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Idk if I told you this but your ground type abra is so cool! Do you think it would evolve into a kadabra and Alakazam or something different?
Ooh good question. I've never even thought about that. It should definitely evolve into something anyway. Maybe a Kadunebra that's adapted for digging and traversing sand dunes. After that idk lol. But it definitely doesn't involve trade evolution. >:[
Also, thank you!
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You compose yourself. Suddenly you wonder if Mike always knew you were a ninja. He pulls out some crayons and snatches the invoice from you. After a moment, he's composed a photorealistic image of the moment he learned you were a ninja.
Oh, that's right. You used your ninja skills to sneak him extra fish at C-Food. And then again to sneak out of the restaurant. And then AGAIN to sneak back IN to the restaurant and steal a pirate costume. You've been a ninja ALL ALONG. This is like a Sixth Sense moment for you.
Mike snaps his paws and urges you to follow him deeper into the caverns. You follow dutifully.
The torch light is running low, but Mike's vision is uninhibited, and following his footsteps, you avoid walls and stalagmites. You do occasionally bump your head on hanging stalactites that only you are tall enough to hit though.
After a while, Mike stops, holding out his paw to stop you as well. You come screeching to a halt just in time.
Aw jeez, it's a huge chasm with spiky rocks at the bottom. You almost walked right over the edge.
You don't think you can jump it, even with your ninja skills and Mike's agility. You've got to find a way across.
Hey, maybe it's time for Wormy to shine again! You ask him to cast a water spell to flood the chasm so you can swim across. He begins to charge up...
Harbinger of the Depths! Long before the dawn of life on earth, eldritch horrors from a far-off dimension cast this curse upon the dry planet, and the millenia of rainfall that followed formed the first ocean. It's said that if it were ever to be cast again, all terrestrial life would meet its end.
A rain cloud forms before your very eyes and water begins to pour out.
It's enough to refill your empty soda can. So like. You've got that going for you.
You're still gonna need another way to cross this gap though.
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You ask Mike to take the lead. With his amazing cat vision and cat-like reflexes, he'll keep the party safe from whatever lurks in the shadows. He nods confidently. His bravery inspires you to offer him more pets.
You reach over to pet when suddenly a miracle occurs. Your patented pet technique evolves into an almighty snuggle!
Wow! Your mastery of petting Mike's head and the strength of your mutual respect awakens the power to show him the kind of affection all kitty cats deserve! This is definitely a gold trophy on PS and like a LOT of points on Xbox. Or however achievements work there. You wouldn't know cuz why would anyone bother to own an Xbox? Also if you're playing on Switch then you get NOTHING for this. Also sorry about the frame rate.
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Navigating by torchlight is kind of annoying and you're getting tired of holding the torch up. You wonder if there's something else you can do to find your way through the caves. Maybe someone in the party has a spell or a skill that'll help. Like echolocation!
You realize you've never really paid that much attention to the menus before. It was all kind of overwhelming at the start. Too many numbers and stats that wouldn't make sense anyway without a feel for the gameplay loop. But now you're curious what is even on the status screen. You brace yourself for information overload and open it up.
Well, you can't echolocate, but at least Mike has pretty good night vision. That makes sense; he is a cat. He should be able to detect approaching threats and obstacles in the dark caves without too much light to go off of.
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Whoa! Suddenly you spot your all-time favorite, the white Monster Zero Ultra! It was sitting there the whole time, right between the Fauxca-Cola and the Pepsin't.
You buy the machine's whole stock of them for the road. With Wormy's unnecessarily high leveled spells at your disposal, you don't even have to worry about keeping them cool. You add White Monster Zero Ultra (x3) to your inventory.
Still no sign of any staff. Surely if you proceed deeper, you'll find the vet or a receptionist or something.
You press on.
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You snag a drink for Mike and one for yourself. You take a sip and--
Ugh, gross. They're warm. You can't drink this nasty-ass warm soda. What are you to do now?
Amenosnek picks himself up off the floor and begins to cast another almighty spell.
Apocalyptic Snowstorm! This is the forbidden spell said to have ended the age of the primordial dragons and encased their civilization in eternal ice, now known as the polar icecaps. The most powerful of sorcerers shudder at the sight of any entity capable of casting such a horrific incantation.
Your drinks are chilled! They're cool and refreshing now! You express your gratitude to the pathetic little creature that you killed and ate twice.
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You venture into the darkness. In the cavernous lobby, you come across a vending machine!
What luck! You haven't taken time to chow down since kicking Amenosnek's ass back in the pyramid, so you could still stand to top off your HP.
And yet, you're skeptical. What if it's a trap? That vending machine could actually be a mimic for all you know! After that squad captain's ambush, you're not taking any chances. Amenosnek, go!
...
After a few moments, you decide the machine is safe. You pull out some change. Mike starts reaching for your coins. You throw an extra coin on the floor to distract him so you can buy some drinks.
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New Year's Eve doodles
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You arrive at the address listed on your vet invoice.
Seems legit.
You, Mike, and Amenosnek enter the building.
It's pitch black inside? What the hell? You take a step in and your foot hits something.
A makeshift torch. Gee, that'd sure be helpful if you had something to light it with. Maybe there's a light switch somewhere so you can navigate the place like a civilized human being instead of some moron in a fantasy novel.
Suddenly, Wormy begins casting again. You brace yourself for disappointment.
Omega Hellfire X! The most powerful fire spell that exists. Legend has it this spell was used by the ancient gods to create the sun itself.
A small flame sprouts on the torch. Well whaddya know, the worm came through for once. Now you can explore the building and try to pay your bill.
Huh. It's. A cave. That's an unusual choice of interior design for a veterinarian's office. Oh well, in you go.
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You fly past Chrystal's Chrystals. You feel a great sadness emanating from the car. Looking into the seat in front of you, you find the source of the sadness.
Mike's face is pressed up against the glass staring at the shop, tears streaming down his face. He really, really wants to go look at the shiny crystals. You feel that if you don't go back, he'll surely die of a broken heart. You were headed to a vet's office anyway, but you'd rather not deal with that particular vet again, so you turn around and land in front of the gem store.
You give Mike some pets as apology for the momentary disappointment.
Oh. It looks like Wormy managed to let himself out of the trunk. Cooooool. :|
You enter Chrystal's Chrystals. It's dazzling. The walls are lined with shelves of different gems and minerals of all sorts. There are boxes full of different crystals scattered about with labels describing their bullshit alleged healing powers. Spotlights are strategically placed around the store to give the merchandise extra sparkle. Mike runs around like a kid in a candy store, if that kid was also high on every drug known to man simultaneously. You leave him to his business.
You look through the rack full of cheap gifts by the register. Maybe something here will be a suitable souvenir to keep Mike satiated. Just something sparkly but cheap...
You look back at Mike and see him writhing on the floor.
Oh no! It's all too much for him! He's overdosed on sparkle! You need to get him back outside to the sad, gray world we live in, stat.
You quickly grab the nearest stone and purchase at the register, not even paying attention to what it is you're buying.
Some kinda marble or something? You don't know and you don't care.
You grab Mike off the floor and carry him back to the car. You hold Amenosnek up to him in an attempt to counter the euphoria with the worm's rancid vibes. After a moment, he regains consciousness. Phew. You'll have to take care not to overwhelm Mike like that again.
You get back in the car and Mike turns on a banging remix by Hyuman as you resume your flight to the awful vet. The track gets you hella hyped and you feel as though you can take on a powerful adversary. But that probably won't come up any time soon.
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Outside the pyramid, Mike's appetite and loathing for Amenosnek get the better of him and he downs the undead worm again.
It's super effective, whatever that means. Mike regains 0 HP and Amenosnek loses 0 HP. Apparently immortal, intangible beings aren't very filling. Oh well, worth a shot. You throw Wormy in the trunk to get him out of your sight.
You take to the skies once more, vetward bound. You do some rad fucking tricks, drifting midair and leaving tiremarks all over the sky as you go.
Back in the city, you notice a crystal shop as you drift about.
Huh. Maybe they have mana crystals or something to restore Amenosnek's MP. Wait, no! Healing crystals are nothing but pseudoscientific bullshit. You refuse to entertain the notion that some "magical" crystal is gonna do anything for your pet ghost. You're sure his MP will build back up on its own.
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I can't believe I never posted these Yunobo and Daruk designs? Anyways. Pawpaw and his grandson
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