#‘haha yeah funny joke!! [[YOU HAVE UNLOCKED LORE/WOELRDBUILDING INFODUMP NM. 5]]’
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aphidclan-clangen · 4 months ago
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Wait- if starclan is like god in this universe. And sometimes clan cats say “ star damned” instead of “god damned” dose that mean pearls stars pronouns are: god and godself!?
I mean, if a Saint Tine made their pronouns glow/glowself it would definitely be a bit awkward lmao
(shine/gleam/light/glimmer/radiance/etc. pronouns would be fine however)
In that case it would be closer to giving yourself god/godself pronouns (which I’m certain is a real thing!), but in my mind Starclan, as an Aphidclan-specific religion, isn’t really…a religion so much as it is a generalized belief that 1. nature and the sky are interwoven with mystical, spiritual forces, and 2. belief in souls/an afterlife. (infodumping mode activated /lh /affectionate) As a wild cat colony, they’re just naturally very strongly and culturally connected to the spiritual side of the wilderness and the cosmos, more so than a kittypet or city cat ever would be. They don’t believe in any god or any central force controlling or designing the world, I don’t think they even have a “creation myth” or an idea that there could ever be a sole “god”/deity-like figure. They believe in souls and an afterlife because their ventures into the spirit realm showed them the souls of their ancestors, friends, and even complete strangers. They know the dead can go whenever they please after life, because some cats have reported seeing these spirits in the woods with them, or standing out amidst the plains. But they’ve also seen the spirit realm largely resemble the sky, so they probably assume the souls of the dead live up there, and may fly down to earth whenever they please.
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(plus the sky is also just generally a very..incomprehensible, mystical, “larger-than-life” powerful force to look at, especially when you’ve got 0 light pollution and look up to see a whole wide galaxy of beautiful unknown above you each night)
Perhaps the souls of their loved ones can even grant gifts and boons, or even curses, since the spirit of the wilderness and the sky is woven everywhere, and can surely influence the movement of a log, the calling of rain, the way of the winds, and maybe even the sickness of the land. Nonetheless, the wilderness takes lives as it gives food and water and a home, they believe this to be an entirely natural cycle. The wilderness gives, the wilderness takes, the wilderness eats and devours whole, and when you die, you’ll fly up into the sky, where you might even get to speak with your loved ones again someday, either through random sightings in the woods, in dreams, or intentional astral projection in more…energistically charged locations.
Even the Saint Tines don’t believe in The Glow as a person, but nonetheless a more congealed, solid entity than what the clan cats believe. It is a force of nature as well, but a specific one. The force of decay, of sickness, of life, of glory and triumph in living, that is hungry and gluttonous and never satiated. In AphidClan, you’ll never have to prove your worth or character to the way the winds blow, but to a Saint Tine, if you are impure enough, the Glow shall eat you whole, and you shall rot for all of eternity (and this is a bad thing). It is a strict and demanding force that will punish the unworthy and the impure. It is all very morally attached, very heavily wrapped around the idea of sin and repentance and innate existential value. The Reverend has a very large influence over the doctrine and the opinions of The Glow, as its speaking voice and the head of the church. (In reality, “the glow” is just the nuclear radiation they saw in the power plant the colony used to live in, before the power plant horribly collapsed for reasons unknown.)
In that way, the Saint Tine Church is a closer analogy for a Christianity-like religion, while Aphidclan’s beliefs are closer to that of general pagan spiritualist beliefs. The Saint Tines are a god-fearing people, while Aphidclan just believes in the innate spiritual power of the earth and the universe, who would be confused by the idea of a central god or entity controlling the name of the game.
As for Pearlstar, I think like…they’d be totally chill with pronouns, names, or titles that call back to the spiritual nature of the wild in some way or another, and in fact, it’s already a common thing interwoven into the culture. I mean, they call their designated spiritual leaders of the colony “star,” to honor their leader’s connection to the spirit realm and their initiative to walk between both worlds. If anyone is expected to revere the spiritual and integrate it into their daily life and identity, it would be the spiritual leaders of the colony. Cats are given prefixes and suffixes to reflect aspects of nature that they see themself reflected in. If names are viable territory for integrating the wild, the natural, the spiritual, then why not pronouns? A cat with breeze/breezeself pronouns is respected as a reflection of the wind, a cat with star/starself pronouns is respected as a person with a strong connection to the cosmic aether and the universe beyond. I imagine their kintypes work under similar beliefs as well, as the creatures or entities or energistical forces they see themselves very strongly in. A cat could tell their clanmates that they believe they were once a bird, and feel such a strong connection to flight, to soaring through the air, the clouds, the breeze on their wings, and that before their life as a cat, their soul once resided in an avian animal, and that’d be a common precedent that would totally work with the general cultural belief system.
So to summarize, glow/glowself pronouns would definitely result in getting odd looks and judgemental comments from Saint Tines (not Aphidclan cats though), but star/starself pronouns are totally normal, common, respected, and even a little expected in Aphidclan, and are…pretty much on the same level as giving yourself leaf/sky/cloud/tree/growth/breeze/etc. pronouns. S’just another factor of one’s identity that the wild may influence and make its home in, as it often does
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