shakks
Waterworking
526 posts
Official blog of the creator of Waterworks. Read Waterworks here. (waterworksadventure.com)
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shakks · 10 months ago
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Bad news, I've injured my back. It's very difficult to sit at a desk and get work done.
I'm putting a hold on all updates for the time being. I need to focus on getting better. I'll reevaluate how things are going next weekend. Thank you for your patience.
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shakks · 10 months ago
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RR: How your arms feelin
(2024-03-17) MSPFA | Eagle Time
Small update. Spring is here, but I think there's a bug going around. I'm planning to skip the update for Monday and Tuesday (the 18th and 19th) and I won't be available to update on Friday (the 22nd) either.
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shakks · 10 months ago
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RR: Grab onto the end of the rolling pin so your neighbor can pull you back to her apartment!
(2024-03-16) MSPFA | Eagle Time
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shakks · 10 months ago
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NN: Consider that perhaps the ruckus isn't ENTIRELY her fault this time.
(2024-03-15) MSPFA | Eagle Time
I wanted to say something, but I forgot what.
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shakks · 10 months ago
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==>
(2024-03-13) MSPFA | Eagle Time
No update tomorrow (still the 14th).
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shakks · 10 months ago
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Lament the loss of pie.
(2024-03-12) MSPFA | Eagle Time
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shakks · 10 months ago
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Make absolutely sure you get a picture or video of this thing so you can prove the noise isn't your fault this time.
(2024-03-11) MSPFA | Eagle Time
No update on Thursday (the 14th).
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shakks · 10 months ago
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it looks like you shook it up quite a bit
(2024-03-09) MSPFA | Eagle Time
Today's update is late because I mismanaged my time. I gotta be more careful. I'll be away for most of the 10th, so no update tomorrow.
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shakks · 10 months ago
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Activate your LVL 1 RHYTHMTECH: THE BEE-SIDE
(2024-03-08) MSPFA | Eagle Time
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shakks · 10 months ago
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Break it's wings! Before it becomes super-saiyan!
(2024-03-07) MSPFA | Eagle Time
Small one for today. Thanks for the feedback on the dialogue.
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shakks · 10 months ago
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No update today, and a question on spoken dialogue
Sorry for the short notice, but there won't be an update today. There also won't likely be an update on Sunday (the 10th), but I'll know for sure when we get closer.
In the meantime, I'm curious what you might think about how dialogue between multiple characters should be handled. I'm wondering if I should continue with how I approached it in Waterworks (by adding it directly to the image, though this time I'd use a smaller font), or if I should try sticking to a narrative approach where what another character says is described by the current character. What do you think?
EDIT: There was a poll here, but my blog CSS mangled it horribly. Plus, I don't think there's a way to view results until the poll is over, so I went and scrapped that. Just let me know what you think in a reply or ask.
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shakks · 10 months ago
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Close the window! You're not trapped in here with it, IT'S trapped in here with YOU!
(2024-03-05) MSPFA | Eagle Time
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shakks · 10 months ago
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Oh right, all the groceries you ordered.
(2024-03-04) MSPFA | Eagle Time
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shakks · 10 months ago
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Whomp it with a pillow, don't let it get away!
(2024-03-03) MSPFA | Eagle Time
Hope we're still going at a good clip.
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shakks · 10 months ago
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OH HECK ITS FINALLY HERE
(2024-03-01) MSPFA | Eagle Time
There won't be an update tomorrow (the 2nd). Life's been, uh, coming at me fast. But I want to keep this going.
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shakks · 10 months ago
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Noodle around on your instrument while you wait for this drone!
(2024-02-28) MSPFA | Eagle Time
No update for tomorrow (the 29th).
I'm hoping that the rust shakes off as I continue. In order for me to get better, I need to move beyond my previous reliance on tweens while also maintaining my momentum.
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shakks · 10 months ago
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So... you are not using any overly complicated inventory system?
(2024-02-27) MSPFA | Eagle Time
Slow and steady-ish.
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