#; [ ic.exe ]
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bowsnbots · 2 years ago
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//-Is this the point I mention I have a friend who's done a bunch of voicework in Son/ic.EXE videos--
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changeling-prinx · 3 years ago
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"Where’s my fucking pot?"
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amicusmechanica-blog · 7 years ago
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“Would anyone be interested in HoloVision and Chilling? There is a Robochef marathon occuring at this moment.”
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2d-exe · 7 years ago
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[Text] I think. I may. Be a tad drunk???
[Text to -> UNKNOWN NUMBER]: Who are you and how did you get this number
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aperturesurvivor · 4 years ago
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{ STARTER CALL }  >> @baddestdangerboy​
LOCATION: GOLDEN WARD. BOARDWALK
GENERALLY SHE TRIES   to avoid the crowded areas. But sometimes in exploration, she ends up in spots like this anyway. A lot of people. A lot of noise. It’s very overwhelming, and just serves to reinforce her thought that she’d like to stay away from this sort of thing. 
It gets to be too much after just a few minutes-- while many would find this place exciting, and she does too, to a degree (it’s all new, she’d like to take it in), she’s already searching for somewhere to get out of the crowds. She manages to slip out into an area with less people, behind some of the buildings. But there’s already someone else back here-- still, better one person than a throng of them. 
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She goes to sit on the bench, resting her head in her hands as she takes a deep breath. Inhale, exhale. That’s better. Once the buzz has left her head, she glances over at the other person who seems to have taken refuge from the crowds. And sort of stares just a little bit. Not for any reason in particular. Just because there’s not that much else to look at right now.
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amicusmechanica-blog · 7 years ago
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“Ratchet is a hunk? A hunk of what? I do not get it.”
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amicusmechanica-blog · 7 years ago
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“Remember to drink responsibly and do not operate any vehicles while under the influence. It is dangerous.”
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amicusmechanica-blog · 7 years ago
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“Ah, the planet has orbited the sun once more. Here is to another year of saving the universe with my best friend.”
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amicusmechanica-blog · 7 years ago
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“Why is that every time I leave, something like this happens? It looks like 24/7 surveillance is required.”
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aperturesurvivor · 4 years ago
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event starter call : for @lyrafallen​​ !
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SHE’S ADAPTING QUICKLY,   but that isn’t particularly surprising. This place is bad, but she’s been in rougher spots. There’s no neurotoxin yet. That’s not to say it’s easy, but she’s made up a makeshift camp in an old warehouse and stockpiled some supplies. The canned food still seems okay (does canned food really go bad? she wonders) and she’s managed to find some water that’s probably drinkable and not laced with various toxins. 
Her own survival no longer in considerable question, her injuries cleaned, she’s feeling a lot better about everything. From what she’s seen, there’s not really a way out of this. She’s stuck here until the stars decide that she can go back home. 
It wouldn’t hurt to go look for more water, and something she can use as bandages-- there wasn’t much fabric in the warehouse, and she’s already bleeding through hers. But she’ll be fine. 
She’s wrapped both feet now, but she’s still careful, picking her way across debris-riddled floors and heading toward a nearby building. 
A flash of movement catches her eye, and Chell’s instantly on the alert-- but it’s not a monster. If the stranger is, she’s a strange one. Chell’s a little less nervous now, but her weapon’s still at the ready as she approaches. 
While she’s pretty good at surviving on her own, it probably wouldn’t hurt to make some allies. 
She stretches her free hand out and up, waving to get the stranger’s attention.
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aperturesurvivor · 4 years ago
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event starter call : for @perpetualquestions​​ !
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SHE HAS TO ADMIT   that a sense of familiarity is nice when everything’s been turned on its head yet again. Running into an Aperture construct, despite her utter loathing for everything to do with that accursed place, makes Chell relax a little despite herself. 
Even though she barely knew said construct, for just a few moments before she’d tossed the core into the incinerator. 
Not that she’d ever admit it, but even she felt a little bad about that one. She’d been sort of pressed for time, though.
One hand still firmly gripping her makeshift weapon, the other reaches out and catches Curiosity’s elbow. Followed by a jerk of her chin upward, and a shrug, and a questioning tilt of her head. 
Maybe the construct has found a way out. And if so, Chell would like to know.
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aperturesurvivor · 4 years ago
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event starter call : for @lxfemmerouge​​ !
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THERE ARE FIVE OF THEM.   All of them hulking creatures, things that looked like they could have almost been human once, now deformed and swollen and vicious. Hell-bent on ending her life-- and the life of the other woman who’d happened upon the area at the same time. Chell swings her metal pipe, sending it colliding with one of their faces and giving her enough time to skid backwards. 
Gaze finds the rafters above-- there’s a decent amount of space up there, with a second, open floor before the ceiling. If they can get up there, they should be safe. 
With a portal gun, it would be simple. But for now, she’d have to settle for the next best thing. Her gaze settles on the grappling hook the other holds. That’ll do, probably. Quickly, she points toward the device, then up toward the distant ceiling, to the steel bars supporting the roof’s weight. 
And then drops into a roll, dodging the blow of a makeshift weapon not unlike her own, closing the distance between herself and the other. They’ll have to move fast.
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aperturesurvivor · 4 years ago
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{ STARTER CALL }  >> @mys7ery​
LOCATION: UNSPECIFIED.
SHE CAN SEE THROUGH HIM.   She’s seen a lot of strange people. Of course, to Chell, everyone is strange, but there are some that are more strange than others. And now, now that she’s just a lot less stressed out than she has been, she’s curious. 
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Head tilted in question, she points at him, then behind him, then up at her eyes. Following that, a little shrug, to ask how. 
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aperturesurvivor · 4 years ago
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{ STARTER CALL }  >> @nurotoxin​​
LOCATION: COTES WARD. HOUSING AREA.
SHE CANNOT AFFORD   food for herself anymore-- even with that little boost she got from that whole Island business. That’s because she’s spent pretty much every last bit of her money on new clothes-- and bird feeders and seed. 
There are a good twenty or more bird feeders already positioned in various places around the complex. Three hanging from Chell’s window alone. Another dozen in her closet, which, despite her recent shopping spree, is still quite bare of clothing. Just in case someone decides to take down the ones she’s already put up. 
She’d been embarrassed by the fact that GLaDOS had witnessed her little breakdown the other day. And so now this is to compensate. Dial up the irritating factor, try to get things back to normal. 
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Trying to draw every bird in the Cotes Ward to linger in their area would certainly be seen as an act of attempted murder, right?
Now, she’s up in a tree just outside, fastening the last of her original setup and pouring in the seed. None of the guests have arrived yet-- but she supposes it might take a little while for them to notice that there’s food here.
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aperturesurvivor · 4 years ago
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event starter call : for @leftaremybcnes​ !
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CHELL ISN’T GOOD AT FIGHTING.   She’s never really done much of it. And now, it’s getting painfully apparent. Though there are definitely some similarities, this place is no Aperture. For one, she didn’t have to worry about vaguely humanoid monsters roaming the catwalks of the Enrichment Centre. Here... well, there were more things to fight than she’s used to. 
And they really are harder to escape from when they can move too. 
She’s more than a little out of breath. Chell scolds herself, she really should stay in shape, but she’s rarely had to run this hard, to manoeuvre this way without a portal gun. So she supposes there might be an exception. 
When she finally spots a real human person, she’s relieved. For just a moment, she puts caution to the wind and stops, collapsing against the wall and breathing heavily. If there’s another human here, there probably aren’t any monsters. 
Exhaustedly, she lifts a hand and offers a limp wave before carefully lowering herself to the dirty floor, palms, scraped up and raw from the rusty metal pipe she’s been using as a weapon, flat against the surface to keep her balance. 
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aperturesurvivor · 4 years ago
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event starter call : for @schoollivingpresident​​​ !
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THE FIRST ORDER OF BUSINESS   is to make sure anyone she comes across isn’t a threat. The second, to make sure that they know Chell isn’t a threat. After watching the girl for a sufficient amount of time to ascertain that she’s probably not going to try to murder her, Chell drops from her hiding place on top of a ceiling rafter over what once was some sort of living area.
She’d planned to tap on the wall and announce her presence, to land lightly on her feet, but she’d definitely, yet again, underestimated the force of impact.
Feet hit the floor, and then she keeps going, with her knees slamming down and then her palms. A surge of pain, then an adrenaline rush as she quickly pushes herself back upright. 
The fall was loud, and Chell’s makeshift weapon clattered to the ground, falling out of her grip. Great, now the poor girl probably thinks she’s about to get attacked by something. 
Stupid, stupid, stupid... what an idiot.
Chell quickly raises both hands above her head-- she’s not planning to attack. Or hurt the other. Or anything like that.
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