#^ not true but it needs time..I REALLY LIKE THE SYGNA SUITS
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i don't think i'm ever gonna draw them in their normal outfits again
#^ not true but it needs time..I REALLY LIKE THE SYGNA SUITS#i feel like i did a terrible job on their faces in the second one but 😭 not gonna change it i don't wanna work on this anymore#editing could fix them.... but i don't want to.#pokemon#submas#ingo#emmet#i'm gonna draw them more i have a bunch of sketches i like in my book to digitize but probably not in the immediate future LOL
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Here's a question: is Champion Marnie the most ridiculous striker in the game? I don't know, I didn't pull Ash, who seems to be the main contender, but at a guess I'm gonna say "hell yeah."
General Overview Marnie here is 1/5, non-EX. This is the bare essentials of Marnie, no frills or traits that make her excel. And she annihilated Gauntlet.
Rosa and Maylene. Almost entirely Rosa, the only exception being for a really good reason. Like, that's insane. Beating shit with Rosa. Like, beating Tornadus, who is super-effective against her. Beating Moltres and Latias with lower-tier supports. These are obscene successes that Marnie's pulling off with just the base kit. I just...
When Sygna Suit Serena came out, I remember being fairly underwhelmed with her, not because she wasn't good, but because she didn't live up to the hype. Estimations were that she'd beat basically everything, with little resistance, and that...categorically isn't true. She's good, but she can be worn down, obliterated by sure-crit AoE moves, blanked by damage reduction gimmicks without support. And every time a comparable striker has come out, it's felt the same. People lose their minds over the raw damage that is produced, and are salivating over how good this damage dealer is. And every time I'm like "They're fine but they can be stopped, I still prefer a good support over this."
Champion Marnie may be the first time I've actually understood the hype.
Vs. Tornadus Rosa is weak to Tornadus. She's weak to Flying, and I forgot. I walked in here with the single wrongest support. And Marnie still won. It's absurd. Even in the final phases, Buddy Fiery Wrath cuts through damage reduction. That damage could not be stopped. She was going to win no matter what. Marnie's starting off with the craziest clear I've seen in a while.
Vs. Tapu Bulu Rosa heals under the Grassy Terrain, and Persian's Charm meant damage dealt by Bulu is really low. Marnie's flinch off Buddy move lasts forever, so as long as we could keep gauge rolling, she'd win. I will note, her gauge control isn't great. Rosa's trainer move is really needed to keep up pressure, despite the speed boosts she gets.
Vs. Cobalion Cobalion's a scary fight. This is I think the only one I had to reset, and it was largely because of how successfully it could truck Rosa if Snorlax wasn't getting its flinch rate going. With it, Marnie can win, but without it, it's a real struggle.
Vs. Cresselia Catharsis. Seriously, do you see those numbers? And remember, the Buddy move bypasses damage reduction. Marnie is a guarantee to avoid the paralysis, so long as she can hit. And here's the issue: her buddy move is not guaranteed to hit. So you do need to bring a Brycen along to clear those evasion boosts.
Vs. Azelf Another really scary one. Granted, scary because I refused to bring a proper flinch or sleep bot, but I think the results speak for themselves. Marnie's endure effect literally saved it.
Vs. Uxie Lucy setting up what's needed allows Marnie to actually truck this fight. Uxie being eventually immune to flinch means Marnie really can't get around what's hard required for this.
Vs. Latios ...I mean, come on. I will not be surprised if she can solo this dude.
Vs. Latias Maylene was brought for the aforementioned accuracy issues. If the team misses Latias too often in Bar 2, even Marnie's Buddy move can miss, and then it's a disaster. Gauges are already a problem, but missing on top of that? Horrific. Maylene's grid gave her Precision Pals, which is tremendously helpful for this fight in particular.
Vs. Regirock I had to bring Acerola because 1/5 Marnie doesn't have a reliable flinch rate on Fiery Wrath. She'd need 3/5 for it. With the flinch, she...dominated, to the shock of no one. I am impressed with her damage output, though. Clearing the rest of Bar 2 through crit shield is no small feat.
Vs. Entei I figured I wouldn't go classic flinch bot, and instead go special damage reduction, and...wow, that actually worked. Color me impressed, girls.
Vs. Moltres This one was spooky. Acerola's back in for weather and flinch, and that was pretty necessary. The thing is, in the final phase, we ran out of Sandstorm. And Buddy move/move damage was so high she just KO'd anyway. So that's hilarious.
Final Thoughts Marnie's obscene. Like, this much firepower at 1/5 is ridiculous. This is without her multipliers. This is without the 60% flinch rate on her Fiery Wrath that makes her wildly disruptive. This is without Double Endure that would've made her even more impossible to kill. Like...I'm stunned. This is the first time a Striker has lived up to its reputation for me.
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