the pilots and ground crew enough. It is because of them that this event was such a success. The National Warplane Museum is dedicated to the preservation and display of significant historical and military aircraft and artifacts for the benefit and education of the public. They honor United States veterans for their service and sacrifice. For more information, visit www.nationalwarplanemuseum.com
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…so THAT's why there was so much lingering whale left after the magenuke. Grimmcromancy. Though if Monstra was that hefty (and toothy) before Salem started renovating, I figure those kaiju grimm often wind up on the food chain's other end. And no goddamn wonder the kingdoms stick with airfleets.
i am a normal fan with normal headcanons come closer
aside from the relative lack of biomechanical constraints on body mass underwater compared to terrestrial organisms one of variables correlated with massive size in marine animals is temperature, suggesting that there may be thermoregulatory advantages to getting REALLY LARGE in the ocean or else (with filter-feeding cetaceans specifically) it may be that colder oceans yield indirect benefits e.g. a greater abundance of plankton. with TOOTHED WHALES like our dear friend the cachalot the hard upper limit on size is a function of availability of food; deep-diving whales like the cachalot must exist in a sweet spot between “huge enough to efficiently dive down to where the squid are” and “small enough to not starve to death.” your average adult cachalot needs to eat about 1.3 tons every day. for example.
FUN FACT #1: vale has snowy winters. vale sits ever so slightly north of the equator. it SNOWS in the TROPICS–
FUN FACT #2: argus—the northern province of mistral whose cold climate stymied the empire’s advance into the region until mantle extended a helping hand—is, eyeballing it, somewhere in the neighborhood of 35-40N. cold san francisco. (literally. sanfran is 37N.)
bangs gavel. the first rule of headcanon is no doylist answers to watsonian questions! how come people living in the city-state north of the polar circle dress like this:
not huntsmen/huntresses whose auras protect them from the cold, but ordinary people. no aura training. no hat no gloves that reporter is wearing a PEA COAT.
remnant is cold! a lot colder than our own world. i imagine dust deposits interact with local climates in myriad ways that are well out of scope for This Post Which Is About Monster Whales but on average global temperatures on remnant are Cold. and people run around the polar north with their Bare Hands out because if you plonked them down in a balmy mediterranean summer they would overheat and die
(i am heroically restraining myself here but if you want the really HINGES OFF climate headcanon ask me about tdt!remnant <3)
anyway whales.
abyssal gigantism—invertebrate organisms such as crustaceans and cephalopods that live in very deep water tending to be VERY LARGE in comparison to shallower-water relatives—is thought to be influenced by a combination of factors of which the one that interests us for the purpose of MONSTER WHALES is, of course, colder temperature. remnant is very cold—much colder than earth—and while this would have only a small impact in the very deepest parts of the ocean (the abyssal zone is 2-3 °C), the upper layers will be significantly colder. so we can imagine that marine lifeforms in the bathyal and middle pelagic zones in remnant’s oceans are subject to much harsher conditions than their equivalents in the real world, and extrapolate from this a phenomenon of pelagic gigantism.
with that in mind. the average adult male cachalot is about 16 meters long. they are known to eat colossal squid, which are estimated to grow between 10-14 meters in length, but the bulk of their diet is squid of more reasonable size, such as the clubhook squid (2m). and while this has never been observed, cachalots often have extensive scarring on their heads thought to be inflicted by colossal squids fighting to not be eaten.
consider a very cold ocean with a fairly low vertical temperature gradient—thus weak thermohaline circulation—and thus nutrient-poor and deoxygenated waters in the middle and upper layers—and thus marine lifeforms are sparser than in our world but tend to be VERY LARGE. in such an ocean, we can imagine that the colossal squid would not be an elusive deep-sea giant but rather a squid of normal size; the evolutionary pressures that exist in our abyssal zone to produce gigantism in this ocean extend into the pelagic zone.
in the real world, the colossal squid is difficult prey: living in deep waters, nearly as long as its hunter, armed with hooks all over its arms and tentacles. its great size makes it an important pillar of the cachalot’s diet, but data suggest these whales prefer to gorge themselves on much smaller animals.
what does a cachalot look like in a world without an abundance of 1-2 meter long squid to feast on? plausibly… bigger. a lot bigger
perhaps even SO BIG that the colossal squid is as defenseless against the whale as the clubhook squid is to the cachalot. in fact for the sake of simplicity let’s say there’s a linear relationship between the size of the whale and the size of the squid such that the whale is always about eight times longer than its staple prey. and for maximum MONSTER WHALE let’s take the upper bound estimate for the colossal squid, 14m, and say that’s the average size of a squid in remnant’s oceans. the result is a whale 112 meters long.
which is a little bit less than FOUR TIMES the size of a blue whale
in war we can see that monstra’s teeth are about as long as salem. for simplicity let’s say that salem is exactly 180cm tall (5'11"). the teeth of a real cachalot is about 20cm long, and an adult male of average size is 16m; a single tooth is 1.25% the length of the body. 1.25% of 112m is 140cm, and 180cm is 1.25% of 144m. the largest adult males can grow as long as 19m, with the longest (verifiably) recorded specimen ever found measuring 20.7m. for our MONSTER WHALE, with an average length of 112m, that is equivalent to large male specimens in the neighborhood of 133m being fairly common and the largest known specimen in history being… 144.9 meters long :)
(rest in FUCKING pieces captain ahab)
now if monstra is 144 meters long that does
imply that atlas is pretty gods damned small, way smaller than makes sense in relation to the size of these buildings. but the scale of atlas is just sort of weird in general—like the urbanized area bisecting the farmland, those buildings are shown to be skyscrapers in closer shots and that should make the shield-generator pylons like kilometers tall but they
clearly aren’t because centinels are not That Big. meanwhile the size difference between monstra and a megoliath looks about right for “four times the size of a blue whale” so i’m inclined to just think atlas is supposed to be itty bitty and the proportional size of the buildings is off in the artwork in the long shots as a stylistic choice. because based on her proportions and interior scale i simply refuse to believe monstra is several kilometers long
about the grimm—their WOR episode implies that grimm Are In Fact obligate predators who will die if deprived of their prey: grimm are known to eat their kills and, contra popular belief that they “are not obligated to feed” but “choose to,” they cannot be kept in captivity for study because if they do not break free and slaughter their captors, they… die…
(this is my favorite fact about grimm and my favorite thing about that WOR; here’s the grimm lady outlining the modern-day scientific consensus about grimm with irony so thick you could cut it with a knife. here is a grimm eating! it lunges at a scavenger to drive the animal away from its kill! salem, deeply sarcastic: the common belief is that grimm don’t need to eat, they’re just evil and violent, also they die when you keep them in cages and don’t feed them, if you even CARE)
and in ‘before the dawn’ the characters make observations that lead them to theorize that grimm are actually after aura, not “negative emotions;” given a huge mass of people of whom a minority have supernaturally elevated aura, grimm swarm the ones with juiced aura and completely ignore everyone else.
so they need to consume aura to sustain themselves, and their (supposedly) exclusive preference for human prey is probably driven by humans having a lot more aura proportionate to their size than plants or animals. but aura isn’t restricted to humans and faunus; it’s a life force that flows through all living things on remnant, including animals. aura is a kind of spiritual energy rising from the soul and seems to be (based on what pyrrha tells jaune in v1) correlated to knowledge, both of the self and of the world.
so it makes a certain amount of sense to conclude that intelligence and social complexity are positively correlated with aura levels; cetaceans are both of those things. i also imagine that a creature nearly four times the size of a blue whale would need aura to maintain the structural integrity of its body, even suspended in water. also whales can get the bends! so i imagine deep-diving animals on remnant like our MONSTER WHALES tend to have proportionally much higher levels of aura compared to most marine lifeforms, because the long-term damage done by repeated dives (<- osteonecrosis) would be offset by aura’s healing factor and thus there is selective pressure favoring whales with whatever combination of physical and cognitive traits strengthen aura.
which means i think really large marine grimm like the leviathan would hunt the MONSTER WHALES :)—maybe with hunting strategies akin to orcas preying on cachalots, i.e. in pods targeting calves and injured adults, but also i think grimm are immune to pressure on the grounds that the liquid core of the planet is grimm and i like to imagine grimm crawling out of mid-ocean ridges. so even a lone grimm could probably kill a MONSTER WHALE by forcing it to surface from a dive fast enough. OR HAGFISH-STYLE–
anyway. on the one hand, who is going to get onto a boat to hunt something That Big. but on the other, think of the spermaceti! the blubber! the ambergris! the bones! and the MEAT! you kill one whale and you can feed an entire city for months. and really all you need is a big natural deposit of gravity dust—something like the floating islands of lake matsu would do—that you can carve up to make drogues. few dozen boats, each armed with a couple harpoons roped to huge chunks of gravity dust. you harpoon the whale, fire the dust, the drogues lift it partially out of the water and prevent it from diving, you let it exhaust itself struggling and move in to kill it once it stops moving. salem’s flying battleship whale is just a modification of the technique traditionally used to hunt these things. or if you live on the coast but don’t have grav dust, you harvest drift whales and eat like kings.
in conclusion argus is a whaling town thanks for coming to my tedtalk
#normal headcanons.#please know that every time i make silly jokes like ‘wouldn’t it be funny if salem had just found a whale’#it’s something i am Like This about. brgfgdfk#i also just think its funny for the popular conception to be that grimm only attack humans but people are#blissfully unaware that the ocean is just swarming with whole like PODS of leviathans. because Those grimm eat whales
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Curtiss P-40N Warhawk, Lt Hank Davis at Kweilin, China, 1943
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