#<- that'll do for now. look at my anthro beasts everyibe
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Tell me about your non fandom ocs
i've mentioned them twice but my supervillain gals are always rotating in my brain. i'm horrendous at drawing action, superhero gear, and clothes in general so i don't draw them as much as i'd like to (though i am trying to improve on those fronts) but that doesn't stop me from imagining a shit ton of lore for them
okay quick summary for everyone: Charlotte and Ridley are wannabe villains attempting to become big name villains in their city. They live in a society where superpowers exist and becoming a hero (and a villain) is an actual occupation! They are also all furries because animals rule thank you. I am trying to develop this to reflect my own tastes because at the moment, it does resemble sci-fi furry worm and i'd like to make it its own thing.
now. get lore dumped (and i guess a guide to make your own furry hero/villain in this world?).
Powers
As mentioned, powers are a normal thing in this world! While not entirely common, it's not a rare or surprising occurrence to have multiple powered up folks within one city. In fact, the setting of this story and where the main cast lives is considered the superpower capitol of the world due in part to it homing the League of United Heroes (or LOUH for short. working on the name, these are not my strong suit lol).
Powers can manifest in different ways with the most common to least common being:
Inherited biologically (it's not uncommon for superhero/supervillain familial lines to dominate the scenes thanks to this)
Manifested due to an intense emotional reaction, usually through a traumatic event (surprise surprise, villains outnumber the heroes for a reason)
Manifest later in age (Uncommon)
Just "appear" (incredibly rare, research still hasn't figured out why this happens)
Powers can also be further classified on how they interact with the world, with oftentimes power being divided between the ability to create ("Inherents") versus those who need preexisting material to use their powers ("Dependants"). Charlotte (Villain name: Spellbrewer) is the latter, her magic requires she use ingredients to create her trademark brews. Ridley (Villain name: Copycat) is also classified as the latter, though there is some debate if it's correct, as her power relies on her ability to copy an outsider superhero's power in order to use it. The slang for this is akin to talking about your belly button lol "are you an innie or an outie?"
This is further divided as you go, with Inherents having classifications such as:
"Espers" - those with powers that either enhance or discombobulate both the user and victim's mental states.
"still need a catchy name for this one but Physically Enhanced" - any powers that fall under physical enhancements such as super speed, super strength, etc.
"Matter Manipulation" - Another catch all term for those who can manipulate various elements such as rock, fire, etc.
Individuals with multiple powers do exist, but they're mostly common in those from a lineage of powers, especially if both parents are powered individuals themselves. It is incredibly rare for an individual without that genetic link to manifest multiple powers (but not impossible!).
There's more and some are more difficult to classify than others (Mercenary Whiplash (real name unknown) is a weasel with a unique luck based power, where he is somehow able to manipulate outcomes of battles to his favor).
Powers are mandatory to register, though that doesn't mean they're always easy to keep track of. Lots of powered individuals slip under the cracks and manage to keep out of the system.
Those that are registered are assigned a "risk" rating (a 1-10 scale from minimal risk to highly dangerous) and those that aren't heroes or villains are often assigned a caretaker to check in on them weekly, monthly, or yearly depending on their risk rating. This system is not good, it is a well known secret that this dynamic has lead to unequal relationships between caregiver and the individual they're assigned to with one of the main cast, a raven with a risk rating of 10, murdering their own "caregiver" (the story in particular centres around an abusive relationship and i want to tweak the details before i go too much into it).
Occupations
It isn't mandatory to be a hero or a villain if you have powers, lots of individuals are able to maintain normal work lives whilst having supernatural abilities. Capuchin monkey performer "Viridian" is known for her ability to shatter brick with a powerful scream, but still manages a successful career as a singer (with regular check ins from LOUH, it helps she has some connections to it as well). Juno, a giant cowbird reporter from a popular tabloid, also manages her very contagious powers through the use of gloves and a medical mask (and the fact that her power is unregistered but shush that's a secret).
Difficult for some? Yes. Impossible? Not at all.
But onto the meat of the story: the heroes and the villains. These are occupations you can go into, with different types and different ways to play the game. The "mainstream" heroes and villains are akin to wrestlers and heels, celebrities doing public performances to win public clout, maintain social order, and so on. Some villains are actually contracted by LOUH to "be defeated" to introduce new heroes. Of course, some heroes and villains are completely rogue.
Villains and heroes are rated on a 1-10 danger scale with 1-4 being the "beginner/mediocre" stage where it's alright to let the villains escape for the sake of more publicity/action, consider it the "not a threat, more of a nuisance" area; 5-7 is where heroes have to use their heads to decide whether or not to arrest or let them slip and where villains can get away with doing a little more damage; 8-10 is the danger zone, villains are to be arrested and/or killed if necessary. High risk, high reward.
It's also not mandatory for heroes and villains to have powers! There are a few individuals with no powers that have managed to make it in the business. Difficult, but not impossible!
Heroes
Heroes can work independently, as a registered team, or as "for-hire" muscle. However, most of them are registered with LOUH who assign them a team, a city, a ranking, and equipment. While not mandatory, most heroes tend to find their footing with LOUH first before going independent.
Not to say they can't be successful while independent. Caroline "Cotton" Ackerman (Codename: Hellhound) is an independent hero who's often contracted by LOUH to take down rank 8-10 supervillains who's powers often counter LOUH's top heroes. Caroline was responsible for taking down the infamous plant based villain Oleander, a sheep with a nasty habit of killing civilians in her mass destruction. Their rivalry and dynamic is wildly considered to be the most iconic and their fights would often kick up a whirlwind of media attention. Definitely hated each other, yep, definitely did not have the most insane sexual tension out there no sirree it was a very professional rivalry. they never made out in a closet idk what you're talking about.
Whilst registering with a broader hero group can help boost your chances of success, independent work has its perks! More freedom to control your image, less rules applied when working, and so on.
Independent hero teams also exist and are widely more successful than individuals. However, they're more prone to falling apart due to personal drama and stressors of hero life. Think of it as the group that start a band in high school, some of them are gonna make it but, uh...most of them won't and a lot of them will just be smaller less well known groups with moderate success.
The second most common method is registering with an organization. Most of these are smaller hero agencies that usually specialize in creating certain types of heroes. It's generally fairly easy to find an agency that matches the type of hero you want to be, whether it be one that's more of a celebrity, a charity worker, first responder, etc. etc. These organizations can vary on fees, with more prestigious ones costing more.
Of course, the biggest and most common is LOUH, in which all agencies share their data with in order to help it. While smaller agencies will pretty much take anyone, LOUH is more exclusive and often relies on scouting and applications. Potential LOUH official heroes have to take an entrance exam, a physical, do a background check, and on and on and on.
But the perks are worth it if you get in, LOUH does everything to produce the top heroes. They are the only agency with rank 8-10 heroes for a reason (and if you ignore that these rank 10 heroes are the children of other high ranking LOUH rank 10 heroes then it only seems super impressive). fun fact: charlotte's ex who she's definitely over and totally not pining for anymore is a rank 8 hero. not that charlotte cares or anything., she's definitely not mad about failing the entrance exams and then getting dumped no sirree.
Crime fighters aren't the only occupation for a hero, of course. Hero can describe "performers", a rank of hero that fights with villain heels in public performances to help boost morale. There are those enlisted to help fight natural disasters. Heroes with healing abilities are also big names! It isn't just beating up baddies, lots of alternatives with hero work!
Villains
The ones everyone likes to read about lol villains immensely overwhelm the heroes in terms of numbers. However, while heroes have a pretty robust support system to avoid burnout, villains commonly drop out of the line of work within months or even weeks. It's exhausting being hated, getting your ass kicked, or just failing. A lot.
But that doesn't mean there aren't those who stay in the game. Money, power, fame are all driving motivations for a lot of the villains within the city, especially the main duo. Charlotte's in it for fame and tabloids in this universe are more than happy to run stories about charismatic villains. Ridley's just in it for the money (and there is a lot to be made in this line of work).
Fun fact! These two are a rank 4 superhero team and have the additional classification as a "training wheels" opponent. Ridley's copycat abilities get stronger and more refined the more she copies an individual's powers, so it's in LOUH's best interest to constantly rotate teams to fight them whenever they act. However, since the two, at the beginning of the story, don't actually pose much of a threat, they send in newer teams to practice fighting against them. Charlotte does not know this, she just thinks they're so good that LOUH doesn't have the heroes to keep up.
There are no official villain agencies (LOUH squashed them pretty early on), but networks and alliances are still alive and well. "Crime families" and smaller teams of villains do exist, but are much less organized than the heroes. Like heroes, villain families exist and tend to stick with one another (Kyanna, the aforementioned sheep villain was originally part of one but was used as a scapegoat for a heist gone wrong).
Uuuuhhh let's see what else haven't I mentioned....."heels" are pseudo-villains that are more performers than actual villains, they're usually to help boost morale and public image of heroes by purposefully losing in scripted battles. Shops for villains exist but you gotta know where to look, very much under the table sort of deal. Edna, a kitty cat, runs a bookshop that doubles as a shop for villain materials and whatnot.
High on the danger scale, the more likely you'll be taken down and sent to prison rather than let go. Uuuh oh, villain celebrities do exist! People eat it up, but it really does depend on charisma, appearance, and just how marketable you are. Yes, it's incredibly fucked and causes a lot of discourse around the efforts of treating a villain like a celebrity (this is actually part of Juno's story!).
Neutral Parties
You don't always have to pick a side! Like the aforementioned Caroline, lots of superpowered individuals are actually on a "for-hire" basis for both supervillains and heroes. Whiplash, who actually lives with Edna in its bookstore, is a for-hire mercenary that often fights alongside heroes and villains. Edna as well also assists both sides, as long as they have the right amount of cash.
While it runs the risk of drawing in negative attention from LOUH, it also opens up a wider array of customers. You win some, you lose some. It's all about evaluating risk and reward.
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uuuuhh i think that's about all of the top of my head? thanks for letting me ramble! not necessarily about my oc's but i did add tidbits of them throughout this massive lore dump lol thank you for asking this was fun <3 i might go back and add more drawings for funsies, i need to do more with these guys
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