#《 Phones ; Neku Sakuraba Archive 》
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(7/31/2024) some more unhinged doodles I forgot about lol
Why can’t I draw Neo Joshua..? 😭
The return of my favorite abomination <3
#TWEWY#the world ends with you#neo the world ends with you#yume 2kki#my art#archive#joshua kiryu#neku sakuraba#weird telephone creature neku#in case anyone is wondering the caption above the Joshua in the top right corner reads “Thinking about the heat death of the universe#WHY CAN’T I USE QUOTATION MARKS?!?!#my weird abomination is back#I’m sorry (not really)#I think my initial idea was… Phones. Telephone. makes sense#I was obsessively watching yume 2kki walkthrough videos okay???#it didn’t seem weird to me at the time#because I was drowning in weird#oh yeah I also turned Josh into a lightbulb#no not the lantern a lightbulb#that THING scares me#it’s not going on the internet
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It's my birthday today
originally I planned to draw art but then I forgot my ipad at home so instead, to celebrate my date of BORTH. i am posting another tidbit from Something Changes, aka my partnerswap Neshiki fic.
Static. The frog just turned into static right in front of him. Right in front of...
"Hey!" Right, he's not alone. Blondie steps towards him, a worried look on her face that he didn't quite understand, "That was pretty close, are you okay? Did you get hurt?"
Her tone, sincere and kind, made him want to reply with a harsh tone, but the words eluded him. He never needed anyone, but at this moment, it felt... wrong to isolate himself from her, since they're already isolated from the rest of Shibuya.
"I'm okay," He finally speaks again, gazing over at Blondie with apprehension. He didn't trust her completely, but she still knew more than he did about this whole game, so he'll stick around for now. "Hey, you," He addresses Blondie, who blinks a bit.
"My name is Rhyme," She says softly, a bit embarrassed, like she was still trying to come to terms with the fact that she's teamed up with a total stranger.
"Hey, you mentioned missions earlier, right?" He wasn't trying to be rude, but the idea of calling this girl by anything but her surname was strange. Maybe that was her surname, but he couldn't be sure. "Like, the spam mail that appeared on my phone? Was that a mission?"
The girl, to her credit, didn’t immediately get annoyed that he hadn’t actually used her name, rather choosing to focus on the question he had asked, glancing at her own teal flip phone in response. “The one about going to Ten-Four?” She hums curiously, head tilted to the side.
'Ten-Four'? The building he had seen earlier when he was trying to figure out what was going on? It made sense, but the confusion was eating at him already. "Yeah, that one. It said something about having an hour to do it," He responds cautiously, trying to venture past the original (fear) annoyance of having to talk to a total stranger to get the smallest idea about what was going on.
"Yeah, the mission timer," Blondie confirms with a small nod, humming to herself, "Thankfully, they don't leave us completely in the dark about how long we have. You can see the remaining time on the palm of your right hand."
Involuntarily, his eyes dart downwards, eyes locking on the countdown that ticks down the amount of time they have left. Sure enough, red numbers stain his skin like some sort of digital clock, ever changing as the time draws closer to the deadline. It was a warning, he already knew that much. A countdown to complete the mission, or else they'll be erased.
He really didn't want to find out how it felt to be erased, because that sounds like a very blatant threat.
"Hey, so, you know my name," Blondie speaks nervously, like she was trying to figure out how to talk to him to get away from the very clear warning signs he was displaying. Her voice trembles, ever so slightly, "But what about yours? May I know it?"
His name? Wait, did he even have a name? He had to have one, everyone does. He reaches within himself, searching for something to spark the memory, even when it felt like his identity was blocked behind a wall. "Neku," He says unconsciously, blinking a bit as he realized he just said that out loud, "Neku uh…" But the surname didn't come, didn't register inside himself like the name Neku had, leaving him stuck. He really hoped the girl didn't push it.
"Neku?" Blondie repeats, head tilting to the side curiously. She said it as though trying to engrain it in her memory, "That's a really nice name," She finally adds, smiling gently at him.
He stands there awkwardly for a few moments, before glancing at his right hand again. The timer continues to tick down, as he gazes at it. "So," He begins, trying to come off like he wasn't about to freak out, "Shouldn't we be going to Ten-Four now? Since that is our mission?"
Blondie's eyes widen for a moment, glancing at her own hand quickly, before she jolts. "Oh, yeah," She exclaims in surprise, looking back at Neku, "We really do need to get going! C'mon, it's just this way!" Before he can respond, the girl is already darting away. His eyes go wide, voice catching on a high-pitched call of 'Hey, wait!' as he chased after her.
His feet slam down on the concrete of the street, following after Blondie as she sprints towards the building. He feels inclined to, but he's not sure why exactly. He's shaking slightly, a cry barely being repressed and the internal begging of the girl to not leave him alone.
He can't show that. Can't let anybody see things that he doesn't want to think about, so they can never hurt him as he had once been hurt, in a life so different to the current one. Why did he even feel like this? He couldn't remember anything at all, save for his name and a few small things, like the name of his favorite graffiti artist or the threads he was wearing! Why did things hurt so much?
His feet stop, skidding to a stop on the road as he stands behind the girl, who had slid to a halt right in front of him to the point he can barely keep himself from knocking into her. "What the hell did you stop for?" He questions, voice annoyed and almost angry, even though he can't understand these emotions that swarm him.
"The timer's gone," Is Blondie's response, head tilting to the side. Sure enough, her right hand is raised to be level with Neku's eyes, where he can see just the skin of her palm, no ominous countdown leftover from their mission. He brings his own up to, confirming that his timer was also gone.
His voice catches, a bit of relief only expressed through a sharp exhale. Did this mean they had completed the mission? Did they win?
Nothing is ever that simple, Neku reasons with himself, eyes frantically glancing around for more of those damn frogs that had jumped the two of them just minutes earlier.
#《 subarashiki kono sekai ; ♡ ; lyric's twewy tag 》#《 Something Along That Line ; TWEWY Fics 》#《 rhyme ; raimu bito archive 》#《 phones ; Neku sakuraba archive 》#the world ends with you#twewy#neku sakuraba#raimu bito
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you tried to slide this analysis post passed me by making it a giant wall of text but SUCKS TO BE YOU I READ THE TAGS
I think an interesting thing about both TWEWY games after replaying them is that, when you look back at them, Neku isn’t really punished for his flaws in comparison to Rindo and when he does suffer, it’s mainly through external factors that’s tied to his development as a person. On paper, it's pretty clear that Rindo is punished more heavily for his flaws (or at least more severely near the climax): his bouts of insecurity and fear of accountability made him the perfect candidate to be Kubo's puppet, and as such, he relies heavily on the Replay to the point where he basically assists in creating an all-powerful noise that is beyond their ability to erase, all but guaranteeing Shibuya's doom sans Haz's interference. Neku’s flaw of being tactiturn isn't something constantly producing conflict for him throughout the game; he overcomes a significant portion of his flaw by week 1; and the rest of the punishment he receives mostly comes from the reapers being unfair dicks to him. Neku does struggle emotionally during week 2 and 3, but it has less to do with his flaws and more to do with him having legitimate reason to doubt whether or not he can trust Joshua and Hanekoma. Throughout the game, his doubts are articulated very well through narrative action, but these doubts aren't a result of his own isolation and delusions, you know?
The closest it gets to that point is where Neku heavily blames himself for not trusting Joshua more when he chooses to "sacrifice" himself for Neku’s sake, but that whole instance actually makes Neku more retroactively justified when he finds out the truth about Joshua’s true nature. Not to mention Joshua was giving him plenty of reasons NOT to trust him so mistrust wasn't really a product of Neku's loner demeanor; Joshua was legitimately gaslighting him throughout the entire second week.
But I actually don’t think that’s a flaw within the narrative. Quite the opposite, in fact. The thing to keep in mind about Neku was that he was essentially having his character arc in both directions. He was both having to learn to be a better person and directly confront his propensity to shut people out and refuse to rely on external help, while also trying to piece together who he even was before the Reaper's Game. He’s not given enough of a foundation to lay out who he was and what his deal is to the same degree as Rindo because for both Neku and the player, things start in medias res. He literally has no idea about who he even is as a person besides his name at that point of the story.
I don’t think Neku’s flaws not really affecting him is a problem with the narrative itself considering how people do call him out on his behavior and he does change immensely throughout the game. One could argue Neku becomes nicer a little too quickly given his few days with Shiki, or that in week 2 onwards, his distrusting personality isn't as prevalent; but on the other hand, Neku's growth from week 1 is challenged and put to good narrative use, because now he has to be willing to exercise patience and understanding with other people, especially since he has something worth fighting for that isn't just himself. W2 with Joshua is meant to teach Neku that not everyone is going to be sweet like Shiki, but regardless, you should at least make an attempt to understand such people, even if you end up never really liking them. Expand your world to include people, even if they think or act differently from you. By W3, Neku is now put in a position where he has to learn that caring about people isn't just about being nice to them or trying to understand them; it's also about being dependable enough to support others in need, which he develops into with his time with Beat. From that sense, OG TWEWY doesn't present Neku's flaws as a constant force he has to battle throughout the game, but flips this concept on its head and instead presents his arc as having to learn how to practice being an empathetic human being; something he shut himself from trying to do after the trauma of his best friend’s death.
Neku doesn’t really hate people like he claims that he does at the beginning. He actually loves people. And he fucking hates that because it just leads to him getting emotionally hurt. He doesn't want to get hurt more than he already has and that’s the reason he pushes people away because he's scared he'll end up caring about them and getting hurt again and it’s why he’s heartbroken after Rhyme’s erasure and when he finds out the truth about Joshua.
I think that's really interesting in itself. By the rules that the Reaper's Game is supposed to usually operate by, Neku won with flying colours in week one, but because of circumstances being what they were, Kitaniji had to cheat and keep players from getting their resurrection wish. So Shiki is whisked into reaper-jail as a new entry fee, and Neku is forced into yet another game, even though he should have qualified for another chance at life as he was. The development of his character from amnesiac misanthrope into someone who actually trusts another person is so stark that it feels like you're playing as a completely different guy... but then week 2 rolls around and Neku's partnered with Joshua, who very intentionally pushes his buttons ceaselessly and tests him further.
Rindo on the other hand, has his flaw presented as a constant force throughout the narrative, and presents his growth through it more organically. Everytime he does Replay, he’s essentially forced to take charge of his life and grows more confident and assured in his capabilities as a leader while also becoming more and more heavily reliant on his time-travel abilities to carry him throughout the journey, acting as a double-edged sword in that sense.
He also begins to grow out of his paranoia in regards to other people, having a habit of riding others' coattails and seeing them for their performance value first, personality second (Minamimoto, Beat, Neku when he was seeking him), especially if it's something he's heard about them (Neku the 'Legendary Player', Nagi having a 'bunch of pins') AKA, again, others' opinions.
He slowly gets better with his willingness to take accountability for his choices, but even in the final week, you still see that while he's made strides, he hasn't quite nailed the confidence just yet, and he even still relapses from time-to-time. Some people seem to look at this as a flaw of the game but I actually quite like this and I think it makes Rindo an interesting contrast to Neku as a protag.
His arc shows that you even if you are changing, change isn't like a switch; you don't just all of a sudden stop making mistakes tied to your flaw and it shows when he starts to delegate towards Beat and Neku’s judgement when they come by to start taking a load off of his back. He basically falls into a cycle of:
>improves
>falls into old habits
>improves
>does bullshit again
>improves
Until it culminates into Neku officially joining the team and unofficially taking Rindo’s role as the leader, telling him not to time-travel since it might cause more Dissonance only for Rindo to actually break this cycle and go against what Neku says in order to not fall for Susukichi’s trap.
It’s why his convo with Haz and his final choice is so impactful for his growth; with no outside influences, he has to make one of the hardest decisions of his life and he works his ass off towards making the second chance he got count.
Rindo isn’t the easiest protag to like as a person even in spite of how seemingly more well-adjusted he looks to be compared to Neku. He constantly fucks up, acts really passive-aggressive when confronted on his flaws, and said flaws don’t immediately jump out like Neku’s did. The last part might seem confusing but people tend to attach themselves more to a character when they let you know what they’re about upfront, which is what Neku did quite bluntly at the beginning of the game ("all the world needs is me.") And if you’re not reading into Rindo’s actions and his head, a lot of his characterization can fly over your own head.
It even plays into the themes of both games. Even when Neku got screwed over by the machinations of the game, he was at least able to make some semblance of a difference throughout each week such as taking down the respective Game Master. But with Rindo and the gang, almost every victory they earn gets taken away from them due to another factor out of their control.
"Oh, you took down Susukichi? Too bad, Shiba says fuck you, start the Game over. Oh, and Sho is gone too."
"You took down Motoi? Congrats but he was actually a victim of the same system that you’re all a part of and is basically a desperate man on the brink of despair, which Rindo is forced to acknowledge, especially after Motoi himself passes away the next day."
"Speaking of the next day, you’re starting to form a counterattack and actually fight back against the system but oops, Shiba is here yet again to say, fuck you, do it again. Oh, and Susukichi was just playing pretend the entire time."
Not even taking down Shiba himself is enough to give them a reprieve because Kubo shows up to immediately undercut that sense of relief by revealing himself as the true villain and having Rindo’s very own powers kill his friends. Ain’t that a bitch?
But I think that in itself makes Rindo an interesting protag, at least to me. He’s the epitome of an NPC who got stuck with the protag role that he wants absolutely nothing to do with in spite of the world itself telling him to get his shit together. Hanekoma even initially writes off him at first due to only having average Imagination. But, after everything he’s been through and his character development, he’s finally able to find his own footing in the world and stand tall as the leader of the Wicked Twisters, ultimately saving both his friends and the city.
The main point I’m getting at here is how both games play with each protag’s arc in a way that neatly contrast one another and show off their respective writing styles quite well. TWEWY as a duology is fascinating to dig through and I really appreciate how multi-layered the games are.
#twewy#the world ends with you#《 subarashiki kono sekai ; the world ends with you 》#《 rindragon ; rindo kanade archive 》#《 phones ; neku sakuraba archive 》#《 character analysis archive 》
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I LIED HAVE A SPEEDRUN ART
yes this is from Something Changes
#《 subarashiki kono sekai ; ♡ ; lyric's twewy tag 》#twewy#the world ends with you#neku sakuraba#rhyme bito#raimu bito#《 rhyme ; raimu bito archive 》#《 phones ; neku sakuraba archive 》#《 something along that line ; twewy fics 》#《 lyrically's art 》
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Blondie tilts her head to the side, as if taken off guard, before she speaks softly. "Well, from what I know, we've joined the Reapers' Game, which we have to play for seven days... and we need to complete missions in pairs." At least she was somewhat able to explain, even though she clearly knew little more than he did.
"Okay? So we just have to play this 'game'?" He's annoyed, talking to the strange girl who had bumped into him. He didn't need anyone, so this was already putting him on edge.
The girl was quiet for a moment, seeming to think, "Yeah, I guess so." She seems to take a moment longer to think, but when she tries to speak again, she's cut off by strange, floating graffiti that looks like a frog head. Noticing it, she turns, immediately seeming nervous. "Hey, so, we should really make that pact now..."
He can see why almost immediately after the girl says it, as a few green frogs that seem to be made of static and graffiti jump from the floating sigil, and they are not friendly. He steps back, noticing one of the weird frogs is getting ready to attack. "Please!" The girl insists, reaching out her hand to him, "I don't want to be erased!"
He wants to take a moment to think about that term. Erased. That was the same used in the strange spam mail he had gotten. He doesn't have time to think about it, though, as his attention shifts to the girl again. "Okay," He says, trying to ignore the slight tremble in his voice, "I accept."
A sneak peak at my current writing project >:3 I'm so hyped with this one, my inspiration is completely devoted to this now.
#《 subarashiki kono sekai ; ♡ ; lyric's twewy tag 》#《 Something Along That Line ; Twewy Fics 》#rhyme bito#neku sakuraba#《 phones ; neku sakuraba archive 》#《 rhyme ; raimu bito archive 》
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THIS SONG FITS SO WELL WITH THE TWEWY STORY WTF
just a lil twewy animatic wip im working on
besties i run out of my storyboard pro license in less than a week pray for me i get a bunch more done before i lose access and evaporate into oblivion
#《 subarashiki kono sekai ; ♡ ; lyric's twewy tag 》#《 Phones ; Neku Sakuraba Archive 》#《 Fan-flipping-tastic ; other's art and animation 》#《 reblogs ; ♡ ; hi thanks for checking in im still a piece of garbage! 》
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pretty boy pretty boy
#《 subarashiki kono sekai ; the world ends with you 》#《 reblogs ; ♡ ; hi thanks for checking in im still a piece of garbage! 》#《 fan-flipping-tastic ; other's art and animation 》#《 phones ; Neku Sakuraba Archive 》
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Made with this.
Rhyme: You think you're making progress and then you hit a wall.
Neku: Break it down.
Shiki: You're starting to sound like Beat.
Neku: Never mind.
Beat: It's a good plan!
#《 reblogs ; ♡ ; hi thanks for checking in im still a piece of garbage! 》#incorrect quotes#《 phones ; neku sakuraba archive 》#《 rhyme ; raimu bito archive 》#《 soundsurfer ; beat bito archive 》#There we go.
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HES BACK. TABOO JOSH
JN week day 6: bad end
#《 reblogs ; ♡ ; hi thanks for checking in im still a piece of garbage! 》#《 subarashiki kono sekai ; ♡ ; lyric's twewy tag 》#《 phones ; neku sakuraba archive 》#《 joshua ; yoshiya kiryu archive 》#《 fan-flipping-tastic ; other's art and animation 》
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YIPPEE ANOTHER ANALYSIS
What It Means to be Friends: The Differences between Neku/Beat and Rindo/Fret
I’m feeling in the mood for another TWEWY analysis post and for today’s topic of discussion, this will be centered around Beat and Neku’s friendship in comparison to Rindo and Fret’s own and how they contrast in very interesting ways that are reflective of their respective game's writing styles.
I don’t think it’s a stretch to say that Neku and Beat didn’t exactly get off to the best start in the beginning of their relationship in the original. Hell, if anything, they flat out disliked each other. Beat saw Neku as nothing more than an emotionally distant asshole who made his little sister feel bad for trying to help him out and Neku saw Beat as nothing more than an overly emotional idiot who’s way too energetic for his own good and initially wants nothing to do with him.
There are little cracks that start to form in the walls between them, however, where their respective duos start coming together to help each other out in the Game and they start to form a little friendly rivalry between them. Mostly on Beat’s side since Neku could care less. However, that bit of bonding gets interrupted by a cruel twist of fate: Rhyme’s sacrifice and subsequent erasure. In which Beat, in a mix of grief and desperation to save his little sister, begs to and subsequently joins the Reapers, much to Neku and Shiki’s shock.
And then, Kitaniji asks Beat to do one task to show his dedication to the Reaper cause: kill Neku! (and Joshua). Initially, Beat tries to draw upon his dislike of Neku from the start of the game to motivate himself into completing his task but he just can’t go through with it no matter what, a feeling that only gets worse when Neku gives him Rhyme’s pendant that he dropped, thus invalidating Beat's previous resentment towards him. Seeing Neku go out of his way to return something precious to Beat even after he had antagonized him throughout the week causes Beat to drop his animosity completely and the next time we see him, he’s rescuing Neku from a unwinnable scenario by becoming his partner in Week 3.
From then on, we see Neku and Beat’s dynamic start to become more whole, opening up to each other more and helping the other through their struggles and ultimately culminating with them becoming genuine friends by the end. By the time W3 starts, they’re the only actual Players left in the Game, in the middle of a life-or-death situation, AND have the entirety of the UG after them due to Kitaniji activating Emergency Call. With circumstances like those, it’s no wonder they become as thick as thieves. Beat relies on Neku to help keep his head on straight and set him on the right path so that his temper and rash personality doesn’t end up screwing them over when things get rough, something Beat can't afford whatsoever when it comes to his mission of trying to save Rhyme.
Likewise, Neku relies on Beat to help keep his feet moving instead of allowing him to wallow in his own head when aspects such as Hanekoma potentially becoming the Composer becomes emotionally and be strong enough to catch him when he stumbles and falls. On top of that, he also trusts Beat’s emotional intelligence and honesty in matters such as when Beat convinces him to spare Uzuki and Kariya.
You see this dynamic persist in NEO as well even after all of the time they spent separated, in which Beat is heavily implied to have physically searched for Neku throughout all of Shibuya (remind you of anything?) and even take up some of his aspects, like the headphones, to honor his friend. And considering how Neku has helped him save his little sister and supported him when the chips were down, it's honestly no wonder.
Beat even flat out admits to Nagi that he was in some measure putting up a front to mask his fears and doubts and is quite calmer when Neku is around compared to NEO’s weeks 1-2. Not that his hot-blooded energy is gone but he notably isn’t as prone towards picking fights or shouting. Meanwhile, Neku is out of the loop after having been away for three years but Beat is again there to pick him up where he falters and help guide him around. The two of them are best friends through and through.
By contrast, we have Rindo and Fret, whose dynamic is quite different from Neku and Beat’s but is nonetheless just as well-written. I think the start of the game does an excellent job at setting up their relationship, where their early dynamic is fully on display in which Fret drags Rindo around and Rindo just casually goes with it despite internally bitching and moaning along the way. Like Beat and Neku, their friendship is mutually beneficial towards the other but in a much more casual and "shallow" way that’s very interesting.
They both want to be around one another in order to cover up for each other’s faults and their flaws feed into a loop that prevents the friendship advancing so that they don’t have to try but when it actually comes under serious strain, the flaws are exposed. Rindo being closed-off and content with just letting things stay on the surface level is perfect for Fret since he doesn't need to address his true feelings whatsoever and also fulfills his desire for someone to talk to because Fret is a pretty social guy and the class clown, letting him ignore his own problems. For Rindo, Fret allows him to also fulfill his desire for social companionship while not digging too deep and delude himself into thinking he’s autonomous and avoid the hurdles that comes with decision-making, which Fret is aware of and fine with because he’s more of a follower. The restaurant choice at the beginning of the game is a perfect example of this. At first glance, you think it’s just Rindo making a choice until you realize that it’s mainly Fret narrowing down the choices for Rindo without his input and he’s perfectly okay with that.
You also see this pop up again when Fret makes Rindo the leader of the group ALSO without his input so that he doesn’t have to get emotionally invested in the role and put the spotlight on himself. And initially, both are content with this and continue this dynamic throughout the first week of the Game, that is until shit hits the fan in Week 2. With the stakes becoming far more apparent and serious than they initially thought, and having to start another Game after getting cheated out of their victory, along with Sho just flat out ditching them and leaving the team to fend for themselves, tensions start to rise high between Rindo and Fret, which this ends up putting a strain on their relationship and we see the flaws in the friendship get exposed.
They start becoming more casually dismissive of each other’s interests whereas before they were just cool with whatever with Rindo not giving any regard to Fret’s interest in fashion and Fret mocking Rindo’s friendship with Swallow out of frustration, where Fret is pushing for Rindo to do anything regarding them considering Swallow's obvious involvement in the Game, and Rindo doesn’t want them to get upset so he pushes the issue away for later. Whereas Rindo is getting frustrated with Fret's self-defeatist attitude while not doing anything to help out with the situation that they're in, thus having them go back-and-forth and arguing with one another.
What makes this hit harder in hindsight is that this aspect was always apparent when you look back at the beginning. They bicker, like, a lot and the most noticeable example in W1 is the Nagi argument, where Rindo doesn’t see how she can help, worried about being held down by strangers, while Fret pushes for recruiting her, worried about having to handle a tougher burden on his own.
The part where they were in the ramen shop at the start of the game also does a good job at setting up this kind of relationship. Fret didn't know that Rindo played FanGO or was friends with Swallow, which heavily implies that they don't know that much about each other before entering the Game and later on, you see how Rindo constantly keeps Fret at arm’s length and opens up mainly to Swallow while Fret didn’t even talk to Rindo about his best friend that committed suicide. And in Week 2, these aspects become far more pronounced and the two become far more prone to taking passive-aggressive shots towards one another, culminating in their argument at the end of W2D4. I think what Rindo says to Fret in particular here is pretty telling of how he doesn't think that Fret is taking the situation seriously in spite of him actually showing otherwise what with his constant prodding. It's also hilariously indicative of Rindo's hypocrisy considering how he's constantly relying on others' input before making any actual decisions on his own, such as with Swallow in the very next scene and the day after.
However, despite all of this, they still do genuinely care for each other. Rindo’s first use of Replay was spurred on via wanting to save Fret from getting flattened by a truck and Fret is always pushing Rindo towards becoming more and more decisive in small ways. Most notably, when everyone except for Rindo gets erased by Soul Pulvis and he’s the only one to make it back to the UG, who’s the first one he calls out and tries to look for? Fret.
I’ve seen some people complain about how Rindo and Fret’s friendship doesn’t feel especially deep when compared to some of the other relationships in the series when I��d argue that’s the entire point. They’re not childhood friends who know every single thing about each other from the start unlike some JRPGs out there or a duo who starts off hating one another before gradually becoming closer to one another due to the stakes of the situation they’re in. They’re really casual school friends who keep each other at arms’ length out of an attempt to keep themselves protected. Their relationship is interesting to analyze because it's layered, much like a real friendship would be, due to them dealing with their own personal issues. And yet it never feels like one can just call it shallow or deep and have either be a definite despcriptor, just a well developed bond. Fret is still reeling from his previous best friend’s suicide and Rindo has social anxiety out the ass so their bond makes perfect sense.
And on top of that, they do gradually become closer to one another. Fret starts taking Rindo’s interests more seriously, even becoming disgusted at Motoi on Rindo’s behalf and sad for him as well as showing understanding to him concerning his Swallow situation.
And Rindo starts taking Fret more seriously as a person, with W3D3 being a prime example. He brings up the possibility that Kanon is acting strangely and might be possessed, brings up calm, rational points that the others have no choice but to agree to and doesn’t try to force Fret to keep his feelings for her down, rationalizing that there might just be another way to save her and assuring him that it’s ultimately Fret’s choice because he respects his input. And when Fret shows up anyway to try and save Kanon, he doesn't hesitate to support his buddy in his endeavors and does his damndest to help. On top of that, he becomes far more supportive towards Fret’s interests, particularly with EleStra, and is happy for him.
I think that shift from the ingenuine to genuine is what NEO excels at with its character relationships and by the end, you can really see Rindo and Fret really coming together as friends that genuinely respect and trust one another.
Neku and Beat’s friendship is much more bombastic and in-your-face while Rindo’s and Fret’s friendship relies on the more little details and I think both work well for their respective game and themes. You have the story of a distant and hostile kid having developed into a more personable young man using his lessons to relate with a seemingly gruff and bullheaded guy only to find a shockingly self aware young man who hates himself and lost his only support become more sure of himself vs. the story of two seemingly close friends grinding against each other due to their underlying issues surfacing, deepening their bond through their honesty and growing self-awareness. The first is more conventionally written while the second is a bit more subtle and requires deeper inspection in order to get the full picture.
#《 subarashiki kono sekai ; ♡ ; lyric's twewy tag 》#《 phones ; neku sakuraba archive 》#《 soundsurfer ; beat bito archive 》#《 fret ; tosai furesawa archive 》#《 rindragon ; rindo kanade archive 》#《 Skulls & Phones ; Beat and Neku Archive 》#《 Clingy Besties ; Rindo and Fret Archive 》#《 character analysis archive 》
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