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David Gaider: "If I really dig into my empathy, I can kinda see the thinking here. Like, let's say you don't actually know much about games. You're in a big office with a bunch of other execs who also don't know much about games. What are they all saying? "Live games do big numbers!" "Action games are hot!" Your natural response? "We should make more action games, and all our games should have live service!" Cha-ching, right? Then some uppity devs spoil your buzz by saying "that doesn't apply equally to all games" or "we have an established IP with an audience that has certain expectations". You frown. You go look at their sales. Good, sure, but not as spectacular as live service and action games! Profit's great, but what's the point if you're not #1 in the charts? If you're not making headlines? If the devs can't make it work, this is THEIR failure. This, after all, is the future of gaming! Eventually, you're going to ask yourself why we (the company) even bother with those other games. Like single player games. It's a question you've asked aloud before. The fans bristle, but you're not here to supply every audience what they want. You're here to make money and increase share value. Maybe I'm being unkind. There are certainly all sorts of lessons a company could learn from a game like Veilguard (I still haven't played it, so I'm going off what other people have said), but "maybe it should have been live service" being the takeaway seems a bit short-sighted and self-serving. Not that there's any shortage of that, when it comes to deciding why a game doesn't do well. For the anti-woke crowd, for instance, there are woke games that do well and woke games that do poorly and only the ones that did poorly did so *because* they were woke. Says more about them than the game. My advice to EA (not that they care): you have an IP that a lot of people love. Deeply. At its height, it sold well enough to make you happy, right? Look at what it did best at the point where it sold the most. Follow Larian's lead and double down on that. The audience is still there. And waiting. ❤️" [source thread]
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User: "Maybe they can sell the IP to Larian. Or someone else who would treat it respectfully." David Gaider: "I suspect Larian is, smartly, done with working on third-party IP. You do all that work, and the IP overlords do little more than dictate the minutiae and make your life difficult and then you have to cut them a huge slice of the proceeds too? Not a lot of studios are going to bite THAT hook. [source] I know you said SELL the IP, but there's no way EA will relinquish its hold on an IP that could potentially do big numbers. In their ideal world, a studio takes it on, does all the work, and they rake in the cash. Giving up that kind of potential would require BIG money... and who would buy it?" [source]
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today I smelt a rhubarb candle at the supermarket and I was like yeah that's him... he's rhubarb...
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dark grows the sun, and in summer soon come mighty storms...
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"Thickening the darkspawn's bones and quickening their ichor was trivial. Other alterations are underway. Pools of blight are easily coaxed to produce darkspawn repeatedly. Some of their properties may change without prompting. Their flesh is surprisingly malleable. Vital. Eager." — Codex: An Improved Blight
"You say to craft creatures to protect our people. I have already given them my halla. I made them when I was younger. Untraveled. Naive. I did not know then what flesh could do when compelled. Tell our people to treasure those animals. I could not make them now." — Codex: Ghilan'nain's Reply
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Looking through the first half of the Dragon Age Inquisition art book and found these cool ass dudes 😎
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I wonder how many heart-attacks Blackwall and Solas have per day when Cole is around.
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solas could’ve looked like a cthulian monstrosity, a toad, a literal dumpster & that voice still would’ve reeled me the fuck in
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Went through an old folder on my phone of tweets and things I saved from 2018, the LAST time I was super obsessed with Dragon Age, and boy those were the good old days.
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Cole is so prettyyyyy
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the exact moment things got awkward
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everybody was very nice on my last post(s) so !!! more cole and manfred be upon you :D
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