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#“Devastatingly Immoral Company Produces TV Series Where the Core is Devastatingly Immoral Companies Destroyed the World”
wispythreads · 4 months
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Fallout Series Positives:
Pretty faithful to the look and feel of Fallout, whether we're going BIG with technology and creatures, or small with food and tools
First episode an absolutely stellar introduction, got me hooked to the plot, got me invested in the characters, absolutely trashed my emotions and made me cry twice, first at the very beginning then again more towards the end
That Fallout branded mix of goofy, corny humor and absolutely sobering scenes of either how terrifying or deeply sad the world is
Action Sequences that either feel completely accurate to the standard game or like someone has Bloody Mess active.
Our main Vault Dweller is exactly how I felt first experiencing these games and it has been lovely watching her progression from sheltered/slightly off socialization to adapting to the surface while still maintaining the root of her core values
The Ghoul is a terrifying badass that is very entertaining to watch and whose experience with the world feels on par with how I approach the games now
Maximus clearly is on the road to being disillusioned with the Brotherhood and slowly becoming a better person, it is taking him time and effort and the journey is not yet over
Not sure if this would be a positive for everyone but watching the Knight go from intimidating figure to "I'm bored and want to shoot something." "*Sees creepy cave that clearly has something dangerous AND something they need in it* Fuck." "(uses companion as convenient meat shield/danger scout)" "*Is in fucking power armor but as soon as he is faced with something terrifying in nature and it is not going his way:* (running) fuck fuck fuck fuck" as much as he was an asshole it was hilarious seeing a representation of a True GamerTM experience.
I missed the more rotten ghouls of earlier games and so was pleasantly surprised by the inclusion of other ghouls that followed their design rules more than 4's raisin ghouls. Robert and Martha were devastating.
Some pretty good Vault horror honestly
A character's actions that were kind a messed up in a way that was clearly framed as comedic has SHARPLY turned sinister due to stuff that gets revealed at the very end and makes me very excited to see what more of their deal is the next time we see them.
Fallout Series ehhhs... (Will be containing spoilers):
Personal ehhhs:
Putting this ehhhh at the top because it's a very personal one that might be shared or might be different for other people, but a lot of the sexual things that cropped up (and for the most part seemed like they were meant to humorous? To get a laugh?) just really weren't doing it for me at best and making me deeply uncomfortable at worst. Would love a version with them cut. It does feel in line with a small part of Fallout 2's humor though so again mainly a personal ehhhh rather than disparaging the show for it.
This one might just be because I'm asexual but the romance between Maximus and Lucy feels forced? Allosexuals please advise, is it normal for infatuation to strike that fast and hold weight for so long after? I don't mind the two together, looking at their individual characters I do think that it could work, its just it feels off when the story is very clear about the intention that these two will end up together immediately upon them meeting. Again, I don't hate romance subplots in theory, it's just, in general, when they show up like this where it feels like it was tacked on in order to check a box, rather than fully explored into how that would develop, that kind of just bothers me.
As a small branch to that last one, if it is forced than it feels kind of bad that a lot of the positive developments of Maximus's character seem to only occur because of his crush on Lucy. Him wanting to help Lucy because he earnestly does want to follow the one value of the Brotherhood he's internalized, being a pillar of Justice for the wasteland, and her being a Vault Dweller following the Golden Rule clearly paints her as an innocent needing assistance and justice, well, that's all well and good, but her being able to influence his decisions because he doesn't want her to think bad of him in a romantic sense, if I'm reading that right... don't like it. Not to say that his character growth completely involves Lucy! His disillusionment with the Brotherhood happens without her, and he has positive growth with Thaddeus as well, it just seems like its easier for him to take steps back from his personal growth when she's not in the picture.
Production ehhhs:
some of the scenes had backgrounds that looked a little bit too much like they were taken straight from the game, with the actors in the foreground kind of visibly sticking out from them. I'm not sure if this is because they were using green screens for certain shots or what other explanation there might be for it. If it is green screens though... Amazon you cannot pull the wool over my eyes and claim that you did not have the funds to build actual sets for this tv show.
The initial introduction for CX404 was absolutely great and I was excited with how some frames seemed to emphasize her own perspective of what was going on around her and this one man that's cared for her since she was a pup, but any shots involving her after seem kind of weird with how they're cut and the perspective shots seemed to get dropped. Maybe I'm just spoiled with how well the shots were done with Jed in the Thing, and the perspective thing being dropped is really just a personal disappointment than anything wrong with the show, but, it's my blog so I'm gonna admit I'm disappointed that potential wasn't explored.
This one is kind of a true "ehhh," it's really all I can think to describe this thought when I remember John Boyega's role as Finn and watch this film. It feels off that, in this 3 protagonist cast, Aaron Moten and John Boyega both are in the role of a character whose background is coming from a deeply oppressive regime he's been brainwashed by since he was a child, and whose main soldiers are unilaterally recognized by the masked armor they wear. I do really like the archetypes they chose for the 3 protagonist cast! Pure of Heart Vault Dweller/Indoctrinated Brotherhood Scribe/Disillusioned Pre-War Ghoul, just... Thinking on the fact Aaron got the brotherhood role. Maybe this was done purposefully for a positive reason, but right now fresh off the show without digging into director/cast interviews that maybe explore this specifically it just. ehhh.
As much as I loved the horror set up for Vault 33 the span of time that goes between Norm and Chet discovering that and the next bit of investigation Norm does on the subject is. Incredibly long??? Brother clearly seems very resourceful and good at finding information, but with how the episodes are cut and framed it feels like a great amount of time goes by before he next tries to dig up anything on what happened to 33/why they were trying to get into Vault 31. I don't know man maybe this is because it's easier to do in a video game but I feel like if I found a bunch of corpses that wrote with their own blood how a discovered deception drove them to madness and were frozen in various states of doing whatever they conceivably could to break into a neighboring vault because of said discovery I think I would. Not sleep until I figured out just what was going on???
Lore ehhhs:
Same problem that usually occurs when Bethesda is at the seat of Worldbuilding. Philly might've fit ok in the West Coast back in Fallout 1 and 2 but it feels weird seeing a settlement like this 100 years in the future. 100 years ago for us was 1924, to kind of help put it into perspective. Having this all handwaved and explained as: "Well of course everyone's acting as if no progress was made since 100 years ago! Nukes were dropped on the NCR/Shady Sands and set them back to square one just recently!" Really isn't... good enough for me.
I've been away from the lore for a while so a lot of what I remember is vague rather than detailed, but I am getting the impression that Bethesda is making a bunch of tweaks to the history that was already set up by previous games and. I mean just honestly speaking I really don't trust their interpretations (to put it generously) of Fallout 1, 2, and even New Vegas's established lore. (EDIT: Oh no yeah I was definitely right they've straight up changed a lot and where they haven't made changes per say they have made choices for this present space of time that makes events in the first games kind of impossible)
The vials the Ghoul is reliant on. I've been generous with interpreting them as something that was recently invented, and used by ghouls who, at varying lengths of age, start showing signs of going feral. If the way the show seems to be framing them is true, that they are instead supposed to be things that have always existed and quietly used by ghouls to prevent every single one of them from going feral in the background of the games, then. No that is awful try again Bethesda. You cannot get me onboard with something like that, especially when it would've presented a really interesting quest opportunity AGES ago if true.
Character/Story ehhhs:
The amount of times something absolutely horrible happened that could've been prevented by something as simple as a character speaking up instead of just being set dropping is. Not small and pretty annoying. Miscommunication is pretty bad too. It's like watching a shitty romcom that knows the only way the scene will progress the way they want is if miscommunication happens but don't take the time to have that miscommunication occur in a believable way.
There is something very disjointed with our look at Cooper in the first episode vs. where he's ended up. The last shot we have of him is riding with his daughter as the bombs dropped, presumably trying in vain to put distance between them and the bombs/find shelter. His wife/her mother seems out of the picture at this point in time. But the Ghoul asks Lucy's dad where his family is, indicating that at some point between the bombs dropping his daughter ended up with his wife and he was separated from both of them. The only thing I can think of is that he somehow made it to his wife even though they were incredibly far from where ever she could possibly be with the Fallout quickly encroaching at their heels, and she took the daughter in a way that somehow kept Cooper from following/knowing their end destination and left him to succumb to the said encroaching Fallout. But, again, thinking about that very last shot of Cooper in the first episode, that feels really contrived and kind of implausible? If not impossible. Maybe they'll pull off an explanation that has me feeling less grumpy about it, though, who knows.
So okay hang on a minute. The overseer (look I forgot his name I'm sorry) was upset that his wife left the vault and took their two kids with her. The only possible way he could've thought to get his kids back was to nuke Shady Sands??? And he somehow had access to resources that would allow him to do that??? When he's been in the Vault and either entirely was frozen until recently or has periodically been put into and taken out of the freezer for 200 years??? The kids survived that/are not noticeably harmed by this experience???? The Brotherhood are somehow involved??? (I mean I can't think of any other reason why a knight was present as Little!Maximus stepped out and witnessed the devastation around him, they mostly stay in hiding on the West Coast by this point and for all they're so-called values they really aren't ever inclined to help out people in desperate need of it, so whatever they were doing it wasn't anything "good". Unless Bethesda is thinking of tweaking this aspect of their history as well which. It's not impossible unfortunately, considering they keep doing that/have already made changes in the show so far)
Don't get me started on Moldaver. I'm really disappointed we did not end this season with some kind of conversation between her and the Ghoul that would've given us any actual concrete information about her specifically that we weren't already shown by flashbacks and side characters talking about her. She is alive and looks exactly as she did 200 years ago. She doesn't appear to be a ghoul, as one from 200 years ago is obvious in appearance, it doesn't seem right that she would've been in cryostasis until recently, as she was clearly around when Lucy was a small child with barely developing memories and she, again, still looks EXACTLY the way she did before the bombs dropped. No explanation is given for this. I have a theory that she might be some kind of Phoenix-style new mutant that comes back to life no matter how many times she dies and so might not actually be dead, but that's relying a little (VERY) heavily on her Flame Mother epithet and again me being baffled that they killed the season antagonist when she seemed incredibly important to multiple characters and there's still so much mystery surrounding her. If I'm right that cryostasis is not the explanation for her still being alive and she's just been in the wasteland for 200 years, why has she only coordinated an attempt to get her research back now? How did she convince an Enclave Scientist of all people (granted, one who clearly has a soft spot) to get that research for her AND have it transported instead of kept for the Enclave? Why wait to go after the overseer at least a decade after the bombing and the murder of Rose? Why rely on raider help when she seems to be such a huge deal that she could've relied on better armed/more intelligent help? Why massacre a bunch of innocent people people who weren't in anyway involved with what happened to Shady Sands? Why not just wait until the cover of darkness, the newly wedded wife and all the other vault residents deeply sleeping, and whisk the overseer away then? Why put the two children that Rose clearly cared deeply for at risk? The raid of 32 was our kicker into this series, was incredibly interesting and investing, but now it just. Doesn't make any sense since we've learned who Moldaver actually is.
The reveal of the Vault 31-32-33 experiment and what was in Vault 31 was. Ok. Kind of deflating, honestly, considering how much was built up around it in Vault 33. Not to say that the experiment isn't still completely fucked up but. I don't know it doesn't seem as bad as to result in that kind of reaction that happened in 33. Maybe there is more to discover, though.
Actually no wait hold on. How did the raid in 32 even happen??? Bud is overseeing everything that happens in each vault, and the overseer (and possible any other originally vault 31 residents) of 33 had been dead for a long, LONG while before the raiders showed up. Bud didn't notice Vault 33 died?? If he did, this information wasn't passed on to the overseer of 32?? There was no suspicion on either Bud or the overseer's side that 33 has been quiet for so, again, VERY long, and no one investigated?? Bud didn't clock that the door had been opened by Rose, who was dead for at least a decade by this point?? The overseer wasn't suspicious AT ALL that he didn't recognize any of these supposed Vault 33 residents, especially considering the long silence beforehand??? This is an incredibly huge failure of management hoo boy. (The one, again, very generous interpretation I could give this is that the overseer did recognize Moldaver and her name, but only vaguely, fuzzily, which he chocked up as him not paying attention well enough to remember someone who must've been skilled enough in management to be made overseer. That doesn't explain the raiders with her. That doesn't explain the fact that somehow someone he knows is not from Vault 31 was made overseer when the last 33 overseer perished. Like we see that there were backup 31 vault dweller's hanging around 32, why wouldn't the same be true for 33 based off everything we've learned so far???)
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