#ᴅᴇsᴛɪɴᴇᴅ ᴛᴏ ʙᴇ ᴀ ɢʀᴇᴀᴛ ᴜɴᴅᴇʀsᴇᴀ ᴅᴇғᴇɴᴅᴇʀ. [ MUSE ]
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HOLY HADDOCKS !
❌ —————— that might look like AVAN JOGIA, but it’s really GARTH CURRY / TEMPEST from EARTH-52. our records indicate that they are a 26 year old ATLANTEAN using HE / HIM pronouns. unlike most HEROES, they CAN CONTROL WATER, COMMUNICATE TELEPATHICALLY WITH MARINE LIFE, AND HAS GREAT MAGICAL POWER which makes them perfect for THE TITANS / AQUAFAM.
basics —
NAME : Garth Curry ALIAS(ES) : Prince of the Idyllists, Tempest (currently), Aqualad (formerly), BIRTHDATE / AGE : March 6th / 26 PLACE OF BIRTH : Atlantis CURRENT LOCATION : Atlantis GENDER IDENTITY : Cis male SEXUAL / ROMANTIC ORIENTATION : Pansexual / Panromantic ETHNICITY / RACE / CULTURAL HERITAGE: Atlantean MARITAL STATUS : Single CHILDREN : Cerdian Curry ( his son is two years old ) OCCUPATION : He’s a master at sorcery and combat so he uses those abilities to help out Atlantis in whatever form that takes. Whether that’s with their army as a soldier, doing smaller tasks around the city, or something more defensive — he’s happy to aid. While he would prefer to try non-violent tactics first, he knows sometimes words won’t do the trick. Needless to say he’s open to doing hero work still. When he’s not with Atlantis — Garth is with the Titans on the surface. RELIGIOUS BELIEFS : He’s no more religious than anyone else from Atlantis, but you bet he’s ready for a fight whenever the old gods make an appearance.
characteristics —
HEIGHT : 5’10” WEIGHT : 235 lbs ( 107 kg ) BODY TYPE / BUILD : His body is muscular from countless years of training, and also having the athletic build of a natural swimmer. EYE COLOR : Purple HAIR COLOR / TEXTURE : Black / His hair has always had a bit of a wavy look to it. The waves have a tousled texture. RECOGNIZABLE FEATURES / SCARS : He has two large scars that curve down and across one of his eyes. He also has tattoo like markings that wrap around his arms from his shoulders, extending all the way down to his wrists and some of his fingers. SPEECH PATTERNS / ACCENT : Garth has an obvious accent being from the deep ocean his entire life. Usually nobody can pinpoint where his accent is from. He used to stutter as a kid, but has since grown out of it. LANGUAGES SPOKEN : Atlantean (his first language), English (his second language) POWERS / SKILLS / ABILITIES : Atlantean Physiology, Marine Telepathy, Magical Abilities, and being an expert combatant. I’ll go into more detail below. OVERALL HEALTH : Excellent physically, but went through a major traumatic event as a child so suffers from anxiety as a result.
relationships —
FATHER’S STATUS + RELATIONSHIP : He has never met his biological father. He’s deceased.
Garth was adopted by Arthur when he was ten. He never knew what unconditional love was until he became a Curry. He always aims to make his father proud — from back when he was his sidekick all the way to the present. It warms his heart seeing Arthur interacting with Cerdian too. He just really loves his dad! Arthur helped him overcome his worst fear growing up too. It was a big deal overcoming his trauma, and he wouldn’t have been able to do it without the support of Arthur. MOTHER’S STATUS + RELATIONSHIP : The relationship with his biological mother isn’t great. He can’t stand to be in the same general area as Berra. She had abandoned him, leaving him to die when he was only a baby just because of the color of his eyes after he was born. She felt that she made the right choice doing what she did. She’s alive, but Garth doesn’t know where she is.
personality —
MBTI : INFP HOBBIES : Cleaning up the ocean or beaches when possible, helping the wildlife affected by pollution, and making friends with the local turtles. He also practices his magic when he has the spare time! He knows that there’s still a lot more to learn. BAD HABITS : When Garth was younger there was a habit formed of hiding behind Arthur around new faces. He tends to fidget with his hands when feeling anxious. He’s a loud, chatty drunk when he drinks — which isn’t all that often, but when he does go out with his surface friends you can expect a fun time. THREE POSITIVE TRAITS : compassionate as he’s an expert at deescalating a situation, brave because he will do something even if he’s scared, and being open-minded. THREE NEGATIVE TRAITS : sensitive as a result of his trauma, insecure, and blunt since he’s not afraid to speak his mind. MORAL ALIGNMENT : Lawful Good
brief history —
Garth’s biological parents are King Thar and Queen Berra of Shayeris. They were the reigning monarchs — and his father gained access to ancient mystical energy despite Zath (Garth’s Uncle) believing they were his right. This means Garth is high born, and the reasoning behind why he’s able to breathe outside of the ocean since he has royal blood.
Zath ends up practicing dark sorcery and necromancy — eventually banished for this. He doesn’t return until twenty years later in a half-human form renamed himself as Slizzath. He brought an army of the dead with him, and had all the intentions of turning the hidden valley into a necropolis he could rule.
King Thar knew of this — assembling an armory of robots and weapons. He was murdered shortly after, but not before banishing Slizzath to a prison in another dimension. Unfortunately that spell was also linked to a ritual that would give his offspring access to incredible mystical powers. It would also give Slizzath the ability to free himself and his undead army if the ritual is performed.
Word was sent out that all babies born with purple eyes be banished and killed.
Queen Berra was banished, taking residence in Atlantis. She gives birth to Garth here, but he’s born with the purple eyes everyone was warned about. His mother leaves him behind feeling as if there was no other choice.
Some Atlanteans caught wind of what happened, and took Garth leagues out of the city to die. Luckily Garth ends up surviving. He was only ten when adopted by Arthur Curry. He’s taught language, rituals, and all sorts of skill sets. He would have become feral if left out there alone much longer.
However, he was traumatized by the experience and developed an intense fear of schools of fish that would stick with him into his teens.
When Garth takes on the alias known as Aqualad for many years.
Adulthood comes fast, and Garth has to go fight Slizzath. This was his birthright, and he takes on a new alias now — Tempest. He comes out of this experience more mature, and having a new sense of confidence in himself.
Garth has a son with Dolphin named Cerdian who’s two years old. He’s swimming around now on his own and it’s very exciting for everyone.
powers & abilities —
ATLANTEAN PHYSIOLOGY: biologically adapted to the deep ocean —
AMPHIBIAN: can breathe both air and water, but must return to an aquatic environment at various intervals.
MARINE TELEPATHY: allows control and communication with aquatic life at will.
ENHANCED SIGHT: ability to see in murky water, night vision, excellent close range vision. he is however color blind, unable to distinguish between black, green, and blue.
ENHANCED HEARING.
ENHANCED PHYSIOLOGY: his bloodstream is filled with an amino acid that prevents him from freezing in the deep depths. his body temperature is high to give his muscles the heat they need while swimming at high speeds.
SUPERHUMAN STRENGTH: can lift eight tons.
SUPERHUMAN STAMINA.
SUPERHUMAN SPEED: can swim at speeds of 97.76 knots ( or 85mph )
SUPERHUMAN DURABILITY: his body is highly impervious to physical injury.
ACCELERATED HEALING.
MAGIC: garth possesses great magical power —
ENERGY BLASTS: able to create powerful energy blasts and bolts of mystical energy from his hands.
HYDROKINESIS: able to mystically control water and water-based solutions. he can manipulate water currents, freeze bodies of water, create whirlpools, etc.
MYSTICAL DETECTION: able to detect the presence of other magical beings.
HEAT GENERATION: can create massive amounts of heat energy from his left hand.
COLD GENERATION: can create massive amounts of cold energy from his right hand.
ASTRAL PROJECTION.
INVISIBILITY SPELLS.
TELEPORTATION: this happens only on instinct when in danger.
MYSTICAL POWER BLASTS OUT OF HIS EYES.
SPELL CASTING.
FORCE FIELDS.
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