We're making lots of big improvements to the new boiler room and to the demo in general. New demo is almost here!!! #screenshotsaturday #gamedev #demo #indiedev
Hello one and all! Chris here, animator from Perpetual Night and the one who made this pixelated prize for our merry little contest.
I have been asked to say a few words on the entries and why I have picked who I have to be the winner, though the runner up still gets a little something for the effort they have put into it.
Winning entry by Stars ( @starsandsnowtracks ) :
I really liked the composition of our winning entry and it sports some nice line work too. It has a nice focal point by the lovely eyes of the “Eyes in the Wall,” and it leads you to naturally pan around to explore the picture. The background is nicely done and nicely coloured. So for you the main prize of the lovely framed pixel picture of Gaze and her Shadow From.
Runner up entry by Joel ( @boggybean ) :
The picture sent to us by Joel is a solid picture. It too has some nice line work and an interesting variant of our leading lady Gaze. For your nice work you’ll be receiving a pixel kit so you can make your own copy of the prize!
That wraps up this contest! Follow this blog or our other pages to stay in the loop about future competitions, and for all things Perpetual Night!
Perpetual Night is a 2D puzzle platformer with adventure elements, where both mastering your transformation abilities and careful dialogue choices are the key to progression.
Since before the beginning of time, a nameless Castle has been jumping through dimensions, enslaving creatures great and small to work within its walls. You play as its latest victim, a mysterious masked woman named Gaze, who changes form on contact with different types of light. Dive into the Castle, and carve your own path through a unique and intricately crafted indie experience.
Click here to download the demo from our Website!
Master Gaze’s different transformations to uncover the mysteries of the Castle.
Outsmarting the game’s many puzzles is only half the battle, as finding ways to befriend (or deceive!) its many inhabitants is key to opening up new areas.
Dark comedy character-driven story with multiple routes and endings reached through complex interweaving relationships and power struggles.
Deviously hidden secrets to challenge even the most dedicated of puzzlers, including secrets created by the game’s community.
Set in an impossible and fantastical non-linear world, messily stitched together by the Castle, but beautifully realised through hand-painted art.
Our experimental Artist Residency Programme places artworks hidden in-game, giving greater depth and lore to the world.
An outstanding soundtrack ranging from mysterious ambience and quirky character themes to epic battles and experimental wailing, composed and realised by the talented team at Noisehook.
Many weird and wonderful adventures await you inside the Castle... Step into the light!
This is a new blog for us, that we’ll be updating from now, but you can catch up on what we’ve been up to so far on our Website, Facebook and Twitter!