#-having a reaction primed for literally every action slows combat down + it evaporates the tension critical hits usually bring to the table
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There is a good discussion to have about how since Strixhaven was published, every table needed to have a second, different "Lucky Feat" conversation. However, as somebody who has eaten a lot of really bad crits:
#genuinely just so strong#I'm in the camp that thinks it would have been extremely good as a 2nd-level spell#especially because giving advantage out on the way out is just gravy#by 'lucky feat conversation' I mean like. 'Please dont take the Lucky feat-#-having a reaction primed for literally every action slows combat down + it evaporates the tension critical hits usually bring to the table#anyways. play systems other than dnd / 5e sometimes
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