playing erdtree with my pal we get invaded by someone named "Drip Inspector" and im like "waitwaitwait. ok lets just pose leaning back to back and wait for them to show up maybe our outfits will be so good they wont kill us"
so we wait until they show up and then they get reaaaal close to us . and then pull out their telescope and start circling around us and zooming in for a good 30 seconds. then they clap, use the "wonderful" and "youre beautiful" prattling pates, and jump off a cliff. invader vanquished
maths enjoyers and bug enjoyers and horror movie enjoyers and so forth all need to come together and unite against the common enemy of people telling you how much they hate something as soon as you mention you like it
I feel like it's hard for any other game narrative to truly surpass Bloodborne in my heart because Bloodborne takes the typical "live, die, respawn" cycle and goes "isn't dying and reawakening over and over again its own nightmare? Isn't it horrifying to awaken again and again to a blood soaked world and to have survive only through slaughter? And is does your prey even deserve slaughter? Are they not all victims of the hubris of others?" But the only way out is through a bloodbath of your making. They just weave the narrative into the core gameplay seamlessly. And then they play really sick music while you fight the coolest monsters ever designed (which are eldritch horrors, victims of one's own hubris, more victims of other people's hubris, and the witches of Hemwick, idk what their deal is).