#(better longterm. more multipurpose. we don't ALWAYS share a common goal but she DOES always want her friends to be safe)
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a nice thing about Elyss having built A Lot of her ideas about how to live and behave out of spending a ton of time alone in the woods observing nature is that she's always been really bad at socializing with other people, much less Making Friends, but as soon as she got brought into a small team of people all working towards the same specific goal she went 'oh I see, I guess I'm a pack animal now' and immediately committed 110% to Working With And For The Pack
#loving them came after#but none of her problems with teamwork have ever come from an unwillingness or a disinterest in teamwork#very unpracticed and bad at it but she's not an idiot.#able to recognize and buy in immediately to 'if you're working together in a group you Need to Work Together As A Group for it to work'#NOT that as a player I ever needed this narrative lubricant for getting The Antisocial Loner to work with the group#because when the campaign started the concept was 'you are all An Adventuring Party--'#and by then she already loved the others which was the narrative lubricant I've used instead#(better longterm. more multipurpose. we don't ALWAYS share a common goal but she DOES always want her friends to be safe)#but useful for her onboarding process and nice for me to think about#jermaine being Scared Of Her when they first met but elyss instantly being like 'okay this guy's life is my responsibility now too'#just as a matter of fact ¯\_(ツ)_/¯#ALSO has helped with onboarding new PCs when players have switched their characters mid-campaign#'okay I have Hangups and Trauma about friendship and trust and that's gonna affect our interpersonal relationship'#'but if you're on the team you're On The Team and I'm gonna treat you like it because it'd be worse for all of us if I didn't'#deeply pragmatic woman#I love her#my OCs#elyss
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