#Разработка Игр
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So, it's time to introduce you to my project!
Gray Path is a visual novel I'm developing in the genres: horror, mystic, comedy.
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Итак, пришло время представить вам мой проект!
Gray Path - разрабатываемая мной визуальная новелла в жанрах: хоррор, мистика, комедия.
Description / Описание:
The main character is deeply in debt, as a result of which he ends up abandoned on an unfamiliar street in the middle of the forest. Will you be able to solve all the mysteries that await you in this place and return home?
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Главный герой по уши погряз в долгах, в результате чего оказывается брошенным на незнакомой улице посреди леса. Сможете ли вы разгадать все тайны, поджидающие вас в этом месте и вернуться домой?
Characters / Персонажи:
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~Karen is a weird looking girl but she's actually quite cute!
~~~Карен - странно выг��ядящая девушка, но на самом деле она довольно милая!
~Kaden is a strange looking man, he is actually a drunkard.
~~~Каден - странно выглядящий мужчина, на самом деле он алкаш.
~Klowdy is a very energetic and a (little) strange girl.
~~~Клоуди - очень энергичная и (немного) странная девочка.
~Edward is a completely shady guy.
~~~Эдвард - абсолютно мутный тип.
~Gray is an ordinary guy who was unlucky enough to find himself in an unknown place among strange people.
~~~Грэй - обычный парень, которому не посчастливилось оказаться в неизвестном месте среди странных людей.
Сonclusion / Заключение:
Thank you if you've read this far!
Development is ongoing at the moment, but I think I'll be able to release a demo soon!
Stay here if you're interested~
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Спасибо, если вы дочитали до этого места!
На данный момент разработка продолжается, но я думаю, что скоро смогу выпустить демо-версию!
Оставайтесь здесь, если вам интересно~
#vndev#indiedev#visual novel#indie games#game development#artists on tumblr#gray path#арт#русский tumblr#illustration#my ocs#original characters#original story#диджитал арт#ос#разработка игр#визуальная новелла
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Gamedev
Когда я был подростком, я разрабатывал пошаговые рпг, как настольные игры(в школьной тетдради), мне нравилось создавать сюжет, мне нравилось придумывать разные его ветви, мне нравилось созавать персонажей и его мир. Cейчас я умею программировать и когда я вижу статьй про геймдев, в моей душе загоряется теплый ностальгийческий огонек, который хочется разжечь по сильнее и уйти из продуктовой разработки, разрабатывая игры для людей, таких же которые любят окунаться в что то большое и прекрасное, любят историй, любят прожить не одну жизнь в одной маленькой нашей!
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Триа – псевдо 3д космический истребитель
Триа – простая космическая стрелялка. Идея игры - простой космический шутер. Псевдо трехмерный. И все выполнено в черно белом виде. Белыми линиями нарисованы космические корабли, звезды, лазеры. И черный фон космоса. Еще, конечно, игрушка сделана под впечатлением от просмотренного недавно фильма Звездные Войны Эпизод 6. Из 80ых годов. Ретро фантастическая тема.
Даже, есть целый экран текста. С сюжетом. Принцесса Звезд против Темного Лорда. Новый удар по Темному Лорду. Плюс одна надежда галактики на положительное будущее. Темный Лорд ведет своих крестоносцев по всей галактике. И ты космический рейнджер. На космическом быстром корабле ТРИА. Это как самолеты типа Мираж, Ф16, Миг29. Только в космосе.
В остальном это космическая стрелялка. По сравнению с другими моими играми в наборе Бэйсик Паскаль – довольно динамичная. Но играется довольно легко. Пять игровых уровней. И три вида оружия. Идея игры - сделать простую космическую стрелялку. Давняя мечта такая. Наверное, такое есть у многих разработчиков. Но, по ходу дела. Все перенес в псевдо трехмерный вид, и сюжет добавил. И, кое-какое, разнообразие тут есть. Так, что совсем простая космическая стрелялка еще одна точно будет. Потом. Чтобы точно – простая.
В игровом процессе есть один момент. На который, можно не обращать внимания. Это виды оружия. Их у тебя целых три. Переключаются по кнопкам 1,2,3. В игре 5 уровней. На каждый уровень у тебя свой набор оружия. Например, на одном уровне оружие номер 2 и 3. Это не случайно.
Дело в том, что в игре, условно, три типа врага. Быстрый враг стреляет первым типом оружия. Второй тип врага - средний – стреляет вторым типом оружия. Третий тип врага – крупный – стреляет третьим типом оружия. У врага всегда 6 единиц щита. И этот щит легко можно пробить с 1 выстрела, если стрелять правильным типом лазера. Можно увидеть, чем стреляет враг и тем же стрелять в него, это как подсказка.
То есть легкий враг – это первый лазер, средний – это второй лазер, тяжелый враг – это третий лазер. Стреляя так, ты всегда будешь уничтожать врага с одного выстрела. Если стрелять не тем типом оружия. То каждый выстрел будет снимать 2 единицы щита. То есть, чтобы уничтожить врага понадобиться целых три выстрела.
Такая игровая хитрость для интереса и загадочности. Такой космический эффект. Ретро эффект. Отдельно выделю схематичное графическое оформление. Белыми линиями. Как будто, ретро ЭВМ. Так сделано специально. И еще немного как псевдо трехмерная графика. Игрушка сама, конечно, двухмерная полностью. Но немного есть псевдо трехмерный визуальный эффект. Все космические корабли - напоминают по виду треугольники. В остальном – на заднем плане схематичный космос со звездами.
Управление в игре простое. Влево и вправо двигаешься. За экран выходить нельзя. Упираешься, как бы, в тупик. И стрельба – это пробел. Переключение оружия- это кнопки 1,2,3. Выход из игры по клавише Q.
Самая главная тема - это космос и полеты в космосе на космическом корабле. Который, как треугольник. И, типа, как ретро Эвм схематичная сцена из полета истребителей в Звёздных Войнах. Какой-нибудь эпизод 4,5,6. Тоже, ретро выпуски Звездных Войн, если рассматривать. Ретро Эвм - тоже тема. Мне вообще очень нравится идея делать все в нескольких цветах. Например, 2 цвета. Белые линии и черный фон. Тем более, что для космоса это подходит.
Ты космический рейнджер. И ведешь свой патруль. Ты должен сбивать космические корабли. И имеешь целых три жизни. Каждый выстрел врага - забирает одну единицу щита. Тут будущее поэтому щит – это такой лазерный щит, энергетическая защита, как жизни. Ты можеш�� делать маневры влево и вправо. И представлять себя пилотом истребителя как в Звездных Войнах. В какие-нибудь 70ые, 80ые, наверное, это было бы даже как супер классная тема. А, теперь, просто ретро тема, тема космической стрелялки и простая игра.
Тема фантастики, ретро фантастики, ретро будущее. Как ретровэйв, только в виде такой игрушки. Написана игра на языке программирования КБ64. И, тоже, подходит для раскрытия темы ретро будущего. Мне очень нравится программировать на Бэйсике.
Сейчас игра уже почти готова. Она вся запрограммирована. Все заставки, меню, игровой процесс все уже сделано. И можно сказать, что игра готова. Надо только еще пару раз все проверить. И сделать игровые меню чуть поинтереснее. Сейчас они просто как пара слов на экране. Например, уровень 1. И все. В левом углу написано. Хотя бы в центр перенести надписи. Не планировал делать сами меню разнообразными. Но, хотя бы, в центр надписи перенести. И все игра готовая!
То есть, по сути, игрушка уже сделана. Причина, по которой не буду тратить время на меню – это простая космическая стрелялка. И я потратил время на рисование космических кораблей. Поэтому, меню будут просто в виде белого текста на черном фоне.
Эта игрушка войдёт в новую версию набора Бэйсик Паскаль. Выйдет новая версия набора Бэйсик Паскаль – как только накопится несколько готовых игрушек. Например, три новые игры будут сделаны. И они и войдут в новую версию набора игр Бэйсик Паскаль. ТРИА - это первая новая игрушка для новой версии набора Бэйсик Паскаль.
Бэйсик Паскаль набор - целый набор игр и программ, написанный на бэйсике и паскале. Это ретро. По каждой игре и программе есть страни��а на сайте автора. Там есть дополнительная информация, описания, картинки, арты.
Бэйсик Паскаль: http://www.dimalink.tv-games.ru/packs/basicpascal/index_rus.html
Итчио: https://dimalink.itch.io/basic-pascal ГеймДжолт: https://gamejolt.com/games/BasicPascal/773385 Сайт: http://www.dimalink.tv-games.ru/home_rus.html
#кб64#кубэйсик#ретро программирование#ретро игра#70ые#80ые#звездные войны#псевдо 3д#крестоносец#космический истребитель#космическая стрелялка#экшен#аркада#2д игра#космос#галактика#мс дос#8 бит#разработка игр#дневник разработчика#фантастика#научная фантастика#бластеры#космическая война#ретро волна#ретро будущее#фантастический#мираж#ф16#миг29
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Best Regards The Gravitational Waves Reflection Analysis https://app.box.com/s/p2cudp9iwgfmdw7sz5v98euyajvfd960 or https://app.box.com/s/w6s79e9ulsbjh3i2ng9hpcm98pmzsone or https://www.tumblr.com/itsgerges/764773321876340736/the-gravitational-waves-reflection-analysispdf?source=share or https://gerges2022.livejournal.com/240598.html
Basic Critic Against The Physics Book It's the main problem I found in the solar system Geometry- the Physicist sees something but the designer sees another thing– these are two different visions for the same solar system- that answers (Why Are So Many Theories In The Physics Book Just Imaginary Ideas And Not Facts?)– let's discuss this problem The Physicist Vision The physicist supposes that there's (a unit of building)- by that- the physicist sees the mass (for example) as wall and this wall is consisted of bricks (small similar units) and for that the physicist searched for this (unit) because it's the (unit) by which the wall is building (the mass is building)– this is the physicist thinking direction- he believed there's a small unit by which the great building is built For that the physicist searched and found the particle and then the particle is divided into Molecules then the Molecule is divided into atoms and the atom is divided into nucleus and electron moves around and the nucleus is divided into proton and Neutron- and the proton is divided into quarks …etc The physicist searches for the building unit- the unit by which the building is built – or the unit by which the mass is built – for that the physicist divides (any thing) to see its contents till reach to the unit which can be used as the building unit. The Designer Vision The designer aims to create integration- as the marriage – male and female- the relationship will cause to give birth for a child INTEGRATION this is the word inside the designer Mind No building unit- the marriage answers- because in marriage both (male and female) are required and no one of them better than the other – both work together and give equal effects on the same one process and give together one result- I explain the idea by the marriage because it's easy to understand- I want to put the word (Integration) as the basic concept in the designer mind And I want to explain how the physicist causes fatal error for the research method While the physicist divides the elements one after one (from matter to particle to molecule to atom to proton to quarks …etc) this division from out into inner till reach to very small unit which he considered the building unit – that causes to destroy the geometrical design of the integration process Let's return to the marriage- the marriage requires two players (male and female)- they have different bodies and the process give birth for children- Suppose we remove one player what would happen? (where can we find a woman pregnant by herself?) I want to say- the division from (matter to particle to molecule to atom to proton to quarks …etc) destroys the general geometrical design which uses the integration process- let's give other examples Example No. (1) Einstein told us (He can't find slightest meaning for the word SPACE) by that he can't define (what's the space) and also he found the space has no mechanical features because no definition causes these features – this is the physicist vision - Let's see the designer vision Planet moves and its motion produces energy (1/2 mv^2) and where's the energy? the planet can't store its motion energy inside its body because this energy would raise the planet temperature and no planet temperature is raised by its motion- so- where's the planet motion energy? logically we suppose that- the energy is stored in the space in waves form(CONT) Gerges Francis Tawdrous +201022532292 Physics Department- Physics & Mathematics Faculty Peoples' Friendship university of Russia – Moscow Curriculum Vitae https://www.academia.edu/s/b88b0ecb7c E-mail [email protected] [email protected] ORCID https://orcid.org/0000-0002-1041-7147 Facebook https://www.facebook.com/gergis.tawadrous VK https://vk.com/id696655587 Tumblr https://www.tumblr.com/blog/itsgerges Livejournal https://gerges2022.livejournal.com/profile Pocket https://getpocket.com/@646g8dZ0p3aX5Ad1bsTr4d9THjA5p6a5b2fX99zd54g221E4bs76eBdtf6aJw5d0?src=navbar
box https://app.box.com/s/47fwd0gshir636xt0i3wpso8lvvl8vnv Academia https://rudn.academia.edu/GergesTawadrous publications http://vixra.org/author/gerges_francis_tawdrous Slideshare https://www.slideshare.net/Gergesfrancis
#electron#эле��трон#diy#tesla#electronics#new#art#arduino#robot#electro#electrocar#faraday#uno#nano#mega#электроника#электро#электрика#ардуино#drone#pcb#artduino#асу#asuu#разработка игр#геймдев#история#рассказ#русский блог#компьютер
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Приветствую, я Тень. Я сценарист, художник, программист и немного композитор визуальной новеллы "Заячьи бега".
Я долго размышлял о том, нужно ли мне вести какую-либо публичную деятельность в процессе создания этой новеллы. Вывод видите сами - нужно.
Таким методом я убью сразу двух зайцев (ха-ха, как иронично): получу связь с аудиторией, а также продемонстрирую свою работу (и, надеюсь, привлеку к ней внимание).
Что такое "Заячьи бега"?
Это детективная визуальная новелла, в которой возможно завести романтические отношения. Важная ремарка - они абсолютно не обязательны, и историю можно будет пройти по пути одиночки, не потеряв при этом важные детали истории. Однако, скрывать не буду, романтика прибавит драмы и терзаний. :)
Главная героиня - Лора Рипли, агент федерального бюро расследований по особо тяжким делам. Её стезя - серийные убийцы. Её талант - думать, как преступник. Её послужной список включает в себя не только "горячие", но и безнадёжно "холодные" дела.
Очередное дело, на которое её вызвали, оказывается не таким, как другие. Привычная роль охотницы подвергается сомнению, когда маньяк начинает оставлять личные послания. Кт�� теперь охотник, а кто жертва?
Если вы заинтересованы моей работой и хотите узнать больше, а также следить за процессом разработки (или поддержать автора денежкой, что не обязательно, но было бы очень приятно), то подписывайтесь на этот блог и на мою группу в ВК - https://vk.com/sombrademiel
#визуальная новелла#разработка игр#разработки#сценарист#русский автор#visual novel#русский текст#реклама#продвижение#ищу свою аудиторию#блог разработчика
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Фан арты для моего любимого проекта)
Игра: "you see me?"
Автор: https://youtube.com/@zenekigames?si=xcP_jFkXlMD7ZWVU
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Космические грузы и такси – через всю солнечную систему
Пиксель арт на сегодня по мотивам видеоигры Major Stryker для системы PC MS DOS. Рисунок по мотивам заставочного экрана. Сама игрушка стрелялка с видом сверху. Про космос. Да еще и на МС ДОС. Я в такую играл даже немного!
А это мой рисунок на подобную тему. Ты космический перевозчик грузов. Летаешь по разным планетам. Слушаешь музыку. С разных планет. Рок с Марса. Диско с планеты Земля. Вообще весело живешь! Прицепляешь груз – полетел.
На Венере вот поселились разумные огромные мухи и насекомые. Как-то огромная стрекоза приглашала в гости попить венерианского чая с кроткидлоглоном. Это местный аналог сахара. А на Марсе в биолаборатории ученые сделали умных больших мышей. И те по приколу стали рокерами. Получились мыши рокеры с Марса. Вот такие дела. Им ты везешь новый мотоцикл с планеты Земля. На Марсе такого пока нету.
Попутно ты еще и космический таксист. И везешь на Фобо и Демо – спутники Марса двух друзей, умного крота ученого и нескольких людей ученых на научную конференцию. А умному роботу пылесосу нужны фирменные батарейки с Юпитера. Других он не хочет. Так что придется еще и запланировать полет на эту планету. Там живут тоже ученые и разные люди. У них там много огромных городов. Кстати, твой друг с Юпитера просил привезти ему с планеты Земля пластинку Песняры. Ты как раз все взял.
С тобой в последний момент упросился пассажиром один человек. Он просит отвезти е��о на космическую станцию МИР12. Это недалеко. Самая близкая точка в маршруте. И ты согласился. Разумные растения с другой стороны Венеры предлагают тебе вкусные овощи и фрукты для перевозки по всей галактике. Можно подумать!
Прикольная игра в стиле космических дальнобойщиков или космического таксиста. С прикольным стилем в стиле игр для Сеги МегаДрайва типа Червяк Джим или Зона Комиксов. Или прикольные темы с ПК МС ДОС как Командир Кин, и такие прикольные игрушки на МС ДОС. Как Космо Космик.
#русский текст#русский блог#русский tumblr#видеоигра#пк игра#пиксель арт#разработка игр#8 бит#16 бит#мс дос#космос#груз#такси#венера#марс#солнечная система#мухи#насекомые#крот#ученый#коференция#космический корабль#сега мегадрайв#червяк джим#мыши рокеры с марса#рок с марса#диско с земли#станция мир#ретро#ретро игра
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Сегодня бухаю и играю. + о новом челлендже
Вот вам кадр доски вдохновения моей разрабатываемой игры:
Короче. Я вчера вчитался в рекомендации по созданию краудфандинговой кампании и... Как говорится, "на третий день Зоркий глаз заметил отсутствие стены".
Без а��дитории, которая готова вложиться деньгами в мою краудфандинговую компанию, не имеет смысла запускать краудфандинг!
Я-то, дурак, думал, что надо только сделать кампанию, расписать текстом что предлагаю, сделать видосик и народ сам принесет деньги. Вот только, краудфандинговые сайты НЕ нагоняют аудиторию. Аудиторию нужно собирать самому.
По их рекомендациям предлагается ставить реалистичные цели. Т.е. нельзя ставить целью собрать 10000 евро, если у тебя всего 800 подписчиков. Учитывая, что у меня подписчиков с комариный хуй и что они практически все со стран бывшего совка (т.е. мои подписчики м-м-м.... "альтернативно" богатые), то я не соберу даже 2000 евро!
Это финиш!
Я снова нахожусь в ситуации кэрроловской Алисы, когда чтоб куда-то идти нужно бежать в два раза быстрее.
Мне нужно пиариться. Но в англоязычной среде.
И все бы хорошо, да вот только мой инглиш лангуаге из зэ капитал оф грэйт британ.
Я не могу где-то писать посты или отвечать на комменты без необходимости консультирования с переводчиком (aka отстегивания денег), т.к. мне все равно не хватит грамотности для составления предложений.
Весело я игру разрабатываю:
я занимаюсь рисованием, хотя мне это не нравится.
я пишу музыку, хотя мне это не интересно.
я мучаюсь с пиаром, хотя я это просто ненавижу.
И вот... Получается, что мне придется теперь еще и английский подтягивать.
Вместо того, чтоб писать сценарий игры и программировать, я занимаюсь всякой побочной херотой, которая мне и даром не сдалась. Я всё меньше чувствую удовольствия от производства игры и всё больше занимаюсь насилием над самим собой.
Хз как долго протяну еще в таком режиме. Однозначно в какой-то момент сломаюсь и всё брошу.
Но сейчас желание показывать людям свои миры и рассказывать необычные истории пересиливает.
Так что с завтрашнего дня я начну новый челлендж по подтягиванию письменного и устного английского до "нестыдного" уровня. Каждый день, по часу буду заниматься. Месяц.
С рисованием людей и написанием музыкальных треков я разобрался суммарно за 2 месяца. Английский тоже не ядерная физика. Разберусь!
Еще полгода тому назад я дал себе обещание, что сделаю все возможное, чтоб моя вторая игра не провалилась как первая. И я буду стараться.
Ну а сегодня... Сегодня я буду бухать от осознания того, что зря тратил силы на создание краудфандинговой кампании и что мне в ближайшие месяцы придется пахать в два раза сильнее. Плюс я заслужил выпивку за то, всё лето работал как лошадь.
P.S.: Пить буду кубинский ром, а играть в ролевую музыкальную видео игру (да-да. и такая дичь тоже есть):
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Вышел Godot Engine 4.2
Вышел Godot Engine 4.2 с AMD FSR 2.2 и множеством новых функций. Godot Engine 4.2 официально выпущен и принес с собой множество улучшений для разработчиков, использующих этот популярный бесплатный игровой движок с открытым исходным кодом.
https://www.gamebuntu.ru/news/vyshel-godot-engine-4-2/
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Создаю игру.
Сюжет
Игрок играет за главного ��ероя по имени Даниил, который страдает от ночных кошмаров уже несколько месяцев. Но последнее время его кошмары становятся все более реалистичными и ужасными. Каждую ночь Даниил просыпается в одной и той же квартире, которая выглядит как его прошлая, но всякий раз она теперь вызывает у него ощущение невыносимой тревоги.
В квартире Даниил начинает замечать странные вещи: картины на стенах меняются, мебель двигается сама по себе, и из зеркал раздается зловещий смех. Вскоре Данил понимает, что он не один в этой квартире. В темных углах он замечает темные фигуры, скрывающиеся от его взгляда.
Даниил начинает исследовать квартиру в поисках выхода, но каждый раз, когда он пытается выбраться, он оказывается в той же самой комнате. С каждой минутой кошмар становится все более реалистичным, и Даниил начинает терять рассудок.
В конце концов, Даниил понимает, что он находится в ловушке, и единственный способ выбраться - это пройти через все ужасы, которые ему предстоят. В последней комнате Даниил находит выход в виде дверного проёма, который залит белым светом, который намекает на хорошую концовку.
И пройдя сквозь эту дверь, Даниил просыпается в уже своей квартире. И даже ощущает себя хорошо, будто бы этот сон помог ему побороть долгую депрессию, которая разыгралась от потери любимой, которая не заждалась его с СВО.
Но так-ли это? Действительно-ли Даниил оправился? Всё-ли с ним в порядке?
.Продолжение следует..
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
P.S. ДАТУ ПУБЛИКАЦИИ НЕ МОГУ НАЗВАТЬ, СОРИ
Поэтому, если у вас есть возможность, поддержать отечественного разработчика, который очень любит своё дело, хотя бы рублём, вы сделаете большой вклад в развитие игровой индустрии вашей стран��.
Карта, куда кидать денюжку↓
4817760277164111 < сбер )
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Толкните меня, чтобы я начал делать нормально "визуальную новеллу" по Владосу🙂✨
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~some screenshot from the game/какой-то скрин из игры~
So, today I'm writing a short report on the progress of the "Gray Path" demo development:
~Text: 90% ready (actually, it's already completely written, but some minor edits are needed)
~Sprites: 100% ready
~Backgrounds: ~60% ready (10/16 but changes are possible)
~Sound: ~70% ready (I use free sounds so I just need to find them)
I will also need to do the translation at the end, test everything, and possibly make some other changes.
Bottom line: I think I'll have a demo out in about 2-3 weeks!
-----
Итак, сегодня я пишу небольшой отчёт о ходе разработки демоверсии "Gray Path":
~Текст: 90% готовности (на самом деле, он уже написан, но требуются небольшие правки)
~Спрайты: 100% готовности
~Фоны: ~60% готовности (10/16, но возможны изменения)
~Звук: ~70% готовности (я использую бесплатные звуки, так что надо будет только найти их)
Также в конце нужно будет сделать перевод, всё протестировать и возможно внести ещё какие-то изменения.
Итог: я думаю, что примерно через 2-3 недели я выпущу демо-версию!
#vndev#indiedev#visual novel#indie games#game development#gray path#русский tumblr#визуальная новелла#разработка игр#vn#gamedev#renpy
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Godot Engine 4.3
Вышел Godot Engine 4.3 с огромным количеством новых функций. Похоже, что команда Godot приложила все усилия, чтобы этот бесплатный игровой движок с открытым исходным кодом обрел светлое будущее.
https://www.gamebuntu.ru/news/godot-engine-4-3/
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Пингвин имеет небольшую снежную историю
У игрушки про пингвинчика есть сюжет. Всего 8 уровней и между ними будет немного истории. А начинается все так. Пингвин живёт в краю снега. Там всегда идет снег. Пингвин обожает снег. И когда холодно. Он любит плавать, бегать по снегу. И изучает свой снежный край. Он любит путешествовать.
Вот он обнаружил на краю своего острова – целую деревню. Там 8 домиков. И ее построили улыбочники. Они как раз заняты последними приготовлениями. И когда все будет готово – устроят праздник! И пригласят пингвина!
А пока не все готово - они заняты. А пингвин, ходит по их домикам. В каждом домике 3 этажа. И собирает фрукты, морковку и снег! Улыбочники ему разрешили. Главное, чтобы пингвин им пока что не мешал!
Бэйсик Паскаль набор - целый набор игр и программ, написанный на бэйсике и паскале. Это ретро. По каждой игре и программе есть страница на сайте автора. Там есть дополнительная информация, описания, картинки, арты.
Бэйсик Паскаль: http://www.dimalink.tv-games.ru/packs/basicpascal/index_rus.html
Итчио: https://dimalink.itch.io/basic-pascal ГеймДжолт: https://gamejolt.com/games/BasicPascal/773385 Сайт: http://www.dimalink.tv-games.ru/home_rus.html
#кб64#кубэйсик#ретро игры#ретро программирование#разработка игр#80ые эвм#ретро компьютеры#мс дос#8 бит#8 битные компьютеры#пингвин#снег#снежный край#веселый#позитивный#улубочник#праздник#деревня#история#рассказ#антарктика#зима#новые друзья#русский блог#русский текст
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Best Regards
The Planets Were Moving In Their Orbits Before The Sun Creation
or
or
or
Abstract
The Paper General Hypothesis
The gravitational waves can move by speed of light and can produce a light beam by its motion- The paper general hypothesis tells – the sun rays is created by this method and not by the sun nuclear fusion- means- The Sun Is NOT doing nuclear fusion to produce its rays but the sun rays is created by the gravitational waves motions energies – I depend on this new article to form the hypothesis.
This Is Extraordinary: Gravity Can Create Light, All on Its Own
https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsnHYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"&HYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"cvid=620db4352aa943e2b454919a7b724604HYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"&HYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"ei=83
The article tells the gravitational waves can move by speed of light and can produce a light beam- the paper general hypothesis supposes the sun rays is created based on this method by the gravitational waves motions energies and not by the sun nuclear fusion- also – the hypothesis tells No star rays is produced by the nuclear fusion process but all rays are created by the gravitational waves motions as the article explains.
The General Hypothesis Explanation
Preface
The Gravitational Waves Source And Motion Analysis
The Refutation Of The Sun Nuclear Fusion Theory
The Paper Four Branch Hypotheses
1- Preface
The paper general hypothesis depends on four branch hypotheses will be discussed and proved after the general hypothesis explanation-
The paper general hypothesis tells – the planets were found and moving in their orbit before the sun creation- the planets were revolving around a point in space- this point is a point of space (dark similar to any other point of space)- the planets were revolving around this point for long period before the sun creation- and later the sun is created above this point of space- the hypothesis tells the sun rays is created from the planets motions energies and by that the hypothesis refutes two Major Theories in the physics book which are
1st Theory
The Gravitational Waves Are Produced By The Sun Gravitational Field
I refuse this theory- and claim the gravitational waves are produced by the planets motions energies- the following analysis proves this fact
Planet moves and produces motion energy (1/2mv^2) and this energy can NOT be stored inside the planet body because the planet temperature would be raised by this energy and no planet temperature is raised by its motion- logically- we have to conclude that the planet motion energy is stored in the space in waves form- means- the planet motion is similar to a fish swimming in the sea- the fish motion produces energy and this energy creates waves in the water- similar to that- the planet motion produces energy and this energy creates waves in the space- that tells- the space must have waves because the space is the only place in which the planet motion energy can be stored- now- the scientists discovered these waves and they supposed these waves are produced by the sun gravitational field while these waves are produced by the planets motions energies
My paper provides strong refutations against Newton theory of the sun gravity- no planet moves by the sun gravity and the sun has NO massive gravity as Newton imagined also the Sun doesn't produce a gravitational field as Einstein told us- all these ideas are imaginary- the paper provides solid critic against all of them.
NOTICE
We realize the article still supposed the gravitational waves are produced by The Sun Gravitational Field – I refuse this idea- but – I accept the article other facts – means- the gravitational waves can move by speed of light and the gravitational waves can produce a light beam– these article facts I accept- and based on them- I suppose the sun rays is created by the gravitational waves motions energies and Not by The sun nuclear fusion process.
2nd Theory
The Sun Nuclear Fusion Theory-
I refuse this theory- the sun is NOT doing nuclear fusion to produce its rays- instead – the sun rays is created by the gravitational waves motions energies-
Also all stars use this same method and NO Star rays is created by any nuclear fusion process.
2- The Gravitational Waves Source And Motion Analysis
(1st Item)
The Sun Gravitational Field Theory Refutation
The Sun Doesn't Produce A Gravitational Field Nor Has Massive Gravity – let's prove that (1st Proof)
The sun rotation period is (25.4 days– at equator) and (34.4 days – at pole) that shows the sun has no massive gravity nor even ordinary gravity equal any planet gravity otherwise the sun would rotate around its axis in one period of time-
(2nd Proof)
No Planet Moves By The Sun Gravity – Newton is wrong- because- the planet moves by the force caused its creation- means- the planet creation and motion is done by one force only- because- if two forces have effects on the same one planet this planet would be broken- now- suppose the planet is created (by any force) and the sun gravity attracted this planet and forced it to revolve around the sun by the sun mass massive gravity (as Newton imagined) that would force the planet to move against its inner creation and will cause this planet to be broken- this is similar to a human is forced to walk on his hands in place of his legs and when this human refuses to do that (they told him we can force you by our power) for that this human walk on his hands forcedly and later this human is dead by this motion- shortly- the planet is NOT broken by its motion because the planet creation force is the force causes this planet motion- it's one force caused the planet creation and motion-
(3rd Proof)
The mass gravity force can NOT cause any motion- the mass gravity creates a bond between two masses- (the Earth and the moon are bond by the mass gravity)- by that they are similar to a lorry and its trailer – if the lorry moves the trailer will move with the lorry- but the mass gravity can NOT cause any motion- why? suppose the moon moves by the Erath gravity force- the moon moves and produces energy (1/2mv^2) and we have to ask from what source this energy will be provided?- from the mass itself- means if the Earth causes the moon to move the Earth and the moon masses should be decreased by the motion energy- this is a wrong definition for the mass gravity- the mass gravity creates a bond between two masses (The Earth and the moon) if some outer force causes the Earth to move the moon will move with it and in this case the outer force will provide the motion energy for the Earth and the moon-
(2nd Item)
The Gravitational Waves Source And Motion Trajectory
(1)
We agreed, Planet moves and produces motion energy (1/2mv^2) and this motion energy can NOT be stored inside the planet body otherwise it causes to raise its temperature- that tells Planet motion energy must be stored in the space in moving waves- by that the space must have moving waves which are produced by the planets motions energies
let's analyze this idea deeply
Planet motion is similar to a fish swimming in the sea- while- the fish swims in the sea because it hits the water by its body and that causes to create waves and these waves move by velocity equal the fish velocity (because of the reaction force)- similar to that- the planet motion in the space produces energy and this energy creates waves in the space and these waves move by velocity equal the planet velocity- means- Mercury (for example) moves and its motion energy creates waves in the space and these waves move by velocity = Mercury velocity (47.4 km/s) – we understand these waves are similar to the water waves they move far from their source and can be reflected.
(2)
The planets revolve around the sun in the same direction- for that- the planets motions energies waves move toward Pluto orbit (Perpendicular on the revolution trajectory) and in Pluto orbit the planets motions energies waves are unified into One Unified Wave which moves by the planets velocities total – means- while the planets revolve around the sun there's one unified wave revolves around the sun and moves by velocity 205.8 km/s (the nine planets velocities total =176 km/s but I add the Earth moon velocity 29.8 km/s because the energy is stored finally in the Earth moon orbit-and -the moon velocity equals the Earth velocity because they revolve together around the sun- the velocities total is 205.8 km/s )- Shortly – One unified wave revolves around the sun its velocity 205.8 km/s and This wave is found in Pluto orbit – AND
This unified wave (205.8 km/s) will be sent (reflected) from Pluto orbit to Venus orbit.
(3rd Item)
Can The Gravitational Waves Move By Speed Of Light? And Can They Produce A Light Beam? And How?
This Is Extraordinary: Gravity Can Create Light, All on Its Own
https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsnHYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"&HYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"cvid=620db4352aa943e2b454919a7b724604HYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"&HYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"ei=83
Simply the article tells the gravitational waves can move by speed of light and can produce a light beam- these two facts are proved by this article- BUT
If the gravitational waves move by speed of light- How Can These Waves Motions Produce A Light Beam?
My second branch hypothesis answers this question – it tells-
The gravitational waves are reflected in the solar system and this reflection of energy causes to square the wave velocity- means- the wave velocity after the energy reflection is squared the velocity before the energy reflection-
Now- the article tells the gravitational waves can move by speed of light (C=300000 km/s) and my 2nd branch hypothesis tells (the energy reflection causes to square the velocity) means- if the gravitational wave velocity is (C=300000 km/s) before the energy reflection, this speed will be (C^2) after the Energy reflection- and this source of energy (C^2) can produce a light beam- by that –my 2nd branch hypothesis explains how the gravitational waves can produce a light beam- that explains the importance of the energy reflection study because without the energy reflection NO light beam can be produced.
3- The Refutation Of The Sun Nuclear Fusion Theory
The Sun is NOT doing nuclear fusion to produce its rays- But- the Sun rays is created by the gravitational waves motions energies- and- the gravitational waves are produced by the planets motions energies- Shortly- the sun rays is produced by the planets motions energies – there are five facts prove this solid fact – let's summarize them in following
1st Fact
The Sun Corona Temperature is 5 millions Kelvin but the sun surface is 5800 Kelvin
This fact puzzles the scientists – No puzzle here- because
The Sun rays is Not produced by the sun nuclear fusion but by the planets motions energies – the energy is Not produced from the sun body but by the planets motions energies – means- The energy out of the sun is greater hundreds times the energy inside the sun because the energy is provided by the planets motions energies-
The Sun Corona Temperature proves that the sun is NOT doing nuclear fusion to produce its rays – instead the planets motions energies total is used as the source of energy to produce the sun rays
2nd Fact
The gravitational waves are created by the planets motions energies- I proved that- simply Planet motion energy (1/2mv^2) must be stored in the space in moving waves because no other place to store this energy- that tells the gravitational waves are produced by the planets motions energies- it's doubtless conclusion- the gravitational waves are produced by the planets motions energies-
Here we see The Sun Nuclear Fusion Theory ERROR because the solar planets revolve around the sun moving continuously and that produce massive motion energy which is stored in the space in waves form- so we have to ask (when and how this stored energy will be used?) understandable the energy can not be stored in the space forever without using- means- the sun rays is the outlet for the stored motion energy and the using of this stored energy protects the solar system from all risks found by the unused stored energy-
The problem here is seen clearly, while the solar system is so rich in the motion energy, the scientists created a strange source of energy (the sun mass) to produce the sun rays by the nuclear fusion process and no one interested for the planet motion energy nor the stored massive energy in the space-
The problem here is that (No Source Of Energy Is Required) because there's massive motion energy stored in the space in waves form and The scientists have discovered already these waves proving this massive energy is stored in the solar system space –
3rd Fact
This Is Extraordinary: Gravity Can Create Light, All on Its Own
https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsnHYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"&HYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"cvid=620db4352aa943e2b454919a7b724604HYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"&HYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"ei=83
This article tells the gravitational waves can move by the speed of light and can produce a light beam- it's another machine to produce the light beam- and we can't imagine there are many methods to produce the light beam- shortly- If the light beam can be produced by the gravitational waves motions- that tells The Sun Rays must be produced by this method.
The paper explains clearly how the light beam is produced by the gravitational waves motions- but- here– I want to say- It's not logical to have many ways to produce the light beam but only one method to do that- and this article gives a proof for the light production by the gravitational waves motions while No proof for the sun nuclear fusion theory- that tells the sun rays must be produced by the gravitational waves motions energies.
4th Fact
The Sun Point Velocity is 2 km/s – because
The Sun circumference 4.37 million km and the sun rotates around its axis in (25.4 days at equator)- this motion is done by a velocity = 2 km/s
Means if the sun moves by 2 km/s, the sun would rotate around its axis a complete rotation in 25.4 days-
My theory for the sun rays production tells the sun point velocity should be 1 km/s
My theory tells is the sun point velocity is 1 km/s the planets should move 90000 million km to produce the sun rays- but- in fact- the planets move 180000 million km to produce the sun rays- this change in distance is done because the sun point velocity is 2 km/s and Not 1 km/s- by that the velocity 2 km/s is a proof for my theory
Notice- the process in details will be explained in the next point-
5th Fact
The sun rays is produced by a relative motion- means-
The sun point and the gravitational waves are moving relative to each other by accurate relative motion- means- there's accurate geometrical design by which the sun point and the gravitational waves move relative to each other–this is similar to a train moves relative to another train- the relative motion is done accurately
This relative motion is the method by which the sun rays are created- and without this relative motion the sun rays can't be created even if the available energy is sufficient- the next point will explained this fact in details- but – here – I want to say-the relative motion is not required for the sun nuclear fusion theory- the sun position in the space and its data proportionality has NO effect on the sun nuclear fusion process- but the sun position and data have great effect on the relative motion by which the sun rays is created- for that the sun position and data proves the sun rays is not created by any nuclear fusion process but by the gravitational waves motions energies- the next example explains this meaning
Example No.(1)
We See The Sun Disc= The Moon Disc tat enable the total solar eclipse to be occurred because
The sun diameter / the moon diameter= Earth orbital distance/ Earth moon distance
Why does the diameters rate equal = the distances rate?
Example No.(2)
4900 mkm (Jupiter orbital circumference) = 1.39 mkm (the sun diameter) x 3475 km =12104 km x 406000 km = 12756 km x 384000 km = 6792 km x 2 x 363000 km
3475 km = the moon diameter 12104 km = Venus diameter
12756 km = The Earth diameter 6792 km = Mars diameter
363000 km, 384000 km and 406000 km are the distances between the Earth and its moon in perigee, orbital distance and apogee radiuses respectively
The proportionality between the sun position and data with the other planets data is found to form accurate design for the relative motion by which The Sun Rays Are Produced.
Clearly this data proportionality has no role in the nuclear fusion process
4- The Sun Rays Production Details (A Summary)
How Is The Sun Rays Created? let's remember the new article
This Is Extraordinary: Gravity Can Create Light, All on Its Own
https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsnHYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"&HYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"cvid=620db4352aa943e2b454919a7b724604HYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"&HYPERLINK "https://www.msn.com/en-us/news/technology/this-is-extraordinary-gravity-can-create-light-all-on-its-own/ar-AA19YL5d?ocid=hpmsn&cvid=620db4352aa943e2b454919a7b724604&ei=83"ei=83
The article tells the gravitational waves can move by the speed of light and can produce a light beam- and- I claim - The sun is Not doing nuclear fusion to produce its rays- instead the sun rays are produced based on this method by the gravitational waves motions - And
I have proved the gravitational waves are produced by the planets motions energies and not by the sun gravitational field- now- if the gravitational waves are produced by the planets motions energies how can these gravitational waves move by speed of light and how can produce a light beam?
The sun rays production process depend on three basic features which are
(1st Feature) The Storing And Accumulation Of The Motion Energy
And
(2nd Feature) The Relative Motion Between The Wave And The Sun Point Of Space
(3rd Feature) The Wave Reflection In The Solar System
Let's summarize how these three features work
(1st Feature) The Storing And Accumulation Of The Motion Energy
The planets motions energies are unified into one unified wave (one unified energy) and this wave energy is increased during the time by the energy accumulation-let's explain that the planets velocities total is 205.8 km/s, means, the planets motions for one second produce one wave moves by a velocity 205.8 km/s- now- during one hour this energy will be increased 60 times and the velocity should be 12348 km/s– means- the energy is accumulated during a period of time to produce the required sufficient energy which enable the gravitational waves to move by speed of light-
But
How can that be possible?
The planets motions use different rates of time-
These rates of time enable the gravitational wave to increase its energy greatly and that causes to increase the wave velocity-
The gravitational wave moves by speed of light uses the rate of time (1=1461) means One second of the sun clock = 1461 seconds of the gravitational wave clock
The wave velocity is 205.8 km/s and during 1461 seconds moves 300000 km/s but the sun clock moves in this period only one second and by that the relative motion shows a distance = 300000 km in a period = one second which is (speed of light)- that shows how the gravitational wave can move by speed of light (relative to the sun)
The solar system secret is the using of the rates of time because by it the energy can be accumulated till be massive energy sufficient to produce a light beam
The 3rd branch hypothesis explains in details how the rates of time be created and how be used to produce the required massive energy
(2nd Feature) The Relative Motion Between The Wave And The Sun Point Of Space
The sun rays is created by a relative motion is done by two players (the gravitational wave and the sun point of space)- the gravitational wave moves by speed of light (300000 km/s) and the sun point of space moves by 1 km/s- now-let's ask– how can the sun point of space move by this velocity 1 km/s? the space is NOT static but moving as the sea of water – how can we find a stationary point on the sea of water?
The sun point of space moves by 1 km/s and this is the only one point in the solar system moves by this velocity because this point is created to be used as the place for the sun – How Is This Point Created?
Let's see the process in following…
The planets revolve around a point in space (any point in space), The revolution creates two velocities on both sides of the revolution- the two velocities are equal in value opposite in direction and by that the total be Zero –
Means- the revolution design creates A Stationary Point in the revolution center
By that the sun point (1 km/s) is created by the planets revolution around it
By the sun point creation, the relative motion is created, and this relative motion has two players- the gravitational wave motion (1st player) and the sun point of space (2nd player)
We understand, the planets motions energies are unified into one unified wave, and this is the gravitational wave moves relative to the sun point of space- here we have the two players of the relative motion- the wave moves by speed of light (300000 km/s) and the sun point of space moves by 1 km/s (stationary point)
The Relative Motion Nature
The relative motion has many important discussion points
(1st Point)
The traditional wave moves by speed of light (C=300000 km/s) we understand that the wave can't move by speed greater than this one- means- the gravitational wave moves by speed of light and this speed can't be accelerated
(2nd Point)
The sun point of space moves by 1 km/s- No other point in space moves by this velocity-
(3rd Point)
The relative motion creates a difference in velocities equal = 300000 km/s = speed of light
That's why the wave should move relative to the sun point of space and not to any other point of space- because- the different velocity 300000 km/s can be produced only with the sun point of space (stationary point)-
Shortly- the wave moves by speed of light (C=300000 km/s) and this motion can produce a different velocity =300000 km/s only if the motion is done relative to a stationary point (the sun point moves by 1 km/s)- if the different velocity is less than speed of light (C=300000 km/s) No light beam can be created- why? because the wave is reflected in the solar system and the wave reflection causes to square its velocity- now – if the different velocity equal speed of light (C=300000km/s), the reflection of energy will produce (C^2) and this value can produce the light beam
Means- if the wave moves relative to any other point of space (moves by velocity faster than 1 km/s) in this case the different velocity will be less than speed of light (C=300000 km/s) and when the energy is reflected and the wave velocity is squared the value (C^2) will not be produced and by that No light beam is created
(3rd Feature) The Wave Reflection In The Solar System
The wave reflection is discussed in details in the branch hypothesis No. (2)- the reflection of energy does one useful result for the wave motion which is (the velocity squaring) because by this feature the speed of light (C=300000 km/s) can be squared and produce the value (C^2) from which the light beam can be produced- the second branch hypothesis proves the reflection of energy causes to square the wave velocity- this is the most important feature in the reflection of energy and the most useful one for the solar system motion-
4- The Paper Four Branch Hypotheses
The paper provides four branch hypotheses- These hypotheses aim to explain each planet role in The Sun Rays Production Process- the hypotheses explanations provide their proves and discussions
Preface
1st Branch Hypothesis
The planets motions energies are transported among the planets and the energy transportation cause the motion transportation also- the energy smooth and easy transportation among the planets is the major requirement to produce the sun rays- because- Planet energy is so small and the sun rays energy is so massive and for that the planets motions energies total should be unified together in one unified energy- If this unification of energy is not occurred No light beam can be produced- the energy unification can be performed only if the energy transportation is simple and easy
The planets motions energies are unified together in Pluto orbit and then this unified energy is sent (reflected) toward Venus.
One planet only prevents the energy transportation- this planet is Neptune-
For that a fierce conflict is found between the four planets (Pluto- Neptune- Uranus- Saturn) and this conflict aims to send the energy from Pluto to Saturn and the process is done and the energy is sent from Pluto to Saturn but after a very hard war- we study this war in details with the hypothesis explanation.
2nd Branch Hypothesis
The energy is transported among the planets by the energy reflection- means- the gravitational waves are reflected in the solar system and by this reflection the energy is sent from a planet to another- the reflection of energy causes changes in the physical properties of the gravitational waves – specifically- the energy reflection causes to square the velocities- means- the gravitational wave velocity after the reflection equals square its velocity before the reflection- also – there are other changes in data done by the reflection of energy – we have to study the reflection of energy in details to be able to discover the transported energy from a point to another.
The energy is reflected in the solar system three times – two times in the outer planets and one time in the inner planets- we study that in details in the hypothesis explanation-
3rd Branch Hypothesis
Planet motion energy is so small energy and the sun rays is massive energy- for that- the planets store their motions energies during long period of time to produce the required sufficient massive energy-
The energy storing is done by use different rates of time for the planets and the waves motions– specifically- the gravitational waves move by speed of light use the rate of time (1=1461)- but- the gravitational waves which produce a light beam uses the rate of time (1=1461^2)- the sun rays rate of time is produced by the motions of five planets which are (Saturn- Jupiter- The Earth- The moon- Mars)- the hypothesis explains in details how the motion energy is accumulated and stored by these rates of time-
Notice –
we understand that the solar system is one machine and all planets motions are used in the sun rays rate of time creation- specifically- the solar system motion depends on Mercury Clock- but- the referred five planets motions are the Major motions in the sun rays rate of time creation-
4th Branch Hypothesis
The light beam creation depends on a relative motion- means- a motion is done between two defined players which are- the gravitational wave and the sun point of space- the gravitational wave moves by speed of light (300000 km/s) and the sun point of space moves by 1 km/s- Shortly- a geometrical design is created to enable this relative motion to be occurred because by this relative motion the sun rays are created (Point no.4 explained how this relative motion causes to produce the sun rays)
The three planets (Mercury- Venus and the moon) use their motions to create the design of this relative motion- Specifically- Venus is the designer engineer for this relative motion because Venus reflects the energy toward Mars and defines its motion trajectory relative to the sun point of space-
It's very important to understand what's happening here- the sun point of space is the only point in the solar system moves by velocity 1 km/s- and Venus reflects the gravitational wave energy toward Mars and defines its motion trajectory angle relative to the sun point of space by that the wave moves relative to the sun point of space and Not relative to any other point- by that the light beam will be produced by this relative motion – this relative motion is the reason behind the planet day period definition- Planet day period is a geometrical feature found to enable to create this relative motion between the wave and the sun point of space- Venus is the Engineer creates the geometrical design for this relative motion between the sun and the wave is created.
NOTICE No. (1)
The four branch hypotheses aim to show each planet role in the sun rays creation process -and we understand that
The three planets (Mercury – Venus and The moon) creates the relative motion design which should be considered The Light Beam Production Machine
Means- these three planets use the sent energy to create the light beam- they create the machine by which the motion energy can produce a light beam -And
The five planets (Saturn- Jupiter- the Earth – The Moon- Mars) use their motions to store and accumulate the motion energy in one wave till this wave energy be so massive energy and sufficient to produce the sun rays- And
The four planets (Pluto- Neptune- Uranus- Saturn) have conflict with Neptune because Neptune prevented the energy transportation from Pluto to Saturn – the conflict produced the transportation of the energy from Pluto to Saturn
NOTICE No. (2)
The four hypotheses provides detailed analysis for the gravitational wave energy and its motion through the solar system- and by this analysis we will be able to know the facts and properties of the wave energy- for example- we will know that the gravitational wave velocity through the orbits of the planets (Pluto- Neptune- Uranus) is 205.8 km/s but the gravitational wave moves through Saturn orbit with speed 300000 km/s (C= speed of light) and the speed will be (C^2) in Mars orbit.
The four hypotheses explanations and discussions will give us very good vision about how the gravitational wave is produced and how the energy is accumulated in it and how this energy produces the light beam while we see this wave moves from a planet orbit to another and by that we see the effects of each planet on it and the wave energy effect on each planet- the four hypotheses discussions is very useful to see the real geometrical design of the solar system.
NOTICE No. (3)
Neptune is the solar system enemy because it prevents the energy transportation among the planets and also prevent to produce the sun rays by other methods we should study in the four hypotheses explanations.
The Branch Hypotheses Explanation
Preface
Planet Velocity Analysis
The Solar System Creation Theory
The Planets Motions Use Different Rates Of Time
Is there a proof for Time-Axis Motion?
Item No. 1 Planet Velocity Definition
Planet velocity definition is important point of study because many planet data is defined based on its velocity- specifically
Planet diameter is defined based on the rate (v1/v2) by my planet diameter equation –discussed later – and
Planet orbital distance is defined by the rate (v1/v2)^2 –and
Planet orbital period is defined by the rate (v1/v2)^3
Please note – Kepler stated (Planet orbit defines its velocity) and it's fact proved by the planets data – but Newton stated Planet motion depends on its mass- this is NOT Fact and Planet velocity is defined without any effect of its mass as the data shows
(I have refuted Newton theory of the sun gravity and his theory for mass gravity)
Now – let's ask - How Is Planet Velocity Defined?
Planet velocity is defined by Five Rules let's see them in following
(i) First Rule
v1v2 = constant= 322 (my 5th equation)
47.4 km/s (Mercury velocity) x 6.8 km/s (Mercury velocity) =322
35 km/s (Venus velocity) x 4.7 km/s (Pluto velocity) x 2 =322
29.8 km/s (The Earth velocity) x 5.4 km/s (Neptune velocity) x 2 =322
24.1 km/s (Mars velocity) x 13.1 km/s (Jupiter velocity) =322 (Max error 2%)
The rule (v1v2=322) tells the velocities are defined in pairs and not individually, each planet velocity has its own complementary- the rule tells the velocities are reflected on one another- the reflection of energy and data is discussed later.
In this rule we interest for the constant (322)- let's ask- why the constant = 322?
The constant 322 depends on the speed 1.16 million km per second because
(1160000 seconds = 322 hours) - Means
Mercury (47.4 km/s) moves in 6.8 hours a distance = 1.16 million km and
Uranus (6.8 km/s) moves in 47.4 hours a distance = 1.16 million km
Shortly -we realize that the constant 322 is produced based on the speed 1.16 million km per second- means- the planets velocities are complementary each other because they are defined as functions in this same speed 1.16 million km per second
(This is similar to electron and positron are produced from Gamma ray, The two particles depend on Gamma energy in their masses)
Based On This Data
I concluded there's a light beam its speed 1.16 million km per second and from this light beam energy the solar system is created- and the planets velocities are defined as functions in this speed 1.16 million km per second and that causes the velocities to be complementary each other-
(Note the speed 1.16 million km per second is proved strongly in my paper)
(ii) Second Rule
v1v2 = 1
The velocity here uses the solar day (86400 seconds) – let's prove that-
Mercury moves per solar day = 4.095 million km
Venus moves per solar day = 3.024 million km
The Earth moves per solar day = 2.574 million km
The Moon moves per solar day = 2.4 million km
Mars moves per solar day = 2.082 million km
Jupiter moves per solar day = 1.1318 million km
Saturn moves per solar day = 0.838 million km
Uranus moves per solar day = 0.5875 million km
Neptune moves per solar day = 0.4665 million km
Pluto moves per solar day = 0.406 million km
AND
0.406 (Pluto velocity) x 2.4 (the moon velocity) = 1 (error 2.5%)
0.4665 (Neptune velocity) x 2.082 (Mars velocity) = 1 (error 2.5%)
0.5875 (Uranus velocity) x 3.024 (Venus velocity)/1.772 = 1 (error 2.5%)
0.838 (Saturn velocity) x 1.1318 (Jupiter velocity) = 1 (error 5%)
(1.772 = π^1/2)
The second rule tells very similar meaning (v1v2= constant= 1)
The data uses the velocities per solar day for that the constant is changed from 322 into 1 but the rule is the same- (v1v2= Constant)
I want to say- the rule (v1v2 = Constant) tells that (The Velocities Are Reflected On Each Other) this conclusion is simple one (A x 1/A= constant=1)
The rule proves the energy is reflected in the solar system and this reflection has effect on the planets data and for that the planets velocities are defined by this energy reflection and the velocities are produced complementary each other as a result.
Notice
The second rule causes confusion because the complementary player is changed- for example Pluto is complementary with Venus (in the first rule 35 x 4.7 x 2 = 322) but Pluto is complementary with the Earth moon in the second rule (0.406 x 2.4 = 1) that tells the players are changed which is illogical idea- how can we solve this problem?
The third rule solves it – let's see this rule in following
(iii) Third Rule
v1/v2 = 0.8 (based on the planets order)
47.4 km/s (Mercury velocity) x 0.8 = 38 (35 km/s = Venus velocity error 7.25%)
35 km/s (Venus velocity) x 0.8 = 27.78 (The moon velocity)
29.8 km/s (The Earth velocity) x 0.8 = 24.1 (Mars velocity) (error 1%)
24.1 km/s (Mars velocity) x 0.8 = 2 x 9.7 (Saturn velocity)
13.1 km/s (Jupiter velocity) x 0.8 = 2 x 5.4 (Neptune velocity) (error 3%)
6.8 km/s (Uranus velocity) x 0.8 = 5.4 (Neptune velocity)
5.4 km/s (Neptune velocity) x 0.8 = 4.3 (Pluto velocity 4.7 the error 7.25%)
Please note
The error 7.25 is found by the rate 1.0725 – that means
47.4 km/s (Mercury velocity) x 0.8 = 38 = 1.0725 x 35 km/s (Venus velocity)
5.4 km/s (Neptune velocity) x 0.8 = 4.3= 4.7 km/s (Pluto velocity) / 1.0725
29.8 km/s (Earth velocity) = 27.78 km/s (The moon velocity) x 1.0725
We know the rate 1.0725 is found by Lorentz length contraction effect- and we know this rate has effect on around 40% of all planets data – that's why we see this rate has effect on the planets velocities definition-
Let's remember the question-
In the rule (v1v2=322) we found that Pluto is complementary with Venus because
4.7 km/s (Pluto velocity) x 35 km/s (Venus velocity) x 2 = 322
But in the rule (v1v2 =1) we found Pluto is complementary with the moon because
0.406 mkm (Pluto Velocity Daily) x 2.4 mkm (The Moon Velocity Daily) = 1
The question asked – if the planets velocities are defined in pairs complementary each other and not individually how can the players be changed?
The answer tells – the planets velocities are rated by (0.8) based on the planets order means – the moon velocity daily 2.4 mkm = Venus velocity daily 3.024 mkm x 0.8
The rate (0.8) defines all planets velocities depend on each other by order-
Now let's see Planet velocity final definition– because- the definition uses three planets velocities together and not only two – let's put that clearly in following-
(iv) The Planet Velocity Final Definition
(A)
47.4 km/s (Mercury velocity) x 0.8 = 38 km/s (Venus velocity 35 km/s)
Venus moves per solar day 3.024 million km -But
1/3.024 = 0.3307 million km = Uranus moves per solar day 0.5875 million km /1.77
(note 1.77 = π^1/2) and (38 = 35 x 1.0725)
For that
47.4 km/s (Mercury velocity) x 6.8 km/s (Uranus velocity) = 322
(B)
35 km/s (Venus velocity) x 0.8 = 27.78 km/s (The Moon velocity)
The moon moves per solar day 2.4 million km -But
1/2.4 = 0.406 million km = Pluto moves per solar day 0.406 million km
For that
35 km/s (Venus velocity) x 4.7 km/s (Pluto velocity) x 2 = 322
(C)
29.8 km/s (The Earth velocity) x 0.8 = 24.1 km/s (Mars velocity)
Mars moves per solar day 2.082 million km -But
1/2.082 = 0.4665 million km = Neptune moves per solar day 0.4665 million km
For that
29.8 km/s (The Earth velocity) x 5.4 km/s (Neptune velocity) x 2 = 322
(D)
13.1 km/s (Jupiter velocity) x 0.8= 2 x 5.24km/s (Neptune velocity 5.4 km/s error 3%)
Neptune moves per solar day 0.4665 million km - But
1/0.4665 = 2.082 million km = Mars moves per solar day 2.082 million km
For that
13.1 km/s (Jupiter velocity) x 24.1 km/s (Mars velocity) = 322
Shortly
Three planets velocities are defined in each equation- that tells the planet velocity definition is a process more complex than the simple equation (v1v2= constant)
Notice
The 9 planets velocities total is 176 km/s – if we add the Earth moon velocity (29.8 km/s) the total will be 205.8 km/s
The planets velocities are complementary also for this velocity 205.8 km/s – let's see
205.8 km/s = Mercury velocity (47.4 km/s) x Pluto velocity (4.7 km/s) / 1.0725
205.8 km/s = Venus velocity (35 km/s) x Neptune velocity (5.4 km/s) x 1.0725
205.8 km/s = Earth velocity (29.8 km/s) x Uranus velocity (6.8 km/s)
205.8 km/s = Jupiter velocity (13.1 km/s) x Neptune velocity (5.4 km/s) x 3
Mercury velocity = 2 Mars velocity by that Pluto will be used for Mars also
Max error (3%)
Please Note- Saturn is exceptional because
205.8 km/s = 9.7 km/s (Saturn velocity) x 21.4
Where 21.4 hours = 2 x 10.7 hours (Saturn rotation period) -Means- the distance is passed by all planets motions in one hour equal the distance is passed by Saturn in 2 rotation periods (21.4 hours) that tells more analysis is required for Saturn velocity- as we should do later.
A QUESTION
(Why Is The Rate (0.8) Used To Define Each Planet Velocity Based On Its neighbor?) Kepler stated (Planet orbit defines its velocity) and
My planet orbital distance equation proves each planet orbit is defined based on its neighbor – means- my equation uses only 2 neighbor planets orbital distances
Here also-Planet velocity is defined based on its neighbor – means- this connection enabled Kepler to conclude his statement (Planet orbit defines its velocity)
But Why The Rate (0.8)??
The rate (0.8) is found by the energy reflection effect on Planets velocities definition, for that we analyze the energy reflection process deeply in the paper discussion
(v) Fourth Rule
5.9 x 0.8 = 4.7 km/s (Pluto velocity) BUT (5.9)^2 = 35 km/s (Venus velocity)
And
6.8 x 0.8 = 5.4 km/s (Neptune velocity) BUT (6.8)^2 = 47.4 km/s (Mercury velocity)
And
8.5 x 0.8 = 6.8 km/s (Uranus velocity) BUT (8.5)^2 = 2 x 35 km/s
And
12.12 x 0.8 = 9.7 km/s (Saturn velocity) BUT (12.12)^2 = 3 x 47.4 km/s
And
16.4 x 0.8 = 13.1 km/s (Jupiter velocity) BUT (16.4)^2 = 9 x 29.8 km/s (Earth velocity)
Discussion
The data shows, the inner planets velocities are defined based on the outer planets velocities- that explains how the rules (v1v2=constant) is created
The data is produced by the reflection of energy and that shows why the planets velocities are reflected on each other-
(vi) Fifth Rule (Pluto Velocity Analysis)
DATA
4.7 km /s (Pluto velocity) = 3/2 (π) km /s
And
5.4 km /s (Neptune velocity) x 4.7 km /s (Pluto velocity) = 8π
And
π x 6.8 km/s (Uranus velocity) = 4 x 5.4 km/s (Neptune velocity)
And
4 x (4.7)^2 = 6.8 km/s (Uranus velocity) x 13.1 km/s (Jupiter velocity)
And
(4.7)^3 = 5.4 km/s (Neptune velocity) x 9.7 km/s (Saturn velocity) x 2 = (205.8/2)
205.8 = the 9 planets velocities total + the Earth moon velocity
Discussion
The data shows a real puzzle- because- Pluto velocity can't be defined simply by some simple rules –even the previous 4 rules can't define this velocity-
The data shows- The planet velocity is defined by very complex rule more strong than the previous 4 rules (Specifically Pluto velocity)
I want to say- the designer has a reason to define Pluto velocity by some complex system- the planets motions interactions causes this complex system-
The next data can explain better this meaning
More Data
13.1 km/s x 29.8 km/s x 142984 = 47.4 km/s x 9.7 km/s x 120536
13.1 km/s x 9.7 km/s x 142984 = 5.4 km/s x 27.8 km/s x 120536
9.7 km/s x 5.4 km/s x 142984 = 4.7 km/s x 13.1 km/s x 120536
13.1, 29.8, 47.4 km/s are the velocities of Jupiter, The Earth, Mercury respectively
9.7, 5.4, 27.8 km/s are the velocities of Saturn, Neptune, The Moon respectively
4.7 km/s = Pluto velocity
142984 km = Jupiter diameter and 120536 km = Saturn diameter
The data tells the planets velocities are defined by real complex system
(vii) Planet Orbital Inclination Definition
DATA
(Mercury velocity 47.4 km/s) = (Uranus velocity 6.8 km/s) x 7
(Mercury orbital inclination = 7 degrees)
(The Moon velocity 27.8 km/s) = (Neptune velocity 5.4 km/s) x 5.1
(The Moon orbital inclination = 5.1 degrees)
(Mars velocity 24.1 km/s) = (Saturn velocity 9.7 km/s) x 2.5
(Saturn orbital inclination = 2.5 degrees)
(Mars velocity 24.1 km/s) = (Jupiter velocity 13.1 km/s) x 1.9
(Mars orbital inclination = 1.9 degrees)
(Venus velocity 35 km/s) = (Jupiter velocity 13.1 km/s) x 1.3 x 2
(Jupiter orbital inclination = 1.3 degrees)
(Neptune velocity 5.4 km/s) = (Uranus velocity 6.8 km/s) x 0.8
(Uranus orbital inclination = 0.8 degrees)
(Saturn velocity 9.7 km/s) = (Neptune velocity 6.8 km/s) x 1.8
(Neptune orbital inclination = 1.8 degrees)
Discussion The data shows that the planet orbital inclination is defined as a rate between two velocities- but- not no clear rule which planet velocity is used- for example Mercury uses the rule (v1v2=constant because 47.4 x 6.8 = 322 and v1/v2= 47.4/6.8 = 7)
this rule is used almost for the inner planets- but- the outer planets orbital inclinations don't follow this rule- because Neptune is complementary with the Earth but Neptune velocity is used with Uranus and Saturn to define Uranus and Neptune orbital inclinations- means- the rule (v1/v2 = inclination) is used for the inner planets but the outer planets use another rate and almost their orbital inclinations are created based on the rate (v1/v2) defined by my planet diameter equation-
(viii) The Sun Is Created After All Planets Creation And Motion
Let's remember the rule (v1v2= constant =322)
322 = 47.4 km/s (Mercury velocity) x 6.8 km/s (Uranus velocity)
322 = 35 km/s (Venus velocity) x 4.7 km/s (Pluto velocity) x 2 (error 2%)
322 = 29.8 km/s (the Earth velocity) x 5.4 km/s (Neptune velocities) x 2
322 = 24.1 km/s (Mars velocity) x 13.1 km/s (Jupiter velocity) (error 2%)
322 = (17.9 km/s)^2 (Ceres velocity)
We realize the planets velocities are created in (pairs) and not in single-
Now let's ask (Can We Add One More Planet In The Solar Group?)
Let's imagine we create a new planet and put it after Pluto
(1)
The New Planet Supposed Orbital Distance Is =7000 million km
What's this new planet velocity? we define it by kepler law, its velocity is 4.3 km/s
This planet motion distance per solar day =0.373 million km and its orbital period is 116300 solar days –
Now– what's its complementary planet by of the rule (v1v2= constant =322),
(322 =4.3 x 75), means, the planet complementary velocity is 75 km/s
Where can we find a planet its velocity 75 km/s? this planet must be in the distance between the Sun and Mercury –
This planet orbital distance would be 23.2 million km where
(57.9/23.2) = (75/47.4)^2 where
(57.9 million km = Mercury Orbital Distance) and (47.4 km/s = Mercury velocity)
Shortly – to add one more planet after Pluto that forces us to put a complementary planet between Mercury and the Sun- clearly this is a complex process because the distance between the Sun and Mercury is short and no planet can be added in it!
The conclusion– No New Planet Can Be Added In The Solar System
But how the found planets are added?
Shortly- The Sun is created after all planets creation and motion- means – after all planets be on their orbits the Sun is created- means- technically- the Sun existence prevents to add any more planet to the solar system and also the sun prevents any planet to change its orbit – that proves the sun is created after all planets creation and motion.
Notice
Mars original orbit was between Venus and Mercury and Mars had migrated to its current orbit behind the Earth (before the sun creation), but, because of the sun existence Mars couldn't return to its original orbit- that proves- Mars is found before the sun creation- and that supports the conclusion tells (the sun is created after all planets creation and motion) Mars Migration is proved in point no. (**)
(ix) Can A Motion By Speed Of Light Be Found In The Solar System?
300000 = (205.8)^2 x 7.1
Where
The 9 planets velocities total 176 km/s and I add the Earth moon velocity 29.8 km/s the total be 205.8 km/s - the unified wave velocity (205.8 km/s) proves the fact.
7.1 is Lorentz length contraction effect produced by speed 99% of speed of light-
Shortly
The unified wave velocity (205.8 km/s) is defined as a function in the speed of light (300000 km/s) and that explains how the unified wave moves by this speed because the unified wave velocity is 205.8 km/s and the reflection of energy causes to square the velocity to be (205.8 km/s)^2 and by Lorentz length contraction effect (7.1) the velocity be equal 300000 km/s (speed of light) explaining that the unified wave velocity (205.8 km/s) is defined as a function in the speed of light
ALSO
The previous data refers to the use of the rates of time- where
The unified wave (205.8 km/s) moves in 1461 seconds a distance 300000 km while One Second of The Sun Clock = 1461 Seconds of The Wave Clock
Means- The unified wave passes 300000 km in 1461 seconds but the Sun clock sees this period (1461seconds) as (one second only) and by that the sun sees a distance 300000 km is passed in one second producing speed = 300000 km/s (speed of light)
That explains how the gravitational wave can move by speed of light in the solar system.
NOTICE NO. (1)
Lorentz length contraction effect for a velocity 99% of speed of light (297000 km/s) is (7.1) as seen in the equation but the solar system uses this rate with modification
(7.1/100)+ 1 = 1.0725
And this final rate (1.0725) controls 40% of all planets data (distances, periods, axial tilts and other data)- this effect is a proof for the motion by high velocity because this rate (1.0725) controls 40% of all data in the solar system and no explanation except Lorentz length contraction effect- let's see examples of data
Example No. (1)
(28.3/26.7)=(26.7/25.2)= (25.2/23.4)=(122.5/113.4)=(97.8/91.3)= 1.0725
The values (28.3 degrees, 26.7 degrees, 25.2 degrees, 23.4 degrees) are the axial tilts of (Neptune, Saturn, Mars and the Earth) respectively –
The values (122.5 degrees, 97.8 degrees) are the axial tilts of Pluto and Uranus
113.4 degrees =90 deg +23.4 deg and 91.3 deg =90 deg+ 1.3 deg (Jupiter orbital inclination)
Example No. (2)
(243/224.7) = (29.53/27.3) = (27.3/25.4)= 1.0725 –where
243 days = Venus Rotation Period
224.7 days = Venus Orbital Period
27.3 days = The Moon Orbital Period
29.53 days = The Moon Day Period
25.4 days = The Sun Rotation Period (At Equator)
The data shows the consistency between Venus and the moon cycles periods
Example No. (3)
(778.6/721)=(721/670)= (670/629)=(1433/1325)=(1284/1205)= (2872/2644)= 1.0725
These are distances measured in millions km – let's define them
778.6, 721, 670 and 629 are the distances between Jupiter and the sun, Mercury, Venus and the Earth respectively.
1433, 1325, 1284, 1025 are the distances between Saturn and the sun, Venus, the Earth and Mars respectively.
2872 and 2644 are the distances between Uranus and the sun and Mars respectively.
AND 629 million km (The Earth Jupiter distance)= (1.0725)^2 x 551 million km (Jupiter Mars Distance) AND 4495.1 million km (Neptune Orbital Distance) =1.0725 x 2 x 2094 million km (Jupiter Uranus Distance) AND 5906 million km (Pluto Orbital Distance)= (1.0725)^2 x 5127 million km (Jupiter Pluto Distance) AND 5127 million km (Jupiter Pluto Distance)= (1.0725)^2 x 4437 million km (Mercury Neptune Distance) AND 2.574 million km (Earth motion distance daily) = 1.0725 x 2.4 million km (TheMoon Orbital Circumference)
NOTICE NO. (2)
In Lorentz transformations study- there's a question asks (Can particle own data and dimensions be changed by the high velocity motion?)
Shortly- Lorentz transformation tells– if a particle moves by high velocity motion- this particle own length will be contracted and its time will be dilated and its mass will be increased- these changes are defined by Lorentz transformations and we know these are real changes in this particle own data - BUT Some researchers tell No Real Changes are done for the particle data but they are illusions of measurements (means Lorentz transformations measure illusions) -I refuse this opinion - BECAUSE
The Physics Is The Measurements Science And What's Measured Is The Fact
If no real changes are done how the problem of Michelson and Morelly experiment is solved?- also- we can't understand why the synchronous events in one frame can't be synchronous in another (as Einstein stated) where no change is found for any data- the distances are Not contracted nor the time is dilated nor the mass is increased why the events can NOT be synchronous in any frame?
If the particle own data are measured correctly while it moves by my motion velocity and these measurements are suffered from illusions because the particle moves by high velocity motion relative to my motion velocity that means (I'm the universe reference point)
We notice- Lorentz length contraction equation can't distinguish between particle length and a distance, both can be contracted by the same one equation- that supports my theory tells (The Matter And The Space Are Created From The Same Energy)– If the space is similar to the sea of water the matter will be similar to a whirlpool (or vortex) on the sea page- both the matter and space are created from the same one energy- that gives chance to change the matter dimensions by its motion
My planet diameter equation proves the planet diameter is created depending on its velocity- means- for example– Neptune diameter is 49528 km because Neptune velocity is 5.4 km/s- this fact is proved by my Equation strongly - that tells the motion has effect on the matter dimensions and data definition which supports the same meaning of Lorentz transformation.
(x) Planet Orbit Defines Its Velocity- BUT- Why?
Kepler stated (Planet Orbit defines its velocity) – what's reason behind this feature? Let's answer in following
DATA
300000 km = 4.7 km/s (Pluto velocity) x 3600 x 17.73
5906 s x 300000 km/s = 1773 million km
300000 km = 5.4 km/s (Neptune velocity) x 3600 x 15.43
5144 s x 300000 km/s = 1543 million km ((5144= 4495 x (1.0725)^2)
300000 km = 9.7 km/s (Saturn velocity) x 3600 x 8.6
2870 s x 300000 km/s = 8600 million km
300000 km = 6.8 km/s (Uranus velocity) x 3600 x 12.26
4085 s x 300000 km/s = 1226 million km
300000 km = 13.1 km/s (Jupiter velocity) x 3600 x 6.36
2120 s x 300000 km/s = 636 million km
Where
5906 million km = Pluto Orbital Distance
4495 million km = Neptune Orbital Distance
2872 million km = Uranus Orbital Distance = 2 x Saturn Orbital Distance
4900 million km = Jupiter Orbital Circumference
Notice
18048 million km (Uranus Orbital Circumference) = 4.4 x 4085 million km
4900 million km (Jupiter Orbital Circumference) = 2.3 x 2120 million km
4.4 = 2.2 x 2 (with 2.3 the error 5%)
Discussion
The data shows each outer planet velocity is related to its orbital distance by effect of the light motion (300000 km/s)-
Uranus and Jupiter shows the rate 4.4 which related to Jupiter (3.1 deg Jupiter axial tilt + 1.3 deg Jupiter orbital inclination)- the energy is reflected from Uranus to Jupiter that causes the two planets use the same rate.
The data proves the planets motions depend on light motion and explains how the planet orbit defines its velocity
Notice
0.8 = (27.8 /35) = (24.1/29.8) = (10.8/13.1) = (5.4/6.8) = (17.2/21.4) = 19.8/24)
Where
35 km/s = Venus velocity
29.8 km/s = The Earth velocity
27.8 km/s = The moon velocity
13.1 km/s = Jupiter velocity
6.8 km/s = Uranus velocity
5.4 km/s = Neptune velocity note (10.8 = 5.4)
17.2 hours = Uranus Rotation Period
21.4 hours = 2 x 10.7 h Saturn Rotation Period
19.8 hours = 2 x 9.9 h Jupiter Rotation Period
24 hours = The solar day period
The data shows harmony between the planets velocities and their rotation periods
A QUESTION
How is planet velocity created? If the solar system is one light beam and the planets are geometrical points found on this light beam and move by this light beam motion- how can planet velocity be low velocity if the motion reason is the light beam?
The planet creates a rate of time for its motion – for example
One second of the light beam clock = 6330 seconds of Mercury clock- By that the planet moves in the same period a distance equal the light motion distance (CONT)
Gerges Francis Tawdrous +201022532292
Physics Department- Physics & Mathematics Faculty
Peoples' Friendship university of Russia – Moscow (2010-2013)
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Mirage Part One уже выпустилась!
«mirage» — эта игра основана на легенде о подсобных помещениях, но не следует четко определенному лору, а лишь общей идее. В этой игре мне хотелось показать и другие грани закулисных игр, а не только желтые стены и бесконечную вереницу бассейнов. Мне тоже хотелось придать какой-то смысл этому бреду(?). Удастся ли это? Новая версия уже доступна! Я рада получить любую обратную связь!
mirage part one
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