#<-i should have a tag for this tbh
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my opinion on video games cant be trusted because today when i was fighting a boss in KHDays and getting frustrated with how difficult and unfair it felt, i had, for the first time in my life, the thought "maybe they made it this way on purpose to create a sense of tension and danger during this action gameplay sequence and to give the player a sense of satisfaction for bringing down a dangerous monster"
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