#‘mclunky’
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hi hello long time listener first time caller i'm trying to find a way to watch the og star wars movies without supporting the Big Cheese, i know that you totally DO NOT hve a drive with mando stuff, i was wondering if u DIDNT have the og movies too? or if not, if you knew of any places i could check?
no worries if not, i just figured you'd be a good first stop!! <3
Heyo! So, I don’t currently, but I 100% can. I think I have at least a few of them already downloaded, they’re just not in the folder lol BUT regardless, I’ll see what I can do when I get home, which should be in… probably 3, maybe 3.5 hours? Either way, pls send me an ask off anon or a DM, your choice, and I’ll give u the link that definitely doesn’t exist !!
#max answers questions#tori answers questions#anonymous#I will also probably try to find theatrical release versions#I have very strong feelings abt what George Lucas did to ANH especially post-release#‘mclunky’
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wait didn’t lola give birth to lexi in mclunky’s???? that just made that milkshake scene even more meaningful
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Shining Force (Sega Genesis)
Back in the day, when I had a Super Nintendo and Sega Genesis was just a console I played at other kids' houses sometimes, I would often be curious about the RPGs that Genesis offered. SNES was going through a golden age of RPGs, thanks largely to third party developers like Squaresoft, Quintet, and even Capcom to a degree with the Breath of Fire series.
So I'd read about games like Shining Force, Beyond Oasis, or Phantasy Star on the Genesis, and always be curious if they measured up to the likes of Final Fantasy III (aka 6 - I'm just gonna call it "3" for the sake of this review), Chrono Trigger, or Secret of Mana.
Well, I can say when it comes to Shining Force, at least, it comes very close... but falls short a bit. In the game's defense, it was developed in 1992, which a couple years before Squaresoft would really raise the bar for RPGs with the release of Final Fantasy III. One might argue they had already raised the bar with previous entries into the FF franchise, but FF III is the most ambitious and cinematic in scope by far.
But this isn't a review of Final Fantasy III... but we'll get there eventually, oh yes.
So the Shining Force's failings are forgivable, and to be honest, I probably would have overlooked them even back in 92, because the gameplay is so darn fun... for the most part.
The game is a tactical turn-based RPG, a genre I have great affection for, where you move your party into position on a map, with the objective of defeating the enemy units. It's about as simple as that. For the most part, it's very entertaining, however...
Okay, so let's get to the problems: first and foremost, the story. It's your boiler plate, formulaic, boiler plate fantasy story about an unassuming hero who is called by destiny to stop a dark force from being unleashed, blah, blah, blah. Whatever. The story could have been easily enhanced by developing the characters a little more, because lord knows there's a bunch of them that join your "Shining Force" by the game's end, but usually when they join your team, that's it for them. They almost never utter a peep again, unless you talk to them at heardquarters, but even then, they just say the same dialogue over and over. There's never any contextual changes as the story progresses. It's minor, but it can make a big difference when it comes to making the game a little more engaging. It's a shame, too, because the character design is so good.
Another issue is the menu system is clunky as fuck. We're talking Earthbound levels of Mclunky. Dealing with inventory or equipping everyone with weapons is such a tedious process. When buying weapons, the game lets you know who can use what type, but good luck figuring that out if you find one and try to figure out who to give it too (sometimes it's obviously, but other times, such as when a werewolf joins your party, it's not).
Finally, the gameplay. It's fine, as tactical RPGs go, but the game is lousy with cheap bullshit such as how often your characters miss when attacking the enemy versus how often the enemy lands BRUTAL (often deadly) critical hits. The game will also often start battles with your party on the complete opposite side of the map from the enemy, on terrain that inhibits your mobility, making it taking FOREVER to close the gap. This is particularly punishing, because one of the worst aspects of tactical RPGs is how time consuming each battle can be, which can be annoying when you get close to finishing it, but lose because your character missed but the enemy wiped you out, and now you have to start ALL OVER. UGGGGH. And mark my words, unless you play this on the Switch's Sega Genesis Online, where you can use the save state or rewind feature, you're going to be dying and restarting battles a lot.
Honestly, even with the rewind feature, I almost quit my playthrough during the final boss, because he has three heads that are capable of devastating long range area attacks and minions that endlessly respawn. It's a nightmare, but pro-tip - if you stick a useless party member at the spot where the minions spawn, they can't respawn. This makes ALL THE DIFFERENCE.
Anyway, I complained a lot, but I mostly really enjoyed Shining Force, and I will give it this much - it was a unique direction to take an RPG in a time when turned-based JRPGs were flooding the market.
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doing this in mclunky’s is so funny considering lola gave birth there
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Watch "Maclunkey Purgatory" on YouTube
youtube
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was eating chicken and jay from eastenders was sitting behind me 😭 this isn't mclunkys babe
#it was good chicken#also. I randomly bump into him all the time#keeley.txt#jay brown#eastenders#jamie borthwick
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My Project 4K77 copy was acting up so watched the Mclunky edit. Fantastic no matter the version, but all the extra bad CGI aliens are a bit distracting. Worst edit is definitely Han's scene with Jabba where he steps on his tail.
Logged on Letterboxd
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@itadoraable first point is kind of about horror films in general where a family moves into a house where spooky stuff happens and the second is about home alone. With the first one it really depends on the movie cause in fairness sometimes the family only stays cause the plot needs them to be too stupid to leave, but I've always been irrationally annoyed by people who talk about home alone like mclunky cullcin is jigsaw Jr torturing nonviolent criminals when the wet bandits are explicitly very much violent, giving plenty of warning that going into the house=getting hurt before they even enter and have plenty of chances to "just leave"
Man, the fucking priorities of people who make those 0 thought media deconstruction hottakes.
You cunts are all "Just leave" to a family that doesn't know they live in a universe where evil ghosts are real and-like most people in our world, don't wanna have to deal with the paperwork and wasted money of moving-after only doing it like a month prior, or sounding like crazy people, until they're 100% sure they're victims of something that it goes against they're understanding of science, nature and life to even acknowledge and that there's definitely no way to get rid of it or any possibility that moving won't actually stop it
But when two adults break into a house knowing the only resident is a scared child and pursue said child further into the house when they had a million chances to leave-all while making it known they had no hesitation about causing harm to an 8 year old that was trying to defend himself, the violent criminals are victims of a conniving sociopath??
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