#(and how even those like him who aren't good at things like combat are expected to at least TRY)
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mylo vanderskid arcane, when it was actually him and not a hallucination, didn't call powder a jinx from a place of personal insecurity, as at no point in show does he come off as threatened by the skills she does have. he had a valid point obscured by the fact that he was a stupid teenager untrained in the skill of logical debate, alongside a long-burning personal frustration leading him to get mean in the way he framed the subject. post-timeskip, everything about mylo's deeper point about jinx's behavior is proven true in acts 2 and 3 of season 1 as it comes up again and again as something silco himself struggles with in keeping his political grip on zaun. in this essay i
#arcane#arcane season 1#jinx arcane#mylo arcane#(he was trying to point out how powder going off by herself instead of helping the group consistently leads to collateral damage)#(and how even those like him who aren't good at things like combat are expected to at least TRY)#(when it comes to contributing the the group and making sure everyone turns out safe)#(versus powder who was consistently focused on herself even if there were people around she loved and didn't want hurt)#(and if the problem is that she's too little to take an actual punch and get back up after. well.)#(that makes it clear she's not ready yet)#(honestly the IDEAL scenario for leaving Powder out of the warehouse fight)#(would have been to tell her that she has her own important task:)#(keeping an eye on Ekko and making sure he's okay seeing as Benzo just died)#(unfortunately undercity kids aren't exactly taught how to use social finesse in their interactions)#(and vi mixed up being supportive with enabling)#(which is a big reason why Powder was so emotionally fragile at that point)#(i'm saying this as someone with mental illness and who was really similar to powder as a kid btw)#(in no way am i trying to blame jinx for her mental health issues or trauma)
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Arle Nadja Guide
I've heard a couple people say that they feel like they don't really get a good feel for who Arle is. Dunno if this will change their minds any, but I hope it helps.
Arle Nadja is freewheeling and easy come, easy go girl.
She loves adventure and exploring. Especially when that prominantly involves dungeon crawling.
Helps that she's been doing it from age 4.
Arle is, in fact, so hooked on dungeon crawling that Ringo and Amitie had to actively prevent her from entering what she already knew was a trap made to look like a dungeon entrance.
In addition to the adventuring, Arle likes travel as a means to meet new people with different ways of living.
She's well aware that most of her friends (especially from her own world) are insane. But she loves them regardless.
Arle isn't materialistic. As long as she has a way to get her basic needs met, her interest in wealth is, at most, transient.
Similarly, she's not particularly interested in becoming powerful.
I think she still likes learning new stuff about magic, including new spells, but the power of the magic in question is inconsequential to her.
Arle acts and speaks very casually, regardless of where she is or who she's talking to. She doesn't really care for formality and dislikes being expected to act a certain way.
Consequently, she has no reason to really ever acknowledge or respect authority without them earning it.
She made fun of brick jesus and his decisions to his face (at least before learning she was dealing with a small child).
I feel like Arle tends to be pretty good at reading vibes of others. As in, she can generally tell if someone is dangerous, stupid, struggling, being forced to act a certain way, sincere, or manipulative.
If so, she doesn't use that skill very often, because she's encountered too many people she will never understand she prefers to live and let live.
Arle is always willing to lend a hand to those in need of one. In fact, she's not very good at refusing to help, if asked.
Arle doesn't plan ahead very much. She just goes with the flow of things and assume that it'll all end up working out for the better.
She's not particularly inclined to strategic thinking (though she is perfectly capable of it). Her preferred method of handling obstacles is to face them head-on.
Satan doing something stupid? Beat him up. Door blocking the way? Tear it off its hinges.
That said, Arle is quite flexible, able to work with rapidly-changing circumstances, plus she's good at imrovising solutions.
She also probably has plenty of survivalist skills. You don't survive 12+ years of dungeon crawling without having a good sense of knowing what will or won't kill you, and how to protect yourself from the latter.
(I hate that I have to say this, but that does include bathing. Not washing dungeon gunk off is how you get fun and exciting new diseases.)
Her spells reflect those priorities, as well. Most of her combat-oriented spells aren't for dealing direct damage, but for self-defense.
Even then, she's has a blasé attitude towards danger, and doesn't get threatened easily in the slightest.
This is a girl that got into multiple fights with an owlbear and won before she started kindergarten.
She's not reckless, however. She's very aware that she's not invincible or unstoppable, and has reliable risk assessment.
Tight situations where she's in more trouble than she was prepared for is where a lot of her improvisation skills shine.
Arle's really forgiving. She doesn't hold grudges or resentment, even if someone has reduced her to her last frazzled nerve.
Case in point, she became friends with a man that abducted her and subsequently tried to kill her. Despite his protests.
Her gregariousness tends to grow on people, making her pretty good at making friends (albeit not as good as Amitie).
However, her forgiving nature only extends to herself. Threaten or annoy her all you want, she'll let it slide. But if a friend of hers has a problem with you, so does Arle.
Arle has a very dry sense of humor. She can snark with the best of them.
She mostly employs sarcasm to tease her friends (mostly the ones from her world), but she'll use it in full force if something annoys her enough.
(These often overlap, especially when Satan's involved)
She also can and will verbally destroy you for your nonsense if pushed far enough.
While known to get annoyed, frustrated, or agitated, Arle very rarely (if ever) gets truly angry. I firmly believe attacking a friend with intent to seriously harm is one way to do it, however.
She tends to have more patience with anybody younger than her. Doubly so if she has reason to believe they're relying on her.
Arle is very stubborn. She dies hard and never gives up.
It also makes her strong-willed enough to resist possession. She's actually on the record for forcibly expelling Ecolo from her body by attacking herself.
Both the above tie into Arle's greatest fear: helplessness. She is terrified of being trapped in a situation where there is absolutely nothing she can do to affect it, even superficially.
Much like Ringo, I think Arle is, in theory, a perfectly capable cook. But unlike Ringo, where Arle goes off the deep end is her obsession with curry. She'd pretty much always prefer making that.
Although not a powerhouse, Arle isn't your typical squishy mage. She's fit and resilient enough to get by a lot of her situations. And she can throw a good punch if needed.
We don't see it very often anymore (which is a shame imo), but Arle is a capable staff wielder, and will use one as a magic focus if it's available.
I think Arle used to be more self-centered and interested in magic for her own gain, but changed after a certain incident while she was at magic school.
Because of the incident, she's decided that there is no knowledge, possession, or power that is more important than the lives of other people, especially those you care about.
That being said, she actually doesn't remember the incident very clearly.
Of note, even before this personal epiphany, Arle was against fighting lethally and made it a point to only leave those she fights unconscious. She's even begged her friends to not kill someone even if it would help her.
The epiphany is another reason why she's less materialistic, however.
Arle is a believer in the idea that it's the journey, not the destination, that matters. Several of her adventures end in disappointment or anti-climax, but she gets over it quickly.
No matter how an adventure ends, there's bound to be another one over the horizon.
Because of the above, and her aforementioned penchance for flexibility and adaptability, Arle doesn't let setbacks bother her. If she can stand back up, she can always keep going. And she will.
Although Arle isn't at all shy, she doesn't like to be made the center of attention or put on a pedastal. She's just a girl doing her thing, y'know? To her, that's not something she needs to be lauded for.
She's also doesn't really show signs of physical or romantic attraction of any kind. She can recognize a person as being handsome or beautiful, but only does so as a neutral descriptor.
Arle is the only one that can truly understand Carbuncle. She's fully fluent in gu, as well.
Somehow that lets her understand other mascot-like critters, on the rare occasions she comes across them.
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Hi there! I hope you're having a great day! I want to ask you a question... or more like a suggestion. I had asked the same thing several weeks ago, so I assume you missed it. But if you don't want to answer is, that's okay! 😄
My question is simple. What do you think SDV / SVE (including the mages and adventurers) bachelor and bachelorette would reach upon knowing that the farmer, whom had a quiet, soft and gentle personality, is actually a seasoned fighter in an underground boxing match (and a really good one, at that!)?
Thank you very much for your attention! 💕
Don't worry, dear anon, I saw your previous ask! I was just busy and couldn't answer earlier (will write it here so I don't have to answer twice). Thanks for your ask! And enjoy! 💕
_________________________________________
SDV/SVE bachelors:
Gus had recently purchased a strength meter for his arcade corner, and Farmer had fallen in love with the machine, constantly spending their coins. And putting Elliott, who caught those moments, in complete shock. When the newcomer first came to town, they appeared to the writer as a kind and quiet-seeking person. Having learnt for their background, he would like to write about their biography.
So, all those rumours about an underground bare-knuckle champion who knocked out big guys with one punch - is Shane's tender spouse crying about a dried rose? Holy shit... He's totally shocked (and pleasantly surprised, for wow, his spouse is awesome. Why didn't they say this before?).
Alex spent the whole time defending Farmer from the overly annoying newcomers, thinking they were too shy and kind to be rude to anyone. And it turns out that not only can they stand up for themself, but they can send huge muscular fighters staring into the realm of dreams with one punch. The athlete will be surprised for sure. How? When?
Is that true? Is it really true? Farmer really is a boxing fighter, and a champion too?! That's so cool! Um... Sam wonders if his friend/spouse should mention this to his mom at a dinner (much less his dad). These fights aren't too legal after all... However, it's up to Farmer to decide if they'll talk about it or not. Either way, Farmer is an incredible and cool person. He certainly didn't expect this from them.
Poor Harvey didn't even have time to react to Farmer being bullied by some assholes from the big city before Farmer sent them all straight to his clinic. While the doctor was bringing them to their senses (and writing a complaint against them for bullying the locals), he wondered how Farmer, the kindest and calmest person, knew such hand-to-hand combat techniques. Underground fighting was the very last option doctor could think of.
One, two, three - and Farmer dealt with three drunken bullies who started harassing the locals and imposing their company. Everyone was in complete shock. Sebastian, meanwhile, freaking delighted with them. The stories of their nightly fights underground for the title of best boxer, in Sebby's opinion, added another coin to the Farmer's piggy bank of awesomeness.
Lance's guesses were correct - Farmer's behaviour in the fight with the monsters made it clear at once that they had to engage and defend themself often. The adventurer had never seen anyone previously beat a magma sprite with their fists alone. Lance is pleasantly surprised and delighted by his mysterious friend. But just in case, it's best to carry a sword.
Victor starts showering his friend/spouse with a whole bunch of questions right after Farmer decides to share their past. How did it happen? Did Farmer become a fighter because they wanted the title, or were there other reasons? Do they still fight to this day? Pardon him, but he's very interesting. Farmer certainly doesn't seem like the type of person who would pursue a top fighter title with blood on their fists.
The truth is, Magnus knew about Farmer's underground fighting. Well, not really, for his crystal ball only showed vague information about their past. Hm? Of course a Wizard can see the past, that fancy hat's not for show, you know. Though he wonders how a fighter like them changed their occupation 180 degrees and became first an office clerk and then a farmer.
SDV/SVE bachelorettes:
Penny learnt all about Farmer's past after they defended her from some cheeky Joja driver by fist-bumping him in the face. The teacher never expected Farmer to do such a thing, though she is grateful for their help. When asked casually where they learnt to fight, she got an even answer, which left her even more astonished.
Funny enough, when Farmer opened up to Emily about their constant nightly fights at the fight club, Emily felt proud of him. Pride because while they are strong, they treat those around them with kindness and patience. A bright aura radiates from them, and the new information about Emily's friend wouldn't make her change her attitude towards them for the worse somehow.
Maru hasn't heard much about these illegal fights in Zuzu City, but the title "Destroyer" speaks for itself. And Farmer has quite an interesting past, and she wouldn't mind hearing about it. The young inventor just hopes that all those titles and honours don't interfere in any way with her friend/spouse's job as a farmer, which they enjoy.
To Abigail, Farmer has become the most brutal and badass person on the planet. She knows about these fights! (Mostly just a gossip, not the actual fights). And the fact that it was Farmer who was the rumoured champion of underground fights made the purple-haired girl ecstatic. Man, it's a shame she can't brag to others about her friend/lover, as she doesn't want to get Farmer in trouble with the law.
"I never would have guessed, honestly. You don't look too athletic." Don't take Haley's words harshly, she didn't mean to offend Farmer. It's just that they really do look very unthreatening, so this information was a bit of a shock to her. Well, the girl now knows for sure that if she gets harassed, she can always ask her friend for help. Though she also doesn't want Farmer to be hurt either (she knows they're strong, but still).
This explains the fact that Farmer so easily knocked out Leah's ex when she and Farmer were on a date (even though Kel has always been weak). After Farmer shared about their past, she's naturally shocked, but the shock quickly changed to a look of adoration. A strong and resilient fighter who is the kindest and most ineterest person.... It is impossible not to fall in love with Farmer.
Claire was a bit taken aback by this information, because when she came to Zuzu City for some business, there were always some big guys standing near the underground, throwing dirty compliments and saying that they were "masters of boxing", so Claire "should definitely go with them". So the impression she had formed of such people was not a very good one. Farmer, on the other hand, is the gentlest and most sympathetic person, so it's a bit of a pattern breaker for her.
"I hope you don't have a list of detractors behind you." Sounds a little harsh from Olivia's lips, undeniably, but on the other hand, these things should be talked about beforehand. The former Joja accountant quizzes them about their fights and whether they "crossed anyone's path with their victories." Olivia isn't stupid, she knows what the consequences could be and doesn't want Farmer, her and her son to get hurt.
Sophia felt like she was behind a stone wall with Farmer earlier, and now that they've shared their stories about the club and their involvement, she's not afraid of anything at all. And most importantly, despite all those rumours of a tough and undefeated ring champion, Farmer remains the same kindhearted and cinnamon bun they've always been, hee hee!
Castle Village's mages and adventurers:
Hmm, Farmer has had some physical training before.... Alright, Isaac will be less suspicious of them. But still, fist fights aren't enough for the battle with monsters. Even pathetic green slimes can be a problem in this situation without any sword or dagger. They need practice with cold weapons as well.
Wow, Alesia didn't expect that the newest Guild member in Stardew Valley had entire titles in fist fighting behind them. Especially from someone she considered a pacifist and non-confrontational person. Strange why it wasn't listed anywhere on their report for them. While it's not "official" training on an adventurer, everyone's file should list all of their merits.
Secret underground fights for the Ultimate Fighting Championship title? *Chuckle* Why on earth would Farmer think it was a secret to Camilla? Oh, that's right, she's already learnt a lot about them, and their past... intrigues her. That explained their good physical fitness, despite their rather harmless appearance. Please tell her more about this battles~
Not to say that Jadu was much interested in Farmer's past, as they didn't know each other too well. But the rumour that Farmer had managed to learn how to fight in their rather young life inspires respect. The Castle Village mage thinks they had a reason to get into illegal fights, so he'll leave his questions at that. But wouldn't mind listening if Farmer is willing to tell their story.
#sdv#stardew valley#stardew valley expanded#sve#sdv shane#sdv sam#sdv harvey#sdv sebastian#sdv alex#sdv elliott#sdv penny#sdv abigail#sdv leah#sdv emily#sdv haley#sdv maru#sve lance#sve magnus#sdv wizard#sve victor#sve claire#sve sophia#sve olivia#sve isaac#sve jadu#sve alesia#sve camilla#sve headcanons#sdv headcanons#thanks for the ask!
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The Self-Aware Player of Harry Du Bois
It's fascinating to me to think about how satire is used as the 'touch grass' or 'be fucking for real' genre. Oftentimes it's making fun of tropes/conventions by humorously contrasting them with reality, which is exactly what Disco Elysium is doing with the RPG!
It goes hand in hand with the idea of RPGs as escapist power fantasy. RPGs are often thought of as the ultimate self-insert fantasy by its detractors or worst players, ahem looking at all those DND horror stories about entitled mangsty murderhobos.
One of the most infamous criticisms of Disco Elysium is its lackluster combat.
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ID A screenshot of a random forum discussion post by dungeon master Zed Duke of Banville. It reads: "Disco Elysium has neither combat nor exploration, and therefore is missing two of the three fundamental components (or sets of components) that define the RPG genre." End ID
The game has essentially bordered off your ability to make Harry into a power fantasy murderhobo because you just are physically unable to equip an longsword or cuisse to murder your average citizen on the street of Martinaise.
But even on a less mangsty level, it subverts a lot of the basic expectations of RPGs.
Like the encounter with the racist lorry driver! You never get the ability or quest to change his mind, you only choose how you react to him.
Where other RPGs might let you act as the white savior or the white knight of chivalric romance, no questions asked, you're changing the minds of everybody who's wrong so we can all get along, Disco Elysium really makes you confront your ability to whiteknight, makes you confront if whiteknighting is even helpful, and why you wanted to whiteknight in the first place.
It’s part of the fun/humor experience of Disco Elysium that you at first expect to solve the world’s problems with a couple quests and lines of ‘good’ dialogue and then get socked in the faced with the fact that yeah, you can’t do much, you’re one person, what did you expect, asshole? Cuno doesn't fucking care!
By subverting our RPG expectations, it forces us to become more aware that these expectations even exist and how they fall short of reality. Yet, despite this subversion, the world of Disco Elysium feels so much realer to us.
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ID a screenshot of Disco Elysium dialogue YOU - "Don't call it a dump, you've made it nice and cosy here." NOVELTY DICEMAKER - "Yeah." She stares out of the window, not really hearing your words. "Or maybe it's the entire world that's cursed? It's such a precarious place. Nothing ever works out the way you wanted." "That's why people like role-playing games. You can be whoever you want to be. You can try again. Still, there's something inherently violent even about dice rolls." "It's like every time you cast a die, something disappears. Some alternative ending, or an entirely different world...." She picks up a pair of dice from the table and examines them under the light. End ID
Like, Neha is highlighting this little meta element of how you can stack your Harry in any RPG to pursue a certain ending or situation, but the actual outcome is still influenced by a dice roll out of your control.
A lot of the satirical humor in Disco Elysium comes from the absurdity that you can do everything right or everything wrong, and the dice can still fuck it up or save it for you—not just for things like high-fantasy attacks, but mundane things like remembering your name.
The dice are, at their core, about how RPGs aren't just for the control fantasy, of winning high-fantasy battles, but also can represent life as it is, mundane and uncontrollable.
Similarly, Harry is clearly written��complete with all the 'lore' that this would entail—to couch his RPG protagonist nature in the real.
If RPG characters are blank slates? Let's give ours amnesia! Need fast travel?! Kim teases the 41st Precinct for constantly running everywhere by calling it the Jamrock Shuffle. He needs to have deep and intimate conversations with everyone, even when they're strangers? Yeah, that's so weird we gave him the name 'Human Can-Opener,' and everybody remarks on his uncanny manipulation skills.
It's commenting on difference between controlling an RPG avatar and navigating in a human body.
As Kurvits said: “In reality we do not have control, or complete control, of our minds. Just like our body, it is something that we give-not even commands wishes to, and we hope it's gonna do it. We hope it's not gonna break down, we hope it's not gonna rebel against us.”
In one type of RPG fantasy, we don't even question our total control and even assume the joy is from the control.
But in Disco Elysium, we lack control and find joy in it anyway. That is the fun of the game making us, the players, 'self-aware' about its RPG elements, and it especially resonates with anybody not able-bodied, anybody neurodivergent.
#disco elysium#metas#My thoughts#harry du bois#harrier du bois#human can-opener#jamrock shuffle#yeah so im reposting my meta because i worked really hard but i feel like it was too long for anybody to appreciate :')
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AAAHHH i loved it when u did my ask about aptroid readers model 😭😭 such an amazing piece of writing!! since in the hashtags it said you would like more requests.
what if reader starts showing signs of rebellion against their codes? would rindou support it or would he try his best to restart your systems to prevent reader from rebellion?? i feel like it’s such a 50/50!! how could he reset the reader who he’s grown so fond of and how could he let a robot rebel against their code when there’s a chance of someone being hurt if you become violent??
Since it is implied here that there is a concern of reader becoming violent, i'm here to tell you that that's not highly likely to happen. Though i guess it wouldn't be impossible.
i feel like... we shouldn't use the term "rebellion" when it comes to Aptroid reader's case. 'cause honestly what would she be rebelling against? Rindou is probably like the least controlling Aptroid owner ever lol
like you could argue that sometimes he takes advantage of the fact that as an Aptroid, you'd do as he says as long as he tells you "it's an order" but he doesn't use it for bad stuff i guess. there's a scene i've written where he uses it to make you call him Rindou instead of any other pet name because you're programmed to think a pet name is what your partner would always want, but in that case, Rindou really just wanted you call him by his name because he hasn't had you for long and hasn't warmed up to you yet.
when i talk about Aptroids rebelling, i'm only referring to when they do so against their owners, bosses and whatnot. for example, an Aptroid agent rebels against his captain's orders to kill a family just because they're related to someone they have beef with because he feels bad for killing innocent people who aren't involved in the conflict. former signs of that rebellion could include: questioning his captain's orders, feeling bad for the victims, hesitating to carry out the order. he isn't meant to do any of those things, all he has to do as what he is told. he isn't supposed to feel bad because he wasn't designed to, so where is this even coming from?
now if we were to talk about reader showing signs of rebellion, i wouldn't call it rebellion at all. so let's call it, developing a mind of her own.
an Aptroid girlfriend like reader is designed to please their partner, always support them, give them love and affection and always validate them. reader does live up to these expectations but only for a while. over time, she starts saying no to rindou more often, nagging him, expressing worry about his dangerous job instead of cheering him on and supporting him, questioning him more often, and if anything, i don't think rindou would hate that and want to reset you.
what he hates, is how he feels when he realizes this.
i mentioned in a previous post that rindou thinks you're starting to become real. i recommend reading that if you haven't. he'd test that by going to a LIV showroom and interact with a new, completely default LIV Aptroid. and it only convinces him more that you're real to him- you can think for yourself, you can make your own decisions, you can say no to him, you can be imperfect. and he's just stuck in a dilemma on whether or not the love you have for him is real. it keeps him up at night, it distracts him at work sometimes.
so i honestly can't think of a scenario where she could malfunction and become violent one day cuz it's just really far from what she was designed for. and severe cases like that would've been more likely to happen with the older models compared to the newer ones.
even in the Aptroid agent example i gave above, the Aptroid rebels in a way that is... good? because it shows him having second thoughts about killing an innocent family and not carrying out the order. usually when Combat Aptroids hurt people, it's because they're told to do so. like what happened on the day Ran died and Rindou lost his arm (i talk about that here and here). Those Aptroid soldiers were most probably ordered to get all those innocent people involved at the party. i haven't ever thought about Aptroids becoming violent as a form of rebellion until now. maybe an example could be an Aptroid soldier killing their captain, or someone else they have personal beef with out of their own volition.
anyway please do let me know if i misunderstood anything or parts of my answer sounded unclear, i definitely struggled a bit with putting my thoughts into words for this one :< and thank you, I'm glad you like my writing!
collection masterlist
#💌 > 🌷#us always: collection#tokyo revengers#rindou haitani#rindou x reader#haitani rindou#haitani rindou x reader#rindou haitani x reader
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Hiii can I request platonic hcs with chrollo and a teen femreader admires him and the phantom troupe but isn’t strong enough to learn nen bc she’s like really physically weak
skills aren't strength
synopsis - you admired the troupe but you knew you'd never be strong enough
includes - chrollo - platonic
warnings - fem!teen!reader (no pronouns mentioned), fluff, slight angst??, wc - 418
↪you weren't exactly the strongest person. it would be one thing to not be physically strong but it was another to not be deemed strong enough to learn nen in a world full of nen users - it was like rubbing salt into the wound. you knew there wasn't much that could be done to change this.
↪however there was nothing stopping you from still admiring those that were strong enough to learn nen. sure you could admire those who possessed a hunter license and did some good in the world but you much more preferred a certain band of thieves.
↪the phantom troupe were a group of people you rather wrongly admired. they gave you a new outlook on life and admittedly pushed you into wanting to test your own hand in the art of thievery - despite how weak you actually were.
↪you were determined to not let you're physical weakness get in the way of your new goal and so spent hours toiling over ways to combat this debuff. all those hours would soon pay off when your fisrt successful robbery turned into two then three.
↪gaining the troupe's attention wasn't exactly part of the goal, sure it'd be nice but you couldn't exactly compete on their level. so you were very content with just using them as inspiration, you'd never expect that their leader would take a look at the new up an coming thief.
↪chrollo wasn't really threatened at all by this new thief but apart of being as successful as the troupe was knowing the competition. he wasn't exactly suspecting a young teenager who couldn't even learn nen to be a competitor.
↪a further look and he would find out that you weren't exactly physically strong either. chrollo would find it extremely laughable that you hadn't been caught and it made it seem like the phantom troupe was nothing special if you couldn't even be caught.
↪although a small more honourable part of did find it quite outstanding that someone as weak and young as yourself was able to commit acts of robbery and get away with it consistently.
↪it was a shame really, the phantom troupe could benefit from having someone with your skills but chrollo didn't want to run the risk of your physical weakness and lack of nen getting in the way.
↪however it seemed it was much more easier for you to pull of your robberies, almost as if someone had started helping you from the shadows...
#x reader#x fem!reader#x female reader#x fem reader#hxh x reader#hxh x you#hunter x hunter x reader#hunter x hunter chrollo#hxh chrollo#chrollo x reader
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Here to beg my fellow Voidlings to read Dungeon Reset. There's 3 seasons (total 193 chapters) so far and it's something I binge read because it's so good. It's got such an interesting story! Yeah, it isn't really fast paced as you would expect generally from this type of story/genre, but the pacing makes sense and the combat scenes that do exist are amazing.
Basic premise: Our MC Dawoon (using the spelling in the webcomic here) gets teleported into a Dungeon Game. He's not the only one though, there's in fact a massive crowd of people there with him. The 'game assistant' tells them they need to clear the game in order to go home. We immediately get a taste of how dark and deadly this experience will be when the Game assistant kicked off someone's head for being rowdy. (This is genuinely in the first chapter, no spoilers here)
Upon their entrance everyone is granted a Special Ability by the game. What they do is different for each person, and they aren't all combat related. A Special Ability is one that has 3 tiers of leveling and each tier unlocks new functions, each tier also has 10 levels each (normal abilities/skills don't have tiers but do have 10 levels) which can improve the use of that Ability (eg. Skill gives a 2x multiplier as a base, level 2 gives a 2.5x multiplier and decreased cool down). A normal Ability can be earned by getting an Achievement, which isn't easy and typically not something people earn (eg chop 10,000 trees to get the Achievement)
Our MC does not have a combat Special Ability.
Those in the Dungeon divide themselves between Fighters and Crafters. Fighters being those with Special Abilities predisposed towards combat (fire, lighting, archery, spearmanship etc). While Crafters are those whose Special Abilities aren't suited to combat, but are needed/used by the Fighters for continued survival in the Dungeon (herb identification, purification, etc). Crafters are called that regardless of what their actual skill is because the Fighters have them crafting everything. They are responsible for butchering the monsters, handling the meals, making basic tools like torches, things of that nature.
There is a very high death rate for people in the Dungeon. We see in the first chapter how that massive crowd of people who started out, dwindled to less than 10, rather quickly in fact.
As the story progresses we learn more about the Dungeon Game, why it's happening, how it came about, what's going on with the world it's set in, etc. And all of that information is insanely interesting and given in such a way that is gradual and feels almost natural.
The set-up would lead you to believe the MC does some Duex ex machina type of thing, but even though he becomes good with his Ability it's only possible because he is honestly out of his damn mind. Also, there's many instances where the success of a battle is only possible with help from others.
I saw someone else describe the story as having elements of Dungeon Meshi and of Solo Leveling. Can't speak on the Solo Leveling aspect, but our MC is very much eating/cooking the most questionable things and is receiving a lot of side eyes from others about it.
!!!!!!
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you mentioned how Lurien kinda has a target on his back. does he ever worry about assasination attempts? also I know he has body guards, but could he fight in self-defence if necessary?
Yes, that is something he worries about. He's aware that if something happens to him at this point in time, the city would be left without someone fitting to lead it. Even his butler, whom he entrusted the role of the Watcher, wouldn't make for a good leader. Lurien is one of the very few bugs who remember what the city used to be like, and he has the skill needed to make that vision into reality. It will take time, but he will get there.
And he's not the only one aware of his importance. The criminals who made the city their home during the infection, seeking to exploit its vulnerabilities, absolutely see him as a threat. Ever since he took over as the leader of the city, the streets have seen an increase in guard patrols, and the mysterious deaths of their companions and work partners have left them on edge.
Whether they have the means to actually try to assassinate him is another story. There are districts they have more control over, but Lurien rarely goes there, and if he does, it's with his most skilled guards. They might still be numerous (ironically, the city returning to life offers even more opportunities for thieves and other criminals, so those seeking riches often find their way to the criminal underground), but they lack the mobilization and training, which means they can't put those numbers to good use.
There is also the aspect of the killer who does Lurien's bidding. They haven't figured out who it is yet - Grimm hunts quietly and effectively, and leaves no witnesses. Any attempt at trying to get rid of Lurien means painting a target on their back, and then it's simply a matter of time until they end up dead in a dark alley. Simply put, they are too scared to do anything drastic, and instead choose to stay hidden.
Of course, Lurien doesn't know that. His excellent vision sadly doesn't do much to help him figure out what those thugs are planning. Besides, the criminals are just one of the problems the city faces, and there are simply matters that require too much attention to investigate anything else. Grimm also refuses to do it for him, he wants to remain inconspicuous since that makes his job easier, and he also has better things to do in his own life.
All that means that he has good reasons to fear assassination attempts, he doesn't know what to expect, and that scares him. Not enough to give up on the city, far from it, that fear motivates him to gather enough strength to finally deal with the issue once the time is right. But it will be a while until he can solely focus on that, so until then, he supplies Grimm with a list of known criminal targets and has him keep them in check.
And to answer the second part of the question, yes, he is decent at fighting back. Those claws aren't just for show, and he's actually quite tall compared to an average bug. Unfortunately he possesses no special abilities, and he's not particularly good at fighting with a nail. He can, however, shoot with a ranged weapon (maybe some kind of crossbow? If that exists in their world), so he would be able to handle a distant threat. He is quite vulnerable against armored opponents though, his claws aren't sharp enough to harm them. So he definitely needs his bodyguards who are skilled in direct combat. Would he be able to defend himself if necessary? If it was a thug with a knife, then yes, I think so. But he would struggle against someone who's properly armed.
(Sorry if this is written poorly, I'm feeling a little distracted. Hope it answers your question though!)
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pal33. i kind of just wanted to post a drawing but ended up writing a ton somehow...
I didn't take a ton of notes for this. I think it's mostly because it's so cold lately I don't feel like taking my hands out of my pockets, and also I'm not great at typing while walking so I'd have to stop, which, cold again!
Keith talking about how ruminating /calms Eclectic down/ made me grasp my head. Like in disbelief. I went HUH?! out loud. I still haven't quite pinned down the exact emotion that was brought forth by, but I think it was partly a kind of the feeling that I was actively being catered to when I wasn't expecting that OR even wanted it like. I already liked the guy. This was unnecessary. And the other part was that I love it. Absolutely obsessed with this flavour of weirdguy-ism. It's so good in a... Hm. Ok I'm having Eclectic thoughts that I'll hold onto for now, but like. "good to have a character sketch" yeah it sure is!
...and here are a bunch of other Eclectic thoughts that aren't the ones I just mentioned. i did not even expect to type all this when i started
(SANGFIELLE SPOILERS IN THIS PARAGRAPH? sorry.) It IS kind of strange to have a new character coming in this late w/ how close the Blue Channel crew is... I've noted before that it's like, different to other FatT seasons were everyone is just so coworkers ever (Sangfielle being the epitome of that. To Me. "[...] and it is you standing over the body of someone you used to work with." BANGER line). Even Phrygian was weird, but in a way that fit because of who they were. What also plays into this is noone except Figure really having space for gravity clocks. Which like... obviously characters can have relationships without those, but there's a reason they exist which is like, this is so important that it has mechanical advantage, or this is something I want to explore, like that means something? And I still wish Phrygian had had more, because the one with Figure didn't even end up coming up like, basically at all. It's a shame Brnine was so popular re: clocks bc those two could've really benefitted from a gravity clock, since they were together on missions a lot with the B-Plot thing. Well and also I liked them. Sigh ok I got sidetracked. Phrygian... But yeah, it may just be that this sortie is exterbating it bc Eclectic is literally by himself fucking around disconnected from everyone going through the horrors together (and that's bonding, baby!). I don't know how much longer the season will be, and maybe the feeling I currently have, which is like "it's the Blue Channel! ...and that other guy" will change. And like if it wasn't clear I do love that other guy I think that other guy is the most immediately compelling character Keith has had (similarly to Phrygian, actually. With Phrydge it was the concept & design that really excited me (Branched!!!) and with Eclectic it's that he's literally so funny and also Keith acts him great)! And he JUST got here, so I don't wanna be unfair. But it's been kicking around in my head & I wanted to write it down at least. It's like, would /I/ like his character to have a deeper connection to the rest of the player characters? Yeah generally I guess I would. Does Keith gaf about that as a player? I don't know that, but it's probably less of an impulse for him than, say, Ali. That would be my guess as a listener, anyways. And I hope Keith is having a better time playing now! It feels like it, but then again I also had no clue that he /didn't/ with Phrygian until he said it. (Still miss Phrygian though. Which is in combat with me being actually really happy with how they end up, like it might be the most a character 'death' on FatT has worked for me (not that there are /that/ many, but still).)
Back to. the episode: Good ep! I don't have all that much to say (OK. LIE). Just a thoroughly good time in a bunch of different ways. Love the singular character focus. Also just really Fun, like, made me laugh a lot. Fun interactions between good friends and whatnot. A bit that made me laugh was at the end when Ali was trying to figure out how to be find a way through the catacombs and suggests something that Austin has this "what?? no. thats scary." reaction to. Wait I'll just get it:
ALI: [talking about navigating the catacombs] And does it involve going through one of these body holes. AUSTIN: (genuinely aghast) Oh my god! ALI: Like, are there other tunnels. AUSTIN: There are other tunnels but you never have to go through a body hole- well, I shouldn't say never. That's SO creepy.
Which then gets the very great visual of Brnine doing that. Like it IS creepy and person having to crawl through tight space IS a thing that just gets me, even though it doesn't really get focus here I can't help but immediately picturing it... I was also for some reason expecting for there to be another body blocking the way... I've said this before and then was immediately like haha jk but I'm over it I will stop pretending I'm NOT kidding. I want Figure to roll worse. I miss Gur. Can you Fail Figure? I miss my friend Gur Sevraq. It's a thin line between that and Figure dying though (I DON'T WANT THIS. Because I want them to go further as a character but also, (thought I had only recently) what happens to my friend. Name of Gur Sevraq?). Anyways Gur... "This is false. But not all false things are impossible. And many have happened before." and "This is a thing that has already happened. She has seen it." <- has me sitting down and stapling my fingers. The. Perennial. Perennial
I don't have anything to say about Brnine aside from that I love them and that Ali is on her A-game. "Brnine is. Brnine and killed the president but is still a goofy loser" like. Ok. That's everything to me
The differences in, say, Thisbe's dream vision vs. Figures is interesting. And Cori falls somewhere in the middle? Like, Figure catching on really quickly, and also being in this situation of... all their friends are dead. People fear them. Being so immediately one that they are uncomfortable in & that feels somewhat alien vs. Thisbe being in a role that she envisions for herself and as such presumably feels comfortable in? Austin seems to be playing at the hooks with the visions (& they are what got immediately affected when they entered those), and for Figure it's probably "The only way to escape the Witch is by endangering others, but they seem eager to accept the risk." that feels the most relevant there? Maybe the Witch part less so, but least Austin mentioning that Cori specifically sacrificed herself to save Figure reminded me of this just now. For Thisbe it's "Fighting is not my purpose, but there is nowhere else for me until the fighting is over.", which I already talked a bit about above, though what's super interesting to me there is that this is obviously not all that's happening. I don't quite know what to do with there being More of Thisbe / units of her type... Or how she feels about that, if any which way. Cori's is interesting too because next to her sword + shield tenets being pulled in (specifically mentioning that they should be on the defense multiple times, which Cori ignores to charge ahead!) it's also the sense of her not wanting to be... underestimated or looked down on. Which is very much the vibe with Elle as a rival btw (it's fun. I'm happy Austin is having a good time with them lol). Oh! Also Austin says something about how it would've gone bad either way (even if Cori HAD stayed back to defend), which is another difference to both of the others visions, but expecially Thisbe's. Vibes just different. Well I'm curious what'll happen there next! Brnine is coming to visit! I didn't even mean to type this much but this really is very cool to me. I'm looping back around to what Gur said, too... Wish they were here...
Oh and Cori being glad to see Figure & hugging them really got to me too. They're sweet :' ).
and finally.
#MILLIEMENTION
I'm a simple woman I hear her name and I clap and cheer. originally this drawing was at the top but then I was like nah this is for people who either read everything OR clicked the readmore to then scroll past it... either way. work for it a little. i liked how it turned out! this is currently my new favourite brush.
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A review of The Roundabout Way of Fate by @itsmyartfam
Overall, I'd probably rate this an 8/10
Take a shot every time the word "greenette" is used and you've got yourself a one-way ticket to alcoholism lol
I liked the lore about Healers in the MHA world, how healing Quirks were almost like their own category of Quirk classification (Emitters, Transformation-type and Mutation-type), and how Healers are prime kidnapping targets for villains because of course they are. It all made sense and it was an interesting bit of interpretation I wasn't expecting to get.
One of the things I always look forward to whenever I read canon rewrite fics is seeing how exactly the author will rework certain parts of the original story, and this one? Not bad. Like the fact that Izuku and Bakugou are actually friends, and that Izuku is the one that gets kidnapped by the League.
I have some thoughts about the application of Izu's Quirk. In the fic, he has a healing Quirk that allows him to heal both new and old injuries. This includes scars and physical disabilities, and I just... I don't know. I feel like people should just be allowed to have scars and physical disabilities without treating it as a problem to be fixed. Like, in the fic, Izu heals Tensei so that he can walk again, and I really don't know how to feel about it. Because, on the one hand, I feel like it almost cheapens Tenya's whole arc about taking his brother's hero name, but also, like, some physical disabilities do make it harder for people to do certain activities, and can even be an inconvenience at times, but at the same time, it's still a part of them, and for most people, it's likely a part of themselves that they wouldn't want to get rid of even if they could. But I also don't know as much about this as others, especially considering that I don't have a physical disabiliy. I'm technically disabled (I have diagnosed ADHD, autism and PTSD, all of which apparently count as disabilities) but none of those are physical so it affects me differently, therefore, I don't know if I can appropriately weigh in on this topic.
One of the good things about this fic is the fact that it's constantly asserting over and over again that despite not being a villain-fighting hero like the others, Izuku is not a pushover or a delicate teen mom healer-type that needs to be protected and coveted. Izuku has agency and is incredibly capable and is still very much a hero in his own right. Yes, he needs help sometimes, but the author doesn't make him a damsel in distress like a lot of healer!Izuku fics and content I've skimmed over. Because Izuku isn't a dainty, helpless nurse; he's the hero equivalent of a combat medic with actual skill who's well-versed in and knowledgeable about his craft, who learns and adapts and develops over the course of the fic and can hold his own in a fight when he needs to, which is so refreshing to see in a healer character.
This fic also does a great job of prioritizing and expanding on Izuku's relationship with other characters that aren't Bakugou and Todoroki. Like the Big 3, Recovery Girl, Shinsou, Iida, and even Kendou and Monoma from Class B. It's so good, you guys.
Also, long-haired Izuku is to die for.
Dialogue is good and natural and flows pretty well.
The technical medical information is, I assume accurate, and even if it's not, it's delivered so well and convincingly. So, even if it isn't accurate (I have almost no way of knowing), it still sells it with confidence, which is good when getting your audience invested.
Even though Izuku has a near infallible healing quirk, the story and characters (read: Recovery Girl) make it clear that he has to actually know stuff, too, and he can't just go around using his Quirk to fix everything, because there's always the possibility that he could fuck stuff up and make it worse on accident if he doesn't know what he's doing. Love it when characters have to actually know stuff.
There's a particular scene with Izuku and Kendou that had me on the edge of my fucking seat. It was so well-written and nail-bitingly tense that I almost passed out in relief when it was over. I won't spoil it here, but mind the tags if you decide to check it out. Suffice it to say, it's really good.
#bnha#bnha fanfic recs#bnha fanfiction#boku no hero academia#mha#mha fanfic recs#mha fanfiction#my hero academia#the roundabout way of fate#trwof#technically a tddk fic so#tododeku#tddk
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Get To Know Your Tav
I found this from @piipaw blog and I wanted to do it too for Anya (and maybe Orion and Calax).
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Anya Drakencoat | High-Half Elf | College of Lore Bard | She/Her | Age: Mid to Late-Twenties
What is your Tav’s…
Favorite Weapon: Sorrow - It is a weapon she can use with long reach and also sorrowful lash is a go to bonus action because Shadowheart heals.
Style of Combat: Anya tends to stay back and use ranged spells like scorching ray and also a good amount of buffing.
Most Prized Possession: Her 'Cloak of Many Pockets' - it is like a safety blanket she always has on when adventuring and it carries all of her poems !
Deepest Desire: Friends who aren't going to leave her.
Guilty Pleasure: Anya has found, after the encounter with Abdirak in the Goblin Camp, she is a masochistic. So pain, apparently.
Best-Kept Secret: Anya doesn't actually have any friends. She has co-workers, she had friends, but she has no friends at the start of the game. She is trying to fix that though!... doesn't stay fixed for long it feels though.
Greatest Strength: Very friendly to basically everyone and is always willing to help those in need!
Fatal Flaw: You can do anything to this girl and she will just accept it and forgive you. She will get extremely angry if you are mean to someone else but transfer that behavior to her and she becomes a doormat.
Favorite Smell: The Sea Breeze, not only is it the scent of Baldur's Gate and Home, it is also what her uncle uses to scent himself.
Favorite Spell or Cantrip: Scorching Ray - Pewpewpewpewpewpew Speak with Animals - Anya has found speaking with animals is a great way to get information and always makes sure to greet the day by casting it Enhance Ability - Who wants like +20 to persuasion with advantage? Anya does. Enhance ability makes it happen. (Guidance can be included in this)
Pet Peeve: Anya will fist fight you if you are rude to wait staff at a restaurant. (also lip smacking well eating gets on her nerves a bit)
Bad Habit: Biggest bad habit? Putting others before herself. Minor bad habits? Biting her nails most certainly is one of them.
Hidden Talent: Anya has a deep knowledge of the arcane, she could even rival some wizards with the knowledge she has horded up there.
Leisure Activity: Poetry, it is also how she gets her spells but she just really enjoys doing it.
Favorite Drink: Hot drinks: Coffee. Cold drinks: Apple Juice
Comfort Food: Strawberry Shortcake - there is a bakery in the upper city and the owner, a nice old halfling lady, is rather fond of Anya so every time Anya gets back from a job, she will get a free slice!
Favorite Person: Gale! From the moment he popped out of the portal Anya got excited because she had heard of the Wizard of Waterdeep and oh gods, he is right here! She has so many questions for him and wants to get to know more about him. And when she does well... he certainly isn't what she expected in the best ways. Shadowheart is someone who accidentally gets saddled with Anya because she was nice to her, keeps her from not dying and now has a golden retriever as a human following her around. Anya wants to get to know her but does stay her hand because she doesn't want to be too annoying or pushy.
Favored Display of Affection (platonic and/or romantic): Platonically be warned, Anya is a hugger. She will open her arms and offer a hug quite often when things are getting distressing and will 100% cuddle with Karlach after she gets her heart fixed. Romantically - hugging, kissing, cuddling, most physical affection like that. However she also writes poem and will just slide them over.
Fondest Childhood Memory: Playing and sharing food with her old friend in Bloomburg Park. Anya would like to see him again.
@bg3-stole-my-soul Now you gotta do it.
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giggling and kicking my feet i finally caved and bought what the cool kids are playing (bg3) and i think my tav is handsome and a good boy (no spoilers please)
he's called tyr (friend who watched me told me he shares his name with someone) he's a black dragonborn barbarian who was a folk hero (background) prior to being tapewormed
i know there are in-game limitations to certain specificities so i'll jot down a few things that are important to me even though i'm only just at the ruins at the crash site
one of his necklaces is a thick disc of tough, tanned, acid-resistant hide. he uses it as a chew pendant when he's stressed or thinking or bored. it smells pretty bad but is clearly very taken care of
gets embarrassed and apologises a lot when accidentally walking in on any gal changing (i tried unequipping companion armour and got flashbanged by the fact i could do that)
generally just helps people because as a dragonborn with a big body and tough scales he feels like it's good to protect those in need
bonds with gale over the fact that they both don't have darkvision. likes the magic man's funny words
is not keen on astarion for obvious reasons (their first meeting), but doesn't outright hate him or overly distrust him at this point
thinks lae'zel is very interesting, and admires her focus and fiery spirit. grateful to her for her help at the beginning of the game, and very in-awe of her combat prowess
likes being similar to his companions, or having some form of connection with them. has a scroll of chromatic orb in his inventory for that reason (yay gale)
has to learn to manage his claws/hands/touch. scales aren't the most sensitive to tactile feedback so while he tries to be gentle (especially with squishier individuals) it's either he's too rough on accident or barely touches things at all
the party's designated pack mule. he doesn't mind; he figures it's something a good leader would do. also very particular about sorting party items; moreso than expected of the average barbarian. cares a lot about making sure his companions are carrying useful things + remain as unencumbered as possible
i feel like when someone gets close enough to him to be considered a friend, they can just tug on his horns for his attention. he doesn't mind; he knows he spaces out quite a bit
snores..... badly. astarion/shart/lae'zel probably kick him awake their first night at camp. eventually they learn to just roll him on his side/cover his head
would think that horn jewellery is very pretty but would be too self-conscious to buy any for himself. he splutters that he just thinks they look interesting before scuttling off (or as much as a dragonborn can scuttle)
specifically fond of wind chimes, in any shape size or material. finds their sounds soothing and admires how decorative they can get. can listen and stare at them for hours
not the most graceful fella. loves music and fun auditory experiences, but his body sometimes doesn't catch up to what his heart wants to do. better on the battlefield than in the ballroom
I really don't wanna think about his backstory rn + should go to bed but this is what i got
#oc stuff#bg3#clemont babbles#this is my blog so i will use it for an activity i love greatly: thinking about ocs :)
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Got inspired to do fan fic of a d and d game I play in(in the d and d setting) from this prompt but it was Looooong so I put a "read more" so it doesn't fill people's entire dash
Jysgo is brought out, not wearing his customarily finery since they didn't want to risk him inevitably having a hidden dagger they failed to find, to a massive arena. He nodded in something that could almost be praise, he had asked for his execution to be a spectacle, Sinabi had delivered.
The stands were crowded with spectators, while most looked at Jysgo with hatred, many even futility trying to throw stuff at him, he did notice more than a few sending a bit of that venom in the king's direction. Probably wasn't a good look doing the very thing that the giants the rebelled against did, even if it was at the condemned's request.
Jysgo gave a smug smirk towards Sinabi who fumed back in return. Jysgo was sure the human could work around this, adapt, the cleverness was something that Jysgo almost respected about the surface dweller.
Looking around the stadium, Jysgo saw the rest of the royal entourage scattered throughout. The elven Queen Maeralya of course sitting next to her husband, she looked more outfitted for court than battle Jysgo noticed, though he knew with her being a wizard looks could be deceiving. Khar along with his cult of gnolls wasn't hard to find with their distinctively colored cloaks. Neither was Zzissu with her contrasting Abeil stripes, buzzing overhead. And hard to miss the brightly colored 15 foot mushroom that was known as the Monkanid. Jysgo had to scan the crowd for the half elf Hugo, they didn't look that threatening with only a bow out, but Jysgo had seen just how deadly that bow could be. And glancing at the armored soldiers across from him, Jysgo felt no surprise seeing the dromite Kato.
"Jysgo Olar-" Sinabi began
"Spymaster Jysgo Olar, Giant Slayer, Troll Slayer, and the elf responsible for doing what was needed to save this kingdom" Jysgo corrected
"Jysgo Olar," Sinabi persisted with a snarl, refusing to use the drow's mostly self appointed titles, "for the massacre of innocent people, you have been sentenced to death by a method of Your Own choosing," He gestures around, "that being by combat against armed combatants while you yourself are armed with a wooden training sword."
"I felt like the challenge." Jysgo said to the guard holding him who seemed less than amused
"Have you any last words?" Sinabi regretted the words almost as soon as they left his mouth
"But of course." Jysgo said with a grin, "people of this fine kingdom, I admit it, I killed those innocent people." He let the expectation angry responses die down before he continued, "but all I did was what I was paid to do. I was paid to fix problems, and the best solution to the problem had those dozens of people die, so thousands of people could live." He emphasizes his statement by gesturing out at the crowd with his shackled hands.
"We don't trade innocent lives"
"Sure you do, what would you call it when innocent people join your army. You traded their innocent lives for them to fight to protect all of their innocent lives. How is what I did any worse?"
"Because they chose to fight to protect others, the people you killed didn't choose!"
"But do they really know what they will face joining your ar-"
Thunder interrupts Jysgo's rebuttal as Sinabi stands, "you had your trial, this is your execution! Bailiff, give him his sword!"
Jysgo could barely hide his smile as the guard pushes a wooden practice sword into his hands, he had annoyed the man and better yet, people had begun to whisper among the crowd. Didn't matter how accurate what he said was, so long as it got people questioning the current regime, though that out burst certainly didn't hurt.
As the bailiff started walking away Jysgo held up his shackled hands, "aren't these going to be unlocked?"
"I had assumed they already had been"
Jysgo shrugged as he flicked them open, "I mean you aren't wrong. Though it is interesting how you are so quick to execute the person with the most dirt o-"
"Enough," thunder rolled before he turned to the warriors across from Jysgo, "just get this over with already"
Jysgo crouched into a fighting stance as the armored fighters charged at him. At a glance he counted 9 besides Kato.
The first one arrived and swung his sword, which Jysgo blocked with a slashing motion, taking careful steps, one at a time, to get the best positions.
Wood slivers flew from his blade with every blocked strike whittling away his sword till he suddenly dodged to the side avoiding the warhammer that crumpled in the breastplate Jysgo had seen the strike coming in.
"You seem to have missed," Jysgo mocked as he began dodging the swings of the warhammer. "Slow, predictable, and," he stabbed his sharpened training sword under the armpit causing a gurgling gasp as his opponent dropped his hammer, "leaves you open." As he withdrew the blade he mused, "seems I hit a lung. I'm not use to using such off balance weapons, I was aiming for the heart." He casually side stepped a flail before closing the distance and shoving the tip in a small gap under the chest before withdrawing it to a collapsed opponent, "that's better."
He rolled away as a man whose armor was more spikes than armor tried to grab him before giving a sigh, "too easy." He ducked under the next swing of his arms, snapping one hand cuff onto him before yanking his arm to block an oncoming glaive, "not wanting to wait your turn?" He then yanked the spiked armored warrior's arm to stab his own head, "very well, I was just finishing with him," before he blocked the next swing and pinned it down with the cross guard of his training sword, running down the haft to be right in front of him and in a movement faster than the eye could follow, Jysgo's blade slid into the eye slit of his opponent.
"This is fun and all but this will be easier like this," with a few quick gestures and words he was seemingly gone. And quickly the vulnerabilities of their armors were shown to all as bleeding holes opened up on them one by one as they desperately looked and flailed around for the invisible drow, an occasional amused chuckle being all any of them had to guess on till the only ones left on the field were Kato, a young goliath with a mace, and that drow.
"On our right" Kato called out in time for the goliath to turn his shield and hear wood on metal as a smiling drow suddenly appeared
"And here I was worried that this would be boring" Jysgo joked before recasting his invisibility before an ax swung just close enough that a few white hairs fluttered to the arena floor.
"You can't sneak up on us traitor, I can smell you approach." Kato said, making sure they were close enough to the goliath to give him fair warning Also how in the hive do you smell so clean, you've been locked in a cell!"
"It's called proper hygiene. Surely with such cramped living conditions, you dromites are familiar." The sound of wood on wood can be heard as Kato blocks a strike, "and being a traitor would require I was on your side. You of all people should understand I was only ever on my side"
A few moments of silence. A small puff of dust is kicked up.
"Ignore it," Kato tells the goliath as he turns his shield in that direction, "it's an obvious mis- LEFT!"
The two quickly turn in the direction of the drow who only gives the slight crunch of moving sand as he twists past the goliath's shield and Kato feels a few warm droplets before swinging their shield and sending the revisible drow tumbling as the goliath collapses, the blade having snuck under the edge of his helmet into the soft lower pallet.
"Not my cleanest work," Jysgo said as he stands, flicking blood off his blade giving his shoulder a little roll, "your nasty trick of being able to smell me made an inconvenient-" he barely had time to jump back as Kato's ax swung were his unprotected intestines were a moment ago, the proximity to the enchanted weapon leaving a line of frost across Jysgo's shirt.
They went back and forth, Kato almost casually blocking every strike from Jysgo and Jysgo dodging the lethal swings of Kato's ax sometimes only by a hair with Kato moving in as quickly as his little legs can carry him
At one point Jysgo has a moment of time and goes invisible again.
"I thought we established this traitor!" Kato yelled, their eyes trained as close onto where they smelt Jysgo as they could, "I! Can! Smell! You!"
Jysgo didn't respond before suddenly charging at the dromite, his blade dragging in the sand, kicking it up in a clear line.
Kato had no time to guess what he was doing before the blade was picked up from the ground, Kato's shield braced when they smelled the drow go up. A great strategy for anyone who couldn't smell him Kato thought to themself as they raised their shield to follow the drow's arc before they felt a pair of soft impacts, not like wood on wood, more like... Kato suddenly realizes what's happening as they notice they're right next to the wall
Jysgo jumped off the dromite's shield and manged to grab the edge of the wall and pulled himself up
"He's making a break for it!" Kato shouted as the rest of the royal entourage moves into action.
Jysgo begins to book it ,he knows how fast they can move as he hears Sinabi order the arena locked down, no one in or out.
He ducks behind a pillar as his invisibility drops, already partway through a spell to disguise himself. He has moments before- he leaps out of the way as a lightning bolt crashes into where he was just standing. Good news, people are panicking and that can provide cover. Bad news, the abeil had found him before he could get a disguise up.
He started moving with the crowd, the worst attacks most of them had hit wide areas, they wouldn't risk firing them into a crowd. Unfortunately people in the crowd where recognizing him and moving away. Also Unfortunately from the slight rumble, the giant mushroom was approaching fast.
Suddenly a nearby section of the stands burst into flames, and then another and another. Suddenly the crowd was less concerned with the condemned criminal and more concerned with getting away from the flames. It also distracted the entourage long enough for Jysgo to slip into one of the interior tunnels along with some of the crowd.
Taking this quick window Jysgo brought up his disguise, an older human man, and especially made sure to disguise his prisoner rags. Right as the glamor finished the hulking form of the myconid entered the hall, its head going side to side, searching the crowd as a faint amount of spores drifted from it.
Obviously nothing dangerous, Sinabi would never allow it... but comunication spores he probably would. Easy enough to work around, Jysgo thought, just don't think into the group. Easy.
And suddenly the minds of everyone in that hall was bombarded by everyone else's thoughts. Jysgo watched on in amusement as everyone suddenly jolted in surprise and confusion, some clutching their heads from their minds suddenly being so filled with others thoughts. It's only as the fungus' face locked onto him and the face of his disguise was broadcasted across the mental link that Jysgo realized his error in staying calm and collected and started shoving through the crowd as in contrast it parted as fast as it could for the usually terrifyingly fast behemoth after him.
Jysgo looked for an escape route that he wouldn't be followed through and never hated living in such an accommodating multi cultural place more. And then he saw a maintenance door and moved towards it.
The slight rumble, far to quite for something of that size, told him how close it was behind him as he reached the door and went to open it. Locked. He slammed his fist against the door, locked. Again, locked. Again, it had unlocked and he slipped inside as he felt the spongy fingers barely miss him before slamming the door shut.
"Hey buddy," A gnome looked at the human(drow) who had just ran into the maintenance area, slightly out of breath, "this is a restricted area. You can't just come in here."
Jysgo took a moment to composed himself before replying, "I am an inspector doing a surprise inspection." He tapped the door he had just come through, "you see this door? I just demonstrated with a proper impact in the right location, the locking mechanism comes undone. That is not a secure door and you should see about getting that replaced."
"...Uh-huh." The gnome slowly responds before reaching into his pocket and pulling out a sending stone and begins talking into it, "Hey central? Can someone let Sinabi kn- ghk" he clutches at his throat which had just had a foot hit full force into it before it stomped onto the stone, breaking it.
"Today has been a bad day," Jysgo says to the slowly passing out gnome, unable to breath past his crushed larynx, "I'm usually great under pressure, but usually I'm aware ahead of time of pressure and usually it's only handling someone as dangerous as one of those guys, I've got seven." Jysgo sighed looking down at the unconscious gnome, "they know what door I went through, I'm sure someone will be here before you suffocate, maybe. Like I said, bad day, usually I'm more professional." Looking at the gnome before heading off he redoes his disguise, it's a bit taller than the gnome should be but should be good enough at a distance.
He heads into the bowels of maintenance, he knew the back areas of the city enough that he could navigate it with his eyes closed. Unfortunately the only places he could navigate in here is other places in this maintenance or the arena above as the arena was a relatively closed system and didn't connect to any other buildings through their tunnels. He would definitely have tried to change that if it wasn't for the wanted for execution thing. Jysgo smiled to himself atleast it's accurate this time and not some sloppy frame job
He finds the door to concessions and goes through. The food prep area was mostly abandoned at this point, and quite a bit of the ingredients had been replaced with flasks of a rather reactive liquid.
"You know," Jysgo turned towards the masked figure sitting behind him, silent as the grave, "you could have set off the fires a little earlier Number Two. Would have made things way easier"
The masked figure slid off his seat to stand before Jysgo and flashing him some quick signs of drow sign language <sorry sir. The abeil found you sooner than expected>
"Whatever. Did you aquire my things?"
<yes, our associate dropped them off after escorting you to the arena> Number Two handed the box of possessions to Jysgo who quickly opened it and began dressing himself in his proper attire.
"You never realize how nice that protective aura of magic is till you lose it." He wiggles his body making sure everything sits correctly as he slides his wooden blade into a loop of his belt. "Is everything in position to move to contingency stage 2?"
<yes sir>
"Then let's do it"
‐---------------------------------------
"Drow matching Jysgo's hight and build heading your way Khar" Zzissu said over the comunication spores
"On it"
The gnoll hid in wait for the drow. Seeing him, he looked like Jysgo, down to the finest detail, but Khar could see he didn't ask like Jysgo. Firstly, moving so openly looking as himself? Standing so casually when he needs to hide? Moving into a sparsely populated area when the entourage is hunting him? Heck he didn't even move like Jysgo.
Khar stepped out startling the imposter who stood tall and held the practice blade in a fencing stance. Khar could see he'd never held a blade like that in his life.
"Alright, you found me. But I will not go down with out a-"
"Where is Jysgo?" Khar interrupted, not having time for this game
"I think clearly I am righ-ugh" a wall of ice slams him into the ceiling, only his head sticking out as Khar repeats the question
"Where is Jysgo?"
"Ow. ow. I don't-ow. I think you broke my- ow everything"
"Hardly. I can demonstrate how wrong you are if I have to repeat myself though"
"I don't- ow know! I- ow don't know! I was to- ow told when I got the call to come in h- ow here, when confr- ow confronted to pretend to be- ow him, you'd go easy on me. And- ow at the end I'd get a hundred gold. I'd be set for li- ow life."
"We got fake Jysgos," Khar reported over the mental link as he left the imposter pinned to the ceiling
"Yeah, I'm starting to notice more than a few suddenly cropping up," Zzissu responded looking over the crowd in the stands
"Just caught 2 in maintenance," Kato reported
"I see one by concessions," the Monkanid passed on
"On just ran by near the main entrance, didn't approach the gate" Maeralya reported in
"Just had one try to attack me in storage" Sinabi continued the trend, "wasn't hard to catch him in his leap and it appears atleast some are in a glamor"
"Just found one mid applying the glamor by Jysgo's cell," Hugo said, "and we may have some unforseen issues. Because this was Jysgo's bailiff"
---------------------------------------
Jysgo looked down at the chaos as his imposters swarmed around the stadium his former allies trying chase them down incase it is him. And yet he easily climbed to the top of the arena once he got his magic focus for longer invisibility and his spider climb cloak.
He took out a sending stone, and checked for any pesky fliers before confirming they were lower down and speaking into it, "I believe it's time for stage 3"
----------------------------------------------
"Sir- Sinabi- your grace- sir?"
Sinabi looked at the frazzled individual, a lesser noble, important enough to have been sent to him but not in charge of anything really, "what do you need? We are a little busy right now"
"I know si-sina-your- yes I know, but I was sent to tell you the city is on fire"
"I'm sorry what, actually one moment" Sinabi switches his attention from the noble to Zzissu to communicate over the spores, "Zzissu, you have the easiest access to the sky, I just got told the city is on fire"
Zzissu zoomed up to check and looked out over the city, unaware of the drow sitting and watching invisibly so close
"Yes. Nothing big yet but there is alot of fires, all over the city. Only major areas untouched are the palace and gnoll hill."
Sinabi looked at the noble, "thank you for your warning, we will handle it" and began to head for the exit, informing everyone what needs done when the noble interrupted him
"He did ask me to pass on another message"
Sinabi stopped and turned towards the man, "who?"
"The young gnoll who told me the city was on fire and to tell you. Weirdly clean gnoll too, only gnoll I've ever seen that clean is high priest Khar." Seeing the face on Sinabi's face he got to the message, "right, he told me to tell you, 'how do you think they'll react to the placements?' And asked me to give you this. Said it would explain stuff." He pulls out a small coin marked with symbols, the same kind of coin Jysgo was fond of using as a training tool for his agents.
-----------------------------------
<so sir,> Number Two signed as they and Jysgo slipped through the city, avoiding the entourage as they fought to control the strategically placed infernos, <what are your plans now?>
"Well I certainly can't stay here, and they know where your loyalties lie. Well as much as I do atleast. Probably going to have to lay low for a decade or two." Number Two didn't voice their doubts that Jysgo Could lay low for a full decade let alone two, "but once things have calmed down enough that learning where I am will send them hunting me down? Well, there are plenty of towns, cities, and kingdoms we could rebuild in. But we're definitely going to want to get out of here before stage 4 starts itself and the people tear this place to the ground." He chuckles at the thought
A noble sentenced to die is allowed to choose their execution method. They ask to die in honourable combat against the king's knights, armed with a wooden sword while the knights have real weapons. It's been 24 hours since the execution started and the king is running out of knights.
#my writing#writing prompts#Jysgo Olar#Kato Fanech#tw death#tw violence#tw blood#this isn't remotely cannon#and I'm probably severely flanderizing my friends' characters#cause yes. this story required me break my general rule not to use other people i know's characters#that being said it's interesting being able to write Jysgo without anything to act as a moral compass#usually he has his employment or Zarra. but Zarra isn't in this story and he's been sentenced to death by his employer#i also feel i should say Jysgo lost before the story began#he had power and influence and money and this got rid of basically all of it#but he's petty. this story is basically him making sure if he lost Everyone else loses too#though ignoring my bias for my own character. I'm pretty sure while there will be issues. the party could salvage this
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Let’s Watch: Kamen Rider: Episode 3: The Monstrous Scorpion Man
Oh, man, they're up to something again.
The narrator gives a bit more information about Shocker in this episode (not a lot, but a bit). He mentions that the medical knowledge they use to perform their supervillainy has roots in Nazi Germany, which... you know what? Let's leave that be. There's a larger discussion to be had about unethical Nazi science and its influences today, but this is Kamen Rider. It doesn't really deserve it. Much.
Anyway, today's Shocker creation is a Scorpion Man, because sometimes you just need to make a man who is part scorpion. Listen, if "because it's there" is enough for Everest, it's enough for scorpionmen.
Shocker, apparently, kidnaps folks on the reg for them to serve as labor for their experiments, and with the Scorpion Man complete, the folks who aren't good enough to become Shocker cyborgs, combatants, or technicians are now slated for death. But, the Big Shocker Voice tells them, if they can make it across a stretch of desert in ten minutes, they'll be allowed to go free!
... Yeah, as you can expect, it's a cruel, deliberately impossible task. The folks are exhausted and injured, and they're even sporting those balls-and-chains you wear when you're a jailbird from a early nineties cartoon. They don't make it across, and the Big Shocker Voice orders their mass execution... by man-eating scorpions. These scorpions, once summoned, burrow themselves out from under the sand, and...
This is, generally, not how scorpions work; however, Shocker Science. The folks sprayed with the scorpion juice don't just die—they straight out dissolve. Nasty.
The only dude spared this fate is an old man named Ito, who, having fallen behind, miraculously missed getting caught in the whole mess of death entirely! ... Is what you'd assume, at first, but after the Big Shocker Voice orders Scorpion Man to carry out Operation M1 and and destroy Takeshi Hongo, it turns out he's fully aware of Ito's survival. In fact, dude factors into his Takeshicidal plans.
(Incidentally, the subtitles on the version I'm watching seem to refer to the survivor as "Fujisawa" at first, but then later use "Ito," and I hear the dialogue saying "Ito," so I don't know what that's about. Or maybe I misunderstood and Fujisawa was another, less important Shocker victim who didn't make it out of the scorpion juice center? I dunno.)
Meanwhile, Takeshi and Tobee have been testing out Takeshi's new cyborg abilities, which consists mostly of Takeshi jumping around while Tombee makes measurements. Tobee determines what the narrator has already told us—that Takeshi's powers come from the turbine in his belt. When wind spins the dynamo, it builds up energy, which is transferred to Takeshi's enhanced musculature.
(Does this mean that immobilizing Takeshi might bring him down to human levels? No movement means no wind, which means no turbine power. But then again, Takeshi was able to break those chains when he was strapped down in the Shocker base, right? Am I misremembering? I'm bad at remembering things, which might actually make me more similar to the target audience of this show than I'd like.)
Ruriko comes in with news from the radio—a bunch of bodies were found adrift off Boso Peninsula (which makes up basically all of Chiba Prefecture, which is sort of like—you know how the main island of Japan bends outward? About the apex of the bend-out-iness is where Chiba Prefecture is). The bodies disappeared shortly after discovery (no, I don't know what this means—did they dissolve, like the bodies early?), and Takeshi twigs on to it being the work of Shocker! Which is a bit of a reach—weird things with dead bodies happen all the time, but here he's right, of course.
Takeshi heads down to Nagahama in Chiba Prefecture. Ruriko wants to go, too—reasonably, on account of that Shocker killed her father—but Takeshi absolutely refuses because dangerous. And Ruriko kind of just accepts that, I guess.
Takeshi's barely arrived when he sees Ito, who's shouting to anyone with ears that he's in danger and gonna get killed as a bunch of white-coated medical-looking individuals bundle him into a car. A police officer explains: These dudes are from a mental institution, and they've come to recover this escapee, who keeps claiming that he's the victim of some sort of secret evil group called "Shocker." What a laugh, right?
Takeshi gives chase.
(I have questions about this plan. We've established, from the Big Shocker Voice's commentary, that they let Ito escape to use as bait to get to Takeshi, right? So the plan pretty much depended on Takeshi finding out this guy is getting aggrieved by Shocker. What was the plan if Ito hadn't crossed paths with Takeshi? What if he'd gone to the police station but given the cops a non-Shocker story? Where the fake medical folks like, "Okay, let the dude sit at the station for now, but as soon as Takeshi comes down the road—yes, we know he's gonna come this way specifically, don't ask us how—we do the whole haul-the-mental-patient-away routine and lure him out"? This plan has too many moving parts not directly under Shocker orchestration. But it worked, so.)
The result is, of course, a route, and Takeshi recovers Ito, but Scorpion Man is watching...
That night, Scorpion Man creeps into the Hotel where Takeshi and Ito are bunking down...
But when someone slips into Takeshi's hotel room and Takeshi reacts appropriately, the guy he's got in a headlock isn't Scorpion Man, but this dude:
This dude is Goro Hayase, and he's come here accompanied by Ruriko, who says she brought him on Tobee's instructions. Goro, Takeshi explains to Ito (and us, of course), is his best friend and his motorcycle racing rival. Goro seems to have been fully read into the whole Shocker business, declaring his own willingness to help fight Shocker, which is great! Except for the ceiling scorpions.
Takeshi and Goro split up to find the source of the scorpions, which puts Takeshi in another fight with a bunch of Shocker mooks.
(Speaking of Shocker mooks, can I mention that I find their dress code questionable at best? The face paint is bizarre, but at least that's unisex, with both primary genders of mook wearing it. Meanwhile, though, the for-women ensemble...)
(Even looking at this makes my legs shiver. I'm too old for exposed limbs. And I live in California—I can't imagine wearing this getup in a Japanese winter would be very comfortable.)
Of course, having run off to hunt scorpions, Takeshi and Goro have left Ruriko and Ito—both noncombatants, the latter's protection being the main objective for the night—alone in the room, leaving them cornered as a whole bevy of scorpions break in. Ito valiently tries to stomp them out, but unfortunately, these are still the venom-spraying type.
And Ito completely dissolves on the hotel room floor. Goodbye, Ito. We barely knew you. No, really, we barely knew you.
Shocker goons take Ruriko by car, and Takeshi and Goro motorcycle after them, tailing them till they get to a Shocker base. Takeshi and Goro try to sneak in, but a misstep puts Goro plunging through the ceiling and into a room with a bunch of Shocker goons and Ruriko strapped to a chair. The mooks question Goro briefly, but before that can get anywhere, Takeshi joins in, leaving Ruriko to Goro while he works over the mooks. One thing is puzzling Takeshi, though:
See, Shocker combatants never act without a commander! That's a rule, of Shocker, which we've just made up just now. So where is the commander of this little group?
That's right! In a twist nobody could have foreseen, Goro has been the Shocker commander all along! He tells Takeshi that he joined Shocker willingly, so that he could finally beat Takeshi. Because he always lost to Takeshi in motorcycle racing, I mean. Which seems, uh.
Disproportionate. Crazy disproportionate.
Goro peels off his face to reveal that he is, of course, Scorpion Man. And now, he's got a pit of man-eating scorpions he'd like to introduce Takeshi (and, I assume, Ruriko) to. Looks like he’s gonna have to jump—!
Having escaped, Ruriko hides, while Takeshi faces off with Scorpion Man et al. one more time, still pleading for Goro to snap out of it, on account of that he doesn't want to fight his best friend. Which. It's nice that you've got feelings, Takeshi, but your "best friend" hated you enough to join a terrorist organization so that he could kill you. I think you need to fully reassess this relationship.
Probably tough to do that mid-fight, though. Particularly mid-this-fight. Because let me tell you, this fight is.
It's a little weird.
At one point, the Shocker mooks burrow themselves under the sand, presumably to try to ambush Takeshi.
Takeshi sidesteps the issue with. Physics? I guess?
This thoroughly defeats the Shocker goons, who then completely dissolve, as is the style at this time.
Scorpion Man, of course, fares no better.
(And he also dissolves, obviously.)
The episode ends with Takeshi and Ruriko motorcycling dramatically into the distance. To be continued!
All in all, weird episode. Not bad, but kind of hinky at the edges. The twist was kind of all but staring you in the face as soon as Goro fell into the episode and Takeshi had to speedrun the "yes hello this is my close friend who I have never mentioned before" thing*.
(Wait, Ruriko said Tobee sent them. How did that work? Did Goro just show up at Amigo and be like "I hear you guys are fighting Shocker; I want in"? And Tobee just believed him and sent him over? I mean, I don't not believe that. That'd be within bounds for the Tobee "Your Dad's At This Warehouse; I Will Not Explain Further" Tachibana that we already know.)
(But still.)
*I call that a thing because that is a thing—not just in Kamen Rider, but across TV shows, especially those of older eras. Remember when the webcomic Kid Radd made fun of it in its MacGyver parody?
... Okay, well, do you remember Kid Radd, at least?
... You're going to have to take my word for it, I guess.
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Halo: The Fall of Reach - Eric S. Nylund
3½ ⭐
I had a lot of fun reading this, but it feels a bit rushed. That's the short version!
My friend and I play video games once a week and we played through the Halo series - it was a childhood favourite of theirs, and I'd never played it before. I didn't expect to become SO invested in it!! I adore the series more than I could have anticipated - I'm not exactly a huge sci-fi person, usually.
As a result, having some background on the SPARTAN project and our good friend, John-117 (or as I call him, inventively, John Halo) was great. I found the timeline jumping around a bit confusing to begin with, but when I got used to it - or maybe when the story began to flow better, not sure if it was a me thing or the book - it was no issue.
I think John gets treated as a faceless everyman sooomewhat unfairly, generally speaking. He is deliberately a stand-in for the player, but I do enjoy the bit of personality we see in-game - his humour, his love for Cortana, and his complete dedication to whatever task he's given (which, in the context of, well, essentially his entire life, is really rather tragic). This book builds upon all of those things really brilliantly. The short version is that [slaps John on the back] this bad boy can fit SO much trauma!
The framing of the SPARTAN programme and the character of Dr. Halsey is really interesting. Although we see a lot of her perspective and that of the Spartans themselves, the story doesn't actually seem to excuse the moral awfulness itself. Hell, even Halsey sometimes wonders if what she's doing is right, but she strongly believes in what is ultimately a eugenicist's wet dream, especially when the conflict with the Covenant arises - even if that is serendipitous, honestly, and the Spartans were originally just to "calm down" rebellions on Reach and the human colonies. Her stand-in as a maternal figure for the Spartans is twisted but still sometimes manages to be endearing: she does genuinely love them all so much, but ultimately, they're a science project for her.
I do think one of my favourite aspects of the series is how UNSC and the Covenant are two sides of the same coin: totally different at first glance, but more similar than either faction would ever want to acknowledge.
Of course, all my ramblings aside, most of this book is cool sci-fi action stuff. The training of the Spartans is harsh and, through trauma and close proximity, they become bonded to each other in a way that's adorable and also really rather sad. The rest of the military think they're freaks - especially ODSTs, a hardcore branch of the Marines that all have the vibes of someone who'd wear one of those t shirts with a fiery skull on it and it says something like "Don't mess with a guy who was born in August, eats scrambled eggs for breakfast, and loves Dachshunds". They aren't exactly well-socialised because they're trained for nothing but combat and unwavering obedience to UNSC in the first place. It's no wonder only they can understand each other, and the action sequences show how they work together really well.
The issue with the book, as I mentioned briefly earlier, is that it feels a little rushed. There are stupid, stupid consistency errors that should have been smoothed in early editing, and the pacing can be kind of all over the place. When it's going, it's going, but there are lulls in the plot that didn't keep my attention so well. A little personal thing that I'd have liked, as well, is to have Covenant character perspectives - but I'm just a big fan of the aliens, so, you know.
For a fan of Halo, this is a good bit of backstory with a load of action and fleshing out of the characters we see in-game. Is it ground-breaking literature? No. But what did you expect from a Halo book, honestly.
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OC Introduction: Tav
Art by Squiddy62 (NSFW)
"Mouthier than an arse, twice as full of shite!"
Design
(Minor Baldur's Gate 3 spoilers ahead!)
Baldur's Gate 3 is a GOOD GAME THAT YOU SHOULD PLAY.
I LIKED IT SO MUCH YOU'RE BEARING WITNESS TO ME TAKING MY CHARACTER AND MAKING THEM MINE.
the defining outfit for Tav when I realized clothing could override armor outfits
Meet my Tav, the Bard who bullshit his way through most of Act 1.
I chose to take my clothes off before this started
If there was a Bard dialogue option for anything, I took it without a second thought. Tav turned the game into a comedy.
don't ask me how this option turned out
So how did the OCfication go?
Tav Concept, Squiddy can work a character design
As much as Tav was a Bard, I had him acting like a Jester. His horns were adorned with cloth to resemble a stereotypical Jester's hat complete with frills. They were added to the end of his tail as well.
Abilities / Traits
Truth be told I was multi-classing like a motherfucker but Bard was always the main class SO I will be sticking to the Bardy moveset he usually had.
Emotion Manipulation/Projection
Tav has a way of getting into your head.
With words, motions, or the playing of an instrument, Tav has the ability to mess with the emotions of other beings by projecting his will onto them, positively or negatively. In addition to toying with your mind, he can cause your emotional reactions to alter reality, empowering you with never before seen strength or weakening your body to the point of being crippled.
This ability also works on things that aren't alive or can't feel emotions. Expect your robots to suddenly miscalculate!
"You can do this! I don't put my faith into just anyone!" - Tav
Expert Support Mastery
Disgaea 7
Tav is experienced in the magic arts of healing allies and enhancing their abilities. These techniques can also be used on Tav himself and can make him a threat in combat even when confronted alone.
He has also studied the arts of spells that weaken enemies to make them easy prey
"Don't be a baby! A bloody gash like this is simply a paper cut with my expertise." - Tav
Expert Duelist
Marth (Fire Emblem)
Tav knows his way around the arts of sword play. Combined with his knowledge of magic, he is a force to be reckoned with.
"En garde! Or my blade shall find its way to your hiney!" - Tav
Sharpshooter
Mordecai (Lackadaisy)
Tav is efficient with the likes of bows and crossbows, handling them with deadly precision. Despite modern firearms not existing in his age, he would be able to wield those with just as much efficiency.
"Ah, this one's running. Pfff, I'll handle it." - Tav
Dragonborn's Blessing - Fire
Bowser (Super Smash Bros Ultimate)
The bread and butter of dragons everywhere.
Tav's innate dragon traits grant him the ability to shower opponents with a breath of fire, setting his foes ablaze or cooking his own dinner. In addition, fire related spells receive a boost in power when cast by him, and he has additional resistance to heat.
"Fun fact; what comes out the front comes out the back as well! Want me to show you my neat little trick?" - Tav
Personality
Tav is based on the choices I made during my BG3 playthrough so that means he can be so fucking stupid.
Tav has a tendency to let the thrill seeking demon on his shoulder get the best of him, throwing him into dangerous situations because "this would probably be pretty funny" was uttered in his head.
He also has a silk tongue, using exact words and intuition of who he's speaking with to get what he desires. He favors non-violent solutions or at least solutions that make him not have to work as hard.
"Nonono, please continue! There's bookshops in Baldur's Gate that'd pay well for this kind of smut!" - Tav
Backstory
Play Baldur's Gate 3.
"You're a slave to a vampire lord, you're a slave to your god, you have a magic bomb inside of you, and YOU are a whole mess of issues! Am I really the only one in this damned group that didn't carry their personal baggage here!?" - Tav
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