#2XKO
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aoflameandco · 2 days ago
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Love their designs so much 💕
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demilypyro · 22 days ago
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if I had a nickel for every time there was a girl character from a game, who uses guns and bombs, who I didn't really care about because her characterization didn't appeal to me, and then a new fighting game redesigned her and I became way more interested in her, I would have two nickels, which isn't a lot, but it's weird that it happened twice
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aurelion-solar · 2 months ago
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Jinx, the Loose Cannon - 2XKO Character Art
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avakkins-alter · 2 months ago
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Jinx | 2XKO
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gorebrain · 1 month ago
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₊˚⊹“Bad girl with a ꒰ gun ꒱ 𐙚˙⋆.˚
⋆.˚ ✎ᝰ coming through” ⭑.ᐟ
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ミ꒲ 💬 ꒱  ⫶ㅤ Jinx ᎓ 2XKO ┊⌨️ᝰ ꒱
🖇 : ̗̀➛┊͙ (please♥︎)⠀꒰ 💀 ꒱ ⠀Like or reblog!⠀⠀୨୧
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anothertina · 2 months ago
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2XKO Ezko comm (requested through twitter)
Ezreal might not seem like it at first sight, but he's quite strong
I had so much fun working on this one that I actually ended up adding a bonus
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gebo4482 · 2 months ago
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Arcane In-Game Preview: Come Play - Riot Games
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ohnoitstbskyen · 5 months ago
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Hey, so I made this account because I thought it was the best place to reach you for this. I was able to attend EVO2024 and got to talk with a lot of the devs for 2XKO. I thought you'd like some of the insights I found based on your latest Braum trailer reaction.
When asked about the more pastel style for the new beach background, they said they were experimenting with slightly different styles for Bgs and seeing what fits (they also mentioned how the map felt like a breath of fresh air given how little moving parts there were in comparison to the others). They actually have a whole post-processing system in place for backgrounds to quickly adjust color values, shadows, and lights in case visual noise does become a concern.
You were also spot on with the difference in facial bone density between Braum and the other more serious characters like Darius or Illaoi. Braum was specifically modeled for that expressive animation fitting for a strongman.
Interestingly, a lot of the LOR elements from Braum's kit were actually a necessity in redesigning his move-set for a fighting game. Designers needed to come up with new ideas to fill in certain gaps in his playstyle, and looked to LOR and other media for inspiration. This feels a lot more natural then Riot forcing the homogenization of the leauge universes which I do not think was a factor in creating Braum afaik.
A final thing I'd like to add is there are actually very few animators working on the project (around 3-4). Since 4-5 champs are constantly being worked on at the same time, animators are constantly jumping from champ to champ as bits and pieces of each character's kits get finalized-- which I thought was a very cool pipeline structure.
Anyways I hope you found this either informative or enjoyable and wish you a good day!
Oh that is REALLY interesting! Thank you so much for sharing this!
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uwasartdump · 4 months ago
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RIOOOOOOOOOOT PUT JANITOR thresh IN 2XKO AND MY LIFE IS YOURS
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bestwitchsam · 28 days ago
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Jinx early concepts for #2XKO #Jinx and Full concept!
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h4mmiee · 10 months ago
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tried to draw rakan in the 2XKO style
(click for higher resolution)
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embershroud108 · 9 days ago
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demilypyro · 10 months ago
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I think I hauve covid
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aurelion-solar · 18 days ago
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Jinx 2XKO Weapon Concept Art - Nicolas Amarilla
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avakkins-alter · 2 months ago
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Ahri | 2XKO
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ask-le-ali-di-demacia · 10 months ago
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I Know Quinn it's not popular enough to be in a game like this but I tried, because she needs love.
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