#⁽ 𝔩. howard β‚Ž ﹐ β–’ πƒπ„π“π€πˆπ‹π’ β–’ : β„Žeadcanons .
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godbluds Β· 9 months ago
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some muse tidbits before i go work on those opens ,,
lyra howard
lyra is a pacifist in the sense that she will use exhaust every measure possible before resorting to violence. she'll say she doesn't have a preferred weapon, but when it comes down to HAVING to fight, she's prepared to use nature to her advantage. she's weakest in desert , ice & water - filled climates where natural resources are scarcely available . capable of controlling & manipulating trees , roots , vines , & other plants , her preferred method of combat is using her abilities to provide cover & protection ; ultimately allowing her team to cut & run .
lyra has a small potted plant at her beside at camp, & the small date-like fruits that sprout from it contain mild healing properties.
juno pearce
juno has delved into the studies of her mother's magic & can be a fierce opponent at a range. she's primarily focused on the schools of illusionary & divination magic , & studied both for years before making headway. now juno is capable of creating her own spells , simply by conjuring an idea of what she wants to do .
when it comes to weapons , juno often carries a bow & an array of enchanted arrows .
she can communicate with crows , ravens , dragons , snakes & owls , which are considered sacred to hecate .
using her magic can quickly exhaust juno , especially considering her relative inexperience . she can often push herself too far & deplete her energy to the point of passing out for hours .
though she's only read about the success of previous hecate children in their attempts to transform their figures , it's something juno strives to eventually be powerful enough to do .
ira areti
though it was a strategy quickly banned by chiron at camp , ira is capable of simulating temporary insanity within the mind of someone else . an example of this is instilling fear , paranoia & madness in the mind of an opponent ; inciting them to attack their own teammates .
ira is incredibly persuasive , something they didn't even realize was a product of their father's godhood until chiron enlightened them . he's been warned to be very careful with this ability , something he calls the push .
their chosen weapon in close combat is a pair of shortswords , though ira greatly prefers not to get his hands dirty & handle opponents from a distance , from the inside out .
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