#���The power of the Ghost King is not meant to be wielded by mortal hands’ sort of thing
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joaniejustwokeup · 1 year ago
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DPxDC Prompt:
The next blow sent the human tumbling into the wall. It wheezed and spat up a gob of blood, pulling itself up on trembling arms and legs.
Pathetic.
“So this is the mortal who captured our young king’s attention. The so-called warrior who he trusted with the sacred duty of guarding his core.”
A shadowed hand pinned it to the wall and it uselessly pawed at the blade-like claws pressed against its fragile throat.
“How a weakling like you seduced High King Phantom, I’ll never know.”
The human squeezed its eyes shut. I’m sorry Danny, it mouthed with cracked and bleeding lips.
The impudence.
Slammed into the ruined bricks once more, the human let out a breathless cry.
“You dare address him like that. You dare to call upon his living name!” Dagger sharp teeth dripped shadowy ectoplasm inches from the mortal’s flesh.
“I’m doing him a favor, disposing of you.”
There was silence.
Then.
The human looked up with glowing green eyes.
A wave of unearthly force erupted from its body.
A dual layered voice echoed out from its miserable throat.
“Oh you just made a BIG mistake.”
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inky-duchess · 5 years ago
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The Villain's Ending: How to Serve Your Villain Their Comeuppance
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The Villain is one of the most important characters in your story, the driving force for everything that happens your heroes and your world. The Villain must be dealt with, we can all agree on this one point. The Villain has been tormenting our hero and they must be punished. And not by a falling brick, Dave and Dan. The audience deserves a real ending and your villain must be punished accordingly for their actions.
Punishment fits the crime/ Poetic Justic
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The Villain has been cruel, they have done horrible things to our hero. The world decides to get its own back in the most ironic and poetic way possible. These endings are perhaps the most enjoyable to both read and write, they allow both you and the audience to have closure but while making echoes in the story.
Carrie is one of my favourite novels. Carrie has been pushed far past breaking point by the conclusion of her story, she has been bullied, humiliated and betrayed. Every character who has ever hurt Carrie (either physically, emotionally, mentally or spiritually) gets their just desserts. She has been tortured for her strangeness and inability to fit in... and now, her strangeness is what she wields against her villains. She destroys her bullies at the school dance (wiping them put at an event which was meant to be the happiest night of their life), getting rid of Chris Hargensen and Billy Nolan, the puppeteers of her humiliation (using Chris and Billy's status symbol [the car] against them and taking control of it away from them to hurt them with it) and good ol' Mama Margaret White dies at her daughter's hands, slowing her heartbeat with her TK (Margaret is punished by her own daughter, her life taken by the gene she passed to her own daughter and via the symbol of love, a commodity she denied her own child).
Disney's The Hunchback of Notre Dame is a beautifully shot film and one of Disney's gems. At the film's climax, Frollo is trying to kill Esmeralda and Quasimodo atop the apex of Notre Dame. Frollo has a sword in his hand and seems to be winning, raising his sword to smite Esmeralda as she tries to help Quasimodo, reciting "And He shall smite the wicked and plunge them into the fiery pit!" But he has weakened the stone gargoyle he stands on and his movements cause him to fall and cling to the gargoyle as it cracks, its eyes glowing with sudden divine rage. Frollo falls backwards into the fiery blaze of Paris to his death. Justice is served.
In Game of Thrones/ASOIAF, we see this in spades. Ramsay Snow has hunted down young women in the woods with his hounds, tormented Theon Greyjoy into madness, had his stepmother and half brother fed to his hounds only minutes after the boy is born, killed his father (though this is a service to society), might have killed his own elder half brother, burned Winterfell, raped Jeyne/Sansa and being a pretty bad human being. In the show, Ramsay is fed to his own dogs while Sansa watches. Tywin Lannister has also been a terrible human being: having his son's wife raped while he watches, arranging the Red Wedding, allowing Cersei to set Tyrion up for murder, punishing Alayaya, his actions against the Reynes and Tarbecks, his terrible parenting and his general evilness. He is shot while taking a dump by Tyrion, the child he disparaged most in a rather inglorious fashion. Tywin dies leaving his dreams of dynasty to crumble, his unsavory relationship with Shae to be uncovered and humiliated after his death. The Seven were truly good that day. And not to mention Walder Frey, being served his own dead sons in a pie and killed by the daughter and sister of the woman he had slain in the very room he sits in. You can see the confusion and fear in his face as he tries to work out why this is happening, mirroring Catelyn and Robb's own horror and fear. Arya cuts his throat, echoing her mother's death.
In Jurassic World: Fallen Kingdom, we are introduced to the hunter Ken Wheatley. He hunts the dinosaurs, helping the main villain in rounding them up. He has a habit of collecting the teeth of the animals he hunts. He pulls out a Stegosaurus's tooth, relishing in the prize without caring for the creature's fear and pain. Wheatley tries to do the same with the Indoraptor, thinking the beast has been tranquilized but Indy was just playing. The Indoraptor bites his arm off as he tries to pull her tooth, killing him in gory glorious fashion. Indy was a very good and clever girl.
Book Ends
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The Villain sometimes is treated to a walk down memory lane in their final moments. The beginning of their story is echoed in their final moments, bringing the circle to a finish and creating a nice clean break. The end feels earned in these circumstances, rounding off the arc nicely.
In Harry Potter, Voldemort fears death. He has done all he has done for his preservation and longevity. Voldemort faces off Harry in the Great Hall of Hogwarts, one on one as it had been when Voldemort stood in Harry's bedroom in Godric's Hollow. As before, the action that begun the tale ends it for Voldemort. He fires the Killing Curse at Harry and it gets turned on him. Voldemort dies simply, with no thunderous drama. He gets both his worst fears wrapped up in some poetic justice. The circle is complete.
Arya Stark faces all kinds of villains in her trek across the riverlands in A Clash of Kings. She and her gang of misfits (Gendry, Hotpie and an injured Lommy) are cornered by Lannister soldiers. The soldiers gather the gang to send them to Harrenhal. Raff the Sweetling, one of the soldiers asks Lommy "Is there something wrong with your leg, boy?" And Lommy replies, that yes he is hurt and he has to be carried. Raff stabs the boy through the throat and jokingly repeats Lommy's request. Arya encounters him again in Braavos in the Mercy Chapter of Winds of Winter. She stabs him in the thigh and feigns worry for his condition, asking him whether she should help him to the physician. Instead, Arya stabs him in the throat. The circle is complete.
Though Braveheart is a rather mixed bag of tricks, it does get this echo right. Muireann has her throat cut for both marrying without the Lord's permission and attacking the English soldier who tried to rape her. Enter William Wallace who takes on the garrison and raises the village to utterly destroy the soldiers. He marches into the Lord's fort (the place he felt safest in as Muireann did in her village and metaphorically in her marriage to Wallace) and drags the fucker to the same post he executed Muireann at, cutting the Lord's throat. The circle is complete.
In Captive Prince, the whole conflict of the series kicks off at Marlas where Damen kills the Veretian Prince in battle, brother to Prince Laurent. Kastor has taken his brother Damen's throne and forced him into slavery. Damen's opening chapter has him being readied for his ordeals in the slave's baths before being sent off to Vere to serve Laurent. Fast forward to our ending and Damen has come home for his throne. He confronts Kastor in the slave baths where Kastor tries to kill him. Laurent steps in and delivers a killing blow, killing Damen's brother as Damen killed his. Two circles are fulfilled.
In The Heroes of Olympus: The Blood of Olympus, Gaia has begun to destroy Camp Half Blood, levelling the forces of the gods and demigods. Gaia began the first first cycle of the PJO Universe by having her husband, Ouranos/Uranus killed. Gaia had Ouranos come down from his domain the sky, away from his source of power. She had him ambushed and killed, her son Kronos, the original antagonist do the deed. We fast forward to the present and Kronos has been taken down by Camp Half Blood and Camp Jupiter. Gaia is mad af and rises to take out the heroes. In the end, Gaia's fate is that of Ouranos, driven from her point of power, the earth and destroyed. The bookends are a couple of millennia apart but the circle is complete.
There is always somebody else.
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The Villain and hero are mortal enemies. The Hero has suffered at the Villain's hand for the length of the story, battling them in tests of strength, power and wills. The Hero must over come the Villain... or do they? The Villain must be beaten, that is a fact or else the story has no purpose or no meaning. One must triumph over the other. But there is no written rule that states that it must be the protagonist who must deal the blow and here is where justice can be done for even the most minor character.
The Captive Prince series has this ending in spades. Throughout the story we are pelted with the Regent's evil actions: Hurting Erasmus, killing Laurent's horse, setting his own nephew up to be sexually assaulted and murdered at the hands of the man who killed his brother, constantly being creepy, keeping children as pets, taunting Laurent about abusing him, killing his own brother the King, ordering the death of Pashcal's brother who knew the Regent ordered the King's death, of the killing Nicaise, corrupting Aimeric and his takeover of the Kingdoms of Vere and Akielon. We spend the story waiting for his downfall, waiting for Laurent or Damen to strike the blow. But it isn't them. Instead, the Regent seems to have won, trapping both heroes. Then comes the justice. The truth comes to light. Aimeric's mother testifies against the Regent. Evidence gathered by Nicaise and Pashcal's testimony of his brother's actions both prove to be a nail in the Regent's coffin. In the end, it is the ghosts of three of the Regent's victims who beat him and drive his supporters to abandon him. The victims get the revenge, not just the heroes. It isn't an empty victory for them.
In Outlander, Claire is kidnapped and subjected to torture and abuse at the hands of Lionel and his men. He broke into her home, snatched her, beat Marsali and tortured her. When Claire is rescued by the men of the Ridge, Jamie asks her which men attacked her but she cannot recall so he has them all killed excepting Lionel that is. He is kept because of his value to his brother and Claire's belief that a patient shouldn't be harmed by the doctor. Enter Marsali. She has hurt in the kidnapping and had to watch the strongest woman she has ever known subjected to horrors. She understands Claire will not take revenge because of her Hippocratic oath but she swore no such vow. Even the speech, is striking reminding us that Claire is not just the only one has hurt. "I've been learning the art of healing. Mistress Fraser taught me well. She took an oath to do no harm... I have taken no such oath. You hurt me, you hurt my family, you hurt my ma. I will watch you burn in hell before I let you harm another soul in this house..." Also, she kills him with a syringe which is a nod to his destruction of the one at the battle with the regulators. I for one hope it hurt.
In Harry Potter and the Deathly Hallows, we see this happen a lot. Neville takes out the sword of Gryffindor and fucking charges at Nagini, a piece of Voldemort, avenging his parents' torture and his own brutal treatment in his final year. Bellatrix has killed Sirius and Dobby, both two characters very dear to Harry and his friends. They do not get to bring her down. It is Molly Weasley who gets to do it, a mother who has lost her brother, her son and almost her world to the ideals of Bellatrix. She fucking snaps and we cheered her on.
In the Lion King, we watch waiting for Scar to get his comeuppance after he pushes his brother off a cliff, chases away his nephew and destroys the pride lands. Though Simba fights a good fight, he gets a case of Hero-itus and decides not to kill his uncle (it is a Disney movie after all) but events transpire and then Scar is trapped with the hyenas, the same hyenas he just tried to throw under the bus only a few seconds before this.
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spookyspaghettisundae · 4 years ago
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Yet the Light Refused To Die
Whispers from the intersection between worlds are a strange thing. They are soft and enticing, yet alien, and quick to breed fear.
The fear of death.
The sun that mankind praises casts a long shadow. Most look to the bright light and the vibrant colors that it illuminates. And they turn their backs on the shadow, fearful of that which they cannot see. Like the air of a graveyard, and the dust that collects in abandoned places, such whispers are not death itself, but its quiet heralds.
Shouting and even thinking loudly works well enough to drown them out. To deny that creeping reminder of the inexorable cycle of life and death, the final destination of every mortal's road. The madness of life is filled with distractions, of fleeting moments that occupy human thought. As such, only rare individuals can hear whispers from beyond the grave. Among them, even fewer pause… and listen.
When most do hear the whispers, they question their sanity or close off their minds. Not so, a young girl aged merely fifteen winters. Magdalene heard those whispers and has always listened. Understood.
And sometimes, she even answered.
Connected to the essence of dust and shadow itself, death spoke only in those sibilant sighs.
Magdalene feared not death. Many she had known now gone, taken by age, disease, war, famine, and murder. From a young age on, the specters of death always haunted her.
So much so, that she never really questioned the strange or inexplicable. She never struggled to accept things that others would deny, even when only the implausible remained the alternative.
Where one might think they had displaced a trinket in an empty room that no other living soul had entered since, the girl already knew at a delicate age that something else had moved the trinket.
One year prior to the dire straits she now found herself in, a young man had threatened her life. With little understanding of such ephemeral forces as sorcery, she called upon the power of disembodied spirits that refused to move on. To help kill that man before he could kill her.
Not because she feared for her life. No, she had summoned those ghosts because she had feared that he would escape justice; the just desserts he should have faced for slaying so many before her. More importantly, because she felt guilty; she felt like his killings were her responsibility, as his obsession with her had led him to commit such atrocities.
As a wee girl, she had always found it confusing when others could not see those figures at which cats hissed, or hear their whispers where wind swept through cold and forgotten places. Sometimes, she would awaken, with blood lining her fingernails, and a shadow standing in the corner of her room, watching and looming.
Not all of them were evil. Not in the way most people meant it when they used that loaded word.
More than once, driven by a desire to punish the wicked and deserving, she had called upon the spirits of the lost. They always answered. As if they recognized and served anyone who could sense their presence—and pay them the proper amount of attention.
Undeterred by those chilling gasps that lingered like memories of lives lost, she would sometimes speak with them when not in the company of the living; when removed from the company of those who would question her sanity, if only they saw her speaking to empty corners and cold spots where common eyes could only perceive that dust and shadow.
She would ask them what they remembered.
Not all of them retained their memory. For some of them, the shreds of who they once were just made no sense; perhaps as misremembered identities bled into one another, leading to eternal confusion and endless, aimless wandering between the worlds.
Some of them got angry and blew out candles or slammed doors shut. One even cracked every mirror and window of a room after becoming enraged. Others bore dark obsession in their whispers, attempting to sway her with deception, hoping to merge with her and do unbelievable things if only they had a body once again.
Beyond death, they all shared one thing in common. All of them feared what lies beyond the thin veil between worlds. Though none of them ever answered:
Why?
Yes. Why, asked the necromancers of yore, were they so afraid of moving on?
A mystery that never concerned Magdalene. When it was finally her time to go there, she would find out herself. Exposure to death had inured her to the fears that it brought. She welcomed it, just like she did her best to warmly embrace the cold presence of the disembodied dead.
What curdled her blood now was something else entirely. A debilitating helplessness, spawned by her current predicament, and a crippling fear of failure.
More than that, though, Magdalene feared the absence of the whispers.
For the first time since she had noticed their presence, they were gone. Leaving only a deafening silence in their wake.
Rope chafed against her tied wrists, resting on the clothed tabletop in front of her. Her captors had made a mockery of setting the dinner table, haphazardly tossing cutlery and empty plates in front of them before going off to ransack Bennet mansion.
Her captors must have worked some sort of sorcery that she could no longer sense any phantoms. And likely, she feared, the things that dwelt in the intersection between worlds no longer heard her, either. Where her role model wielded sword and pistol to hunt and combat the evils of this world, Magdalene's communion with the spirits were her blade and bullet.
And as her frail body was weak, that absence rendered her more helpless and meeker than ever before.
Jenny Fisher's nostrils flared with a shuddering sigh. Her fellow captive—a thief and swindler, a grown woman she had met only this very day—sat to her left. Bound as she, mouth also crudely gagged with silk napkins from Lord Bennet's belongings.
Their eyes met.
Jenny's eyes glistened, wet and red, yet she had not succumbed to tears. Fear gripped her, perhaps, fears of fates worse than death, perhaps. A quiet despair, maybe. But no tears.
Their captors had left them alone. Not like there was much of anything they could do to get away with bound wrists and ankles and gagged thus.
The question of the absence occupied Magdalene most. A mystery that she wanted to solve. And its solution may yet prove key to their escape from this awful predicament. She would not leave Jenny Fisher alone or to any dread fate that may await her in the clutches of these scoundrels.
The whispers had told her that Jenny was important. The phantoms sometimes knew things that humans did not. Saw futures that had yet to unfold. Understanding why was never that interesting to Magdalene. Much more tantalizing was the lacking explanations as to why Jenny had a significant role to play in their conjoined fates. The spirits often would not—or could not—provide any conclusive answers.
Jenny's eyes now darted to and fro, the swindler's mind likely hatching one fruitless escape plan after another. Magdalene, on the other hand, harbored no hopes of escape. Not until she solved this mystery.
Boots thumped upstairs. The rogues searched, conversed, sometimes argued; always muffled through layers of carpet and floors and wallpaper and walls. Claws scraped against hardwood in Bennet's halls. Inhuman growls resounded from where those claws scratched and tore fabric, eerily twisting handles and opening doors with an intelligence that exceeded that of mere beasts.
Just like Magdalene conversed with spirits, the leader of these robbers consorted with unclean creatures. Fentin McLachlan, he had named himself. A name that sent chills running down Magdalene's spine, even just thinking about it.
Could he be her missing uncle? The one her mother had shied from ever speaking about after father's demise?
Did calling otherworldly powers simply run in their family's blood? More than anything, the prospect of damnation frightened Magdalene. She suspected dark things to be awaiting her at the end of her road, a balance for her meddling with these forces. And what might await one as this Fentin McLachlan, who summoned these awful creatures that manifested in flesh and blood, with bat wings and claws, and too many eyes, and slavering maws?
She had read of them in the book in Nora's cabin. Eerie sketches inked upon yellowed pages and documented in the occult writings of the Bestiarium Nox. As far as the long-dead authors were concerned, these things all shared a simple name.
Demons.
Jenny's breath shortened and she trained her eyes on the entrance to the opulent dining hall, past the chaos and disarray that the robbers had left in their hasty search.
Maggie followed her gaze. The thundering and thumping of boots neared. The men dragged something. Something that thudded against another something, cascading into something else—something ceramic, perhaps—shattering upon impact.
The three men entered. Two of them dragged the body of Lord Bennet. Blood stained the late lord's face, having flown from now emptied eye sockets. His corpse flopped against the end of the dinner table where they tossed him, breaking a wine glass under a lifeless arm smashing down.
Magdalene winced. The shrill sound of shattering rang almost as painfully as their blatant disregard for the dead.
Fentin grinned triumphantly, displaying a set of eerily white and perfect teeth. His eyes glinted with a fierce and cold air. Like staring into a shark's eyes.
He sauntered past the bound women, carrying a bottle of wine in one hand, and a large wheel of cheese in the other. The buckled boots on his feet, baggy pants, and dirty shirts underneath his wet long coat, altogether lent him the air of a pirate. A strange sight, so far inland, and so close to King Michael III's castle.
The other two men dressed in similar attires. A cutlass clattered on the table as one of them took a seat across from Magdalene, leering at her and Jenny until he cocked his head back, and chugged several greedy gulps from a bottle of hard liquor.
The third man slammed down a stack of old tomes, causing some of the nearby plates to bounce under the impact. The top books slid from the stack, fanning out. They all looked old and the leatherbound cover on one of them featured strange symbols.
Magick symbols.
Blood from Bennet's gouged eye sockets and other lacerations upon his person slowly seeped into the tablecloth. A deep crimson blot grew at a snail's pace, creeping down the length of the table as the dead lord's lifeblood drenched it.
When Magdalene met gazes with Jenny again, she read a mixture of despair and defiance in the woman's eyes. Her nostrils flared again, with a snort of frustration. And fury.
The pirate captain poured himself a glass of wine. Then he carved some cheese from the wheel, using a vicious-looking knife from his belt. Boots thumped again, glass clinked—he swung his feet up onto the table as he slouched into what was likely once Lord Bennet's chair, holding the wine glass in one hand, and a hunk of cheese in the other.
He sampled the creamy treat and shot Magdalene a smirk as he chewed, studying the faces of their two living captives, sloshing the wine around in his glass before taking a thirsty swig.
One of the other men guffawed, grabbing their attention.
"We keepin' them alive for some pleasure before the business?" the guffawing man asked. He sounded different from the leader. Like he had grown up in the city of Crimsonport.
"Keep it in yer pants," replied the captain in his thick northern accent. "These ladies are a little bit too interestin' to give them the usual rough treatment. Besides, Mister Witts. I don't like to damage the product, especially not when they can earn us some good coin overseas. Ya don't think very far do ya? S'that why they used ta call ya Witless Witts?"
Magdalene almost expected a retort. Even an angry glare. But "Witless" Mister Witts' face contorted to reflect the mien of a beaten dog.
The chair creaked underneath the pirate captain's weight as he shifted. He pointed the cheese in his hand at Maggie and said, "This one especially. You're a very interesting little lady, aren't ya?"
Magdalene offered no response. She just met his gaze. Studied his features. Every gesture carried an air of constant calculation. Everything he said aimed to provoke reactions, allowing him to probe the depths of the people in front of him.
And not a single trace of mercy or goodness lurked behind the mask of his eerily familiar visage. This she sensed.
He washed down the cheese with another sip of wine, then growled, "Remove their gags, Mister Hoskins. It's time for the ladies to talk."
The third pirate, Hoskins, had never sat down. He had been hovering behind Jenny and Magdalene, leaning against a cupboard in wait. First, he removed the cloth from Maggie's mouth, then from Jenny. Maggie made no sound, nor did she put up any fight. She simply welcomed the cool air upon her gums.
Jenny also displayed no resistance, but she rolled her jaw to stave off the ache of having the napkin stuffed in there for so long.
"Please, sir," Jenny immediately rattled away. "I'm sure we can work something out. I'm sure we—"
She stopped. The shark-eyed captain shushed her, tapping his lips with a finger.
"I'll admit," he said. "I didn't deem you very interesting at first, but you are a bit of an enigma, Miss—"
"Lady Amelia Hanbury," Jenny Fisher lied, correcting him. She spoke with such confidence and authority that Magdalene intuited how long she had been using this identity as a mask in front of Lord Bennet.
He asked her, "You don't really know what Bennet was up to, eh?"
This must have caught her off-guard. The fast-talking thief remained silent.
In lieu of any answer, the pirate captain's mouth twitched. His lips curled into a devious smile, and he pointed to the stack of books that Hoskins had dumped onto the table.
"Member of a little occult society that calls 'emselves the 'God's Hand'. Bunch o' mystics and mountebanks that dabble in the secret arts, practicing in the shadow of the aristocracy wherever the inquisition can't cast their prying gaze."
Nobody interrupted him when he paused, savoring his ruminations as much as the expensive import wine lingering on his tongue.
"Mighty close to the king's castle, don't ya think?"
He chuckled and sniffed his wine.
Witless Witts leaned over the table, closer to Magdalene. His lips smacked as he chewed on jerky, which took longer than usual, partly owed to some of his missing teeth. He radiated utter contempt.
Magdalene spoke, "So you sought Lord Bennet's library, for secrets it holds. Secrets common folk do not comprehend." She meant to ask, but it rolled out in her monotone. She, too, studied Fentin's face for a reaction.
He smirked again. Pointed two fingers at her. Kept his eyes locked onto hers. There was something magnetic about his gaze. Something unnatural. It slowly peeled away layers of the world around her and froze her into place. Some form of wicked sorcery.
"See, Miss Hanbury. That lass sittin' next to ya—she's a bright one. Quick on the uptake."
"Please, Mister McLachlan, I am begging you," Jenny-not-Hanbury said. "If you tell us what you want, I promise I will help you as long as you don't harm the girl—"
"Name," he said.
"What?"
He had never taken his eyes off Magdalene.
"Your name. Names hold power. And power is what I take. Give me your name."
Ignoring her bondage, Jenny leaned over and hissed at her, "You don't have to answer hi—"
"Magdalene," Magdalene said. "Magdalene McLachlan."
His lips parted and the air about him shifted. He masked a stronger reaction from surfacing.
"Little Maggie," the syllables playfully rolled out. He clicked his tongue. "You prolly don't remember me, but I remember seein' you as a wee lass."
He held out a hand flat by his side, low. Never breaking eye contact. Never blinking.
Shark eyes.
"About yea tall, you were. I knew I remembered your big brown doe eyes. Color me surprised that my useless fuck of a brother's loins produced such a clever girl. But you're not looking too healthy. All skin and bones. What is that prick been feedin' ya?"
He licked his lips, took his feet off the table, and downed the remaining contents of his wine glass in one shot.
"Father is dead," she said. The sentiment flashed in her eyes, finally eliciting a more tangible reaction from him: his eyes widened, even if only subtly so.
"Mister McLachlan, sir," Jenny interrupted them. "I do not mean to interrupt this, uh, touching family reunion of yours, but I would like to stress that there is no need to keep us helpless women tied up like this. It's barbaric, and I swear—upon all that is holy—that—"
"I don't give a rat's ass about anything holy. I commune with powers from beyond this world," Fentin "Shark-Eyes" McLachlan dismissed her, casting a sidelong glance at Jenny.
Witless Witts stifled an awkward giggle. It died in his throat, but he could barely contain his excitement. Hoskins also audibly shifted his weight again.
The rest of the mansion had fallen deathly silent. But the demons—the creatures they had seen earlier—they still lurked, somewhere out there, just out of sight. But far from being out of Magdalene's mind.
"I will not beat around the bush," Jenny said.
Hoskins repeated the last word and chortled behind them.
"We are at your mercy, and I don't care whom I have to swear any oaths to, I only vow to do as you tell me, as long as that guarantees that Maggie and I are not harmed."
She sighed deeply. Her words carved through the air with expertise, timed just before anybody could respond again.
"I will be absolutely honest with you," she said. The lies came so naturally from her mouth and felt like silk brushing softly over skin. The way she spoke transformed a bit more by the end of every sentence.
A different accent emerged. It sounded more like it stemmed from the fog-strangled streets of Crimsonport's lower city wards, blended with foreigners and sporting a hint of the northern accent to match Fentin McLachlan's own. For a split second, Maggie wondered if this was Jenny's real manner of speaking.
"My real name is Marie Cook. I am nobody of grand standing, I am merely someone who was lookin' to make some quick coin off o' Lord Bennet."
She shot a nervous glance in the round, met by arched brows and befuddlement all around, then she flashed an uncannily confident smile before she continued to keep the ball rolling.
"You gents seem to be working somethin'. Somethin' lucrative. I can smell good game seven miles 'gainst the wind, and I know that Lord Bennet's riches can't be the end-all be-all of it, yeah? It's gotta be a bigger score awaitin' you lot here in the Hold, innit?"
Witless Witts guffawed again and slapped the table.
"She's a smart one too, eh cap'n? Yeah, woman. We are gettin' mighty close to the king's—"
"Shut your stupid fuckin' hole," Shark-Eyes growled at Witts. He then sneered at Jenny. "And you must think I am balmy on the crumpet, ya thievin' strumpet. Fuck off."
Witts shrugged and shuddered, growing nervous, then he chugged more liquor.
"I am not stupid, woman. I know you're anglin' for somethin'. Your kind always does. No, we have no use for you and yer yappin'."
"I am also adept at forgin' papers and paintin's, and—oh, even blowin' glass," Jenny quipped, rounded off with a smirk and a playful wink that projected a growing air confidence, which stood in stark contrast with how they had bound her to a chair like Maggie.
The dread captain's lips were wet with wine and oozed a deviousness as they curled into a smirk of his own.
"Where we are headed, what we are doin'—you'd need a much stronger stomach than I fathom you've got, Miss Cook. If that's even your real name. You'd need to be willin' to pact with powers beyond ken. And I don't particularly sense a familiarity with the preternatural on you. How long have ya been here in Bennet's home, oblivious to the treasures he and his ilk are sittin' on?"
"I don't know, but I know enough to know that you are far more clever than you let on. You are far more educated than a man of your station ought to normally be. You are a man who defies conventions, and I am a woman who maneuvers outside of 'em."
The pirate captain awaited more.
He replied, "Unless you're willin' to sell your soul to strange powers, to commune with things from other worlds, Miss Cook, then I have no fuckin' use for ya."
Maggie's attention bounced back and forth between them, like watching a duel of wits. Jenny narrowed her eyes at Fentin.
"Aren't ya afraid of the wrath of God, toyin' with forces o' the devil like that?"
Another smirk from Shark-Eyes. Never blinking.
"In truth, there are no gods nor devils in this world. Those are words that small-minded men have used to make sense of things that resist definition."
A sweeping gesture between Witts and Hoskins segued to his next speech, "These fearless men here are willin' to do what it takes to grasp and embrace such power. They are not blinded by crusty old traditions."
"Hear hear," Witts said, raising his bottle in a crude toast.
"Which takes me to the most interestin' person sittin' at this very here table," Shark-Eyes concluded. Locking eyes with Maggie again. "My dear wee niece, hell forbid I would have expected to ever meet ya again, but here we are. And I want to know what you know. Where ya learned your sorcery from. You summoned a fuckin' psychopomp. I know some necromancy, but that shite is unheard of. Ripped ten sturdy men to pieces without so much as a fuckin' warnin'. If I hadn't had some sigil to deal with our fanged friends gettin' unruly, we would have had an even more serious problem on our hands."
Maggie took a deep breath and swallowed the lump in her throat. Stayed calm. Nora had taught her to stay calm in the face of monsters. They always fed upon fear. No need to feed them. No need to lend them power.
"No need to share," she said. "You will kill me anyway—just sooner, if I tell you."
Fentin glowered at her. Struggled to conceal another sneer.
"I had a look at your bags, lass. Found some interestin' reagents in there. Satchels of dust, I'm guessin' from gravestone and bones and pig iron? No writin'. How long have you been practicing? You're so bloody young."
Maggie clenched her lips shut. They formed a thin white line upon her already pale face. Jenny's gaze burnt upon her, but she maintained eye contact with her evil uncle.
"Can't be too long that you're at it. I suspect you're a little bit more intuitive, aren't ya? Wouldn't be a surprise, it's gotta run in the family," he said.
Feeding the sinking feeling in Maggie's stomach, he might deduce more as time went on, even if she stayed silent.
"You and I are not that different, lass. People like us are like doorways. We are vessels for the darkness, as it slowly makes its way into this world. Takes root and grows. Now is the age of darkness, Maggie. The age for it to engulf the world—and transfigure it."
His gaze.
His gaze was truly paralyzing. Rooted in magick. Some power he worked; some demonic power, it suffused his gaze. Could he read surface thoughts? Could he corrupt minds and control weak minds? She dreaded all the possibilities.
"Things like vampyria, wolf-men, fiendish abominations—all real, as you well know if you're workin' necromancy. You should embrace it if you do have that preternatural awareness that so many people lack. Not resist."
Jenny scoffed. She interrupted him, earning a fiery glare from Shark-Eyes. "I know what I saw. Those—things. They were quite real, and if you had told me about 'em just a few days prior, I woulda laughed at ya and said you were out o' your bloody mind. But how much of this is superstition, how much is real?"
Everybody stared at the swindling thief. The confidence in her countenance crumbled.
"What?"
Shark-Eyes bared his teeth again in a hideous, wicked grin.
"All of it, woman. All of it. You're in the presence of experts, folk who have sliced through the shite of obliviousness with blades of knowin'."
Ignoring her again, he said to Maggie, "You and I could accomplish great things. You must hear whispers."
A shiver shook her spine and blood ran cold in her veins. Colder than Bennet's blood, still soaking the tablecloth beside them.
"I, too, hear whispers. They are probably different from the ones you heed. The ones you hear, they come from a place where our kind goes to rot and sleep forever."
Shark-Eyes lost his cool in that moment. The fervor gripped him; droplets of spittle sprayed from his mouth as he whipped himself up into a fevered frenzy with his own speech. He pointed to the ceiling, but all people present knew that he pointed to the stars.
"They are the opposite. The ones I hear, they come from a place between the celestial bodies in the heavens. They are not remembered by the livin', they are the forgotten ones. They have slept long enough, and they stir in their slumber. They ready to awaken. And we can be the heralds of the new age. God-kings that erect our own, new empires on top o' the ruins of an already forsaken world. Have you not felt how the nights grow longer each year? The winters colder? The fog thicker?"
The hairs upon Maggie's nape bristled. She knew what he said was true. Or at the very least, it was one of the few things he genuinely believed in.
"Yes," Maggie said. Nodding slowly. "I admit, our connection to such forces is not that different. But you and I are very different people. We may share blood, and perhaps even madness. Yet I would never join you in your pursuit. I have friends who hunt your kind—"
"My kind? What is that supposed to mean?"
"Monster."
Uncle and niece glared at each other. Murder in both their eyes.
His voice quaked with cold, seething anger, "And what fuckin' friends? Where are they now?"
She kept silent.
The glass in his hand cracked under the growing pressure of his fist clenching around it. Jenny gasped, and even as much as she pretended to stay calm, Maggie shuddered when the glass exploded into a rain of brilliant shards and wine. Fentin slammed his palm onto the tabletop, leaving a red handprint, where blood and wine admixed.
He spat, "It's those fuckin' hunters from the city, isn't it? It's that Merry fuckin' bandit ponce, Johnn Von Brandt. Isn't it?"
Then, with another, more violent slap that caused all cutlery and plates and glasses to rattle, he yelled at the top of his lungs, "I will kill 'em all!"
Jenny's nostrils flared again as she forced herself to display calm, and Maggie shared the same inner struggle.
"Mister McLachlan, sir," Jenny spoke up. Her voice trembled, likely more than she preferred to project. "I have a sudden and dire need to make use o' the restrooms. If you would be so kind to untie me now?"
He thrust out an index finger, pointing it at her face. Blood dripped from his hand.
"Aggressive mimicry, Miss Cook. I have sailed many seas and heard many tales of creatures strange and distant, from all around the world. I have heard of predators that pose as prey, of true wolves that don the sheep's wool and wait until the bigger wolf turns inattentive—then strikes."
"What?"
"I'm sayin' that you can soil your undergarments for all I care. Reckon I already told ya. I am not fuckin' stupid."
"Please, sir. I sense you are not that barbaric. Have one of your fuckin' men escort me, or both for all I care. Hell, I'll piss right in front of 'em, I swear. No funny business."
He began picking glass shards from his hand, not flinching even once. Displaying the same detached coldness that guised the fiery hot rage he had just displayed at his own mention of Johnn Von Brandt.
"Fine. You are right. I am no savage."
He smirked. Nodded at Hoskins.
The pirate standing behind Jenny stepped away from the wall and began working the knots to release her. He knelt to free her legs, then moved to release her hands from the simple bindings made of coarse rope.
"Thank you. Despite what you may be thinkin' right now, I believe we'll find a great way to cooperate in the future," Jenny said, rubbing her wrists as she rose.
She stifled a gasp as Hoskins forcefully grabbed her by the arm.
"Fuck off," Fentin said without looking up.
While Hoskins dragged Jenny out of the room, the captain continued plucking out piece by piece and dropping the bloodied little shards of glass onto the plate before him with soft little clinks.
Clink. Clink.
Several heartbeats after Jenny and Hoskins had left the dining room, and the muffled voices of them reached the chamber from a distance, Shark-Eyes said without looking up, "I have dabbled in necromancy myself, lass. I could learn a thing or two from ya. And you could learn a lot from me. We are not limited to crusty old traditions. We can walk as many roads as we please. How did you call upon a psychopomp, I wonder?"
Maggie squinted and refrained from admitting anything. Nor did she want to revisit the moments of desperation when she first called upon the messengers of death.
"The first necromancers spoke the language of the dead. And contrary to common misconception, they never commanded the dead directly. They bargained with 'em. Where man defies fear of death by embracing the illusion of life, the necromancers defy the illusion. They embrace their fears, and in doing so, understand."
Clink. Clink.
Maggie finally spoke up with a question of her own, "What have you done? Why can I not hear the whispers?"
Another cruel grin marked his face and rested there. He needed not even look up to instill dread upon Maggie in doing so, focused still on removing the last shards from his hand.
"Thorathoth. Zhaal," he hissed, maintaining that grin all the while.
Click. Scrape. Scratch. Click.
Things approached unseen, lurking in the corridors just outside the dining room. Witless Witts' face turned white as a sheet. Claws heralded the creatures nearing.
A set of sharp black talons slid around the corner of the doorway. A hideous head poked inside. Dozens of eyes, like those of an insect or a spider, stared empty into the chamber. The blood drained from Maggie's face as she saw herself reflected in those eyes—too many eyes—and not a shred of humanity, not an ounce of mercy in them.
As it prowled into the room, four bat-like wings furled closely around its lithe body, it made only few sounds. Even Witless Witts inhaled sharply, masking a gasp. Even the pirates in Shark-Eyes' company must have felt fear in the presence of these abominations.
Following the first, another crept inside, ducking through the doorway. Its two heads looked almost like pyramids, with no eyes to see but slavering maws. Its four equine legs stepped silently, and its claws rhythmically opened and closed, as if ready to slash necks and rend human flesh at the drop of a hat.
"I'm sure your moment of glory was born of desperation. My path was the same. I was willin' to sell my soul to survive in this dark world of man, this forsaken world. It is doomed, ya know? Whether we do anythin' about it or not. We can only choose to be the angels of its destruction and rebirth, or to perish alongside the rest of the apes. I chose to stand a cut above the rest of regular men. And they responded."
Clink. The last glass shard landed on the plate. Shark-Eyes folded his hands before him. His voice had fully calmed again.
"I believe not in God nor devil. The things here, the things I speak with—their whispers—I know they are not 'demons', but somethin' else entirely."
The creatures remained conspicuously silent.
Thumping. Footsteps neared. Witts arched a brow as they closed in on the dining room.
Hoskins shoved Jenny through the doorway. She stumbled, tripped, fell to the floor but caught herself. Looked up at the two creatures flanking the entrance as they studied her. One with too many eyes, the other somehow sensing her with no eyes whatsoever. Dark mucus dripped from its fangs and the lustful way it inhaled caused Maggie to shudder.
"The bitch was tryin' somethin' funny," Hoskins said.
"Funny what?" Shark-Eyes snarled.
Hoskins crouched down next to Jenny, grabbed her by the hair and yanked her head back, eliciting a sharp cry of pain.
"Talked me into closin' the door but a crack, then tried climbin' out the window. You are not as clever as ya think," he sneered into her ear. And with a wicked smile, looking up at Maggie to lock eyes with her. "And leavin' the girl to us, no less. What was it you were sayin', again?"
The creature with too many eyes hissed. Even though nothing about it looked even remotely serpentine, it emitted sounds like a rattlesnake. From where exactly on its horrendous form, Maggie could not discern.
"She might be cleverer yet than you think, ya dumb shit," Shark-Eyes said, tilting his head. The constant grins and smirks faded from his face, and he glowered at Hoskins with displeasure. "Zhaal here tells me that she set fire up there. And you are goin' to go right back up there and put it out now, aren't ya? Too many books in this fuckin' house that Bennet probably did not keep hidden in plain sight."
Everybody paused, frozen.
Eyes closed; Jenny smiled to herself. Maggie almost cracked a smile of her own.
"Go," Fentin growled at Hoskins.
His underling scrambled off.
The pirate captain sighed and nodded his head at the door, shooting Witts a glance.
"You too, help him. Prove to me you aren't as witless as the name, Witts. Earn your keep and earn that power ye've been promised."
Witts nodded slowly, then with more zest. He quickly got up and stormed out of the room. Leaving Jenny and Maggie alone with Shark-Eyes and the two demons.
Bound as her hands were in front of her, they allowed Maggie still to fold her hands. Like the legs of a spider, her thin fingers interlocked and clasped.
Like praying hands before her.
She focused and released the powers she had gathered in weeks past. Spells she had studied and meditated over for countless, sleepless hours, to the point of exhaustion. Unleashing forces that would fan the flames and feed them with pure essence.
Her own essence.
Maggie spoke, "Tell me, uncle dearest. You know as well as I that our kind can make fire—or make it grow. But do you know of any way for magick to put it out?"
She narrowed her eyes and could not help but smile at him like a cat. Like a cat playing with its food.
His face fell through various stages of frowning until it turned into a hideous grimace, contorting with boiling rage.
Maggie said, "Even if I cannot hear the whispers, I can still wield other forms of thaumaturgy."
"We truly are of the same blood," he snapped. "Are we not?"
The smile already gone, embracing the darkness she harbored in her heart, Maggie said, "Touched by shadow, and touching it." And in a whisper, "Always."
Shouts echoed from elsewhere in the mansion. Hoskins and Witts struggled to quench the growing fire. Jenny had started it, but Maggie's spell had rendered it unstoppable.
She almost jumped up in her chair—Fentin slammed the table with his bloodied fist, leaving another vermillion print. He thrust out another finger at her. Swallowed a remark.
The chair behind him went flying away as he flew into a rage, storming out of the dining room. His footsteps thudded, heavy with fury. He growled at the two demons.
"Watch them. If they run—kill 'em."
Maggie's chin crinkled. She refused to let him get away with this.
Undeterred by the looming threat, Jenny made her way to Maggie and started untying her.
The creatures did not leap. They started inching, creeping closer.
"I will distract them, and you make a run for it," Jenny whispered, so faint that a mouse would have sounded louder, so close that Maggie felt her breath upon her skin more than she heard her.
Her dainty and dexterous fingers trembled as they swiftly untied the knots binding Maggie's hands together—and froze in place.
"We hear you," said Zhaal. Its mouth did not move, but its voice sliced through the air, calm and menacing.
"We understand you," said Thorathoth. It had no eyes to watch, but Maggie felt watched by it.
Jenny started slipping the ropes out of the knots even faster. Clearly not her first time working with rope, but Maggie perished the thought.
The creatures crept closer, four clawed feet each that touched the ground and emitted only subtle little clicks and scraping sounds, drowned out by the rising cacophony outside, caused by three men struggling to put out a raging fire that now threatened to devour Bennet's mansion—and all his precious occult books.
"He is right, you know," said Zhaal. Its many eyes never blinked, like Fentin's. Cold, dark red. Evil.
"We are not so different," said Thorathoth. Its claws cut through the tablecloth as it took the long way round.
Maggie had no time to register the sensation of finally being released from her bonds. Jenny rose to her side and hugged the girl close to herself. More to comfort herself than protect her, probably, but a hint of selflessness hid beneath that cloak of self-preservation. The woman's head whipped back and forth, trying to keep eyes on both the creatures as they encircled them.
"The one you call God does not love you," said Zhaal.
Said Thorathoth, "He has abandoned you. Forsaken your world. But we—"
"We love you," whispered Zhaal.
"We love your world," breathed Thorathoth.
Maggie began whispering.
Incantations.
The occult words spilled out of her mouth. Jenny looked at her with growing dread.
Maggie knew the risks. If this went wrong, she would draw something far worse than these creatures into her world. Something ancient. Something beyond good and evil, something that could swallow thousands of souls in an instant and with little hesitation to annihilate another world in its wake.
But the monsters crept closer. And the whispers—they had told her that this Jenny was important. Even in their absence, she deigned to heed their warnings. Follow their prophetic call.
"We are but shadows of our true selves, stirring in our slumber," said Zhaal, having crept so close that the monster could pounce.
Its claws dug into the floor, like daggers piercing thick oriental carpets with ease and boring into the wooden boards underneath.
"We love your world so much, we wish to fully awaken in it," said Thorathoth, sounding raspier.
Hungrier.
The closer it got, the taller it looked. The greater the shadows it cast. As if it grew with each step, now towering over Jenny and Maggie.
"A valiant effort to banish us," said Zhaal.
"But we are not your enemy," said Thorathoth.
Their claws spread, poised to strike. Ready to slaughter.
"We are your salvation," said Zhaal.
The maws of its two heads opened wide, with spittle dripping from long, sharp fangs.
"We are the future," whispered Thorathoth.
"Inevitable," hissed both.
Inhuman, deafening shrieks left a ringing in Maggie's ears as both monstrosities lunged at them, then retreated several steps, hissing and snarling like feral beasts. The creatures reeled, as if having struck an invisible barrier.
All pretenses of playing nicely had dropped. The slavering beasts now growled and roared, staying just close enough that they could kill as soon as Maggie's spell even so much as waned.
She glowed. With an otherworldly light. Some would have called it a halo, but all definitions are cheap in the realm of the incomprehensible. Maggie could see her bright emanations in the reflections upon Zhaal's many horrid eyes.
"Stay close to me," she murmured, voice trembling.
She felt weak. It ate at away her very being. It taxed her so much. But it worked.
For now.
Jenny gripped the girl with great force, bracing her and keeping her from stumbling even as Maggie's knees buckled.
"Move," Maggie said. Then she shrieked at Zhaal, "Move!"
Jenny took the cue, stepping forward with Maggie, clutching the girl close to her bosom as they advanced. The creature retreated by the same measure. Defiant of abandoning its master's orders, but incapable of piercing that barrier, no matter how sharp its claws, no matter how deep it could cut into human flesh.
Jenny shuddered as Maggie uttered more words of power. They spilled forth from the girl's mouth—like pure instinct given sound. She did not even understand them, serving only as a conduit for something else.
The alien words stopped flowing from her mouth, followed by another shout, "Move!"
Jenny advanced with her, craning her neck to look behind them as Thorathoth followed, the two demonic predators staying as close as they could in defiance of whatever force kept them at bay.
The woman holding Maggie gritted her teeth and drew upon her final reserves of courage. Maggie felt it shining brightly, like a bonfire suddenly set ablaze. The light about her matched its incandescence.
They advanced more steps, and Zhaal shrieked again. Furiously.
Pained. It retreated more than an equal number of steps, suffering terrible agony. Its gnarled and blackened skin sizzled like drops of vitriolic acid landing on wood. The creature's form cringed, rearing back more and more and eventually—reluctantly—allowing them to pass.
The two backed out of the dining room, facing the two demons. The creatures followed every step. Both burned with malice.
"Whether or not you join us, we shall awaken," Zhaal snarled.
"Whether or not you live or perish, we shall outlast," Thorathoth growled.
"We shall rise," they hissed in unison.
Though fear still wracked her visage, Jenny barked at the creatures, "Fuck off!"
She backed away further with Maggie, cautious step by incredulous step, shoving the girl behind her but still holding her close, wary that the demons might tear them to shreds at any given moment. She understood not how any of this magick worked, acting purely on instinct.
Maggie clasped her hands together. Like praying hands. She had long stopped praying to the one the church called God, but now, more than ever, at the end of her wit, and possibly the end of their luck, they needed a miracle.
She needed the strength to work one last spell.
To break whatever kept the whispers at bay. The whispers—their only hope of egress from these monsters. And from the raging fire. The biting sting of smoke began to creep through the corridors, as Bennet mansion turned into a living hell, populated with monsters to match.
To escape from Shark-Eyes and his smoldering wrath.
"Every door your kind opens," said Zhaal, prowling after them like a wildcat.
"Every path your people pave," said Thorathoth, spreading its arms as if welcoming them for a deadly embrace.
"We come closer to our awakening," they said in unison.
And with that, the miracle happened. Coming from the most unlikely place. The creatures lent her the insight she needed.
Maggie imagined a corridor. A narrow, meandering hole. A place of fog and living darkness. Where the whispers reigned. Where the spirits swirled like mists. A place where the veil was weakest. A bridge between all worlds that ever were, and all worlds that ever would be.
Like these demons somehow entered the human world, so did the spirits somehow. And now, she needed to use that same road to escape.
"There," Maggie gasped.
She unclasped her hands and tugged at Jenny's arm. Pointed to a nearby door.
Jenny must have recognized it, confused over how such a useless room may grant them escape. But she trusted Maggie's directions, left with no other options in the face of such deadly horrors.
The woman ripped the door to the kitchen open but froze upon seeing what lay beyond it.
Went slack jawed.
There was no kitchen there, but a yawning darkness. A narrow corridor, roughly hewn into stone. Mists roiled in a deep and infinite, coiling passageway. Inhuman shrieks of spirits reached them from deep within.
And whispers.
The hair on Maggie's nape bristled once more. Not with fear, but an excited solace.
This—this was their salvation. A dark embrace that would grant them escape. Yet a pit of great peril itself.
She swallowed the growing lump in her throat, worried more about Jenny than herself.
"We must enter," she told the woman.
"What? No. What is that?"
"We must enter," Maggie sighed, growing weak, slumping against Jenny's grip.
Darkness encroached from all sides upon the field of her vision. A deep sleep threatened to overwhelm her. And she dreaded the thought of losing consciousness, of this spell of hers ending, and exposing them to the mercy of the claws and fangs of Zhaal and Thorathoth, the demons that still followed, only two steps away at bay. Or worse: to the mercy of Fentin "Shark-Eyes" McLachlan.
The swindler propped her up and groaned, "No! Alright. Fuck!"
Jenny clamped her eyes shut and plunged the two of them into the depths of that corridor.
Light engulfed them.
The demons refused to follow. Consciousness slipped further and further away from Maggie. The deeper Jenny carried her—eventually truly carrying the anemic girl in her surprisingly strong arms—the mists of this impossible corridor swallowed all sounds. Jenny's shoes created no echoes, as if she walked upon thin air.
And perhaps she did.
Even as the whispers gave Maggie comfort, the spirits here were anything but benevolent. The terror in Jenny's face justified, for if the spell ended prematurely, the entities here would claim them. Swallow them whole. Sever their ghosts from their bodies, making them disappear from their world in an instant, never to be seen again.
Only the light that shone from Maggie, mysterious, and bright, and warm, guided the way. Allowed Jenny to carry her deeper and deeper down the corridor.
A speck of light appeared at the end of this infinite and reality-defying hallway. Bennet's mansion had long disappeared behind them, molten into the pool of darkness, taking with it the dread pirate and his demons—Maggie glimpsed as much as she fought to keep her eyelids open.
Spirits all around them yearned to feast on their life force.
To drink their memories and fool themselves into thinking these were the lives they had lost, distorted through the confusion that grew with each passing moment in the intersection between worlds. More afraid than living mortals of the afterlife, whatever it truly was.
A place that bled outwards, seeping, and soaking the fabric of what humanity considered to be… reality. A growing wound.
Only the faerie light that shone from Maggie kept all these hungry, angry, confused spirits at bay.
Eventually, the girl fully slipped from consciousness, long before Jenny even reached the end of the corridor.
Yet the light refused to die.
—Submitted by Wratts
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a-world-in-grey · 5 years ago
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Kings of Yore
And the actual meeting between Sola and the Lucii! @secret-engima inspired by your Nox snippet on what happens when you dig too deep for the magic of the Crystal.
Sola does not have the time or patience to pander to the egos of ghosts with delusions of grandeur. 
.
Thirteen towering figures, ghostly white fire tracing elaborate armor and weapons that Sola knows as well as her own armiger.
The Kings of Yore.
Astrals, where is she?
"You call upon a power you have no right to command, mortal." From the center, the Mystic speaks, low and draconic and vibrating down to Sola's bones. Sola cries out, slapping her hands over her ears. "If you wish to wield the Light of the Crystal, know that you must pass our judgment."
Sola goes numb. Their judgment? "I answer to my King." She manages to say, forcing shaking limbs to raise her to her feet. "Only my King."
Who in the name of Ramuh do they think they are, that they have the right to judge her?
She is ready this time, bracing for the pain of hearing voices not meant for mortal ears. "We are the Lucii. We are the wards of this world's future."
Such a stellar job protecting the future. Sitting around doing nothing while her king's people die. Judging her for following her king's commands to protect his people. The hypocrisy!
Another voice, of rumbling earth and stone, and the Fierce shifts with distinct disapproval. "Your king has yet to take his throne. He does not command us."
"She is but a fool creature." The Conqueror sneers. He hefts his axe over his shoulder, and Sola watches as he maneuvers the weapon over twice her height with an ease that speaks of complete mastery. "Clinging to the authority and influence of others instead of wielding her own."
There's dismissal clear in his voice. He's come to his verdict on her, and Sola doesn't have to guess what it is.
She can feel her hands again, Sola realizes, some part at the back of her mind recognizing the dull throbbing in her palms and the trickle of blood dripping between her clenched fingers. The rest of her is coiled tight, fire burning beneath her breastbone and threatening to turn her words to ash on her tongue.
No. Sola clings to her temper, clings to her ability to think. "You are dead." She hisses. "You are remnants of bygone eras, all your authority and influence but smoke on the wind. Your judgment is nothing!”
“You dare-“
“I am the Sword of the Chosen King!” Sola thunders over the Mystic. Three of her ancestors are assholes. Good to know - Sola won’t bother listening to anymore of their daemon shit. “Aid me, or get out of my way.”
A breath. Two. Three.
The Rogue nods. Lips curl under her headdress and Sola cannot tell if that’s a good thing. “Sword of the Chosen indeed."
“Forged in Fire and Fury.” The Warrior agrees. “Tempered with Love and Loyalty."
They look to the Mystic. Waiting.
Finally, he speaks. "The power of the Crystal does not come cheap. The cost-" Spectral images of Libertus, pinned to the ground and in pain, and of Nyx, post-warp and falling with his kukri raised to strike, "is a life."
Sola's breathe freezes. Her heart stops.
No.
"Jump on Ifrit's Pyre." She snarls. The day Sola lets anyone take her heart is the day they pry it from her cold dead chest. "I pay my own debts!"
Little Brother. I'm sorry, but I don't think I can keep my promise this time.
Please forgive me.
"Then go with the Light of the Crystal. It, and your own, will set when the sun rises."
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aion-rsa · 4 years ago
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15 Best Game of Thrones Warriors
https://ift.tt/3eedpk3
Despite what some legendary TV actors might have you believe, Game of Thrones wasn’t all just “tits and dragons.” The eight-season HBO series based on George R.R. Martin’s sprawling A Song of Ice and Fire saga was far more sophisticated than the sum of its most prurient parts. 
The series was an honest and in-depth exploration of political dysfunction. There were no easy decisions to be made and even the best deeds from the most pure at heart rarely went unpunished. Even factoring in its…less than superb final season, Game of Thrones was refreshingly complex pop entertainment for adults.
Now, this is all not to say that some of Game of Thrones more base elements weren’t appealing. In fact, all of the dragon-stomping, bone-crunching, sword-swinging radness was a major part of the rich tapestry that was the fantasy series. As Thrones reaches the 10th anniversary of its April 17, 2011 premiere (which HBO has dubbed the Iron Anniversary), there will be plenty of opportunities to examine all the high-minded literary features that made the show a phenomenon. But let’s make sure the blood and guts get their proper due as well.
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Game of Thrones at 10: The Series That Changed TV Forever
By David Crow
Game of Thrones’ Westeros and Essos continents are positively fit-to-bursting with capable warriors – whether their main instrument of war be a sword, warhammer, bow, or arakh. Naturally, one of the Internet’s favorite pastimes is dreaming up which Thrones warrior is the best…because we’re all schoolyard children arguing amongst one another at heart. To honor this very important Iron Anniversary, we’ve decided to add our choices for best Game of Thrones warriors to the Internet canon as well. 
Here are some important rules to consider. First, no animals. Sorry, Drogon and Ghost! Next, each warrior is judged by their skill at the height of their ability within the series’ run. This means that Jaime Lannister gets to fight with both hands, but Ser Barristan the Bold remains Ser Barristan the Old. Speaking of Jaime and Barristan, dead characters are eligible for the list because if they weren’t, it would be pretty short. Finally, only characters who spent the majority of their time within the series main timeline can be included. This restricts characters who appear only in flashback from making the list. That’s why you won’t see Ser Arthur Dayne among the combatants. 
Without further ado…
15. Tormund Giantsbane
Discipline and skill may be prized in warriors throughout the Seven Kingdoms but north of The Wall, strength is key. And there are very few Free Folk stronger than Tormund Giantsbane. Sure, his given name is a bit of a misnomer. He doesn’t kill giants so much as he *checks notes*…suckles on giantess milk? 
Well, however Tormund gets his calcium, it certainly does his body good. The kissed-by-fire wildling is the only man skilled and strong enough to serve as the most trusted lieutenant of both Mance Rayder and Jon Snow. He could certainly hold his own in a battle against either.
14. Beric Dondarrion
Strangely enough, Lord Beric Dondarrion’s biggest strength is also his greatest weakness. His ability to be constantly revived by his fighting partner Thoros of Myr is certainly useful in the long run, but it also robs him of an important trait any warrior must have: fear. 
Beric may fear the metaphorical death encroaching from Beyond the Wall, but in a fight against any other mortal he is probably a bit less likely to properly protect himself. After all, why keep an eye on one’s heart when it can just be jump started by the Red God at will? Beyond his supernatural hook, however, Beric is a capable soldier. It was he who Ned Stark trusted to track down Ser Gregor “The Mountain” Clegane and bring him to justice. He failed in that mission, of course, but it’s still impressive he ever agreed to it!
13. Qhorin Halfhand
Who needs all 10 fingers when you’ve got the skill and constitution of one Qhorin Halfhand? Qhorin brings one of the most important traits to the table when talking about a Westerosi warrior: passion. He absolutely lives for this shit…and in fact, he happily dies for this shit as well. 
Qhorin is the most capable and dangerous ranger The Night’s Watch has. He is equal parts feared and respected by his Wildling foes, which is particularly impressive given they neither fear nor respect just about anything. Qhorin’s injury to his right hand also turned out to be a bit of a martial blessing, as it meant he learned to wield a sword just as capably with his. Ambidexterity is a very useful trait in combat. 
12. Brynden “Blackfish” Tully
By the time the events of Game of Thrones begin, the Tully family’s “Blackfish”, Brynden, is long in the tooth and has lost a step or two. Still, even at his advanced age he is one of the most fearsome fighters in The Riverlands, and the Realm at large. 
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Since Blackfish was in his prime during both the War of the Ninepenny Kings and Robert’s Rebellion, he participated in dozens of military battles.There may not be a more hardened or battle-tested warrior in Westeros. Then he “retired” to the title of Knight of the Gate in The Vale. They don’t hand that honor to just anyone. 
11. Loras Tyrell
See Loras Tyrell may be paradoxically the most overrated and underrated warrior in all of Westeros. The smallfolk and less sophisticated noble men and women see him as perhaps the realm’s greatest fighter, due to his attractive visage and prowess in jousting tournaments. Meanwhile, the hardened soldiers view those same soft features and jousting skills with contempt, assuming Loras can’t be a “real” warrior.
Well, the truth lies somewhere in the middle. Loras isn’t a top 5 warrior in Westeros, but he’s damn near the top 10. Jousting and melee skills may not apply perfectly to the bloody heat of real battle, but they’re still useful in a combat. Plus, over Loras’s six season run on Thrones he gets plenty of opportunities to prove himself in war and acquits himself with honor each time. 
10. Syrio Forel
Syrio Forel is a prime example of just how ill-equipped many of the warriors of Westeros are when they’re confronted with an unfamiliar fighting style. Syrio is far from the biggest or strongest sword fighter in the series. But the First Sword of Braavos and Arya’s “dancing teacher” is both agile and highly, highly skilled with his sword.
Syrio views his sword as an extension of his body. His steadfast dedication to his craft and years spent training in Essos have created a fighter so fearsome that he very nearly survives an encounter with three Kingsguardmen…while wielding a wooden sword. Our time spent with Syrio was brief so it’s unclear just how skilled he really is. That limited time was still enough to lock him into the top 10. 
9. Ser Barristan Selmy
Ser Barristan The Bold is the platonic ideal of a chivalric knight. He is honorable, skilled, and widely beloved. As a younger man, he distinguished himself as a soldier in tourneys and in the War of the Ninepenny Kings. At his height, he was probably the most capable swordsman and warrior in all the Seven Kingdoms.
During the events of Game of Thrones, however, Barristan is not at his physical peak. He remains a remarkable fighter and warrior but his days as the top dog are likely over. Also, let’s not neglect to mention that, while honor is appreciated, it can be a detriment in a fight against some less than savory characters (which make up a significant portion of Westeros’ populace). 
8. Sandor Clegane a.k.a. The Hound
If it weren’t for his taller, scarier brother, Sandor “The Hound” Clegane would be the most terrifying physical force in all of Westeros. This former Lannister loyalist is seven feet (in the books at least. Actor Rory McCann is 6’6’’) of pure rage and contempt. The Hound is profoundly disappointed in the state of the world and his fellow men, and he’s more than happy to take out that disappointment on anyone foolish enough to test him.
The Hound is a supreme mix of both skill and raw power. Put him in a melee and he’ll come out wearing a frown and dozens of enemies’ blood. Pit him one-on-one against just about anyone and he’ll likely survive the encounter as well. The only reason he’s not higher up on this list is that he has a pretty prominent weakness. Any bit of fire will destabilize the pyrophobic behemoth. Granted, the fire method didn’t work for Beric Dondarrion but it might work for someone more skilled. 
7. Jon Snow
There’s not much that Jon Snow can’t do. The presumed bastard of Ned Stark, but the true son of Rhaegar Targaryen and Lyanna Stark, Jon Snow is as close to a traditional hero that this tale has. He’s imperfect, but honest and likeable. He’s a natural leader who hesitantly takes on the responsibility of shepherding The Night’s Watch, the Free Folk, and eventually the entire North. Jon Snow is such an impressive historical figure that it can sometimes get lost in the shuffle that he’s a tremendously capable warrior as well.
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Jon put his childhood training in Winterfell to good use and immediately became one of the Night’s Watch’s most useful swordsmen upon arrival at The Wall. Then, over the span of eight seasons, Jon’s martial prowess only grew. He has participated in more major battles than any other Game of Thrones character and has (mostly) survived them all. Jon’s place in the middle of the pack on this list isn’t an indictment of his abilities but rather an endorsement of all the great warriors above him. 
6. Grey Worm
Look, the Unsullied are just not to be trifled with. The warrior-eunuchs of Astapor are bred, born, and trained for only two things: war and obedience. When Daenerys Targaryen purchased the Good Masters’ entire lot of Unsullied soldiers, she decided to free them and remove “obedience” from the equation. That gave her an army that was trained for war, but now had the agency to decide whether they wanted to pursue it. Turns out they did…for the right cause.
As the chosen leader of the Unsullied, Grey Worm is a prime example of just how effective a dedicated, well-trained soldier can be. Dany’s rare act of mercy and humanity unlocked Grey Worm’s true potential. Not only does he remain a truly great fighter, but he is a master tactician, and is now burdened with glorious purpose to bring freedom to the rest of the continent. Skills make a great fighter, but it takes a cause to make a great warrior. And that’s exactly what Grey Worm is. 
5. Brienne of Tarth
In the Game of Thrones world, you can often judge a warrior’s skill by who they’ve defeated. With that in mind, very few characters have a more impressive resume than Brienne of Tarth…excuse us: Ser Brienne of Tarth. Brienne begins her journey by taking down all of Renly’s men in a tournament. Sure, they may be Knights of Summer, but they are well-trained and it’s a hell of a feat, nonetheless. After that opening salvo, Brienne goes on to defeat: Jaime Lannister, The Hound, and seemingly half the population of sellswords and hedge knights in the Riverlands. 
Brienne is absolutely a top five warrior in all of Westeros. The only reason she’s not higher is that her opponents often come to a fight disadvantaged. Both Jaime and The Hound were exhausted and compromised in their respective fights. That’s not Brienne’s fault, as she can only fight the warriors the show places in front of her. It does hurt her “strength of schedule” a bit though. 
4. Bronn
Most of the great warriors in the Seven Kingdoms are highborn. That makes sense as the noble Houses have money and therefore have access to training, equipment, and proper high-protein dies. But being highborn isn’t the only route to being a great warrior in Game of Thrones. Just ask Ser (eventually Lord) Bronn. 
Bronn, son of no one in particular, is one of the best fighters in Westeros because his whole life has been one long fight for survival. He came from nowhere of importance and soon found that the best way to make money was with a sword. While the lords and knights of the country view battle as an exercise in glory, Bronn sees it as for what it is: dangerous, bloody, but necessary work. This mindset and a lifetime of training in Westeros’ back roads and alleys has created one hell of a warrior. Just ask Ser Vardis Egan…that is if his lifeless body can still hear you from the bottom of the Giant’s Lance.
3. Jaime Lannister
At his height, Jaime Lannister was quite simply the LeBron James of Westeros warriors (with Ser Arthur Dayne being the Michael Jordan, of course). Tywin’s eldest son was a tournament and war prodigy, reaching the knighthood at age 16 (he was even younger in the books). He came to prominence at an absurdly young age and then established a commitment to combat excellence well into his adult years. 
While The Mad King’s decision to appoint Jaime to his Kingsguard was designed to spite Lord Tywin and leave him without a suitable heir, it must be said that Jaime was still a fine choice for the job. Jaime continued to distinguish himself in the early days of The War of the Five Kings before Robb Stark successfully captured him. Of course, shortly thereafter, Jaime lost his right hand to Locke. Though Jaime will still prove to be capable enough in later seasons without his sword hand, he’s obviously never the same fighter. And that’s a shame for this list as it would be interesting to see how a chastened, more mature Jaime would fare as a warrior.
2. Gregor Clegane a.k.a. The Mountain
The “gentle giant” is a popular trope both in the world of fantasy and reality. Game of Thrones even has a couple of its own gentle giants with characters like Hodor and even Wun Wun. It makes some intuitive sense to portray very large individuals as gentle because most people, big, small, and in-between, are fundamentally good. If you were enormous, wouldn’t you be extra mindful of how your size affects those around you?
Well, Ser Gregor Clegane a.k.a. “The Mountain That Rides” is the exact opposite of a gentle giant. Ser Gregor Clegane doesn’t have a heart of gold, he has a heart of roiling, volcanic hate. He’s also big…so, so freaking big. The Mountain is somewhere around eight feet and 400 pounds of pure muscle in the books and 6’9’’, 350 pounds in Hafþór Júlíus Björnsson’s depiction in the show. Every inch of him was seemingly built in a lab to be a fearsome warrior, so that’s the vocation he chooses.
When we think of Game of Thrones as a “grittily realistic” world, The Mountain is a prime example of why. Gregor is an unambiguous monster, and due to his sheer size and strength, he almost never loses a fight. The Mountain is a one-man army for the Lannister family, killing countless men, women, and children over the span of two wars, and many more during peacetime. 
While it’s nice to think of David beating Goliath, the sad reality is that 99 times out of 100, Goliath is going to smash David into a million bloody pieces and use his little bones as furniture. Of course, The Mountain is eventually defeated by a David in the form of Oberyn Martell. That alone, is enough to keep him out of the top spot…and out of our nightmares.
1. Arya Stark
Perhaps it’s surprising to see Arya Stark at the top of this list in favor of countless other Game of Thrones warriors who are bigger, stronger, and more experienced. Or at least it was surprising to me as I came to the decision. But I would invite you to go on the same journey that I did and match Arya against anyone else in the Thrones canon and ask yourself the question “would Arya lose this fight?”
The answer I came to, time and time again, is a definitive “no”, and that’s not just because of the plot armor afforded to her as one of the story’s most important characters. Arya Stark is quite simply Game of Thrones‘ most effective and efficient killing machines. From a young age, she was proven naturally adept at all different kinds of combat. Recall her hitting a bullseye with a bow and arrow, Robin Hood style, in the series pilot.
From there, the She-Wolf has spent basically her every waking moment honing her fighting skills. This started with Syrio Forel’s “dancing lessons” before culminating with the most intense lethal training regimen anyone can experience with the Faceless Men in the House of Black and White. Arya received instruction from a guild of assassins so powerful in stealth, combat, and magic that their services cost roughly the same as an entire army. Then she left the Faceless Men so she is free to deliver the “gift” of death to whomever she wants, whenever she wants.
Admittedly, in any one-on-one matchup, Arya’s margin for error is incredibly small. She is not particularly strong and she is unlikely to wear cumbersome armor so any good blow from a sword or other bladed weapon is sure to be lethal. But of course, Arya has no plans of letting a blade touch her. She’s quick and elusive. And she knows that men are made of water – all it takes is one prick of a needle and they’ll bleed out.
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rainstormcolors · 8 years ago
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Hi there, let me first just say how impressed and enthralled I am with your posts. They're so well written and thoughtful, I just love reading them. Anyway, I've read many posts about Kaiba in DSoD, but I wanted your opinion on Shadi. He seems like the most overlooked character in the movie, even though he gave the motivation and power to the antagonist. Also, how do you explain his "death" if he meets Yugi in the future?
This is a great question actually.
So here’s the thing: the movie has required me tore-evaluate my impression of Shadi. I used to view him as a sort of livingMillennium Item, a being burdened only with reuniting the Items in theMillennium Stone and sending the Pharaoh to his afterlife, with no concern forhuman life. But in the movie, Shadi has taken on the role of afather. And not the sort of father usually seen in this series. It doesn’t seemlike he’s just using these children as a means to an end; he seems to genuinelycare about them as well. He smiles warmly at them and speaks gently to them.While I believe he adopted them for a purpose, I think he also had a very sincereaffection for them. And this is why Diva felt so bonded and devoted to him.They had become a real family.
It was already implied Shadi was a spirit throughout theoriginal series. He’s an enigma and a shape-shifter. He moves through thecharacters’ lives like a fog, and Yami Bakura strongly hints he murdered Shadiat some point in the past. It should turn out Shadi wasn’t murdered millenniaago by the King Thief, but instead just a handful of years ago by a chibi YamiBakura. And then on top of all that we remember he’s also Hasan, the Spirit ofthe Millennium Stone in Yami Bakura’s RPG. Is this only an avatar for the game,or is this his true identity? Just what ishe exactly?
Was Shadi committed to reuniting the Items for the sake ofthe Pharaoh, or was it for the sake of enacting the Plana? Was the Plana simplyan inevitable aftermath? Was it for the sake of both? While Shadi seemed warmin his duty to the Plana-bearers, he was militant in his duty to reunite theItems. Was it in death that he became so cold? (It’s notable that he neverappeared to Diva after dying. However his sense of justice was still ruthless when it came to the Items before then.) I realize I’m just stringing together a bunch ofquestions. I feel like I need to watch the sub before judging this all properly.From what I’ve heard, the end game of the Plana differs between the dub and theoriginal Japanese, but I think in both cases its full power was only activatedonce Atem entered into the afterlife. But it seems the Plana did offer somemagic to its bearers beforehand. Shadi teleports, bestows the Plana onto Divaand the others, and also uses it to banish their abuser. So perhaps this is whyhe could continue functioning as a ghost. Perhaps the power of the Plana madehim inhuman from the start. He did have three triangles adorning his foreheadafter all, as opposed to the individual ones given to his followers. Diva wasn’t granted three triangles when the Cube was passed on to his hands. But that Shadi could be killed at all implies he was mortal in some sense.
@the-cryptographer also made this note and I’m totally gonnasteal it: “I was thinking he would be using the Millennium Scales to weigh thatman’s soul instead of using the Cube. I was disappointed he didn’t, but then Iwondered if the implication was he was the master of the Key in life, but deathallowed him access to the Scales.”
If I’m honest, the guy’s still a complete enigma and maybe abit of a dues ex machina. But what’s really distinct to me are these things: hefelt far more human in the movie, and perhaps that’s because he was a humanstill. In the original series he felt like a stone-cold ghost, and that’sbecause he was a stone-cold ghost. He wielded the Quantum Cube, the MillenniumKey, and the Millennium Scales. And he was devoted to guiding the Pharaoh’ssoul into the afterlife, regardless of the why.
My guesses: I think he loved Diva in life, but was stripped of all love in death. I think from then on his duty to the Millennium Stone and the Pharaoh consumed what remained of his soul. From then on, the only will left was the will of the Items. I don’t think the Plana was meant to be malicious; I think it was corrupted. This is why Shadi created a loving family with his child followers, to stave off corruption. But again, it’s only a guess. And I could change my mind.
Thank you for the ask.
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