a guy who are the stotches' number 1 supporter. 'also i draw crossovers :3
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⛄ Merry Christmas or Xmas Eve, wherever you are ⛄
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merry christmas eve! santa dedede and meta reindeer are on the case to bring everyone presents in dream land!.. if dedede gets out of the chimney that is.
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I'm a firm supporter of drawing Flippy as way shorter than the other treefriends I think it's very silly he is so toiny
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Cartman and Kenny matching icons !!
Tbh I never thought I'd make one of these w Cartman but here we are
Style // Stendy // Creek
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Do you think Kenny actually likes cartman? I’m not so sure since the reading of his will in s9e4 (https://youtu.be/QGx92r8NLIM)
I feel like nobody likes him but Kyle is the only one who thinks he can possibly get better at all.
I agree on some level with that last statement. Due to Kyle's morals and complicated attachment to Cartman, he would be the only one willing to nurture the potential Cartman has, though I'd say Cartman isn't universally hated as one would assume. I think Kenny and Cartman's friendship deepened off screen since s9. It shows itself strongly in the covid specials and post-covid (not post covid the special, I mean like.. after the actual irl covid and.. ARGH mattrey u make my life so difficult)
Kenny was the one to approach Cartman about the fragility of the broship and inspires Cartman to be the one to make sure the gang stays together. That's a level of openness and vulnerability that frankly, I haven't seen him share with Stan or Kyle. Quite the opposite in fact-- When Kenny finally admits he's immortal, Stan and Kyle dismiss him in their own way. Neither have made the move to sympathize with him since, especially at the level Cartman does in the covid episodes. Now, Cartman's "sympathetic" method of coddling Kenny wasn't the best thing to do I'd say, the show was clear Stan, Kyle and Cartman weren’t handling the broship fallout well, but Cartman definitely proved himself as the “best friend” the show has claimed he’s been in prioritizing Kenny during Covid. We even get a verbal reminder from Cartman and Kyle in Post-Covid that despite it being the literal worst future for everyone, Cartman and Kenny’s friendship thrived. With the opposite lives they lead, it's astounding they remained best friends for forty years.
That level of loyalty is kicking Stan and Kyle in the dirt and laughing rn. Look at Dikinbaus! Cartman and Kenny had a blast “planning the business” (ie living it up as owners and mutually taking advantage of Butters to just pal around) and Cartman once again concedes to Kenny when he lets him work from home. It’s a gag first and foremost, but still, I think it works as part of character analysis lolol. I’m analyzing this a lot from Cartman’s perspective, or at least his actions, but I don’t rlly have much to go by on Kenny’s end and I hope y’all can see why lol. excluding the Mysterion arc and the s22 Halloween episode, he’s a passive character. things rly just are happening to this dude.
Cartman's attachment to Kenny has grown exponentially since the early seasons ("I hate yew guys/ specially kinny/ ah hate em the most/") whereas we've heard directly from Kenny what he thought of Cartman at the time s9 was written but we don't really know what he thinks of Cartman presently. Now, mattrey have written Kenny's quietness and frequent disappearances as part of the charm of his character--the mysteriousness with a pinch of hidden sadness, maybe a dash of loneliness--and not like, a serious writing pitfall of not knowing what to do with one of your main characters, not giving them the chance to let the audience see their motivations. So the uncertainty surrounding Kenny's true opinions, in this case of his friendship with Cartman, isn't by accident. I'd say it's fair to assume Kenny now views Cartman as a best friend, given how much Cartman has done for him.
I’d also say it’s fair to assume the pity for Cartman hasn’t changed.
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Wario’s design has evolved quite a lot over the years and the early Wario games in particular are a fun showcase of how gradually Wario’s design slowly got formed and refined.
In Mario Land 2 we got the very first Wario, who, compared to later incernations is a fair bit more plump and dopey, not to mention huge.
In Mario & Wario he hasn’t changed too much yet, but you can see small refinements to his design already, though it’s a lot more subtle and his sprites in particular are still very SML2 in style.
Wario Land 1 I feel is where Wario is making his first steps to become more like how we know him today. In particular official art began to slowly ditch the lazy eye, though his sprites still feature them in a very prominent manner. He is starting to lose a bit of his mass, but the muscles haven’t started to come in yet.
Woods, having come out in the same month as Land 1 follows a similar look for Wario, especially in artwork and the SNES version and heck, the NES version even borrows some sprites from WL1. With that said the lazy eye is still there for certain sprites and the fully inflated Wario in the final cutscenes of the NES version is drawn to resemble his SML2 artwork, so we get a bit of everything.
Blast is more of the same from the past two games, not too much new there.
VB Wario Land is another step forward for Wario’s design, largely his face, which has become sharper and less dopey, though that’s not entirely gone either.
Wario Land 2 meanwhile is where Wario’s design got truly finalized, we got the short sleeves. complete removal of the lazy eye and at long last, Wario’s trademark mixture of being both fat and muscular, rather then just plump.
It is really interesting just how much Wario’s design, despite not changing much at it’s very core, has evolved into how we know it again and what games played the biggest part in leading it into that direction.
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While rarely seen, Wario World is one of, if not the last game where Wario has his lazy eye.
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It is pretty neat how the moving Wario sign in Mario Power Tennis’ Wario Factory court, references Wario’s lazy eye. One of those little things you don’t even think about for forever, even moreso with this being around the time it got phased out.
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Wario’s character select icon from Excitebike: Bun Bun Mario Battle.
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Wario and Toad interaction from the Excitebike: Bun Bun Mario Battle Stadium character select screen.
Not sure if Wario specifically going after Toad is inspired by Wario’s Woods, but I like to think it was.
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A massive, comprehensive write-up of Toad. How he was handled over time, how he is indeed a distinct character and notable consistencies and inconsistencies with how he has been portrayed.
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The intro screens showing Wario and Toad, in NES Wario's Woods.
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